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	<id>https://mirror.consumerrights.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SinexTitan</id>
	<title>Consumer Rights Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://mirror.consumerrights.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SinexTitan"/>
	<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/w/Special:Contributions/SinexTitan"/>
	<updated>2026-05-19T15:07:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Superhive&amp;diff=45406</id>
		<title>Superhive</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Superhive&amp;diff=45406"/>
		<updated>2026-03-21T19:28:33Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: oh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CompanyCargo&lt;br /&gt;
|Founded=2014&lt;br /&gt;
|Industry=Digital storefront&lt;br /&gt;
|Logo=Superhive-logo.png&lt;br /&gt;
|ParentCompany=Autotroph&lt;br /&gt;
|Type=LLC&lt;br /&gt;
|Website=https://superhivemarket.com/&lt;br /&gt;
|Description=Superhive (formerly Blender Market) is a digital storefront focused on assets and extensions for the open-source 3D computer graphics software Blender&lt;br /&gt;
}}&#039;&#039;&#039;Superhive&#039;&#039;&#039; (formerly Blender Market) is a digital storefront focused on assets and extensions for the open-source 3D computer graphics software Blender. It was launched in 2014 by Autotroph.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
&lt;br /&gt;
====User freedom====&lt;br /&gt;
Due to the fact it is exclusively a Blender marketplace all add-ons must be licensed under the GPLv3&amp;lt;ref&amp;gt;{{Cite web |date=2026-03-21 |title=Extension Licenses |url=https://docs.blender.org/manual/en/latest/advanced/extensions/licenses.html}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
====Business model====&lt;br /&gt;
Superhive makes money from every purchase of digital products on the platform and from creator subscription.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |title=How to Select a Creator Subscription |url=https://support.superhivemarket.com/article/162-how-to-select-a-creator-subscription}}&amp;lt;/ref&amp;gt; The amount made by the creator vary based on the subscription level of the creator.&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
===Change of the terms of the sale after the sale (2026)===&lt;br /&gt;
On March 18th Superhive sent an email telling creators that all products on the platform will be sold as a yearly subscription of updates and support. Now, updates for new and previous purchases of licenses will be unavailable after the support period ends. Anyone who purchased a product within the last 2 years will receive updates and support up to 2 years depending on when they purchased the product. If a customer purchased a product more than 24 months ago they will receive no more updates starting when the policy goes into effect. This changes the terms and conditions for anyone who previously bought the product believing that this would not be a yearly subscription. It&#039;s important to note that Blender updates quite often (about a major version every year) and in the process a lot of add-ons are broken, so they receive compatibility patches for newer Blender versions. To get more updates, you have to pay 50% of the initial add-on cost to the platform and creator, yearly. &amp;lt;ref&amp;gt;{{Cite web |date=2026-03-20 |title=Support Periods Overview/Summary |url=https://public.3.basecamp.com/p/K44w2fSvEUR3DjXCLfeVhqSY |archive-url=http://archive.today/Vh0lW |archive-date=2026-03-21}}&amp;lt;/ref&amp;gt; This, in essence, turns any previous or future purchase into a subscription. As of March 21st Superhive has told publicly told this to their current customers, and they do not state this when currently purchasing from the storefront.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Ph-C-SA}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Mercado_Libre&amp;diff=45036</id>
		<title>Mercado Libre</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Mercado_Libre&amp;diff=45036"/>
		<updated>2026-03-19T23:07:57Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: yes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CompanyCargo&lt;br /&gt;
|Founded=1999-08-02&lt;br /&gt;
|Industry=E-commerce (membership-based), E-commerce&lt;br /&gt;
|Type=Public&lt;br /&gt;
|Website=https://mercadolibre.com/,https://www.mercadolibre.com.ar/,https://www.mercadolibre.com.bo/,https://www.mercadolivre.com.br/,https://www.mercadolibre.cl/,https://www.mercadolibre.com.co/,https://www.mercadolibre.co.cr/,https://www.mercadolibre.com.do/,https://www.mercadolibre.com.ec/,https://www.mercadolibre.com.gt/,https://www.mercadolibre.com.hn/,https://www.mercadolibre.com.mx/,https://www.mercadolibre.com.ni/,https://www.mercadolibre.com.pa/,https://www.mercadolibre.com.py/,https://www.mercadolibre.com.pe/,https://www.mercadolibre.com.sv/,https://www.mercadolibre.com.uy/,https://www.mercadolibre.com.ve/&lt;br /&gt;
|Description=Mercado Libre is a multi-national Latin American E-Commerce platform that has been on legal fights with the Chinese Platform &amp;quot;Temu&amp;quot; for being accused of false claims.&lt;br /&gt;
|CompanyAlias= Mercado Livre&lt;br /&gt;
|Logo=Mercado Libre logo.svg}}&lt;br /&gt;
&lt;br /&gt;
[[wikipedia:Mercado_Libre|&#039;&#039;&#039;Mercado Libre&#039;&#039;&#039;]], also known as &#039;&#039;&#039;Mercado Livre&#039;&#039;&#039; in Brazil, is a multi-national e-commerce platform of Argentinian origin, founded on 02 August 1999, by Marcos Galperin. It is a very popular platform through Latin America, operating in Argentina, Bolivia, Brazil, Chile, Colombia, Dominican Republic, Ecuador, El Salvador, Guatemala, Honduras, Mexico, Nicaragua, Panama, Paraguay, Peru, Uruguay and Venezuela. &lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
{{Ph-C-CIS}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
{{Ph-C-Inc}}&lt;br /&gt;
&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
===Example incident one (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
{{Main|link to the main CR Wiki article}}&lt;br /&gt;
Short summary of the incident (could be the same as the summary preceding the article).&lt;br /&gt;
===Example incident two (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
*Mercado Play (streaming service)&lt;br /&gt;
*Mercado Pago (online payment system and payment card service)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Ph-C-SA}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:Mercado_Libre_logo.svg&amp;diff=45035</id>
		<title>File:Mercado Libre logo.svg</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:Mercado_Libre_logo.svg&amp;diff=45035"/>
		<updated>2026-03-19T23:07:11Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: Mercado Libre&amp;#039;s logo as a SVG, sourced from Wikimedia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Mercado Libre&#039;s logo as a SVG, sourced from Wikimedia&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{From Wikimedia}}&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Mercado_Livre&amp;diff=45030</id>
		<title>Mercado Livre</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Mercado_Livre&amp;diff=45030"/>
		<updated>2026-03-19T23:02:40Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: Undo revision 45029 by SinexTitan (talk) nvm tis a missfire&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Mercado Libre]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Mercado_Livre&amp;diff=45029</id>
		<title>Mercado Livre</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Mercado_Livre&amp;diff=45029"/>
		<updated>2026-03-19T23:02:11Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: redirect typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Mercado Libre]]{{DeletionRequest|typo}}&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Cloudflare&amp;diff=45028</id>
		<title>Cloudflare</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Cloudflare&amp;diff=45028"/>
		<updated>2026-03-19T23:01:32Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: restoration to a brand article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete}}&lt;br /&gt;
{{CompanyCargo&lt;br /&gt;
|Description=American technology company known for its content delivery network, DNS services, DDOS filtering, and domain registrar.&lt;br /&gt;
|Founded=2009&lt;br /&gt;
|Industry=Information Technology, Web Services&lt;br /&gt;
|Logo=Cloudflare logo.svg&lt;br /&gt;
|ParentCompany=&lt;br /&gt;
|Type=Public&lt;br /&gt;
|Website=https://www.cloudflare.com/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Cloudflare|Cloudflare, Inc.}}&#039;&#039;&#039; is an American company that offers a wide range of web services. Due to its widespread adoption, Cloudflare&#039;s services play a critical role in the modern web infrastructure.&lt;br /&gt;
&lt;br /&gt;
==Consumer impact summary==&lt;br /&gt;
{{Ph-C-CIS}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
===DNS Lock-In===&lt;br /&gt;
Cloudflare offers a registrar, their domain registration page and TOS warns you must use Cloudflares DNS service with your domain.&amp;lt;ref&amp;gt;{{Cite web |date=2025-07-25 |title=Domain Registration Agreement - Cloudflare |url=https://www.cloudflare.com/domain-registration-agreement/ |url-status=live |archive-url=http://web.archive.org/web/20260208034425/https://www.cloudflare.com/domain-registration-agreement/ |archive-date=8 Feb 2026 |access-date=2025-11-11 |website=[[Cloudflare]]}}&amp;lt;/ref&amp;gt; The only workaround is transferring to different registrar or subscribing to a paid business plan. &amp;lt;ref&amp;gt;{{Cite web |date=25 Jul 2024 |title=Cloudflare locks you into their NS if you use them as registrar. I can&#039;t believe I didn&#039;t notice this before. |url=https://old.reddit.com/r/sysadmin/comments/1ebzxq4/cloudflare_locks_you_into_their_ns_if_you_use/ |url-status=live |access-date=17 Apr 2025 |website=[[Reddit]] |archive-url=http://web.archive.org/web/20240726053953/https://old.reddit.com/r/sysadmin/comments/1ebzxq4/cloudflare_locks_you_into_their_ns_if_you_use/ |archive-date=26 Jul 2024}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:Cloudflare registration page.png|right|thumb|Cloudflare&#039;s registration page warning about the DNS restriction.]]&lt;br /&gt;
&lt;br /&gt;
===Forced ID theft and face recognition===&lt;br /&gt;
&amp;lt;!-- NEEDS more refs covering this incident --&amp;gt;&lt;br /&gt;
A full day after the sale of domain names, Cloudflare sends the customer a demand to present an ID card and their face in an automated video call with the third party Stripe within 24 hours to be analyzed by a face recognition system, threatening to cancel the sale unless the customer fulfills this requirement that the customer was not informed about before the sale, thereby making the domain names available for squatters to grab. The customer can lose their domain names either by simply not checking their email for 24 hours, which is likely as the sale has already completed and the customer has no reason to check their email again, or by the customer not agreeing to the procedure, which the customer should not, as ID cards are not made for use online. The customer&#039;s bank already has a procedure for verifying online purchases by popping up the bank app that has already been verified by visiting the bank in person, showing an ID card to a real person and signing a paper by hand. Stripe could have done like everyone else and delegate the procedure to the bank instead of inventing their own.&lt;br /&gt;
&lt;br /&gt;
Cloudflare claims that any images used for verification will be deleted afterwards. This is an unverifiable claim. If Stripe for any reason does not delete the images, Stripe would surely not allow employees to disclose that this has happened. Deleting the images also makes the process ineffective, as anyone could present a fake ID card good enough to look real in the low quality of a web camera and then have the evidence deleted.&lt;br /&gt;
&lt;br /&gt;
In the case documented, the second response from “Trust &amp;amp; Safety” is an unhelpful repetition of the first response, coming near the end of the 24 hour window, ignoring any details added by the customer in response to the first one. It asks the customer to confirm that the customer prefers not to proceed with the verification so that steps can be taken, but time is already running out, and the account was suspended before “Trust &amp;amp; Safety” could respond. A month later, “Trust &amp;amp; Safety” has still not responded. The notice that the account was suspended states that the suspension does not impact, disable, or remove current services, contradicting the initial demand. In reality, the domain names belonging to the account were cancelled, and available for strangers to register with other registrars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Cloudflare_email_1.png&lt;br /&gt;
Image:Cloudflare_email_2.png&lt;br /&gt;
Image:Cloudflare_email_3.png&lt;br /&gt;
Image:Cloudflare_email_4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
{{Ph-C-P}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Ph-C-SA}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;br /&gt;
[[Category:Cybersecurity companies]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=OpenAI&amp;diff=45025</id>
		<title>OpenAI</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=OpenAI&amp;diff=45025"/>
		<updated>2026-03-19T22:27:12Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: now including 4o my beloved&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{CompanyCargo&lt;br /&gt;
|Founded=2015&lt;br /&gt;
|Industry=Artificial Intelligence, Technology&lt;br /&gt;
|Logo=OpenAI logo.svg&lt;br /&gt;
|Type=Private&lt;br /&gt;
|Website=https://openai.com/&lt;br /&gt;
|Description=OpenAI is an AI focused megacorporation that owns ChatGPT.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{wplink|OpenAI}}&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://openai.com/ OpenAI Landing Page] ([http://web.archive.org/web/20260217225454/https://openai.com/ Archived])&amp;lt;/ref&amp;gt; is an American [[Artificial intelligence]] (AI) focused company. Founded in December 2015, OpenAI is best known their [[ChatGPT]] chatbot, also known for the Generative Pre-Trained Transformer (GPT) family of large language models, the DALL-E series of text-to-image models, and Sora, a text-to-video model. With a reported revenue of $10B in FY2025 &amp;lt;ref&amp;gt;{{Cite web |last= |date=10 Jun 2025 |title=OpenAI&#039;s annualized revenue hits $10 billion, up from $5.5 billion in December 2024 |url=https://www.reuters.com/business/media-telecom/openais-annualized-revenue-hits-10-billion-up-55-billion-december-2024-2025-06-09/ |url-status=live |archive-url=https://web.archive.org/web/20250610051847/https://www.reuters.com/business/media-telecom/openais-annualized-revenue-hits-10-billion-up-55-billion-december-2024-2025-06-09/ |archive-date=2025-06-10 |access-date=2025-09-22 |website=Reuters}}&amp;lt;/ref&amp;gt; and approximately 5.5B visitors per month&amp;lt;ref&amp;gt;[https://www.semrush.com/website/chatgpt.com/overview/ ChatGPT monthly traffic] ([http://web.archive.org/web/20260114194134/https://www.semrush.com/website/chatgpt.com/overview/ Archived])&amp;lt;/ref&amp;gt;, OpenAI has positioned itself has a leader in the Generative AI industry.  &amp;lt;!-- This article is a work of progress as of 8/13/25, Feel free to edit it to your heart&#039;s content, of course. This is my first article on a site like this. --&amp;gt;&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
{{Ph-C-CIS}}&lt;br /&gt;
*Misleading advertising.  ChatGPT terms of service say it should not be used to make decisions about people.  However their advertising claims it is &amp;quot;PhD level&amp;quot; and makes other claims that seem to imply it is reliable.  Many people use ChatGPT as if its output were meaningful, reliable, or a substitute for interaction with a person.&lt;br /&gt;
*Credits (money) expire automatically with no notification, and the credit balance interface makes this process confusing. You must maintain a positive account balance, and you are auto-billed a fixed amount if it goes negative. Accounts can be banned and credits confiscated for typing the wrong things in chat, with no recourse.&lt;br /&gt;
*A mobile phone number in a friendly country is required to better track your identity.&lt;br /&gt;
&lt;br /&gt;
This is what &#039;&#039;&#039;OpenAI&#039;&#039;&#039; says as part of their data usage policy:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We share content with a select group of trusted service providers that help us provide our services. We share the minimum amount of content we need in order to accomplish this purpose and our service providers are subject to strict confidentiality and security obligations. We do not use or share user content for marketing or advertising purposes.&#039;&#039;&amp;lt;!-- Placeholder. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
{{Ph-C-Inc}}&lt;br /&gt;
&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
===Web Crawlers ignoring robots.txt (2025)===&lt;br /&gt;
In 2025, Jonathan Bailey from PlagiarismToday posted an article going into how ChatGPTs web crawlers were ignoring the sites Robots.txt file.&amp;lt;ref&amp;gt;https://www.plagiarismtoday.com/2025/07/23/chatgpt-ignores-robots-txt-rehashes-my-column/ ([http://web.archive.org/web/20260106080839/https://www.plagiarismtoday.com/2025/07/23/chatgpt-ignores-robots-txt-rehashes-my-column/ Archived])&amp;lt;/ref&amp;gt; PlaigarismToday had blocked OpenAI&#039;s web crawlers in August of 2023, yet the latest ChatGPT model at the time provided data from articles that were posted the day before on the website, even though OpenAI wasn&#039;t supposed to be scraping these web pages. This can be problematic for smaller websites, due to OpenAI&#039;s aggressive approach to web crawling, with their crawlers reportedly in a single week sending in more than 29 thousand requests to a wiki known as The Cutting Room Floor.&lt;br /&gt;
&lt;br /&gt;
===ChatGPT Atlas and prompt-injection vulnerability (2025)===&lt;br /&gt;
In 2025, Brave posted an article about vulnerabilities that have agentic web browsers, such as ChatGPT Atlas, that consists of adding hidden malicious prompts in files, text or another media. Those prompts, combined with weak safeguards of the AI agents, can make them to expose and leak sensitive data of the user.&amp;lt;ref&amp;gt;https://owasp.org/www-community/attacks/PromptInjection ([http://web.archive.org/web/20260210124436/https://owasp.org/www-community/attacks/PromptInjection Archived])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
&lt;br /&gt;
=== DALL-E models: ===&lt;br /&gt;
&lt;br /&gt;
=== GPT models: ===&lt;br /&gt;
&lt;br /&gt;
* [[ChatGPT-4o]]&lt;br /&gt;
&lt;br /&gt;
=== Sora models: ===&lt;br /&gt;
&lt;br /&gt;
=== Misc.:&amp;lt;!-- Placeholder. --&amp;gt; ===&lt;br /&gt;
*[[ChatGPT]]&lt;br /&gt;
*ChatGPT Atlas&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[Anthropic]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Artificial intelligence companies]]&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;br /&gt;
[[Category:Articles in need of additional work]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=ChatGPT-4o&amp;diff=45024</id>
		<title>ChatGPT-4o</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=ChatGPT-4o&amp;diff=45024"/>
		<updated>2026-03-19T22:16:47Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: sm shit here and there&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{IncidentCargo&lt;br /&gt;
|Company=OpenAI&lt;br /&gt;
|StartDate=2024-05-13&lt;br /&gt;
|Status=Active&lt;br /&gt;
|Product=ChatGPT&lt;br /&gt;
|ArticleType=Product&lt;br /&gt;
|Type=Artificial Intelligence, Paywall, Health Risk to Users&lt;br /&gt;
|Description=ChatGPT-4o is a language model of OpenAI known by several incidents that include user harm, product deprecation and false claims from OpenAI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ChatGPT-4o&#039;&#039;&#039; was a language model that belonged to the [[ChatGPT]] family, that became controversial due to safety problems, AI psychosis and attempts to remove it from [[OpenAI]]&#039;s platform.&lt;br /&gt;
==Background==&lt;br /&gt;
The model was announced and released on May 13, 2024, as a flagship model capable of &amp;quot;reasoning through audio, images and text in real time&amp;quot;. &amp;lt;ref&amp;gt;{{Cite web |author=OpenAI |date=13 May 2024 |title=Hello, GPT-4o |url=https://openai.com/es-ES/index/hello-gpt-4o/ |url-status=live |archive-url=http://web.archive.org/web/20251216045649/https://openai.com/es-ES/index/hello-gpt-4o/ |archive-date=16 Dec 2025|access-date=15 Feb 2026 |website=OpenAI}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Sycophancy==&lt;br /&gt;
ChatGPT-4o was highlighted for its sycophantic responses, that made the chatbot to reply in an acommodating way, using a lot of compliments and agreeing with the user, even if the prompt contains info that may harm the user or someone else. {{Citation needed}}. This brought consequences as dependency, with several users claiming they have formed a &amp;quot;romantic relationship&amp;quot; with the AI, [[wikipedia:Chatbot_psychosis|chatbot psychosis]], and in the most severe cases with users committing suicide. &amp;lt;ref&amp;gt;{{Cite web |last=Hill |first=Kashmir |date=2025-06-13 |title=They Asked an A.I. Chatbot Questions. The Answers Sent Them Spiraling. |url-status=live|url=https://www.nytimes.com/2025/06/13/technology/chatgpt-ai-chatbots-conspiracies.html|archive-url=https://archive.ph/20250628210745/https://www.nytimes.com/2025/06/13/technology/chatgpt-ai-chatbots-conspiracies.html |archive-date=2025-10-13 |access-date=2025-02-15 |website=The New York Times}}&amp;lt;/ref&amp;gt; An update launched in 2025 worsened this behavior in the model. When users noticed this, OpenAI temporarily removed the model to review the issue. &amp;lt;ref&amp;gt;{{Cite web |last=Franzen |first=Carl |date=30 Apr 2025 |title=OpenAI rolls back ChatGPT&#039;s sycophancy and explains what went wrong |url=https://venturebeat.com/ai/openai-rolls-back-chatgpts-sycophancy-and-explains-what-went-wrong |url-status=live |archive-url=http://web.archive.org/web/20250815154215/https://venturebeat.com/ai/openai-rolls-back-chatgpts-sycophancy-and-explains-what-went-wrong/ |archive-date=15 Aug 2025|access-date=15 Feb 2026 |website=VentureBeat}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attempt to remove the model==&lt;br /&gt;
On 07 August 2025, GPT-5 rolled out as the newest model available for use. Along with this, legacy models were removed, including GPT-4o. The removal of 4o caused an outrage amongst the users of this model. This, combined with the complaints of GPT-5 performance,&amp;lt;ref&amp;gt;{{Cite web |last=Edwards |first=Benj |date=11 Aug 2025 |title=The GPT-5 rollout has been a big mess |url=https://arstechnica.com/information-technology/2025/08/the-gpt-5-rollout-has-been-a-big-mess/ |url-status=live |archive-url=http://web.archive.org/web/20260109001515/https://arstechnica.com/information-technology/2025/08/the-gpt-5-rollout-has-been-a-big-mess/ |archive-date=9 Jan 2026|access-date=5 Feb 2026 |website=Ars Technica}}&amp;lt;/ref&amp;gt; made OpenAI to bring back legacy models, but behind a paywall, so only Plus users were able to access to it. &amp;lt;ref&amp;gt;{{Cite web |last=Franzen |first=Carl |date=8 Aug 2025 |title=OpenAI returns old models to ChatGPT as Sam Altman admits ‘bumpy’ GPT-5 rollout |url=https://venturebeat.com/business/openai-returns-old-models-to-chatgpt-as-sam-altman-admits-bumpy-gpt-5-rollout |url-status=live |archive-url=https://archive.is/hunUK |archive-date=2026-02-05 |access-date=5 Feb 2026 |website=VentureBeat}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Definitive removal==&lt;br /&gt;
On 29 January 2026, OpenAI announced they will be removing definitely for non-API users some legacy models, including GPT-4o. The movel was officially removed on 13 February 2025. ChatGPT-4o will be removed for API usage on April 2026 {{Citation needed}}&lt;br /&gt;
==OpenAI&#039;s response==&lt;br /&gt;
OpenAI claimed &amp;quot;only a 0.1 percent of users were using ChatGPT 4o&amp;quot;.&lt;br /&gt;
==Lawsuit==&lt;br /&gt;
{{Ph-I-L}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Consumer response==&lt;br /&gt;
*A lot of users complained in social media about the removal of the model. Some users that used to have a strong dependency of the model were severely psychologically affected by OpenAI&#039;s decision. {{Citation needed}}&lt;br /&gt;
*A [https://www.change.org/p/please-keep-gpt-4o-available-on-chatgpt?source_location=topics_page&amp;amp;pt=AVBldGl0aW9uAPoMPR0AAAAAaJWTPzdi6sUzNzk5ZDJjOA%3D%3D Change.org] petition was created to bring back the model. The petition has surpassed 21,000 signs as on February 16 2026.&lt;br /&gt;
*Some users started developing their own AI models with outputs of ChatGPT-4o or clones that behave similarly. {{Citation needed}}&lt;br /&gt;
*Several users who analysed and researched concluded OpenAI&#039;s claim of 0,1% was false and it is estimated a 5-35% of Plus users were actual consumers of GPT-4o.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:ChatGPT]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Restaurant_Brands_International&amp;diff=45010</id>
		<title>Restaurant Brands International</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Restaurant_Brands_International&amp;diff=45010"/>
		<updated>2026-03-19T20:06:26Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: slight&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{CompanyCargo&lt;br /&gt;
|Founded=2014-12-15&lt;br /&gt;
|Industry=Food&lt;br /&gt;
|Logo=Resturant Brands International logo.png&lt;br /&gt;
|Type=Public&lt;br /&gt;
|Website=http://rbi.com/&lt;br /&gt;
|Description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Restaurant Brands International|Restaurant Brands International Inc.}}&#039;&#039;&#039; is a Canadian company founded in 2014 that operates fast-food chains through a $12.5 billion merger between [[Burger King]] and [[Tim Hortons]], later being expanded with [[Popeyes]] purchase in 2017, and [[Firehouse Sub|Firehouse Subs]] in 2021.  &lt;br /&gt;
&lt;br /&gt;
==Consumer impact summary==&lt;br /&gt;
{{Ph-C-CIS}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
===Using customers&#039; voices to train their AI models (&#039;&#039;2025&#039;&#039;)===&lt;br /&gt;
{{Main|Restaurant Brands International caught training AI models using customer voices}}&lt;br /&gt;
&lt;br /&gt;
Hackers using the aliases of &amp;quot;BobtheHacker&amp;quot; and &amp;quot;BobtheShoplifter&amp;quot; posted on [[Reddit]] and Hacker News revealing that Restaurant Brands International is retaining recordings of customers&#039; drive-thru orders and feeding it into an [[Artificial intelligence|AI model]] without prior knowledge or consent. Hours later, a [[Digital Millennium Copyright Act|DMCA]] claim was filed by Cyble Inc against the hackers, citing misuse of their trademark and falsifying information.&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
{{Ph-C-P}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Yum! Brands]]&lt;br /&gt;
*[[Walmart]]&lt;br /&gt;
*[[Shell]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=In-N-Out_Burger&amp;diff=45009</id>
		<title>In-N-Out Burger</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=In-N-Out_Burger&amp;diff=45009"/>
		<updated>2026-03-19T20:05:42Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: fuck&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CompanyCargo&lt;br /&gt;
|Founded=1948-10-22&lt;br /&gt;
|Industry=Food&lt;br /&gt;
|Logo=In-N-Out logo.png&lt;br /&gt;
|Type=Private&lt;br /&gt;
|Website=https://www.in-n-out.com/&lt;br /&gt;
}}&#039;&#039;&#039;{{Wplink|In-N-Out Burger}}&#039;&#039;&#039; is a private American restaurant chain. It was founded on 22 October 1948.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
{{Ph-C-CIS}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
===E.coli Incident (2003)===&lt;br /&gt;
&lt;br /&gt;
On 27 March 2003, a lawsuit was filed against &#039;&#039;&#039;In-N-Out&#039;&#039;&#039; for allegedly failing to implement food safety measures. The lawsuit alleges that a 12 year old girl got infected with E.coli after eating at an &#039;&#039;&#039;In-N-Out&#039;&#039;&#039; in Kettleman City, California some time in January 2001. As a result she developed Hemolytic Uremic Syndrome, requiring 28 days of medical attention with 17 of them requiring life saving kidney dialysis.&amp;lt;ref&amp;gt;{{Cite web |date=1 April 2003 |title=E. coli Lawsuit Filed Against In-N-Out Burger |url=https://www.infectioncontroltoday.com/view/e-coli-lawsuit-filed-against-n-out-burger |url-status=live |archive-url=https://web.archive.org/web/20200928151523/https://www.infectioncontroltoday.com/view/e-coli-lawsuit-filed-against-n-out-burger |archive-date=28 September 2020 |access-date=16 March 2026 |website=Infection Control}}&amp;lt;/ref&amp;gt; The exact outcome of the case still remains unknown.&lt;br /&gt;
&lt;br /&gt;
===Restaurant closure due to suspected Norovirus affecting Customers (2017)===&lt;br /&gt;
An &#039;&#039;&#039;In-N-Out&#039;&#039;&#039; location in Livermore, California had shut down on 06 May after 9 customers were reported to have gotten sick. One customer commented on the situation to a news station, stating;&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=Nguyen |first=Chris |date=11 May 2017 |title=Livermore In-N-Out Burger voluntarily closes after customers reportedly got sick |url=https://abc7news.com/post/livermore-in-n-out-burger-closes-after-reports-of-illness/1977493/ |url-status=live |access-date=16 March 2026 |website=ABC7 News}}&amp;lt;/ref&amp;gt;&amp;lt;blockquote&amp;gt;&amp;quot;My family did take out from the North Livermore Avenue on Monday night,” Redell said. “My wife and I had some burgers and fries. Both of us were fine. But our 14-year-old daughter was complaining of cramps and feeling nauseous after her meal. And then was fine a short time later.&amp;quot;  &amp;lt;/blockquote&amp;gt;A company spokesman at &#039;&#039;&#039;In-N-Out&#039;&#039;&#039; responded to the closure, saying; “Here at In-N-Out Burger, the health and well-being of our customers and our associates is a top priority. We apologize for any inconvenience this closure may cause for our customers and we will re-open our Livermore restaurant once we are certain that there are no issues there.&amp;quot;&amp;lt;ref&amp;gt;{{Cite web |last=Bhattacharjee |first=Riya |last2=Redell |first2=Bob |last3=Murphy |first3=Shawn |last4=Waples |first4=Alan |date=10 May 2017 |title=In-N-Out Closes Livermore Location For Investigation After Some Customers Fall Sick After Eating There |url=https://www.nbcbayarea.com/news/local/in-n-out-closes-bay-area-location-for-investigation-after-some-customers-fall-sick-after-eating-there/18899/ |url-status=live |access-date=16 March 2026 |website=NBC}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
On 12 May, the store reopened after an investigation was conducted, finding no source for the outbreak, however health officials suspect the norovirus to be the culprit.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Luna |first=Nancy |date=11 May 2017 |title=Update: In-N-Out restaurant in Northern California reopens |url=https://www.ocregister.com/2017/05/11/in-n-out-restaurant-in-norcal-remains-closed-after-customers-get-sick/ |url-status=live |access-date=16 March 2026 |website=The Orange County Register}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
{{Ph-C-P}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[Arby&#039;s]]&lt;br /&gt;
*[[Burger King]]&lt;br /&gt;
*[[Sonic]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Domino%27s&amp;diff=45008</id>
		<title>Domino&#039;s</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Domino%27s&amp;diff=45008"/>
		<updated>2026-03-19T20:00:33Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: this too was a lot but less&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CompanyCargo&lt;br /&gt;
|Logo=Wikipedia Domino&#039;s image.png&lt;br /&gt;
|Founded=1960-12-09|Industry=Food|Type=Public|Website=https://dominos.com/}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Domino&#039;s}}&#039;&#039;&#039; is an American Pizza Restaurant Chain company founded on 09 December 1960 by Jim Monagham, Tom Monaghan, and Dominick DeVarti. It operates over 21,000 restaurants across several countries and has a revenue of $4.8 billion.&amp;lt;ref&amp;gt;{{Cite web |last=Williment |first=Chloe |date=2026-01-21 |title=Top 10: Global Food Franchises |url=https://fooddigital.com/top10/top-10-franchises |url-status=live |archive-url=https://web.archive.org/web/20260222215710/https://fooddigital.com/top10/top-10-franchises |archive-date=22 Feb 2026|access-date=2026-01-26 |website=fooddigital.com}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
&lt;br /&gt;
*Privacy concerns over Voice Data Collection&lt;br /&gt;
*Security concerns&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
[[File:Hacker&#039;s Tweet .jpg|alt=Hacker Group Twitter messages |thumb|Hacker Group Twitter ]]&lt;br /&gt;
&lt;br /&gt;
===Domino&#039;s France and Belgium Leak (2014)===&lt;br /&gt;
{{Main|link to the main CR Wiki article}}&lt;br /&gt;
In 2014, a hacker group by the name of Rex Mundi, went on [[X Corp|Twitter]] (now X) claiming to have obtained 650,000 customer personal information.&amp;lt;ref&amp;gt;{{Cite web |last=Cluley |first=Graham |date=2014-07-16 |title=Domino&#039;s Pizza refuses to pay ransom after customer database hacked |url=https://www.welivesecurity.com/2014/06/16/dominos-pizza-hacked/ |url-status=live |archive-url=http://web.archive.org/web/20260112220612/https://www.welivesecurity.com/2014/06/16/dominos-pizza-hacked/ |archive-date=12 Jan 2026|access-date=2026-01-26 |website=WeLiveSecurity}}&amp;lt;/ref&amp;gt; The hackers threatened to release the information if &#039;&#039;&#039;Domino’s&#039;&#039;&#039; didn&#039;t pay the group 30,000 euros. In response, the company denied the ransom request, and 6 months later the hackers released the data to the public that contained customers&#039; email addresses, names, phone numbers, passwords, and physical address.&amp;lt;ref&amp;gt;{{Cite web |author=NBC News |date=2014-06-16 |title=Hackers Steal Domino&#039;s Pizza Customer Data in Europe, Seek Ransom |url=https://www.nbcnews.com/tech/security/hackers-steal-dominos-pizza-customer-data-europe-seek-ransom-n132591 |url-status=live |archive-url=http://web.archive.org/web/20250714115920/https://www.nbcnews.com/tech/security/hackers-steal-dominos-pizza-customer-data-europe-seek-ransom-n132591 |archive-date=14 Jul 2025|access-date=2026-01-29 |website=NBC News}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |author=Have I Been Pwned |date=2015-01-04 |title=Domino&#039;s Data Breach |url=https://haveibeenpwned.com/Breach/Dominos |url-status=live |archive-url=http://web.archive.org/web/20251231154707/https://haveibeenpwned.com/Breach/Dominos |archive-date=31 Dec 2025|access-date=2026-01-29 |website=Have I Been Pwned}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Domino&#039;s India Security Leak (2021)===&lt;br /&gt;
On 18 April 2021, a cybersecurity researcher by the name of Alon Gal&amp;lt;ref&amp;gt;{{Cite web |last=Khanna |first=Monit |date=2021-05-24 |title=Domino&#039;s India Data Breach: Mobile Numbers, Address Of 18 Crore Orders Leaked |url=https://www.indiatimes.com/technology/news/dominos-india-data-breach-mobile-numbers-address-of-18-crore-orders-leaked/articleshow/127553498.html |url-status=live |access-date=2026-01-29 |website=India Times |archive-url=http://web.archive.org/web/20260223041327/https://www.indiatimes.com/technology/news/dominos-india-data-breach-mobile-numbers-address-of-18-crore-orders-leaked/articleshow/127553498.html |archive-date=23 Feb 2026}}&amp;lt;/ref&amp;gt; posted on Twitter (now X) that around 180 million orders and 1 million credit card information were stolen.&amp;lt;ref&amp;gt;{{Cite web |last=Coble |first=Sarah |date=2021-04-20 |title=Threat Actor Claims to Have Hacked Domino’s |url=https://www.infosecurity-magazine.com/news/threat-actor-claims-to-have-hacked/ |url-status=live |archive-url=http://web.archive.org/web/20251112044440/https://www.infosecurity-magazine.com/news/threat-actor-claims-to-have-hacked/ |archive-date=12 Nov 2025|access-date=2026-01-29 |website=Infosecurity Magazine}}&amp;lt;/ref&amp;gt; Speculated to be the same hackers who hacked MobiKwik, they advertised the data to be sold for around $550,000. On 20 April, the company responded by saying it was an information security incident and no financial data or credit card information had been affected,&amp;lt;ref&amp;gt;{{Cite web |last=George |first=Amala |date=2021-05-11 |title=A primer on the Domino&#039;s Data Leak |url=https://blog.ipleaders.in/primer-dominos-data-leak/ |url-status=live |archive-url=http://web.archive.org/web/20250327233348/https://blog.ipleaders.in/primer-dominos-data-leak/ |archive-date=27 Mar 2025|access-date=2026-01-29 |website=Ipleaders}}&amp;lt;/ref&amp;gt; however a couple days later, the company changed their stance by acknowledging the 180 million and 1 million credit card leaked information.&amp;lt;ref&amp;gt;{{Cite web |author=CNBCTV18 |date=2021-05-24 |title=Domino&#039;s data breach: Details of 18 crore orders, 10 lakh credit cards compromised |url=https://www.cnbctv18.com/information-technology/dominos-data-breach-details-of-18-crore-orders-10-lakh-credit-cards-compromised-9408011.htm |url-status=live |archive-url=http://web.archive.org/web/20250722171014/https://www.cnbctv18.com/information-technology/dominos-data-breach-details-of-18-crore-orders-10-lakh-credit-cards-compromised-9408011.htm |archive-date=22 Jul 2025|access-date=2026-01-26 |website=CNBCTV18}}&amp;lt;/ref&amp;gt; It has been speculated that the hack occurred around February 2021.&lt;br /&gt;
&lt;br /&gt;
==Legal Cases==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Domino&#039;s voice recording California lawsuit (&#039;&#039;2024.08 - Present&#039;&#039;)&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In collaboration with ConverseNow Technologies Inc., &#039;&#039;&#039;Domino&#039;s&#039;&#039;&#039; uses an AI voice assistant to process customer&#039;s phone orders. However it was claimed that &#039;&#039;&#039;Domino&#039;s&#039;&#039;&#039; recorded customers orders for the purpose of improving their AI voice assistant, violating the California Invasion of Privacy Act.&amp;lt;ref&amp;gt;{{Cite web |last=Milano |first=Ashley |date=2024-11-11 |title=Domino&#039;s Class Action Lawsuit: Pizza Chain Accused of Recording Calls Without Consent |url=https://injuryclaims.com/news/class-action-privacy-data-and-tcpa/dominos-class-action-lawsuit-call-recording |url-status=live |archive-url=http://web.archive.org/web/20250520060035/https://injuryclaims.com/news/class-action-privacy-data-and-tcpa/dominos-class-action-lawsuit-call-recording |archive-date=20 May 2025|access-date=2026-01-26 |website=Injury Claims}}&amp;lt;/ref&amp;gt; The company, ConverseNow Technologies Inc. had made an attempt to dismiss the California Invasion of Privacy Act, citing that ordering pizza didn&#039;t warrant an expectation of privacy,&amp;lt;ref&amp;gt;{{Cite web |last=Holman |first=Eddie |last2=Shapiro |first2=Tracy |last3=Lee |first3=Doo |date=2025-09-04 |title=U.S. Federal Court Allows CIPA Class Action Against AI Customer Service Provider to Proceed |url=https://www.wsgr.com/en/insights/us-federal-court-allows-cipa-class-action-against-ai-customer-service-provider-to-proceed.html |url-status=live |archive-url=http://web.archive.org/web/20260123231903/https://www.wsgr.com/en/insights/us-federal-court-allows-cipa-class-action-against-ai-customer-service-provider-to-proceed.html |archive-date=23 Jan 2026|access-date=2026-01-26 |website=Wilson Sonsini}}&amp;lt;/ref&amp;gt; however the court dismissed these claims due to the company&#039;s earlier statements regarding their security and privacy policy. As of March 2026, the case is ongoing. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Domino&#039;s security fraud lawsuit (&#039;&#039;2024.09.20 - Present&#039;&#039;)&amp;lt;/big&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
In the filed lawsuit, it is claimed that &#039;&#039;&#039;Domino&#039;s&#039;&#039;&#039; misled investors by providing false and or misleading statements about the company&#039;s projected net worth growth, with one instance being &#039;&#039;&#039;Domino&#039;s&#039;&#039;&#039; projected growth of 1,100 new stores in 2024 through 2028, however it was unable to reach the projected goal. As a result of this lawsuit, &#039;&#039;&#039;Domino&#039;s&#039;&#039;&#039; stock value fell down by around 13.75%.&amp;lt;ref&amp;gt;{{Cite web |last=Mehorter |first=Kelly |date=2024-09-24 |title=Domino’s Misled Investors with Inflated Global Store Growth Projections, Class Action Lawsuit Says |url=https://www.classaction.org/news/dominos-misled-investors-with-inflated-global-store-growth-projections-class-action-lawsuit-says |url-status=live |archive-url=https://web.archive.org/web/20260222215823/https://www.classaction.org/news/dominos-misled-investors-with-inflated-global-store-growth-projections-class-action-lawsuit-says |archive-date=22 Feb 2026|access-date=2026-01-26 |website=Class Action}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[McDonald&#039;s]]&lt;br /&gt;
*[[Wendy&#039;s]]&lt;br /&gt;
*[[Pizza Hut]]&lt;br /&gt;
*[[Papa John&#039;s]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Chipotle&amp;diff=45007</id>
		<title>Chipotle</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Chipotle&amp;diff=45007"/>
		<updated>2026-03-19T19:52:22Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: that was a lot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StubNotice}}{{CompanyCargo&lt;br /&gt;
|Founded=1993-07-13&lt;br /&gt;
|Industry=Food&lt;br /&gt;
|Logo=Chipotle Mexican Grill Logo.png&lt;br /&gt;
|Type=Public&lt;br /&gt;
|Website=https://chipotle.com/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{wplink|Chipotle Mexican Grill, Inc.}}&#039;&#039;&#039;, also known as &#039;&#039;&#039;Chipotle&#039;&#039;&#039; is an American chain of {{wplink|fast casual}} restaurants primarily serving burritos and bowls across over 4000 locations globally. It was founded on 13 July 1993. The company has created several companies delving into a range of food items and service such as  the Pizzeria Locale, ShopHouse Southeast Asian Kitchen, Tasty Made, Farmesa, and Soul Daddy, however all has since been shut down.    &lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
{{Ph-C-CIS}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
===Data Breach (2004)===&lt;br /&gt;
Around 2004, Hackers gained access to &#039;&#039;&#039;Chipotle&#039;&#039;&#039; payment systems, stealing customers data labelled as &amp;quot;Track 2&amp;quot; that contained customers name, card number, card expiration date, and card verification number. &#039;&#039;&#039;Chipotle&#039;&#039;&#039; found out about the attack in August after their merchant bank informed the company of the attack. Although specific details aren&#039;t publicized, through fillings with the Securities Exchange Commission:, the company lost an estimate $4.3 million in revenue starting 2004 through 2006.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Misleading Advertisement regarding contents of Calories in products (2016)===&lt;br /&gt;
In November, three customers filed a lawsuit against &#039;&#039;&#039;Chipotle&#039;&#039;&#039; for falsely advertising the quantity of calories contained in various products after eating a Chorizo Burrito that indicated the product will contain 300 calories with an in-store sign, however the actual contents amounted to over 1000 calories.&amp;lt;ref&amp;gt;{{Cite web |last=McNeal |first=Stephanie |date=22 November 2016 |title=People Are Furious With Chipotle Because They Thought A Burrito Was 300 Calories |url=https://www.buzzfeednews.com/article/stephaniemcneal/not-300-calories |url-status=live |access-date=13 March 2026 |website=BuzzFeed News}}&amp;lt;/ref&amp;gt; &#039;&#039;&#039;Chipotle&#039;&#039;&#039; responded via a tweet on [[X Corp|Twitter]] (now X) saying; &amp;quot;I&#039;m sorry for the confusion, but we&#039;ll make things more clear next time. The 300 calories is for the chorizo.&amp;quot;&amp;lt;ref&amp;gt;{{Cite web |date=24 November 2016 |title=Chipotle sued over misleading &#039;300-Calorie&#039; burrit |url=https://abc13.com/post/chipotle-sued-over-misleading-300-calorie-burrito/1623869/ |url-status=live |access-date=13 March 2026 |website=ABC13}}&amp;lt;/ref&amp;gt; The lawsuit reached a settlement in October 2017 that resulted in &#039;&#039;&#039;Chipotle&#039;&#039;&#039; changing their signs to display correct calories contents and rewarding the plaintiffs $5000.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Chipotle Used Customers Faces without their consent (2017)===&lt;br /&gt;
In January 2017, Leah Caldwell filed a lawsuit against &#039;&#039;&#039;Chipotle&#039;&#039;&#039; for unlawful advertisement and marketing of her photo, seeking over $2.2 billion in damages.&amp;lt;ref&amp;gt;{{Cite web |date=25 January 2017 |title=Using a Person&#039;s Image for Commercial Purposes: Lessons Learned from the Chipotle $2.2 Billion Lawsuit |url=https://www.tarterkrinsky.com/insights/using-a-persons-image-for-commercial-purposes-lessons-learned-from-the-chipotle-2-2-billion-lawsuit |url-status=live |access-date=13 March 2026 |website=TarterKrinsky &amp;amp; Drogin}}&amp;lt;/ref&amp;gt; In 2006, Leah Caldwell sat in a &#039;&#039;&#039;Chitpotle&#039;&#039;&#039; restaurant when photographer Steve Adams took a photo of her while eating. Before leaving, Steve Adams asked her to sign the sign a release form, however she declined.&amp;lt;ref&amp;gt;{{Cite web |last=Pham |first=Peter |date=6 January 2017 |title=Chipotle Faces $2 Billion Lawsuit For Allegedly Using Photo Of Woman Without Permission |url=https://www.foodbeast.com/news/chipotle-2billion-photo/ |url-status=live |access-date=13 March 2026 |website=FoodBeast}}&amp;lt;/ref&amp;gt; Around December 2014, she discovered her photo was used as promotion in Florida and Califronia &#039;&#039;&#039;Chipotle&#039;&#039;&#039; restaurants up untill 2015.&amp;lt;ref&amp;gt;{{Cite web |last=Hillen |first=Brittany |date=9 January 2017 |title=Chipotle sued for $2.2b for allegedly using woman&#039;s photo without permission |url=https://www.dpreview.com/news/0452748489/chipotle-sued-for-2-2b-for-allegedly-using-womans-photo-without-permission |url-status=live |access-date=13 March 2026 |website=DPreview}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=22 November 2022 |title=A Woman Is Suing Chipotle For $2.2 Billion |url=https://www.hotnewhiphop.com/468369-a-woman-is-suing-chipotle-for-s22-billion-news |url-status=live |access-date=13 March 2026 |website=HnHH}}&amp;lt;/ref&amp;gt; The Lawsuit reached a settlement in 2017, however specific details surrounding the agreement still remain unknown.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=Smith |first=Jacob |date=31 October 2024 |title=13 Shady Things You Can&#039;t Ignore About Chipotle |url=https://www.thetakeout.com/1697181/shady-things-about-chipotle/ |url-status=live |access-date=13 March 2026 |website=TheTakeout}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Data Breach (2017)===&lt;br /&gt;
Between 24 March to 18 April, hackers were able to infiltrate &#039;&#039;&#039;Chipotle&#039;&#039;&#039; {{Wplink|point of sale}} systems through a malware attack, affecting over 2,250 locations globally and resulting in some customers name, card number, expiration date, and verification code information being stolen. On 25 April, &#039;&#039;&#039;Chipotle&#039;&#039;&#039; disclosed and started an investigation into the incident. Additionally The company claimed no other information was collected.&amp;lt;ref&amp;gt;{{Cite web |date=26 May 2017 |title=CHIPOTLE MEXICAN GRILL REPORTS FINDINGS FROM INVESTIGATION OF PAYMENT CARD SECURITY INCIDENT |url=https://www.oag.ca.gov/system/files/Chipotle%20-%20Substitute%20Notice%20and%20Press%20Release_0.pdf |url-status=live |access-date=13 March 2026 |website=Chipotle — Security Inciden}}&amp;lt;/ref&amp;gt; &amp;lt;blockquote&amp;gt;“During the investigation we removed the malware, and we continue to work with cyber security firms to evaluate ways to enhance our security measures,” In addition, we continue to support law enforcement”s investigation and are working with the payment card networks so that the banks that issue payment cards can be made aware and initiate heightened monitoring.”&amp;lt;ref&amp;gt;{{Cite web |last=TRUȚĂ |first=Filip |date=30 May 2017 |title=Chipotle customers told to &#039;remain vigilant&#039; as POS hack probe reveals most restaurants affected |url=https://www.bitdefender.com/en-us/blog/hotforsecurity/chipotle-customers-told-to-remain-vigilant-as-pos-hack-probe-reveals-most-restaurants-affected |url-status=live |access-date=13 March 2026 |website=Bitdefender}}&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;This resulted in a lawsuit being filed against &#039;&#039;&#039;Chipotle&#039;&#039;&#039; on 04 May for failure to conduct adequate security measures and prevent future breaches.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite web |last=Rizzi |first=Corrado |date=4 May 2017 |title=Guac Is Extra: Financial Outlet Sues Chipotle Over March &#039;17 Data Breach |url=https://www.classaction.org/news/guac-is-extra-financial-outlet-sues-chipotle-over-march-17-data-breach |url-status=live |access-date=13 March 2026 |website=ClassAction}}&amp;lt;/ref&amp;gt; A settlement was reached in 2019, compensating customers affected between 24 March and 18 April $250 or $10000.&amp;lt;ref&amp;gt;{{Cite web |date=23 July 2019 |title=Chipotle Data Breach Class Action Settlement |url=https://topclassactions.com/lawsuit-settlements/closed-settlements/chipotle-data-breach-class-action-settlement/ |url-status=live |access-date=14 March 2026 |website=Top Class Action}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Data Breach (2019)===&lt;br /&gt;
Around April 2019, people posted on [[Reddit]] and Twitter (now X) that their accounts were being used to order food across different locations.&amp;lt;ref&amp;gt;{{Cite web |date=24 April 2019 |title=DATA BREACH AT CHIPOTLE FAST FOOD RESTAURANT, DOZENS OF APP ACCOUNTS WERE HACKED |url=https://iicybersecurity.wordpress.com/2019/04/24/data-breach-at-chipotle-fast-food-restaurant-dozens-of-app-accounts-were-hacked/ |url-status=live |access-date=14 March 2026 |website=International Institute of Cyber Security}}&amp;lt;/ref&amp;gt;  A spokesperson at &#039;&#039;&#039;Chipotle&#039;&#039;&#039; responded by saying the attack was due to credential stuffing, however several customers claimed to have unique passwords specific to &#039;&#039;&#039;Chipotle&#039;&#039;&#039;.&amp;lt;ref&amp;gt;{{Cite web |last=Whittaker |first=Zack |date=17 April 2019 |title=Chipotle customers are saying their accounts have been hacked |url=https://techcrunch.com/2019/04/17/chipotle-accounts-hacked/ |url-status=live |access-date=14 March 2026 |website=Techrunch}}&amp;lt;/ref&amp;gt; The exact amount of customers affected, along with specific dates towards fixing the vulnerability and names of perpetrators, still remains unknown.&lt;br /&gt;
&lt;br /&gt;
===Sending Automated Spam Messages To customers without Consent===&lt;br /&gt;
&lt;br /&gt;
====2017 Incident====&lt;br /&gt;
On 21 December 2017, Richard Rabinowitz filed a class action lawsuit against &#039;&#039;&#039;Chipotle&#039;&#039;&#039; for allegedly violating the Telephone Consumer Protection Act by sending customers marketing messages without consent through their automatic telephone dialing system. Around 17 November through 18 December, Richard Rabinowitz received 5 messages marketing the newly released Queso, however the plaintiff claims it wasn&#039;t targeted marketing because Queso wasn&#039;t positively received by customers.&amp;lt;ref&amp;gt;{{Cite web |last=Rizzi |first=Corrado |date=10 January 2018 |title=Florida Man Files Class Action Against Chipotle Over Alleged Unsolicited Text Messages |url=https://www.classaction.org/news/florida-man-files-class-action-against-chipotle-over-alleged-unsolicited-text-messages |url-status=live |access-date=13 March 2026 |website=ClassAction}}&amp;lt;/ref&amp;gt; As of March 2026, the lawsuit is still in progress. &lt;br /&gt;
&lt;br /&gt;
====2019 Incident====&lt;br /&gt;
On 19 June 2019, a lawsuit was filed against &#039;&#039;&#039;Chipotle&#039;&#039;&#039; for allegedly sending customers marketing messages without consent using an automatic dialer for promotion of their products. As of March 2026, the case is still ongoing.&amp;lt;ref&amp;gt;{{Cite web |last=Rizzi |first=Corrado |date=19 July 2019 |title=Chipotle Hit with TCPA Class Action Over Alleged Automated Text Messages |url=https://www.classaction.org/news/chipotle-hit-with-tcpa-class-action-over-alleged-automated-text-messages |url-status=live |access-date=13 March 2026 |website=ClassAction}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====2023 Incident====&lt;br /&gt;
On 18 January 2023, Sandra Diaz filed a lawsuit against &#039;&#039;&#039;Chipotle&#039;&#039;&#039; after receiving marketed messages on 31 October without having given consent. The plaintiff alleges the company sent messages to customers using an automatic dialing system, dating to early July 2021.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; As of March 2026, the lawsuit is still in progress.&lt;br /&gt;
&lt;br /&gt;
===False Advertising on non-GMO food (2015)&amp;lt;!-- needs an article dedicated to this incident  --&amp;gt;===&lt;br /&gt;
On 28 August 2015, &#039;&#039;&#039;Chipotle&#039;&#039;&#039; was sued for falsely advertising their products not using  ingredients containing GMO after conducting an advertisement campaign promising consumers their &amp;quot;G-M-Over it&amp;quot;.&amp;lt;ref&amp;gt;{{Cite web |date=14 March 2026 |title=Food With Integrity --G-M-Over It |url=https://www.chipotle.com/gmo |url-status=dead |archive-url=https://web.archive.org/web/20150427153107/http://chipotle.com/gmo |archive-date=27 April 2015 |access-date=14 March 2026 |website=Chipotle}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=1 September 2015 |title=Woman Sues Chipotle Over GMO-Free Menu Claims |url=https://www.foodlogistics.com/safety-security/regulations/news/12109659/chipotle-woman-sues-chipotle-over-gmofree-menu-claims |url-status=live |access-date=14 March 2026 |website=Food Logistics}}&amp;lt;/ref&amp;gt; The lawsuits claims the company violated California&#039;s False Advertising Law, alleging the company&#039;s meat and dairy products came from animals that feed on GMOs. &#039;&#039;&#039;Chipotle&#039;&#039;&#039; responded by saying they&#039;ve been transparent with customers and alleging they &amp;quot;didn&#039;t raise prices because of our move to non-GMO ingredients&amp;quot; &amp;lt;ref&amp;gt;{{Cite web |last=Aubrey |first=Allison |date=2 September 2015 |title=Class-Action Suit Alleges Chipotle&#039;s GMO-Free Campaign Is Deceptive |url=https://www.npr.org/sections/thesalt/2015/09/02/436673039/class-action-suit-alleges-chipotles-gmo-free-campaign-is-deceptive |url-status=live |access-date=14 March 2026 |website=NPR}}&amp;lt;/ref&amp;gt; On 11 September 2019, a $6.5 million settlement was reached that compensated customers who ordered from 27 April 2015 to 30 June 2016, allowing for $2 cash backs for upto 5 purchases, with document proof awarding $20 for 10 purchases.&amp;lt;ref&amp;gt;{{Cite web |last=Lalley |first=Heather |date=13 September 2019 |title=Chipotle to pay $6.5M to settle class-action suit over non-GMO claims |url=https://www.restaurantbusinessonline.com/marketing/chipotle-pay-65m-settle-class-action-suit-over-non-gmo-claims |url-status=live |access-date=14 March 2026 |website=Restaurant Business}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=16 September 2019 |title=$6.5 Million Settlement Reached on Eve of Trial in Class Action Lawsuit Against Chipotle Over the Meaning of “Non-GMO” |url=https://natlawreview.com/article/65-million-settlement-reached-eve-trial-class-action-lawsuit-against-chipotle-over |url-status=live |access-date=13 March 2026 |website=National Law Review}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Charging Customers as much a $100 extra (2019)===&lt;br /&gt;
In 2019, customers went to Reddit and Twitter (now X) of their accounts being charged extra for orders they have not made, with some instances reaching over $200. Some customers reported not receiving a response from &#039;&#039;&#039;Chipotle&#039;&#039;&#039; after emailing and contacting their support team.&amp;lt;ref&amp;gt;{{Cite web |date=14 March 2026 |title=Anyone else have their app hacked |url=https://www.reddit.com/r/Chipotle/comments/b1th5h/anyone_else_have_their_app_hacked/ |url-status=live |access-date=14 March 2026 |website=Reddit}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=14 March 2026 |title=Chipotle account hacked - ordered with my card to be delivered to his house. |url=https://www.reddit.com/r/legaladvice/comments/a4jenf/chipotle_account_hacked_ordered_with_my_card_to/ |url-status=live |access-date=14 March 2026 |website=Reddit}}&amp;lt;/ref&amp;gt; &#039;&#039;&#039;Chipotle&#039;&#039;&#039; responded to the situation in October, stating users privacy and security is of upmost important and ensuring customers information is safe. Additionally, &#039;&#039;&#039;Chipotle&#039;&#039;&#039; said it &amp;quot; has not identified any indication that user names and passwords were taken from &#039;&#039;&#039;Chipotle&#039;&#039;&#039;’s network&amp;quot;, however the company remained persistant on denying any financial data being stolen.&amp;lt;ref&amp;gt;{{Cite web |last=Callahan |first=Chrissy |date=17 October 2019 |title=Chipotle customers say the chain is charging them hundreds of dollars in fake orders |url=https://www.today.com/food/chipotle-customers-say-chain-charging-them-hundreds-dollars-fake-orders-t164862 |url-status=live |access-date=13 March 2026 |website=Today}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Restaurants Not Accommodating Disabled Individuals (2021-2022)===&lt;br /&gt;
In 2021, &#039;&#039;&#039;Chipotle&#039;&#039;&#039; was involved in a lawsuit that alleged failure to provide access for disabled customers with wheelchairs due to lack of feet comfort in tables and chairs. The case was dismissed in 2022.&amp;lt;ref&amp;gt;{{Cite web |last=White |first=Brian |date=16 February 2021 |title=Chipotle, Takao, Baby Blues-Bar-B-Q Chains Accused in ADA Lawsuits |url=https://topclassactions.com/disability-class-action-lawsuit/chipotle-takao-baby-blues-bbq-restaurant-ada-lawsuits/ |url-status=live |access-date=14 March 2026 |website=Top Class Action}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===AI-voice ordering systems unlawfully collected Customers Data (2022)===&lt;br /&gt;
On 24 August 2022, &#039;&#039;&#039;Chipotle&#039;&#039;&#039; was involved in a lawsuit alleging the company&#039;s AI voice ordering systems, designed to help customers orders over the phone, collected customers voiceprints without properly disclosing voice collection to customers, violating the Biometric Information Privacy Act.&amp;lt;ref&amp;gt;{{Cite web |last=Rizzi |first=Corrado |date=26 August 2026 |title=Applebee’s, Red Lobster, Other Restaurants Hit with Biometric Privacy Suit in Illinois Over AI Voice Ordering Systems |url=https://www.classaction.org/news/applebees-red-lobster-other-restaurants-hit-with-biometric-privacy-suit-in-illinois-over-ai-voice-ordering-systems |url-status=live |access-date=13 March 2026 |website=ClassAction}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=29 August 2022 |title=Applebees, Chipotle, other restaurants face class action alleging automated voice ordering technology data privacy violations |url=https://topclassactions.com/lawsuit-settlements/lawsuit-news/applebees-chipotle-other-restaurants-face-class-action-alleging-automated-voice-ordering-technology-data-privacy-violations/ |url-status=live |access-date=13 March 2026 |website=Top Class Action}}&amp;lt;/ref&amp;gt; As of March 2026, the lawsuit is still ongoing.&lt;br /&gt;
&lt;br /&gt;
===Charging Customers Extra with hidden Fees===&lt;br /&gt;
&lt;br /&gt;
====2021 Incident====&lt;br /&gt;
Dating back to 18 December 2019&amp;lt;ref&amp;gt;{{Cite web |date=15 March 2026 |title=Chipotle Intercepts All Types Of Delivery Fees To Kick Off Its Free Delivery Bowl |url=https://newsroomeu.chipotle.com/2019-12-18-Chipotle-Intercepts-All-Types-Of-Delivery-Fees-To-Kick-Off-Its-Free-Delivery-Bowl |url-status=live |archive-url=https://web.archive.org/web/20260210160312/https://newsroomeu.chipotle.com/2019-12-18-Chipotle-Intercepts-All-Types-Of-Delivery-Fees-To-Kick-Off-Its-Free-Delivery-Bowl |archive-date=10 February 2026 |access-date=15 March 2026 |website=Chipotle}}&amp;lt;/ref&amp;gt;, &#039;&#039;&#039;Chipotle&#039;&#039;&#039; ran several advertisements announcing $1 or $0 delivery fees as promotion for their newly released products.&amp;lt;ref&amp;gt;{{Cite web |date=12 May 2020 |title=Chipotle Mexican Grill TV Spot, &#039;$1 Delivery: Straight To Your Door&#039; |url=https://www.ispot.tv/ad/n2wU/chipotle-mexican-grill-straight-to-you-free-delivery |url-status=live |archive-url=https://web.archive.org/web/20221007062730/https://www.ispot.tv/ad/n2wU/chipotle-mexican-grill-straight-to-you-free-delivery |archive-date=7 October 2022 |access-date=15 March 2026 |website=Ispot}}&amp;lt;/ref&amp;gt; Several customers on Reddit reported the $1 delivery charge being misleading as the total price was actually higher, sharing their personal experience and frustration at the company.&amp;lt;ref&amp;gt;{{Cite web |date=22 October 2020 |title=PSA: 1$ delivery fee is misleading |url=https://www.reddit.com/r/Chipotle/comments/jg66sf/psa_1_delivery_fee_is_misleading/ |url-status=live |access-date=15 March 2026 |website=Reddit}}&amp;lt;/ref&amp;gt;  One affected customer, John Dundon, used the &#039;&#039;&#039;Chipotle&#039;&#039;&#039; app in October 2020 to make a purchase, totaling to $38 with an additional $2.86 &amp;quot;Service fee&amp;quot; being applied to his order. In 2021, John Dundon filed a lawsuit against &#039;&#039;&#039;Chipotle&#039;&#039;&#039; for deceiving customers into believing the delivery fee was $1 or free, meanwhile charging customers 10% more with a &amp;quot;Service Charge&amp;quot; for delivery orders.&amp;lt;ref&amp;gt;{{Cite web |last=Zorzut |first=Adrian |date=28 May 2022 |title=CASH BACK Chipotle customers who got orders delivered could be owed money after $4million lawsuit – see if you can claim |url=https://www.the-sun.com/money/5441774/chipotle-sued-wrong-delivery-charge/ |url-status=live |archive-url=https://web.archive.org/web/20220528160144/https://www.the-sun.com/money/5441774/chipotle-sued-wrong-delivery-charge/ |archive-date=28 May 2022 |access-date=15 March 2026 |website=The U.S. Suns}}&amp;lt;/ref&amp;gt; The case reached a settlement on 7 March 2022, that compensates customers purchases with the delivery app between 11 May 2020, and 19 January 2022.&amp;lt;ref&amp;gt;{{Cite web |date=7 March 2022 |title=Chipotle hidden delivery fees $4M class action settlement |url=https://topclassactions.com/lawsuit-settlements/closed-settlements/chipotle-hidden-delivery-fees-4m-class-action-settlement/ |url-status=live |access-date=13 March 2026 |website=Top Class Action}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====2024 Incident====&lt;br /&gt;
Around April 2024, a [[TikTok]] user going by the name of Erik posted a video detailing his wife getting an unexpected charge on a &#039;&#039;&#039;Chipotle&#039;&#039;&#039; order. The post would go on to gain around 1.4 million views, sparking controversy into the company alleged hidden fee practices, with the comment section sharing immense frustration and disgust.&amp;lt;ref&amp;gt;{{Cite web |last=Singh |first=Sahib |date=12 April 2024 |title=Man Alleges Chipotle Adds ‘Service Charge’ to Orders, Stirs Debate on Pricing Transparency |url=https://marketrealist.com/why-is-chipotle-facing-backlash-over-alleged-service-charge/ |url-status=live |access-date=15 March 2026 |website=Market Realist}}&amp;lt;/ref&amp;gt; This resulted in a lawsuit against &#039;&#039;&#039;Chipotle&#039;&#039;&#039; on 31 July 2024, claiming the company charges customers extra for delivery orders through a service fee. As of March 2026, the Lawsuit is still ongoing.&amp;lt;ref&amp;gt;{{Cite web |last=Rizzi |first=Corrado |date=5 August 2024 |title=New Chipotle Lawsuit Alleges Restaurant ‘Cloaks’ Costly Service Fee Within Tax Charged for Online Orders |url=https://www.classaction.org/news/new-chipotle-lawsuit-alleges-restaurant-cloaks-costly-service-fee-within-tax-charged-for-online-orders |url-status=live |access-date=13 March 2026 |website=ClassAction}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Cameron |first=Jess |date=9 August 2024 |title=Chipotle Class Action Lawsuit: Service Fees Disguised as Taxes? |url=https://injuryclaims.com/news/class-action-fees-and-charges/chipotle-hidden-service-fee-lawsuit |url-status=live |access-date=15 March 2026 |website=Injury Claims}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Refusing any Refunds made with Gift Card purchases (2024)===&lt;br /&gt;
On 20 February 2024, Kelly Terry filed a lawsuit against &#039;&#039;&#039;Chipotle&#039;&#039;&#039; over refusing customers orders who made purchases using gift cards. The lawsuit alleges &#039;&#039;&#039;Chipotle&#039;&#039;&#039; making more revenue when customers&#039; gift cards don&#039;t get used, giving an increase incentive for the company to implement policies such as not refunding gift card purchases for cancelled deliveries, or hacked purchases.&amp;lt;ref&amp;gt;{{Cite web |last=Rizzi |first=Corrado |date=22 February 2024 |title=Chipotle Gift Card Refunds Lawsuit Says Meal Vouchers Are ‘Worthless’ |url=https://www.classaction.org/news/chipotle-gift-card-refunds-lawsuit-says-meal-vouchers-are-worthless |url-status=live |access-date=13 March 2026 |website=ClassAction}}&amp;lt;/ref&amp;gt; In 23 October, a settlement agreement was reached requiring the company pay $145,467 in civil fees, $88,533 in  investigative costs, and $12,000 in restitution costs. In the agreement, the company is required to create a website that allows customers to request refunds for gift card purchases, notify consumers they can request refunds for less than $10 purchases, and not using the information obtained from gift card for advertising and marketing purposes without consent.&amp;lt;ref&amp;gt;{{Cite web |last=Hochman |first=Nathan |date=23 October 2025 |title=Chipotle Settles Gift Card Redemption Lawsuit |url=https://da.lacounty.gov/sites/default/files/press/102325-Chipotle-Gift-Card-Lawsuit-Settlement_0.pdf |url-status=live |archive-url=https://web.archive.org/web/20251214180932/https://da.lacounty.gov/sites/default/files/press/102325-Chipotle-Gift-Card-Lawsuit-Settlement_0.pdf |archive-date=14 December 2025 |access-date=15 March 2026 |website=da.lacounty.gov}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chipotle Quietly lessen Food Quantity&amp;lt;!-- This article also needs its own incident  --&amp;gt;===&lt;br /&gt;
{{Incomplete section}}&lt;br /&gt;
https://www.the-sun.com/money/12792714/chipotle-ceo-change-orders-diners-threatened-boycott/&lt;br /&gt;
&lt;br /&gt;
===Chipotle Focus on Wealthier Customers (2026)===&lt;br /&gt;
On 7 February 2026, Wall Street Apes posted a video on Twitter (now X) reaching over 3.9 million views and gaining attention from mainstream media outlets and on Reddit. The video contained a clip of &#039;&#039;&#039;Chipotle&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;s CEO announcing plans to raise prices due to a larger base of wealthier customers in a 03 February earnings call.&amp;lt;ref&amp;gt;{{Cite web |last=Guszkowski |first=Joe |date=10 February 2026 |title=Chipotle works to correct misleading reports about pricing |url=https://www.restaurantbusinessonline.com/financing/chipotle-works-correct-misleading-reports-about-pricing |url-status=live |access-date=14 March 2026 |website=Restaurant Buisness}}&amp;lt;/ref&amp;gt;&amp;lt;blockquote&amp;gt;“We learned that 60% of our core users are over $100,000 a year in income, in average household income. That gives us confidence that we can lean into that group in a more meaningful way — to really drive meaningful transaction performance in the year”&amp;lt;ref&amp;gt;{{Cite web |date=7 February 2026 |title=CEO of Chipotle caught on a recording indicating they’re going to keep raising prices because they can |url=https://x.com/WallStreetApes/status/2020274019321462982 |url-status=live |access-date=14 March 2026 |website=X}}&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;As of March 2026, the company hasn&#039;t issued a public statement.&amp;lt;ref&amp;gt;{{Cite web |last=Napiza |first=Chelsie |date=8 February 2026 |title=CEO of Chipotle Allegedly Caught on Recording Indicating They&#039;re Going to Keep Raising Prices &#039;Because They Can&#039; |url=https://www.ibtimes.co.uk/ceo-chipotle-allegedly-caught-recording-indicating-theyre-going-keep-raising-prices-because-1777201 |url-status=live |access-date=14 March 2026 |website=International Business Times}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Health Violations==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;&amp;lt;big&amp;gt;Controversy&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;&amp;lt;big&amp;gt;Year&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;&amp;lt;big&amp;gt;Description&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hepatitis Outbreak&#039;&#039;&#039;&lt;br /&gt;
|2008&lt;br /&gt;
|Through March and April, Chipotle was involved in a Hepatitis A incident through one of its restaurants in La Mesa California that resulted in 22 being affected, with 4 requiring hospitalization. San Diego County Health and Human Services Agency began conducting an investigation on April 23, and throughout the investigation making several announcements to the public.&amp;lt;ref&amp;gt;{{Cite web |last=E |first=Phyllis |date=23 April 2008 |title=Hepatitis A in San Diego County |url=https://efoodalert.blogspot.com/2008/04/hepatitis-in-san-diego-county.html |url-status=live |archive-url=https://web.archive.org/web/20231121192820/https://efoodalert.blogspot.com/2008/04/hepatitis-in-san-diego-county.html |archive-date=21 November 2023 |access-date=15 March 2025 |website=eFoodAlert}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*On April 23, the County announced 6 individuals affected with Hepatitis.&lt;br /&gt;
*On April 24, it was announced that 6 more individuals were affected, bringing total to 12. The county started interviewing possible affected employees.&amp;lt;ref&amp;gt;{{Cite web |date=24 April 2008 |title=HEPATITIS A UPDATE – APRIL 24, 2008 |url=https://www.sandiegocounty.gov/hhsa/docs/MR042408-HepAUpdate.pdf |url-status=dead |archive-url=https://web.archive.org/web/20260315234438/https://www.sandiegocounty.gov/hhsa/docs/MR042408-HepAUpdate.pdf |archive-date=15 March 2026 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*On April 25, two additional cases of individuals was discovered, bringing total to 14. Additionally, the county first reported genders  and age range affected, which included 6 females and 8 males between 23-55 years old. &amp;lt;ref&amp;gt;{{Cite web |date=25 April 2008 |title=HEPATITIS A UPDATE – APRIL 25, 2008 |url=https://www.sandiegocounty.gov/hhsa/docs/MR042508-HepAUpdate.pdf |url-status=dead |archive-url=https://web.archive.org/web/20170125165951/https://www.sandiegocounty.gov/hhsa/docs/MR042508-HepAUpdate.pdf |archive-date=25 January 2017 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*On April 28, four more cases was discovered,  including 2 females and 2 males, bringing total to 18. Additionally, 26 employees were confirmed to be interviewed and tested, however all came negative with Hepatitis A.&amp;lt;ref&amp;gt;{{Cite web |date=28 April 2008 |title=HEPATITIS A UPDATE – APRIL 28, 2008 |url=https://www.sandiegocounty.gov/hhsa/docs/MR042808-HepAUpdate.pdf |url-status=dead |archive-url=https://web.archive.org/web/20260315233906/https://www.sandiegocounty.gov/hhsa/docs/MR042808-HepAUpdate.pdf |archive-date=15 March 2026 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*On May 1, a male was announced to be infected, amounting the total to 19.  &amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;{{Cite web |date=1 May 2008 |title=HEPATITIS A UPDATE – MAY 1, 2008 |url=https://www.sandiegocounty.gov/hhsa/docs/MR050108-HepAUpdate.pdf |url-status=dead |archive-url=https://web.archive.org/web/20260315235205/https://www.sandiegocounty.gov/hhsa/docs/MR050108-HepAUpdate.pdf |archive-date=15 March 2026 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*On May 5, one male was discovered to be infected, totaling to 20.&amp;lt;ref&amp;gt;{{Cite web |date=5 May 2008 |title=HEPATITIS A UPDATE – MAY 5, 2008 |url=https://www.sandiegocounty.gov/hhsa/docs/HepAUpdate.pdf |url-status=dead |archive-url=https://web.archive.org/web/20251204200803/https://www.sandiegocounty.gov/hhsa/docs/HepAUpdate.pdf |archive-date=4 December 2025 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*On May 6, a female was discovered to be infected, totaling to 21.&amp;lt;ref&amp;gt;{{Cite web |date=6 May 2008 |title=HEPATITIS A UPDATE – MAY 6, 2008 |url=https://www.sandiegocounty.gov/content/dam/sdc/hhsa/docs/PHS-050608-HepAUpdate-Rel.pdf |url-status=dead |archive-url=https://web.archive.org/web/20260316010305/https://www.sandiegocounty.gov/content/dam/sdc/hhsa/docs/PHS-050608-HepAUpdate-Rel.pdf |archive-date=16 March 2026 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*On May 9,  an additional case of a female being affected was discovered, totaling to 22 with 10 females and 12 male. The origins of the outbreak wasn&#039;t discovered.&amp;lt;ref&amp;gt;{{Cite web |date=9 May 2008 |title=HEPATITIS A UPDATE – MAY 9, 2008 |url=https://www.sandiegocounty.gov/content/dam/sdc/hhsa/docs/MR050908-HepAUpdate.pdf |url-status=dead |archive-url=https://web.archive.org/web/20260315232741/https://www.sandiegocounty.gov/content/dam/sdc/hhsa/docs/MR050908-HepAUpdate.pdf |archive-date=15 March 2026 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Norovirus Outbreak&#039;&#039;&#039;&lt;br /&gt;
|2008&lt;br /&gt;
|In April, 509 people (primarily students) became ill after eating at Chipotle near Kent State University in Kent, Ohio. it was speculated that an employee came to work ill and passed it onto customers, however the true source was never found&amp;lt;ref&amp;gt;{{Cite web |last=Taylor |first=Kate |date=2 November 2015 |title=Chipotle has faced major food poisoning outbreaks before |url=https://www.businessinsider.com/chipotles-past-food-poisoning-outbreaks-2015-11?IR=T |url-status=live |access-date=15 March 2026 |website=Business Insider}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Hirsh |first=April |date=August 2008 |title=Outbreak In Ohio: Cost Of The 2008 Norovirus Incident In Kent |url=https://policymattersohio.org/wp-content/uploads/2011/10/OutbreakInOhio2008.pdf |url-status=live |access-date=15 March 2026 |website=Policy Matters Ohio}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;E.Coli July&#039;&#039;&#039;&lt;br /&gt;
|2015&lt;br /&gt;
|In July, it was reported that 5 people became infected with E.Coli in Seattle, with 2 requiring medical attention, however the original source remains unknown.&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;{{Cite web |last=Marves |first=Cindy |date=12 March 2022 |title=Food Poisoning at Chipotle {{!}} A History of Food Safety Issues |url=https://www.foodpoisoningnews.com/food-poisoning-at-chipotle-a-history-of-food-safety-issues/ |url-status=live |access-date=13 March 2026 |website=Food Poisoning News}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;E.Coli August&#039;&#039;&#039;&lt;br /&gt;
|2015&lt;br /&gt;
|In August, 80 customers and 18 employees became ill at a Chipotle restaurant located in Simi Valley Town Center. Although the exact case remains unknown, it&#039;s speculated that over 200 victims were involved in the outbreak.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Norovirus Outbreak&#039;&#039;&#039;&lt;br /&gt;
|2015&lt;br /&gt;
|In August, over 230 customers became ill in Simi Valley California for inadequate food safety practices, resulting in one requiring medical attention. After several complaints of customers and employees becoming ill, Chipotle was inspected on August 24, with the result finding the company lacked pest control, sanitation, maintenance, employees with food handlers cards, cleaned and maintained restrooms, and floor tiles. Additionally, there was gaps in soda fountains, mildew on deflector panels inside ice machine, food being held at unsafe temperatures, and grease and food debris in deep flyer. Several more inspections was conducted on August 27 till September. 17, fixing some of the food safety violations and implementing procedures such as requiring employees to watch their hands.&amp;lt;ref&amp;gt;{{Cite web |last=Flynn |first=Dan |date=16 December 2015 |title=Chipotle’s First Norovirus Outbreak in California was Larger Than Boston College’s |url=https://www.foodsafetynews.com/2015/12/chipotles-first-norovirus-outbreak-in-california-was-larger-than-boston-colleges/ |url-status=live |access-date=15 March 2025 |website=Food Safety News}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Salmonella&#039;&#039;&#039;&lt;br /&gt;
|2015&lt;br /&gt;
|In August, across 22 locations in Newport Minnesota,  64 people became ill, with 9 individuals requiring medical attention after eating products containing tomatoes served between August 16 through 28.&amp;lt;ref&amp;gt;{{Cite web |last=Murray |first=Jessica |last2=Kim |first2=Hyun |date=15 March 2026 |title=Chipotle Mexican Grill&#039;s Food Crisis Conundrum |url=https://www.chrie.org/assets/docs/JHTC-case-notes/JHTC-vol-8/JHTC_Vol%208_Issue%203_Murray_Case.pdf |url-status=live |archive-url=https://web.archive.org/web/20220525162751/https://www.chrie.org/assets/docs/JHTC-case-notes/JHTC-vol-8/JHTC_Vol%208_Issue%203_Murray_Case.pdf |archive-date=25 May 2022 |access-date=15 March 2026 |website=chrie.org}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;E.Coli October&#039;&#039;&#039;&lt;br /&gt;
|2015&lt;br /&gt;
|In October, 55 people were infected with STEC O26, with 21 needing hospitalization after eating chipotle at Washington and Oregon. This resulted in the company closing 43 locations, and a investigation was conducted by Center for Disease Control and Prevention.&amp;lt;ref&amp;gt;{{Cite web |date=1 February 2016 |title=2015 E. coli Outbreak Linked to Chipotle Mexican Grill Restaurants |url=https://archive.cdc.gov/www_cdc_gov/ecoli/2015/o26-11-15/index.html |url-status=live |access-date=13 March 2026 |website=Center for Disease Control and Prevention}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Norovirus&#039;&#039;&#039;&lt;br /&gt;
|2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Norovirus&#039;&#039;&#039;&lt;br /&gt;
|2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Clostridium perfringens&#039;&#039;&#039;&lt;br /&gt;
|2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bowls Contain Caner Chemicals&#039;&#039;&#039;&lt;br /&gt;
|2019&lt;br /&gt;
|On August 5, The Counter published a report that highlighted Chipotle bowls not being composable, with instead containing a chemical known as polyfluoroalkyl substances ( or PFAS). This can cause severe health problems to consumers, including  kidney and testicular cancer.&amp;lt;ref&amp;gt;{{Cite web |last=McCarthy |first=Kelly |last2=Strauss |first2=Eric |date=9 August 2019 |title=Here&#039;s why compostable bowls like the ones at Chipotle could be a public health concern |url=https://abcnews.com/GMA/Food/compostable-bowls-light-report-harmful-chemicals/story?id=64851491 |url-status=live |access-date=16 March 2026 |website=ABC News}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Fassler |first=Joe |date=5 August 2019 |title=The bowls at Chipotle and Sweetgreen are supposed to be compostable. They contain cancer-linked “forever chemicals.” |url=https://thecounter.org/pfas-forever-chemicals-sweetgreen-chipotle-compostable-biodegradable-bowls/ |url-status=live |access-date=16 March 2026 |website=The Counter}}&amp;lt;/ref&amp;gt; it is unknown if any customers were affected due to the bowls, however in March 2020, Chipotle introduced new composable bowls that were more safe to the consumer,&amp;lt;ref&amp;gt;{{Cite web |last=Heasman |first=Chris |date=22 September 2020 |title=Scandals Chipotle Can Never Live Down |url=https://www.mashed.com/250704/scandals-chipotle-can-never-live-down/ |url-status=live |access-date=13 March 2026 |website=Mashed}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rodent Found Inside Burritos&#039;&#039;&#039;&lt;br /&gt;
|2025&lt;br /&gt;
|Around December, a customer filed a lawsuit against Chipotle after finding out a rodent was inside her burrito. The lawsuit alleges she suffered emotional distress, and &amp;quot;severe bodily injuries&amp;quot;.  Chipotle responded by saying on the news &amp;quot;Internal agents of Chipotle analyzed the evidence both in person and in photographs and are confident the object is a chicken tendon/ligament&amp;quot;.&amp;lt;ref&amp;gt;{{Cite web |last=Kakwani |first=Jigyasa |date=11 December 2025 |title=US Woman Claims She Bit Into Rodent Inside Chipotle Burrito Bowl, Sues Chain |url=https://www.ndtv.com/food/us-woman-claims-she-bit-into-rodent-inside-chipotle-burrito-bowl-sues-chain-9791182 |url-status=live |access-date=14 March 2026 |website=NDTV}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Edward |first=Reginald |date=14 March 2026 |title=Chipotle Lawsuit: Woman Claims Rodent in Burrito |url=https://digitalchew.com/2025/12/10/chipotle-lawsuit-woman-claims-rodent-in-burrito/ |url-status=live |access-date=14 March 2026 |website=Digital News}}&amp;lt;/ref&amp;gt; As of May 2026, the lawsuit is still in progress.&lt;br /&gt;
|}&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[Taco Bell]]&lt;br /&gt;
*[[Chick-fil-A]]&lt;br /&gt;
*[[Arby&#039;s]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Chipotle&amp;diff=45006</id>
		<title>Chipotle</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Chipotle&amp;diff=45006"/>
		<updated>2026-03-19T19:23:32Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: Chippin&amp;#039; In&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StubNotice}}{{CompanyCargo&lt;br /&gt;
|Founded=1993-07-13&lt;br /&gt;
|Industry=Food&lt;br /&gt;
|Logo=Chipotle Mexican Grill Logo.png&lt;br /&gt;
|Type=Public&lt;br /&gt;
|Website=https://chipotle.com/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{wplink|Chipotle Mexican Grill, Inc.}}&#039;&#039;&#039;, also known as &#039;&#039;&#039;Chipotle&#039;&#039;&#039; is an American chain of {{wplink|fast casual}} restaurants primarily serving burritos and bowls across over 4000 locations globally. It was founded on 13 July 1993. The company has created several companies delving into a range of food items and service such as  the Pizzeria Locale, ShopHouse Southeast Asian Kitchen, Tasty Made, Farmesa, and Soul Daddy, however all has since been shut down.    &lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
{{Ph-C-CIS}}&lt;br /&gt;
&lt;br /&gt;
==Incidents&amp;lt;!-- hi :)  --&amp;gt;==&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
===Data Breach (2004)===&lt;br /&gt;
Around 2004, Hackers gained access to Chipotle payment systems, stealing customers data labelled as &amp;quot;Track 2&amp;quot; that contained customers name, card number, card expiration date, and card verification number. Chipotle found out about the attack in August after their merchant bank informed the company of the attack. Although specific details aren&#039;t publicized, through fillings with the Securities Exchange Commission:, the company lost an estimate $4.3 million in revenue starting 2004 through 2006.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Misleading Advertisement regarding contents of Calories in products (2016)===&lt;br /&gt;
In November, three customers filed a lawsuit against Chipotle for falsely advertising the quantity of calories contained in various products after eating a Chorizo Burrito that indicated the product will contain 300 calories with an in-store sign, however the actual contents amounted to over 1000 calories.&amp;lt;ref&amp;gt;{{Cite web |last=McNeal |first=Stephanie |date=22 November 2016 |title=People Are Furious With Chipotle Because They Thought A Burrito Was 300 Calories |url=https://www.buzzfeednews.com/article/stephaniemcneal/not-300-calories |url-status=live |access-date=13 March 2026 |website=BuzzFeed News}}&amp;lt;/ref&amp;gt; Chipotle responded via a tweet on twitter (now formarly X) saying; &amp;quot;I&#039;m sorry for the confusion, but we&#039;ll make things more clear next time. The 300 calories is for the chorizo.&amp;quot;&amp;lt;ref&amp;gt;{{Cite web |date=24 November 2016 |title=Chipotle sued over misleading &#039;300-Calorie&#039; burrit |url=https://abc13.com/post/chipotle-sued-over-misleading-300-calorie-burrito/1623869/ |url-status=live |access-date=13 March 2026 |website=ABC13}}&amp;lt;/ref&amp;gt; The lawsuit reached a settlement in October 2017 that resulted in Chipotle changing their signs to display correct calories contents and rewarding the plaintiffs $5000.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Chipotle Used Customers Faces without their consent (2017)===&lt;br /&gt;
In January, Leah Caldwell filed a lawsuit against Chipotle for unlawful advertisement and marketing of her photo, seeking over $2.2 billion in damages.&amp;lt;ref&amp;gt;{{Cite web |date=25 January 2017 |title=Using a Person&#039;s Image for Commercial Purposes: Lessons Learned from the Chipotle $2.2 Billion Lawsuit |url=https://www.tarterkrinsky.com/insights/using-a-persons-image-for-commercial-purposes-lessons-learned-from-the-chipotle-2-2-billion-lawsuit |url-status=live |access-date=13 March 2026 |website=TarterKrinsky &amp;amp; Drogin}}&amp;lt;/ref&amp;gt; In 2006, Leah Caldwell sat in a Chitpotle restaurant when photographer Steve Adams took a photo of her while eating. Before leaving, Steve Adams asked her to sign the sign a release form, however she declined.&amp;lt;ref&amp;gt;{{Cite web |last=Pham |first=Peter |date=6 January 2017 |title=Chipotle Faces $2 Billion Lawsuit For Allegedly Using Photo Of Woman Without Permission |url=https://www.foodbeast.com/news/chipotle-2billion-photo/ |url-status=live |access-date=13 March 2026 |website=FoodBeast}}&amp;lt;/ref&amp;gt; 8 years later around December, she discovered her photo was used as promotion Florida and Califronian chipotle restaurant up till 2015.&amp;lt;ref&amp;gt;{{Cite web |last=Hillen |first=Brittany |date=9 January 2017 |title=Chipotle sued for $2.2b for allegedly using woman&#039;s photo without permission |url=https://www.dpreview.com/news/0452748489/chipotle-sued-for-2-2b-for-allegedly-using-womans-photo-without-permission |url-status=live |access-date=13 March 2026 |website=DPreview}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=22 November 2022 |title=A Woman Is Suing Chipotle For $2.2 Billion |url=https://www.hotnewhiphop.com/468369-a-woman-is-suing-chipotle-for-s22-billion-news |url-status=live |access-date=13 March 2026 |website=HnHH}}&amp;lt;/ref&amp;gt; The Lawsuit reached a settlement in 2017, however specific details surrounding the agreement remain unknown.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=Smith |first=Jacob |date=31 October 2024 |title=13 Shady Things You Can&#039;t Ignore About Chipotle |url=https://www.thetakeout.com/1697181/shady-things-about-chipotle/ |url-status=live |access-date=13 March 2026 |website=TheTakeout}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Data Breach (2017)===&lt;br /&gt;
Between March 24 to April 18, hackers were able to infiltrate Chipotle [[wikipedia:Point_of_sale|point of sale systems]] through a malware attack, affecting over 2,250 locations globally and resulting in some customers name, card number, expiration date, and verification code information being stolen. On April 25, Chipotle disclosed and started an investigation into the incident. Additionally The company claimed no other information was collected.&amp;lt;ref&amp;gt;{{Cite web |date=26 May 2017 |title=CHIPOTLE MEXICAN GRILL REPORTS FINDINGS FROM INVESTIGATION OF PAYMENT CARD SECURITY INCIDENT |url=https://www.oag.ca.gov/system/files/Chipotle%20-%20Substitute%20Notice%20and%20Press%20Release_0.pdf |url-status=live |access-date=13 March 2026 |website=Chipotle — Security Inciden}}&amp;lt;/ref&amp;gt; &amp;lt;blockquote&amp;gt;“During the investigation we removed the malware, and we continue to work with cyber security firms to evaluate ways to enhance our security measures,” In addition, we continue to support law enforcement”s investigation and are working with the payment card networks so that the banks that issue payment cards can be made aware and initiate heightened monitoring.”&amp;lt;ref&amp;gt;{{Cite web |last=TRUȚĂ |first=Filip |date=30 May 2017 |title=Chipotle customers told to &#039;remain vigilant&#039; as POS hack probe reveals most restaurants affected |url=https://www.bitdefender.com/en-us/blog/hotforsecurity/chipotle-customers-told-to-remain-vigilant-as-pos-hack-probe-reveals-most-restaurants-affected |url-status=live |access-date=13 March 2026 |website=Bitdefender}}&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;This resulted in a lawsuit being filed against Chipotle on May 4 for failure to conduct adequate security measures and prevent future breaches.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite web |last=Rizzi |first=Corrado |date=4 May 2017 |title=Guac Is Extra: Financial Outlet Sues Chipotle Over March &#039;17 Data Breach |url=https://www.classaction.org/news/guac-is-extra-financial-outlet-sues-chipotle-over-march-17-data-breach |url-status=live |access-date=13 March 2026 |website=ClassAction}}&amp;lt;/ref&amp;gt; A settlement was reached in 2019, compensating customers affected between March 24 and April 18 $250 or $10000.&amp;lt;ref&amp;gt;{{Cite web |date=23 July 2019 |title=Chipotle Data Breach Class Action Settlement |url=https://topclassactions.com/lawsuit-settlements/closed-settlements/chipotle-data-breach-class-action-settlement/ |url-status=live |access-date=14 March 2026 |website=Top Class Action}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Data Breach (2019)===&lt;br /&gt;
Around April, people posted on [[Reddit]] and [[X Corp|X]] (Formally Twitter) of their accounts being used to order food across different locations.&amp;lt;ref&amp;gt;{{Cite web |date=24 April 2019 |title=DATA BREACH AT CHIPOTLE FAST FOOD RESTAURANT, DOZENS OF APP ACCOUNTS WERE HACKED |url=https://iicybersecurity.wordpress.com/2019/04/24/data-breach-at-chipotle-fast-food-restaurant-dozens-of-app-accounts-were-hacked/ |url-status=live |access-date=14 March 2026 |website=International Institute of Cyber Security}}&amp;lt;/ref&amp;gt;  A spokesperson at Chipotle responded by saying the attack was due to credential stuffing, however several customers claimed to have unique passwords specific to Chipotle.&amp;lt;ref&amp;gt;{{Cite web |last=Whittaker |first=Zack |date=17 April 2019 |title=Chipotle customers are saying their accounts have been hacked |url=https://techcrunch.com/2019/04/17/chipotle-accounts-hacked/ |url-status=live |access-date=14 March 2026 |website=Techrunch}}&amp;lt;/ref&amp;gt; The exact amount of customers affect, along with specific dates towards fixing the vulnerability and names of perpetrators, remains unknown.&lt;br /&gt;
&lt;br /&gt;
===Sending Automated Spam Messages To customers without Consent===&lt;br /&gt;
&lt;br /&gt;
====2017 Incident====&lt;br /&gt;
On December 21, Richard Rabinowitz filed a class action lawsuit against Chipotle for allegedly violating the Telephone Consumer Protection Act by sending customers marketing messages without consent through their automatic telephone dialing system. Around November 17 through December 18, Richard Rabinowitz received 5 messages marketing the newly released Queso, however the plaintiff claims it was targeted marketing because Queso wasn&#039;t  positively received by customers.  &amp;lt;ref&amp;gt;{{Cite web |last=Rizzi |first=Corrado |date=10 January 2018 |title=Florida Man Files Class Action Against Chipotle Over Alleged Unsolicited Text Messages |url=https://www.classaction.org/news/florida-man-files-class-action-against-chipotle-over-alleged-unsolicited-text-messages |url-status=live |access-date=13 March 2026 |website=ClassAction}}&amp;lt;/ref&amp;gt; As of March 2026, the lawsuit is still progressing in courts. &lt;br /&gt;
&lt;br /&gt;
====2019 Incident====&lt;br /&gt;
On June 19, a lawsuit was filed against Chipotle for allegedly sending customers marketing messages without consent using an automatic dialer for promotion of their products. As of March 2026, the case is still ongoing.&amp;lt;ref&amp;gt;{{Cite web |last=Rizzi |first=Corrado |date=19 July 2019 |title=Chipotle Hit with TCPA Class Action Over Alleged Automated Text Messages |url=https://www.classaction.org/news/chipotle-hit-with-tcpa-class-action-over-alleged-automated-text-messages |url-status=live |access-date=13 March 2026 |website=ClassAction}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====2023 Incident====&lt;br /&gt;
On January 18, Sandra Diaz filed a lawsuit against Chipotle after receiving marketed messages on October 31 without given consent. The plaintiff alleges the company sent messages to customers using an automatic dialing system, dating to early July 2021.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; As of March 2026, the lawsuit is still in progress.&lt;br /&gt;
&lt;br /&gt;
===False Advertising on non-GMO food (2015)&amp;lt;!-- needs an article dedicated to this incident  --&amp;gt;===&lt;br /&gt;
On August 28, Chipotle was sued for falsely advertising their products not using  ingredients containing GMO after conducting an advertisement campaign promising consumers their &amp;quot;G-M-Over it&amp;quot;.&amp;lt;ref&amp;gt;{{Cite web |date=14 March 2026 |title=Food With Integrity --G-M-Over It |url=https://www.chipotle.com/gmo |url-status=dead |archive-url=https://web.archive.org/web/20150427153107/http://chipotle.com/gmo |archive-date=27 April 2015 |access-date=14 March 2026 |website=Chipotle}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=1 September 2015 |title=Woman Sues Chipotle Over GMO-Free Menu Claims |url=https://www.foodlogistics.com/safety-security/regulations/news/12109659/chipotle-woman-sues-chipotle-over-gmofree-menu-claims |url-status=live |access-date=14 March 2026 |website=Food Logistics}}&amp;lt;/ref&amp;gt; The lawsuits claims the company violated California&#039;s False Advertising Law, alleging the company&#039;s meat and dairy products came from animals that feed on GMOs. Chipotle responded by saying they&#039;ve been transparent with customers and alleging  they &amp;quot;didn&#039;t raise prices because of our move to non-GMO ingredients&amp;quot; &amp;lt;ref&amp;gt;{{Cite web |last=Aubrey |first=Allison |date=2 September 2015 |title=Class-Action Suit Alleges Chipotle&#039;s GMO-Free Campaign Is Deceptive |url=https://www.npr.org/sections/thesalt/2015/09/02/436673039/class-action-suit-alleges-chipotles-gmo-free-campaign-is-deceptive |url-status=live |access-date=14 March 2026 |website=NPR}}&amp;lt;/ref&amp;gt; On September 11, 2019, a $6.5 million settlement was reached that compensated customers who ordered from April 27, 2015 till June 30, 2016, allowing for $2 back up to 5 purchases, with document proof awarding $20 for 10 purchases.&amp;lt;ref&amp;gt;{{Cite web |last=Lalley |first=Heather |date=13 September 2019 |title=Chipotle to pay $6.5M to settle class-action suit over non-GMO claims |url=https://www.restaurantbusinessonline.com/marketing/chipotle-pay-65m-settle-class-action-suit-over-non-gmo-claims |url-status=live |access-date=14 March 2026 |website=Restaurant Business}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=16 September 2019 |title=$6.5 Million Settlement Reached on Eve of Trial in Class Action Lawsuit Against Chipotle Over the Meaning of “Non-GMO” |url=https://natlawreview.com/article/65-million-settlement-reached-eve-trial-class-action-lawsuit-against-chipotle-over |url-status=live |access-date=13 March 2026 |website=National Law Review}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Charging Customers as much a $100 extra (2019)===&lt;br /&gt;
In 2019, customers went to Reddit and X of their accounts being charged extra for orders they didn&#039;t making, with some instances reaching over $200. Some customers reported not receiving a response from Chipotle after emailing and contacting their support team.&amp;lt;ref&amp;gt;{{Cite web |date=14 March 2026 |title=Anyone else have their app hacked |url=https://www.reddit.com/r/Chipotle/comments/b1th5h/anyone_else_have_their_app_hacked/ |url-status=live |access-date=14 March 2026 |website=Reddit}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=14 March 2026 |title=Chipotle account hacked - ordered with my card to be delivered to his house. |url=https://www.reddit.com/r/legaladvice/comments/a4jenf/chipotle_account_hacked_ordered_with_my_card_to/ |url-status=live |access-date=14 March 2026 |website=Reddit}}&amp;lt;/ref&amp;gt; Chipotle responded to the situation in October, stating users privacy and security is of upmost important and ensuring customers information is safe. Additionally, Chipotle said it &amp;quot; has not identified any indication that user names and passwords were taken from Chipotle’s network&amp;quot;, however the company remain persistant on denying any financial data being stolen.&amp;lt;ref&amp;gt;{{Cite web |last=Callahan |first=Chrissy |date=17 October 2019 |title=Chipotle customers say the chain is charging them hundreds of dollars in fake orders |url=https://www.today.com/food/chipotle-customers-say-chain-charging-them-hundreds-dollars-fake-orders-t164862 |url-status=live |access-date=13 March 2026 |website=Today}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chipotle Restaurants Not Accommodating Disabled Individuals (2021-2022)===&lt;br /&gt;
Chipotle was involved in a lawsuit, alleging failure to provide access towards disabled customers with wheel chairs due to lack of feet comfort in tables and chairs. The case was dismissed in 2022.&amp;lt;ref&amp;gt;{{Cite web |last=White |first=Brian |date=16 February 2021 |title=Chipotle, Takao, Baby Blues-Bar-B-Q Chains Accused in ADA Lawsuits |url=https://topclassactions.com/disability-class-action-lawsuit/chipotle-takao-baby-blues-bbq-restaurant-ada-lawsuits/ |url-status=live |access-date=14 March 2026 |website=Top Class Action}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===AI-voice ordering systems unlawfully collected Customers Data (2022)===&lt;br /&gt;
On August 24, Chipotle was involved in a lawsuit alleging the company&#039;s AI voice ordering systems, designed to help customers orders over the phone, collected customers voiceprints without properly disclosing voice collection to customers, violating the Biometric Information Privacy Act.&amp;lt;ref&amp;gt;{{Cite web |last=Rizzi |first=Corrado |date=26 August 2026 |title=Applebee’s, Red Lobster, Other Restaurants Hit with Biometric Privacy Suit in Illinois Over AI Voice Ordering Systems |url=https://www.classaction.org/news/applebees-red-lobster-other-restaurants-hit-with-biometric-privacy-suit-in-illinois-over-ai-voice-ordering-systems |url-status=live |access-date=13 March 2026 |website=ClassAction}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=29 August 2022 |title=Applebees, Chipotle, other restaurants face class action alleging automated voice ordering technology data privacy violations |url=https://topclassactions.com/lawsuit-settlements/lawsuit-news/applebees-chipotle-other-restaurants-face-class-action-alleging-automated-voice-ordering-technology-data-privacy-violations/ |url-status=live |access-date=13 March 2026 |website=Top Class Action}}&amp;lt;/ref&amp;gt; The lawsuit is still ongoing as of March 2026.&lt;br /&gt;
&lt;br /&gt;
===Charging Customers Extra with hidden Fee&#039;s===&lt;br /&gt;
&lt;br /&gt;
====2021 Incident====&lt;br /&gt;
Dating back to December 18, 2019&amp;lt;ref&amp;gt;{{Cite web |date=15 March 2026 |title=Chipotle Intercepts All Types Of Delivery Fees To Kick Off Its Free Delivery Bowl |url=https://newsroomeu.chipotle.com/2019-12-18-Chipotle-Intercepts-All-Types-Of-Delivery-Fees-To-Kick-Off-Its-Free-Delivery-Bowl |url-status=live |archive-url=https://web.archive.org/web/20260210160312/https://newsroomeu.chipotle.com/2019-12-18-Chipotle-Intercepts-All-Types-Of-Delivery-Fees-To-Kick-Off-Its-Free-Delivery-Bowl |archive-date=10 February 2026 |access-date=15 March 2026 |website=Chipotle}}&amp;lt;/ref&amp;gt;, Chipotle ran several advertisements announcing $1 or $0 delivery fees as promotion for their newly releases products.&amp;lt;ref&amp;gt;{{Cite web |date=12 May 2020 |title=Chipotle Mexican Grill TV Spot, &#039;$1 Delivery: Straight To Your Door&#039; |url=https://www.ispot.tv/ad/n2wU/chipotle-mexican-grill-straight-to-you-free-delivery |url-status=live |archive-url=https://web.archive.org/web/20221007062730/https://www.ispot.tv/ad/n2wU/chipotle-mexican-grill-straight-to-you-free-delivery |archive-date=7 October 2022 |access-date=15 March 2026 |website=Ispot}}&amp;lt;/ref&amp;gt; Several customers on Reddit reported of the $1 delivery charge being misleading and having an increase in price, sharing their personal experience and frustration at the company.&amp;lt;ref&amp;gt;{{Cite web |date=22 October 2020 |title=PSA: 1$ delivery fee is misleading |url=https://www.reddit.com/r/Chipotle/comments/jg66sf/psa_1_delivery_fee_is_misleading/ |url-status=live |access-date=15 March 2026 |website=Reddit}}&amp;lt;/ref&amp;gt;  One customer affected, John Dundon, used the Chipotle app in October 2020 to make a purchase, totaling to $38 with an additional $2.86 &amp;quot;Service fee&amp;quot; being applied on his order.  In 2021, John Dundon filed a lawsuit against Chipotle for deceiving customers into believing their delivery fee was $1 or free, meanwhile charging customers 10% more with a &amp;quot;Service Charge&amp;quot; for delivery orders.&amp;lt;ref&amp;gt;{{Cite web |last=Zorzut |first=Adrian |date=28 May 2022 |title=CASH BACK Chipotle customers who got orders delivered could be owed money after $4million lawsuit – see if you can claim |url=https://www.the-sun.com/money/5441774/chipotle-sued-wrong-delivery-charge/ |url-status=live |archive-url=https://web.archive.org/web/20220528160144/https://www.the-sun.com/money/5441774/chipotle-sued-wrong-delivery-charge/ |archive-date=28 May 2022 |access-date=15 March 2026 |website=The U.S. Suns}}&amp;lt;/ref&amp;gt; The case reached a settlement on March 7, 2022, that compensates customers purchases with the delivery app between May 11, 2020, and January 19, 2022.&amp;lt;ref&amp;gt;{{Cite web |date=7 March 2022 |title=Chipotle hidden delivery fees $4M class action settlement |url=https://topclassactions.com/lawsuit-settlements/closed-settlements/chipotle-hidden-delivery-fees-4m-class-action-settlement/ |url-status=live |access-date=13 March 2026 |website=Top Class Action}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====2024 Incident====&lt;br /&gt;
Around April, a tiktok user going by the name of Erik posted a video detailing his wife getting an unexpected charge on a Chipotle order. The post would go to gain around 1.4 million views, sparking controversy into the company alleged hidden fee practices, with the comment section sharing immense frustration and disgust.&amp;lt;ref&amp;gt;{{Cite web |last=Singh |first=Sahib |date=12 April 2024 |title=Man Alleges Chipotle Adds ‘Service Charge’ to Orders, Stirs Debate on Pricing Transparency |url=https://marketrealist.com/why-is-chipotle-facing-backlash-over-alleged-service-charge/ |url-status=live |access-date=15 March 2026 |website=Market Realist}}&amp;lt;/ref&amp;gt; This resulted in a lawsuit against Chipotle on July 31, 2024, claiming the company charges customers extra for delivery orders through a service fee. The Lawsuit is still ongoing as of March 2026.&amp;lt;ref&amp;gt;{{Cite web |last=Rizzi |first=Corrado |date=5 August 2024 |title=New Chipotle Lawsuit Alleges Restaurant ‘Cloaks’ Costly Service Fee Within Tax Charged for Online Orders |url=https://www.classaction.org/news/new-chipotle-lawsuit-alleges-restaurant-cloaks-costly-service-fee-within-tax-charged-for-online-orders |url-status=live |access-date=13 March 2026 |website=ClassAction}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Cameron |first=Jess |date=9 August 2024 |title=Chipotle Class Action Lawsuit: Service Fees Disguised as Taxes? |url=https://injuryclaims.com/news/class-action-fees-and-charges/chipotle-hidden-service-fee-lawsuit |url-status=live |access-date=15 March 2026 |website=Injury Claims}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Refusing any Refunds made with Gift Card purchases (2024)===&lt;br /&gt;
On February 20, Kelly Terry filed a lawsuit against Chipotle over refusing customers orders who made purchases using gift cards. The lawsuit alleges Chipotle making more revenue when customers gift cards don&#039;t get used, giving an increase incentive for the company to implement policies such as not refunding gift card purchases for cancelled deliveries, or hacked purchases.&amp;lt;ref&amp;gt;{{Cite web |last=Rizzi |first=Corrado |date=22 February 2024 |title=Chipotle Gift Card Refunds Lawsuit Says Meal Vouchers Are ‘Worthless’ |url=https://www.classaction.org/news/chipotle-gift-card-refunds-lawsuit-says-meal-vouchers-are-worthless |url-status=live |access-date=13 March 2026 |website=ClassAction}}&amp;lt;/ref&amp;gt; In October 23, a settlement agreement was reached requiring the company pay $145,467 in civil fees, $88,533 in  investigative costs, and $12,000 in restitution costs. In the agreement, the company is required to create a website that allows customers to request refunds for gift card purchases, notify consumers they can request refunds for less than $10 purchases, and not using the information obtained from gift card for advertising and marketing purposes without consent.&amp;lt;ref&amp;gt;{{Cite web |last=Hochman |first=Nathan |date=23 October 2025 |title=Chipotle Settles Gift Card Redemption Lawsuit |url=https://da.lacounty.gov/sites/default/files/press/102325-Chipotle-Gift-Card-Lawsuit-Settlement_0.pdf |url-status=live |archive-url=https://web.archive.org/web/20251214180932/https://da.lacounty.gov/sites/default/files/press/102325-Chipotle-Gift-Card-Lawsuit-Settlement_0.pdf |archive-date=14 December 2025 |access-date=15 March 2026 |website=da.lacounty.gov}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Chipotle Quietly lessen Food Quantity&amp;lt;!-- This article also needs its own incident  --&amp;gt;===&lt;br /&gt;
{{Incomplete section}}&lt;br /&gt;
https://www.the-sun.com/money/12792714/chipotle-ceo-change-orders-diners-threatened-boycott/&lt;br /&gt;
&lt;br /&gt;
===Chipotle Focus on Wealthier Customers (2026)===&lt;br /&gt;
On February 7. Wall Street Apes posted a video on X (formerlly twitter) reaching over 3.9 million views and reaching attention with mainstream media outlets and on Reddit. The video contained a clip of Chipotle CEO announcing plans to raise prices due to a larger base of wealthier customers in a February 3 earnings call.&amp;lt;ref&amp;gt;{{Cite web |last=Guszkowski |first=Joe |date=10 February 2026 |title=Chipotle works to correct misleading reports about pricing |url=https://www.restaurantbusinessonline.com/financing/chipotle-works-correct-misleading-reports-about-pricing |url-status=live |access-date=14 March 2026 |website=Restaurant Buisness}}&amp;lt;/ref&amp;gt;&amp;lt;blockquote&amp;gt;“We learned that 60% of our core users are over $100,000 a year in income, in average household income. That gives us confidence that we can lean into that group in a more meaningful way — to really drive meaningful transaction performance in the year”&amp;lt;ref&amp;gt;{{Cite web |date=7 February 2026 |title=CEO of Chipotle caught on a recording indicating they’re going to keep raising prices because they can |url=https://x.com/WallStreetApes/status/2020274019321462982 |url-status=live |access-date=14 March 2026 |website=X}}&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;The company hasn&#039;t issued a public statement as of March 2026.&amp;lt;ref&amp;gt;{{Cite web |last=Napiza |first=Chelsie |date=8 February 2026 |title=CEO of Chipotle Allegedly Caught on Recording Indicating They&#039;re Going to Keep Raising Prices &#039;Because They Can&#039; |url=https://www.ibtimes.co.uk/ceo-chipotle-allegedly-caught-recording-indicating-theyre-going-keep-raising-prices-because-1777201 |url-status=live |access-date=14 March 2026 |website=International Business Times}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Health Violations==&lt;br /&gt;
{{Incomplete section}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;&amp;lt;big&amp;gt;Controversy&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;&amp;lt;big&amp;gt;Year&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;&amp;lt;big&amp;gt;Description&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hepatitis Outbreak&#039;&#039;&#039;&lt;br /&gt;
|2008&lt;br /&gt;
|Through March and April, Chipotle was involved in a Hepatitis A incident through one of its restaurants in La Mesa California that resulted in 22 being affected, with 4 requiring hospitalization. San Diego County Health and Human Services Agency began conducting an investigation on April 23, and throughout the investigation making several announcements to the public.&amp;lt;ref&amp;gt;{{Cite web |last=E |first=Phyllis |date=23 April 2008 |title=Hepatitis A in San Diego County |url=https://efoodalert.blogspot.com/2008/04/hepatitis-in-san-diego-county.html |url-status=live |archive-url=https://web.archive.org/web/20231121192820/https://efoodalert.blogspot.com/2008/04/hepatitis-in-san-diego-county.html |archive-date=21 November 2023 |access-date=15 March 2025 |website=eFoodAlert}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*On April 23, the County announced 6 individuals affected with Hepatitis.&lt;br /&gt;
*On April 24, it was announced that 6 more individuals were affected, bringing total to 12. The county started interviewing possible affected employees.&amp;lt;ref&amp;gt;{{Cite web |date=24 April 2008 |title=HEPATITIS A UPDATE – APRIL 24, 2008 |url=https://www.sandiegocounty.gov/hhsa/docs/MR042408-HepAUpdate.pdf |url-status=dead |archive-url=https://web.archive.org/web/20260315234438/https://www.sandiegocounty.gov/hhsa/docs/MR042408-HepAUpdate.pdf |archive-date=15 March 2026 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*On April 25, two additional cases of individuals was discovered, bringing total to 14. Additionally, the county first reported genders  and age range affected, which included 6 females and 8 males between 23-55 years old. &amp;lt;ref&amp;gt;{{Cite web |date=25 April 2008 |title=HEPATITIS A UPDATE – APRIL 25, 2008 |url=https://www.sandiegocounty.gov/hhsa/docs/MR042508-HepAUpdate.pdf |url-status=dead |archive-url=https://web.archive.org/web/20170125165951/https://www.sandiegocounty.gov/hhsa/docs/MR042508-HepAUpdate.pdf |archive-date=25 January 2017 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*On April 28, four more cases was discovered,  including 2 females and 2 males, bringing total to 18. Additionally, 26 employees were confirmed to be interviewed and tested, however all came negative with Hepatitis A.&amp;lt;ref&amp;gt;{{Cite web |date=28 April 2008 |title=HEPATITIS A UPDATE – APRIL 28, 2008 |url=https://www.sandiegocounty.gov/hhsa/docs/MR042808-HepAUpdate.pdf |url-status=dead |archive-url=https://web.archive.org/web/20260315233906/https://www.sandiegocounty.gov/hhsa/docs/MR042808-HepAUpdate.pdf |archive-date=15 March 2026 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*On May 1, a male was announced to be infected, amounting the total to 19.  &amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;{{Cite web |date=1 May 2008 |title=HEPATITIS A UPDATE – MAY 1, 2008 |url=https://www.sandiegocounty.gov/hhsa/docs/MR050108-HepAUpdate.pdf |url-status=dead |archive-url=https://web.archive.org/web/20260315235205/https://www.sandiegocounty.gov/hhsa/docs/MR050108-HepAUpdate.pdf |archive-date=15 March 2026 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*On May 5, one male was discovered to be infected, totaling to 20.&amp;lt;ref&amp;gt;{{Cite web |date=5 May 2008 |title=HEPATITIS A UPDATE – MAY 5, 2008 |url=https://www.sandiegocounty.gov/hhsa/docs/HepAUpdate.pdf |url-status=dead |archive-url=https://web.archive.org/web/20251204200803/https://www.sandiegocounty.gov/hhsa/docs/HepAUpdate.pdf |archive-date=4 December 2025 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*On May 6, a female was discovered to be infected, totaling to 21.&amp;lt;ref&amp;gt;{{Cite web |date=6 May 2008 |title=HEPATITIS A UPDATE – MAY 6, 2008 |url=https://www.sandiegocounty.gov/content/dam/sdc/hhsa/docs/PHS-050608-HepAUpdate-Rel.pdf |url-status=dead |archive-url=https://web.archive.org/web/20260316010305/https://www.sandiegocounty.gov/content/dam/sdc/hhsa/docs/PHS-050608-HepAUpdate-Rel.pdf |archive-date=16 March 2026 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*On May 9,  an additional case of a female being affected was discovered, totaling to 22 with 10 females and 12 male. The origins of the outbreak wasn&#039;t discovered.&amp;lt;ref&amp;gt;{{Cite web |date=9 May 2008 |title=HEPATITIS A UPDATE – MAY 9, 2008 |url=https://www.sandiegocounty.gov/content/dam/sdc/hhsa/docs/MR050908-HepAUpdate.pdf |url-status=dead |archive-url=https://web.archive.org/web/20260315232741/https://www.sandiegocounty.gov/content/dam/sdc/hhsa/docs/MR050908-HepAUpdate.pdf |archive-date=15 March 2026 |access-date=15 March 2026 |website=County of San Diego}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Norovirus Outbreak&#039;&#039;&#039;&lt;br /&gt;
|2008&lt;br /&gt;
|In April, 509 people (primarily students) became ill after eating at Chipotle near Kent State University in Kent, Ohio. it was speculated that an employee came to work ill and passed it onto customers, however the true source was never found&amp;lt;ref&amp;gt;{{Cite web |last=Taylor |first=Kate |date=2 November 2015 |title=Chipotle has faced major food poisoning outbreaks before |url=https://www.businessinsider.com/chipotles-past-food-poisoning-outbreaks-2015-11?IR=T |url-status=live |access-date=15 March 2026 |website=Business Insider}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Hirsh |first=April |date=August 2008 |title=Outbreak In Ohio: Cost Of The 2008 Norovirus Incident In Kent |url=https://policymattersohio.org/wp-content/uploads/2011/10/OutbreakInOhio2008.pdf |url-status=live |access-date=15 March 2026 |website=Policy Matters Ohio}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;E.Coli July&#039;&#039;&#039;&lt;br /&gt;
|2015&lt;br /&gt;
|In July, it was reported that 5 people became infected with E.Coli in Seattle, with 2 requiring medical attention, however the original source remains unknown.&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;{{Cite web |last=Marves |first=Cindy |date=12 March 2022 |title=Food Poisoning at Chipotle {{!}} A History of Food Safety Issues |url=https://www.foodpoisoningnews.com/food-poisoning-at-chipotle-a-history-of-food-safety-issues/ |url-status=live |access-date=13 March 2026 |website=Food Poisoning News}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;E.Coli August&#039;&#039;&#039;&lt;br /&gt;
|2015&lt;br /&gt;
|In August, 80 customers and 18 employees became ill at a Chipotle restaurant located in Simi Valley Town Center. Although the exact case remains unknown, it&#039;s speculated that over 200 victims were involved in the outbreak.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Norovirus Outbreak&#039;&#039;&#039;&lt;br /&gt;
|2015&lt;br /&gt;
|In August, over 230 customers became ill in Simi Valley California for inadequate food safety practices, resulting in one requiring medical attention. After several complaints of customers and employees becoming ill, Chipotle was inspected on August 24, with the result finding the company lacked pest control, sanitation, maintenance, employees with food handlers cards, cleaned and maintained restrooms, and floor tiles. Additionally, there was gaps in soda fountains, mildew on deflector panels inside ice machine, food being held at unsafe temperatures, and grease and food debris in deep flyer. Several more inspections was conducted on August 27 till September. 17, fixing some of the food safety violations and implementing procedures such as requiring employees to watch their hands.&amp;lt;ref&amp;gt;{{Cite web |last=Flynn |first=Dan |date=16 December 2015 |title=Chipotle’s First Norovirus Outbreak in California was Larger Than Boston College’s |url=https://www.foodsafetynews.com/2015/12/chipotles-first-norovirus-outbreak-in-california-was-larger-than-boston-colleges/ |url-status=live |access-date=15 March 2025 |website=Food Safety News}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Salmonella&#039;&#039;&#039;&lt;br /&gt;
|2015&lt;br /&gt;
|In August, across 22 locations in Newport Minnesota,  64 people became ill, with 9 individuals requiring medical attention after eating products containing tomatoes served between August 16 through 28.&amp;lt;ref&amp;gt;{{Cite web |last=Murray |first=Jessica |last2=Kim |first2=Hyun |date=15 March 2026 |title=Chipotle Mexican Grill&#039;s Food Crisis Conundrum |url=https://www.chrie.org/assets/docs/JHTC-case-notes/JHTC-vol-8/JHTC_Vol%208_Issue%203_Murray_Case.pdf |url-status=live |archive-url=https://web.archive.org/web/20220525162751/https://www.chrie.org/assets/docs/JHTC-case-notes/JHTC-vol-8/JHTC_Vol%208_Issue%203_Murray_Case.pdf |archive-date=25 May 2022 |access-date=15 March 2026 |website=chrie.org}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;E.Coli October&#039;&#039;&#039;&lt;br /&gt;
|2015&lt;br /&gt;
|In October, 55 people were infected with STEC O26, with 21 needing hospitalization after eating chipotle at Washington and Oregon. This resulted in the company closing 43 locations, and a investigation was conducted by Center for Disease Control and Prevention.&amp;lt;ref&amp;gt;{{Cite web |date=1 February 2016 |title=2015 E. coli Outbreak Linked to Chipotle Mexican Grill Restaurants |url=https://archive.cdc.gov/www_cdc_gov/ecoli/2015/o26-11-15/index.html |url-status=live |access-date=13 March 2026 |website=Center for Disease Control and Prevention}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Norovirus&#039;&#039;&#039;&lt;br /&gt;
|2015&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Norovirus&#039;&#039;&#039;&lt;br /&gt;
|2017&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Clostridium perfringens&#039;&#039;&#039;&lt;br /&gt;
|2018&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bowls Contain Caner Chemicals&#039;&#039;&#039;&lt;br /&gt;
|2019&lt;br /&gt;
|On August 5, The Counter published a report that highlighted Chipotle bowls not being composable, with instead containing a chemical known as polyfluoroalkyl substances ( or PFAS). This can cause severe health problems to consumers, including  kidney and testicular cancer.&amp;lt;ref&amp;gt;{{Cite web |last=McCarthy |first=Kelly |last2=Strauss |first2=Eric |date=9 August 2019 |title=Here&#039;s why compostable bowls like the ones at Chipotle could be a public health concern |url=https://abcnews.com/GMA/Food/compostable-bowls-light-report-harmful-chemicals/story?id=64851491 |url-status=live |access-date=16 March 2026 |website=ABC News}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Fassler |first=Joe |date=5 August 2019 |title=The bowls at Chipotle and Sweetgreen are supposed to be compostable. They contain cancer-linked “forever chemicals.” |url=https://thecounter.org/pfas-forever-chemicals-sweetgreen-chipotle-compostable-biodegradable-bowls/ |url-status=live |access-date=16 March 2026 |website=The Counter}}&amp;lt;/ref&amp;gt; it is unknown if any customers were affected due to the bowls, however in March 2020, Chipotle introduced new composable bowls that were more safe to the consumer,&amp;lt;ref&amp;gt;{{Cite web |last=Heasman |first=Chris |date=22 September 2020 |title=Scandals Chipotle Can Never Live Down |url=https://www.mashed.com/250704/scandals-chipotle-can-never-live-down/ |url-status=live |access-date=13 March 2026 |website=Mashed}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rodent Found Inside Burritos&#039;&#039;&#039;&lt;br /&gt;
|2025&lt;br /&gt;
|Around December, a customer filed a lawsuit against Chipotle after finding out a rodent was inside her burrito. The lawsuit alleges she suffered emotional distress, and &amp;quot;severe bodily injuries&amp;quot;.  Chipotle responded by saying on the news &amp;quot;Internal agents of Chipotle analyzed the evidence both in person and in photographs and are confident the object is a chicken tendon/ligament&amp;quot;.&amp;lt;ref&amp;gt;{{Cite web |last=Kakwani |first=Jigyasa |date=11 December 2025 |title=US Woman Claims She Bit Into Rodent Inside Chipotle Burrito Bowl, Sues Chain |url=https://www.ndtv.com/food/us-woman-claims-she-bit-into-rodent-inside-chipotle-burrito-bowl-sues-chain-9791182 |url-status=live |access-date=14 March 2026 |website=NDTV}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Edward |first=Reginald |date=14 March 2026 |title=Chipotle Lawsuit: Woman Claims Rodent in Burrito |url=https://digitalchew.com/2025/12/10/chipotle-lawsuit-woman-claims-rodent-in-burrito/ |url-status=live |access-date=14 March 2026 |website=Digital News}}&amp;lt;/ref&amp;gt; As of May 2026, the lawsuit is still in progress.&lt;br /&gt;
|}&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[Taco Bell]]&lt;br /&gt;
*[[Chick-fil-A]]&lt;br /&gt;
*[[Arby&#039;s]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Category:Tim_Hortons&amp;diff=45005</id>
		<title>Category:Tim Hortons</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Category:Tim_Hortons&amp;diff=45005"/>
		<updated>2026-03-19T19:16:56Z</updated>

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&lt;div&gt;[[Category:Restaurant Brands International]]&lt;/div&gt;</summary>
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	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Category:Popeyes&amp;diff=45004</id>
		<title>Category:Popeyes</title>
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&lt;div&gt;[[Category:Restaurant Brands International]]&lt;/div&gt;</summary>
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	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Category:Burger_King&amp;diff=45003</id>
		<title>Category:Burger King</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Category:Burger_King&amp;diff=45003"/>
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&lt;div&gt;[[Category:Restaurant Brands International]]&lt;/div&gt;</summary>
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	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Category:Pizza_Hut&amp;diff=45002</id>
		<title>Category:Pizza Hut</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Category:Pizza_Hut&amp;diff=45002"/>
		<updated>2026-03-19T18:37:38Z</updated>

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&lt;div&gt;[[Category:Yum! Brands]]&lt;/div&gt;</summary>
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		<id>https://mirror.consumerrights.wiki/index.php?title=Category:KFC&amp;diff=45001</id>
		<title>Category:KFC</title>
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		<updated>2026-03-19T18:36:44Z</updated>

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&lt;div&gt;[[Category:Yum! Brands]]&lt;/div&gt;</summary>
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		<id>https://mirror.consumerrights.wiki/index.php?title=Category:Taco_Bell&amp;diff=45000</id>
		<title>Category:Taco Bell</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Category:Taco_Bell&amp;diff=45000"/>
		<updated>2026-03-19T18:36:22Z</updated>

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		<id>https://mirror.consumerrights.wiki/index.php?title=Taco_Bell&amp;diff=44999</id>
		<title>Taco Bell</title>
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&lt;div&gt;{{CompanyCargo&lt;br /&gt;
|Founded=21 Mar 1962&lt;br /&gt;
|Industry=Food&lt;br /&gt;
|Logo=Taco Bell logo 2023.png&lt;br /&gt;
|ParentCompany=Yum! Brands&lt;br /&gt;
|Type=Public subsidiary&lt;br /&gt;
|Website=https://www.tacobell.com/about-us&lt;br /&gt;
|Description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Taco Bell|Taco Bell IP Holder, LLC}}&#039;&#039;&#039;, founded by Glen Bell in March 21, 1962, is an American fast food restaurant serving primary Mexican styled foods.&lt;br /&gt;
&lt;br /&gt;
==Consumer impact summary==&lt;br /&gt;
{{Ph-C-CIS}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Not sure if most of this is even relevant to the CRW&#039;s mission. -Sojourna --&amp;gt;&lt;br /&gt;
===Taco Bell Beef Taco&#039;s affecting children (&#039;&#039;1999&#039;&#039;)===&lt;br /&gt;
In November 1999, several children were diagnosed with a strain of &#039;&#039;{{Wplink|Escherichia coli|E. coli}}&#039;&#039; after consumption of Taco Bell&#039;s Beef Tacos, hospitalizing four children.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite web |last=Marler |first=Bill |title=Hey, CDC and FDA, Taco Bell has a Long History of Foodborne Illness Outbreaks |url=https://www.marlerblog.com/legal-cases/hey-cdc-and-fda-taco-bell-has-a-long-history-of-foodborne-illness-outbreaks/ |website=Marler Clark |date=5 Feb 2012 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20120208015610/https://www.marlerblog.com/legal-cases/hey-cdc-and-fda-taco-bell-has-a-long-history-of-foodborne-illness-outbreaks/ |archive-date=8 Feb 2012}}&amp;lt;/ref&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
===Taco Bell green onions outbreak (&#039;&#039;2006&#039;&#039;)===&lt;br /&gt;
In 2006, 71 customers in New Jersey, New York, Pennsylvania, and Delaware became infected with &#039;&#039;E. coli&#039;&#039;, resulting in most customers being hospitalized or suffering kidney failure. Taco Bell conducted an investigation on its green onions, finding after three samples that all tested positive for bacteria. Taco Bell responded by pulling green onions from their menus at all locations and shut down several restaurants for sanitizing. A week later, Taco bell discovered that the true cause was with their lettuce, resulting in a change of supplier. This incident cost Taco Bell $20 million.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=Dulion |first=Christine |title=The Biggest Recalls In Taco Bell&#039;s History |url=https://www.mashed.com/1765733/taco-bell-biggest-recalls/ |website=Mashed |date=24 Jan 2025 |access-date=27 Feb 2026 |url-status=live |archive-url=https://web.archive.org/web/20260228024649/https://www.mashed.com/1765733/taco-bell-biggest-recalls/ |archive-date=28 Feb 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Salmonella outbreak (&#039;&#039;2010&#039;&#039;)&amp;lt;!-- will be creating an incident, very long and detailed --&amp;gt;===&lt;br /&gt;
Customers reported of salmonella tied to Taco bell in April leading up to August affecting 155 customers, hospitalizing eleven.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; This resulted in an investigation from several departments of the United States government, including the U.S. Food and Drug Administration (FDA), and the U.S. Department of Agriculture&#039;s Food Safety,&amp;lt;ref&amp;gt;{{Cite web |author=Eatocracy |title=Salmonella outbreak may have ties to Taco Bell |url=https://edition.cnn.com/2010/LIVING/08/06/taco.bell.salmonella/index.html |website=CNN |date=6 Aug 2010 |access-date=5 Mar 2026 |url-status=dead&amp;lt;!-- It&#039;s live as of 5 Mar 2026, but displays poorly. Believe archive is better user experience. -Sojourna --&amp;gt; |archive-url=https://web.archive.org/web/20100812171005/https://www.cnn.com/2010/LIVING/08/06/taco.bell.salmonella/index.html |archive-date=12 Aug 2010}}&amp;lt;/ref&amp;gt; however the Centers for Disease Control and Prevention reported on 4 August 2010 that no indicators of the cause were found.&amp;lt;ref&amp;gt;{{Cite web |last=Schreck |first=Suzanne |title=Taco Bell Source of Salmonella |url=https://www.foodsafetynews.com/2010/08/taco-bell-source-of-salmonella/&lt;br /&gt;
|website=Food Safety News |date=5 Aug 2010 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20100819000219/https://www.foodsafetynews.com/2010/08/taco-bell-source-of-salmonella/ |archive-date=19 Aug 2010}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a result of this incident, several customers filed lawsuits against parent company [[Yum! Brands]].&amp;lt;ref&amp;gt;{{Cite web |author= |title=Taco Bell Salmonella Outbreak Lawsuits |url=https://marlerclark.com/news_events/taco-bell-salmonella-outbreak-litigation-nationwide-2010 |website=Marler Clark |date= |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20230604064106/https://marlerclark.com/news_events/taco-bell-salmonella-outbreak-litigation-nationwide-2010 |archive-date=4 Jun 2023}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Curran |first=Laurel |title=Second Salmonella Lawsuit Filed Against Taco Bell |url=https://www.foodsafetynews.com/2010/08/second-lawsuit-filed-in-taco-bell-salmonella-outbreak/ |website=Food Safety News |date=17 Aug 2010 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20100823053137/https://www.foodsafetynews.com/2010/08/second-lawsuit-filed-in-taco-bell-salmonella-outbreak/ |archive-date=23 Aug 2010}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Salmonella outbreak (&#039;&#039;2011&#039;&#039;)===&lt;br /&gt;
68 customers across ten states (Oklahoma, Texas, Kansas, Iowa, Michigan, Missouri, Nebraska, New Mexico, Ohio, and Tennessee) had gotten sick with salmonella, however no deaths were reported.&amp;lt;ref&amp;gt;{{Cite web |last=Jaslow |first=Ryan |title=Taco Bell tied to 2011 salmonella outbreak that sickened 68: Report |url=https://www.cbsnews.com/news/taco-bell-tied-to-2011-salmonella-outbreak-that-sickened-68-report/ |website=CBS News |date=2 Feb 2012 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20140731073901/https://www.cbsnews.com/news/taco-bell-tied-to-2011-salmonella-outbreak-that-sickened-68-report/ |archive-date=31 Jul 2014}}&amp;lt;/ref&amp;gt; This incident resulted in a lawsuit filed by an Oklahoma woman against Taco Bell for allegedly causing her to become very ill. The case was settled, however specific agreements are unknown.&amp;lt;ref&amp;gt;{{Cite web |author= |title=Taco Bell Sued in Salmonella Outbreak |url=https://www.foodsafetynews.com/2012/02/taco-bell-sued-in-salmonella-outbreak/ |website=Food Safety News |date=12 Feb 2012 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20120226115844/https://www.foodsafetynews.com/2012/02/taco-bell-sued-in-salmonella-outbreak/ |archive-date=26 Feb 2012}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lettuce recall in Canada (&#039;&#039;2012—2013&#039;&#039;)===&lt;br /&gt;
Stated in Late December 2012 till January 2013, Taco Bell lettuce was infected with E.Coli, affecting 30 customers in Canada. In response, Taco Bell issued an recall of all its lettuce, conducting an investigation that determined the infected lettuce came originally from California, and was distributed by FreshPoint.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
===Taco Bell served metal to customers (&#039;&#039;2019&#039;&#039;)===&lt;br /&gt;
In 2019, three customers found metal shavings in their food. The customers notified Taco Bell which, in response, notified the U.S. Department of Agriculture, resulting in a recall and disposal of 2.3 million pounds of beef on 11 October 2019. &amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Tario |first=Michael |title=Taco Bell Recalls Seasoned Beef After Customer Finds Metal Shaving in Food |url=https://www.tariolaw.com/taco-bell-recalls-seasoned-beef-after-customer-finds-metal-shaving-in-food/ |website=Tario Law |date=19 Oct 2019 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20200923170150/https://www.tariolaw.com/taco-bell-recalls-seasoned-beef-after-customer-finds-metal-shaving-in-food/ |archive-date=23 Sep 2020}}&amp;lt;/ref&amp;gt; No customers were affected. &lt;br /&gt;
&lt;br /&gt;
Taco Bell North American president Julie Masino, responded to the situation:&amp;lt;ref&amp;gt;{{Cite web |last=Bartiromo |first=Michael |title=Taco Bell recalled 2.3M pounds of seasoned beef due to &#039;metal shaving&#039; found in meat, restaurant confirms |url=https://www.foxnews.com/food-drink/taco-bell-seasoned-beef-recall/ |website=Fox News |date=15 Oct 2019 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20191015141024/https://www.foxnews.com/food-drink/taco-bell-seasoned-beef-recall/ |archive-date=15 Oct 2019}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Nothing is more important than our customers’ safety, and nothing means more to us than their trust. As soon as we received the first consumer complaint, we immediately acted to remove the product from the affected restaurants and proactively worked with the supplier to inform the USDA of our steps to protect our guests.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gift card violations fine (&#039;&#039;2023&#039;&#039;)===&lt;br /&gt;
The California Department of Consumer Affairs issued Taco Bell a fine of $85,000 in 2019 over violating the California Civil Code section 1749.5 by refusing to redeem gift cards with values less than $10.&amp;lt;ref&amp;gt;{{Cite web |last=Walrath-Holdridge |first=Mary |title=Taco Bell to pay $85,000 for gift card violations |url=https://www.usatoday.com/story/money/food/2023/06/16/taco-bell-fined-gift-card-violations/70331670007/ |website=USA TODAY |date=16 Jun 2023 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20230617174215/https://www.usatoday.com/story/money/food/2023/06/16/taco-bell-fined-gift-card-violations/70331670007/ |archive-date=17 Jun 2023}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |author= |title=District Attorney Announces $85,500 Settlement with Taco Bell Over Gift Card Violations |url=https://da.sonomacounty.ca.gov/district-attorney-announces-85500-settlement-with-taco-bell-over-gift-card-violations |website=SONOMA COUNTY District Attorney |date=14 Jun 2023 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20231209144848/https://da.sonomacounty.ca.gov/district-attorney-announces-85500-settlement-with-taco-bell-over-gift-card-violations |archive-date=9 Dec 2023}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Taco Bell using less beef than advertised (&#039;&#039;2023&#039;&#039;)===&lt;br /&gt;
On 31 July 2023, New York resident Frank Siragusa filed a class action lawsuit against Taco Bell for falsely advertising the amount of ingredients used in their products, arguing that Taco Bell&#039;s Crunchwrap and Mexican Pizza variants contain less than half the amount of beef showcased in advertising.&amp;lt;ref&amp;gt;{{Cite web |last=Madani |first=Doha |title=Taco Bell accused of skimping on beef for Crunchwraps and Mexican Pizzas in class action lawsuit |url=https://www.nbcnews.com/news/us-news/taco-bell-accused-skimping-beef-crunchwraps-mexican-pizzas-lawsuit-rcna97589 |website=NBC News |date=1 Aug 2023 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20230801203427/https://www.nbcnews.com/news/us-news/taco-bell-accused-skimping-beef-crunchwraps-mexican-pizzas-lawsuit-rcna97589 |archive-date=1 Aug 2023}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Bucher |first=Anne |title=Taco Bell class action claims chain falsely advertises amount of food in products |url=https://topclassactions.com/lawsuit-settlements/consumer-products/food/taco-bell-class-action-claims-chain-falsely-advertises-amount-of-food-in-products/ |website=Top Class Action |date=4 Aug 2023 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20230804160305/https://topclassactions.com/lawsuit-settlements/consumer-products/food/taco-bell-class-action-claims-chain-falsely-advertises-amount-of-food-in-products/ |archive-date=4 Aug 2023}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |author= |title=Class Action Lawsuit Filed Against Taco Bell Alleging False Advertising |url=https://news.justia.com/class-action-lawsuit-filed-against-taco-bell-alleging-false-advertising/ |website=Justia |date=2 Aug 2023 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20230802154103/https://news.justia.com/class-action-lawsuit-filed-against-taco-bell-alleging-false-advertising/ |archive-date=2 Aug 2023}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The lawsuit was voluntarily dismissed, with prejudice, by the plaintiff on 13 November 2023.&amp;lt;ref&amp;gt;{{Cite web |last=Kelly |first=James C. |title=Notice of Voluntary Dismissal — #12 in Siragusa v. Taco Bell Corp. (E.D.N.Y, 1:23-cv-05748) |url=https://www.courtlistener.com/docket/67649217/12/siragusa-v-taco-bell-corp/ |website=Court Listener |date=13 Nov 2023 |access-date=5 Mar 2026 |url-status=live |archive-url=https://web.archive.org/web/20260306042708/https://www.courtlistener.com/docket/67649217/12/siragusa-v-taco-bell-corp/ |archive-date=6 Mar 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Taco Bell Crunchrap Advertising.png|Taco Bell Crunchwrap advertising&lt;br /&gt;
File:Taco Bell Crunchrap Real Life Product.png|Plaintiff Chrunchwrap product&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Products==&lt;br /&gt;
{{Ph-C-P}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[McDonald&#039;s]]&lt;br /&gt;
*[[Domino&#039;s]]&lt;br /&gt;
*[[7-Eleven]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Unity&amp;diff=44997</id>
		<title>Unity</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Unity&amp;diff=44997"/>
		<updated>2026-03-19T18:20:41Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: car go full&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:CompanyCargo|Founded=2004|Industry=Video Games|Logo=Unity logo.svg|Website=https://unity.com/|CompanyAlias=Unity Software Inc.|Type=Public}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Unity Technologies}}&#039;&#039;&#039;, also known as &#039;&#039;&#039;Unity Software Inc.&#039;&#039;&#039;, is an American video game software development company. It was founded in 2004 as &#039;&#039;&#039;Over the Edge Entertainment&#039;&#039;&#039; and changed its name in 2007.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
{{Ph-C-CIS}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
{{Ph-C-Inc}}&lt;br /&gt;
&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
===Engine runtime fee (2023-09-12)===&lt;br /&gt;
{{Main|Unity Engine runtime fee}}&lt;br /&gt;
On 12 September 2023, &#039;&#039;&#039;Unity&#039;&#039;&#039; implemented sweeping changes to the pricing model for its Unity Engine that would affect all developers using it, forcing them to either adopt &#039;&#039;&#039;Unity&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;s per-download fee or de-list their games.&lt;br /&gt;
&lt;br /&gt;
===Example incident two (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
&lt;br /&gt;
*Unity Engine (&#039;&#039;2005-05-08&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Ph-C-SA}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Category:Unity&amp;diff=44996</id>
		<title>Category:Unity</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Category:Unity&amp;diff=44996"/>
		<updated>2026-03-19T18:15:28Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: hola bitch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Video game companies]]&lt;br /&gt;
[[Category:Video game development companies]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Anthem&amp;diff=44995</id>
		<title>Anthem</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Anthem&amp;diff=44995"/>
		<updated>2026-03-19T18:15:04Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: shows up under EA not Anthem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StubNotice}}&lt;br /&gt;
{{ProductLineCargo&lt;br /&gt;
| ReleaseYear =2019 &lt;br /&gt;
| InProduction =No &lt;br /&gt;
| Website =https://www.ea.com/games/anthem &lt;br /&gt;
| Logo =Anthem logo.png &lt;br /&gt;
|Category=Video games|Company=EA}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;{{Wplink|Anthem (video game)|Anthem}}&#039;&#039;&#039;&#039;&#039; is an always-online multiplayer action role-playing video game developed by BioWare and published by [[Electronic Arts]] (EA). The game was released on February 22, 2019 on the PlayStation 4, Windows and Xbox One. On 12 January, 2026, the game&#039;s servers were shutdown,&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=Shepard |first=Kenneth |date=2026-01-13 |title=7 Years Later, BioWare&#039;s Anthem Is Dead But It&#039;ll Never Be Forgotten |url=https://kotaku.com/anthem-server-shutdown-final-hours-videos-clips-stream-2000659367 |url-status=live |access-date=2026-01-14 |website=Kotaku |archive-url=http://web.archive.org/web/20260114200220/https://kotaku.com/anthem-server-shutdown-final-hours-videos-clips-stream-2000659367 |archive-date=14 Jan 2026}}&amp;lt;/ref&amp;gt; following a prior announcement from 03 July, 2025.&amp;lt;ref name=&amp;quot;:022&amp;quot;&amp;gt;{{Cite web |date=2025-07-03 |title=Anthem Game Update |url=https://www.ea.com/games/anthem/news/anthem-game-update |url-status=live |archive-url=https://web.archive.org/web/20250704091220/https://www.ea.com/games/anthem/news/anthem-game-update |archive-date=2025-07-04 |access-date=2025-07-04 |website=EA}}&amp;lt;/ref&amp;gt; As the title is exclusively online-only, the closure of the servers renders the game unplayable, even offline.&amp;lt;ref name=&amp;quot;:022&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Consumer impact summary==&lt;br /&gt;
EA shutting down the game servers has led to consumers who&#039;ve spent money and time on the game to no longer have access to the product they rightfully paid for, even for offline use. As a result of said actions, many consumers feel disdain towards the brand, their current and future offerings or the industry as a whole. &lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
&lt;br /&gt;
===Server shutdowns (&#039;&#039;2026.01.12&#039;&#039;)===&lt;br /&gt;
{{Main|Anthem server shutdown}}&lt;br /&gt;
On 3 July, 2025, EA announced that the Anthem servers would be sunset on 12 January, 2026. Since the game was designed to require connection to the Anthem servers, the game would become unplayable following the shutdown of the servers. According to the terms of service that all consumers must agree to in order to play the game, this action by EA to revoke the purchase from the consumer is legal and permissible so long as 30 days notice was provided.&amp;lt;ref&amp;gt;{{Cite web |title=ELECTRONIC ARTS USER AGREEMENT |url=https://tos.ea.com/legalapp/WEBTERMS/US/en/PC/ |url-status=live |archive-url=http://web.archive.org/web/20260118092421/http://tos.ea.com/legalapp/WEBTERMS/US/en/PC/ |archive-date=18 Jan 2026|access-date=2025-08-16 |website=tos.ea.com}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 12 January, 2026, the servers were shut down to the dismay of many.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Further reading==&lt;br /&gt;
*[[Ubisoft#The Crew shutdown|The Crew shutdown]]&lt;br /&gt;
*[[Stop Killing Games]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Category:Anthem&amp;diff=44994</id>
		<title>Category:Anthem</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Category:Anthem&amp;diff=44994"/>
		<updated>2026-03-19T18:14:36Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: ae&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Electronic Arts]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Anthem_server_shutdown&amp;diff=44993</id>
		<title>Anthem server shutdown</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Anthem_server_shutdown&amp;diff=44993"/>
		<updated>2026-03-19T18:13:35Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: categorization umbrella&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cleanup}}&lt;br /&gt;
{{IncidentCargo&lt;br /&gt;
|Company=Electronic Arts, BioWare&lt;br /&gt;
|StartDate=2025-07-03&lt;br /&gt;
|Status=Active&lt;br /&gt;
|Product=Anthem (game)&lt;br /&gt;
|ArticleType=Product&lt;br /&gt;
|Type=Service Termination&lt;br /&gt;
|Description=EA plans to shut down Anthem&#039;s always-online servers on January 12, 2026, rendering the game completely unplayable for all owners.&lt;br /&gt;
}}{{Incomplete|Issue 1=Missing responses section, both from EA (if any) and consumers|Issue 2=Fix the citations to follow standard formattting}}&lt;br /&gt;
On July 3, 2025, [[Electronic Arts]] (EA) and [[BioWare]] announced the &amp;quot;sunsetting&amp;quot;, or server shutdown, of their video game &#039;&#039;[[Anthem]],&#039;&#039; with January 12, 2026, set as the shutdown date.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;https://www.ea.com/games/anthem/news/anthem-game-update ([http://web.archive.org/web/20260111142943/https://www.ea.com/games/anthem/news/anthem-game-update Archived])&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite news |last=Hore |first=Jamie |date=Jul 3, 2025 |title=Anthem will soon die for good, as Bioware confirms a full server shut down |url=https://www.pcgamesn.com/anthem/servers-shutting-down-bioware |url-status=live |archive-url=http://web.archive.org/web/20250902201052/https://www.pcgamesn.com/anthem/servers-shutting-down-bioware |archive-date=2 Sep 2025|access-date=Jul 4, 2025 |work=Ars Technica}}&amp;lt;/ref&amp;gt; Premium in-game currency was taken off sale on the same day as the announcement,&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; and the game was removed from the [[EA Play]] and [[Xbox Game Pass Ultimate]] libraries on August 15, 2025.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;https://in.ign.com/bioware-edmonton-project/235520/news/ea-will-shut-down-anthem-in-january ([https://web.archive.org/web/20260215215952/https://www.ign.com/articles/ea-will-shut-down-anthem-in-january Archived])&amp;lt;/ref&amp;gt; &#039;&#039;[[Anthem]]&#039;&#039; is an &amp;quot;online-only title&amp;quot;, so the game will no longer be playable after sunset.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Post-Release Trajectory&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Anthem]]&#039;&#039; is an online multiplayer role-playing game (RPG) developed by [[BioWare]] and published by EA. The game was released on February 22, 2019,&amp;lt;ref&amp;gt;https://www.gamespot.com/articles/anthem-was-released-two-years-ago-a-quick-recap-of-its-history-and-what-could-come-next/1100-6487883/ ([http://web.archive.org/web/20251017225723/https://www.gamespot.com/articles/anthem-was-released-two-years-ago-a-quick-recap-of-its-history-and-what-could-come-next/1100-6487883/ Archived])&amp;lt;/ref&amp;gt; and had widely &amp;quot;lukewarm reviews&amp;quot;,&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; such as [https://in.ign.com/ IGN]&#039;s 6.5/10 and [https://gameinformer.com Game Informer]&#039;s 7/10.&amp;lt;ref&amp;gt;https://in.ign.com/bioware-edmonton-project ([http://web.archive.org/web/20260211115658/https://in.ign.com/bioware-edmonton-project Archived])&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;https://gameinformer.com/review/anthem/grinding-gears ([https://web.archive.org/web/20260215220106/https://gameinformer.com/review/anthem/grinding-gears Archived])&amp;lt;/ref&amp;gt; Due to this mixed reception, the game&#039;s sales failed to reach EA&#039;s March 2019 target of 5-6 million copies,&amp;lt;ref&amp;gt;https://www.gamedeveloper.com/game-platforms/-i-anthem-i-fell-short-of-ea-s-sales-expectations ([http://web.archive.org/web/20251018072532/https://www.gamedeveloper.com/game-platforms/-i-anthem-i-fell-short-of-ea-s-sales-expectations Archived])&amp;lt;/ref&amp;gt; only reaching the milestone in December 2023.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; Despite this, active development of the game continued, and a major update dubbed &amp;quot;Anthem 2.0&amp;quot; was announced to be in the works in October 2020.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; However, this update was cancelled and active development of the game was discontinued in February 2021 as [[BioWare]] shifted resources towards other projects.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Always-Online Functionality&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Anthem]]&#039;&#039; was designed to be played with up to three other people online,&amp;lt;ref&amp;gt;https://www.ea.com/games/anthem ([http://web.archive.org/web/20260111023948/https://www.ea.com/games/anthem Archived])&amp;lt;/ref&amp;gt; so the game has dedicated centralized servers to allow this. Apart from that, the servers are also responsible for all other game operations, which includes single-player missions.&amp;lt;ref&amp;gt;https://anthem.fandom.com/wiki/Anthem ([http://web.archive.org/web/20260115034448/https://anthem.fandom.com/wiki/Anthem Archived])&amp;lt;/ref&amp;gt; This means that the functioning of the entire video game is completely dependent upon the operational status of these centralized servers, and that an Internet connection will always be required to play &#039;&#039;[[Anthem]]&#039;&#039;, regardless of whether a person fully owns a copy of the game, be it physical or digital.&lt;br /&gt;
==Server shutdown==&lt;br /&gt;
The [[BioWare]] team posted an update on [https://www.ea.com/games/anthem &#039;&#039;Anthem&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;s website] on July 3, 2025, stating that the game will be sunset on January 12, 2026.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; In the FAQ section of the update, the team announced that the game would be removed from the [[EA Play]] library, which removes the game from the [[Xbox Game Pass Ultimate]] library by extension, on  &lt;br /&gt;
===EA&#039;s Terms of Service===&lt;br /&gt;
{{Ph-I-ComR}}&lt;br /&gt;
==Consumer response==&lt;br /&gt;
{{Ph-I-ConR}}&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Anthem]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=44992</id>
		<title>Unity Engine runtime fee</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=44992"/>
		<updated>2026-03-19T18:11:38Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: category change to Unity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StubNotice}}&lt;br /&gt;
{{IncidentCargo&lt;br /&gt;
|Company=Unity&lt;br /&gt;
|StartDate=2023-09-12&lt;br /&gt;
|EndDate=&lt;br /&gt;
|Status=&lt;br /&gt;
|ProductLine=&lt;br /&gt;
|Product=Unity Engine&lt;br /&gt;
|ArticleType=&lt;br /&gt;
|Type=&lt;br /&gt;
|Description=Rent-seeking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
On 12 September 2023, [[Unity]] implemented sweeping changes to the pricing model for its Unity Engine that would affect all developers using it, forcing them to either adopt Unity&#039;s per-download fee or de-list their games.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Unity is a well known game engine used by studios of all sizes, and very widely across the indie space due to its accessibility, capacity for both 2D and 3D development, and C# support. Prior to the runtime fee, Unity had multiple subscription tiers:&lt;br /&gt;
&lt;br /&gt;
===Unity Personal===&lt;br /&gt;
Costs nothing and allows you to the Unity game engine to produce commercial works up until your revenue from the product created using the Unity game engine reaches 100,000$ at which point you&#039;re required to change license to one of the higher tiers.&lt;br /&gt;
&lt;br /&gt;
===Unity Pro===&lt;br /&gt;
Costs [TBD]$ yearly per seat, and allows you to continue working on your projects past the 100,000$ revenue limit and gives additional features.&lt;br /&gt;
&lt;br /&gt;
===Unity Enterprise===&lt;br /&gt;
[TBD]&lt;br /&gt;
&lt;br /&gt;
==Runtime fee==&lt;br /&gt;
On September 12th, 2023, Unity announced a &amp;quot;Runtime Fee that’s based on game installs,&amp;quot; which fundamentally altered their monetization model. This runtime fee aimed to charge developers a small amount every time an end user installed their application. To qualify for the fee, games must have passed a minimum revenue threshold within the past 12 months and a minimum lifetime install count threshold. The following table (taken directly from the original announcement) lays out specific thresholds and install costs that the new model would impose on engine users.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |first= |date=2023-09-12 |title=Unity plan pricing and packaging updates |url=https://blog.unity.com/news/plan-pricing-and-packaging-updates |url-status=dead |archive-url=https://web.archive.org/web/20230912135629/https://blog.unity.com/news/plan-pricing-and-packaging-updates |archive-date=2023-09-12 |access-date=2025-06-16 |website=Unity Blog}}&amp;lt;/ref&amp;gt;&amp;lt;table class=&amp;quot;table-responsive&amp;quot; style=&amp;quot;width:100%;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#2196f3;color:#ffffff&amp;quot;&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;28%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Personal and Unity Plus&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;29%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Pro&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;28%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Enterprise&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Runtime Fee thresholds to be met&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Revenue Threshold (USD)&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$200,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Install&amp;amp;nbsp;Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;200,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Standard monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1–100,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.20 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.15 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.125 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;100,001–500,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.075 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.06 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;500,001–1,000,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.03 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1,000,001+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Emerging market monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.005 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
These fees were to be applied retroactively to any product using the unity runtime, including those released prior to this change.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;Needs citation&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This announcement also removed the popular unity plus plan, forcing developers to the more expensive Unity Pro plan if they wanted to remove the baked in unity splash screen.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To ensure adoption of this change Unity quietly changed their EULA to allow for such a change and never notified their users, going as far to private their EULA Github repository which was created as a result of a prior incident where Unity Technologies changed quietly their EULA quietly.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Consumer impact==&lt;br /&gt;
&#039;&#039;What the repercussions of the incident are for consumers in the context of &amp;quot;new&amp;quot; consumer protection (privacy,right to ownership,right to say no).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Consumer response==&lt;br /&gt;
The yearly GMTK Game jam released a series of statistics on engine usage within the jam, both in 2023&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2023-07-18 |title=game engines that people used to make 6835 game jam games |url=https://x.com/gamemakerstk/status/1681376508688883713 |url-status=live |archive-url=http://web.archive.org/web/20250708194840/https://x.com/gamemakerstk/status/1681376508688883713 |archive-date=8 Jul 2025|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; before the runtime fee announcement and in 2024&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2024-08-21 |title=game engines that people used to make 7,711 game jam games |url=https://x.com/gamemakerstk/status/1826184926393491689 |url-status=live |archive-url=http://web.archive.org/web/20250708194840/https://x.com/gamemakerstk/status/1826184926393491689 |archive-date=8 Jul 2025|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; afterwards. The 2023 results showed 59% of jam entries were made in the unity engine, while the next largest engine, Godot, (a free &amp;amp; open source competitor to unity), took a 19% share. The 2024 results see unity&#039;s share drop by 16% to an overall 43%, and Godot&#039;s more than double to 37%, Illustrating a significant exodus of talent from the unity platform correlating with the release of the runtime fee.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}{{DEFAULTSORT:Unity game engine runtime fee}}&lt;br /&gt;
[[Category:Unity]]&lt;br /&gt;
[[Category:Software licensing]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Unity&amp;diff=44991</id>
		<title>Unity</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Unity&amp;diff=44991"/>
		<updated>2026-03-19T18:10:30Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: the company that causes division amongst its userbase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:CompanyCargo|Founded=2004|Industry=Video Games|Logo=Unity logo.svg|Website=https://unity.com/}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Unity Technologies}}&#039;&#039;&#039;, also known as &#039;&#039;&#039;Unity Software Inc.&#039;&#039;&#039;, is an American video game software development company. It was founded in 2004 as &#039;&#039;&#039;Over the Edge Entertainment&#039;&#039;&#039; and changed its name in 2007.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
{{Ph-C-CIS}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
{{Ph-C-Inc}}&lt;br /&gt;
&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
===Engine runtime fee (2023-09-12)===&lt;br /&gt;
{{Main|Unity Engine runtime fee}}&lt;br /&gt;
On 12 September 2023, &#039;&#039;&#039;Unity&#039;&#039;&#039; implemented sweeping changes to the pricing model for its Unity Engine that would affect all developers using it, forcing them to either adopt &#039;&#039;&#039;Unity&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;s per-download fee or de-list their games.&lt;br /&gt;
&lt;br /&gt;
===Example incident two (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
&lt;br /&gt;
* Unity Engine (&#039;&#039;2005-05-08&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Ph-C-SA}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=44990</id>
		<title>Unity Engine runtime fee</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Unity_Engine_runtime_fee&amp;diff=44990"/>
		<updated>2026-03-19T18:02:18Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: yes I&amp;#039;m making a Unity article thank you for noticing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StubNotice}}&lt;br /&gt;
{{IncidentCargo&lt;br /&gt;
|Company=Unity&lt;br /&gt;
|StartDate=2023-09-12&lt;br /&gt;
|EndDate=&lt;br /&gt;
|Status=&lt;br /&gt;
|ProductLine=&lt;br /&gt;
|Product=Unity Engine&lt;br /&gt;
|ArticleType=&lt;br /&gt;
|Type=&lt;br /&gt;
|Description=Rent-seeking&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
On 12 September 2023, [[Unity]] implemented sweeping changes to the pricing model for its Unity Engine that would affect all developers using it, forcing them to either adopt Unity&#039;s per-download fee or de-list their games.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Unity is a well known game engine used by studios of all sizes, and very widely across the indie space due to its accessibility, capacity for both 2D and 3D development, and C# support. Prior to the runtime fee, Unity had multiple subscription tiers:&lt;br /&gt;
&lt;br /&gt;
===Unity Personal===&lt;br /&gt;
Costs nothing and allows you to the Unity game engine to produce commercial works up until your revenue from the product created using the Unity game engine reaches 100,000$ at which point you&#039;re required to change license to one of the higher tiers.&lt;br /&gt;
&lt;br /&gt;
===Unity Pro===&lt;br /&gt;
Costs [TBD]$ yearly per seat, and allows you to continue working on your projects past the 100,000$ revenue limit and gives additional features.&lt;br /&gt;
&lt;br /&gt;
===Unity Enterprise===&lt;br /&gt;
[TBD]&lt;br /&gt;
&lt;br /&gt;
==Runtime fee==&lt;br /&gt;
On September 12th, 2023, Unity announced a &amp;quot;Runtime Fee that’s based on game installs,&amp;quot; which fundamentally altered their monetization model. This runtime fee aimed to charge developers a small amount every time an end user installed their application. To qualify for the fee, games must have passed a minimum revenue threshold within the past 12 months and a minimum lifetime install count threshold. The following table (taken directly from the original announcement) lays out specific thresholds and install costs that the new model would impose on engine users.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |first= |date=2023-09-12 |title=Unity plan pricing and packaging updates |url=https://blog.unity.com/news/plan-pricing-and-packaging-updates |url-status=dead |archive-url=https://web.archive.org/web/20230912135629/https://blog.unity.com/news/plan-pricing-and-packaging-updates |archive-date=2023-09-12 |access-date=2025-06-16 |website=Unity Blog}}&amp;lt;/ref&amp;gt;&amp;lt;table class=&amp;quot;table-responsive&amp;quot; style=&amp;quot;width:100%;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#2196f3;color:#ffffff&amp;quot;&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;28%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Personal and Unity Plus&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;29%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Pro&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;th style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot; width=&amp;quot;28%&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Enterprise&amp;lt;/strong&amp;gt;&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Unity Runtime Fee thresholds to be met&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Revenue Threshold (USD)&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$200,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$1,000,000 (last 12mo)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Install&amp;amp;nbsp;Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;200,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;1,000,000 (life to date)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Standard monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1–100,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.20 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.15 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.125 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;100,001–500,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.075 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.06 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;500,001–1,000,000&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.03 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1,000,001+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr style=&amp;quot;background-color:#000000;color:#ffffff&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Installs over the Install Threshold&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#ffffff&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Emerging market monthly rate&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;1+&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.02 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.01 per install&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding:10px;border:1px;border-style:solid;border-color:#000000&amp;quot;&amp;gt;$0.005 per install&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
These fees were to be applied retroactively to any product using the unity runtime, including those released prior to this change.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;Needs citation&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This announcement also removed the popular unity plus plan, forcing developers to the more expensive Unity Pro plan if they wanted to remove the baked in unity splash screen.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To ensure adoption of this change Unity quietly changed their EULA to allow for such a change and never notified their users, going as far to private their EULA Github repository which was created as a result of a prior incident where Unity Technologies changed quietly their EULA quietly.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Consumer impact==&lt;br /&gt;
&#039;&#039;What the repercussions of the incident are for consumers in the context of &amp;quot;new&amp;quot; consumer protection (privacy,right to ownership,right to say no).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Consumer response==&lt;br /&gt;
The yearly GMTK Game jam released a series of statistics on engine usage within the jam, both in 2023&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2023-07-18 |title=game engines that people used to make 6835 game jam games |url=https://x.com/gamemakerstk/status/1681376508688883713 |url-status=live |archive-url=http://web.archive.org/web/20250708194840/https://x.com/gamemakerstk/status/1681376508688883713 |archive-date=8 Jul 2025|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; before the runtime fee announcement and in 2024&amp;lt;ref&amp;gt;{{Cite web |last=Brown |first=Mark |date=2024-08-21 |title=game engines that people used to make 7,711 game jam games |url=https://x.com/gamemakerstk/status/1826184926393491689 |url-status=live |archive-url=http://web.archive.org/web/20250708194840/https://x.com/gamemakerstk/status/1826184926393491689 |archive-date=8 Jul 2025|access-date=2025-06-16 |website=Twitter}}&amp;lt;/ref&amp;gt; afterwards. The 2023 results showed 59% of jam entries were made in the unity engine, while the next largest engine, Godot, (a free &amp;amp; open source competitor to unity), took a 19% share. The 2024 results see unity&#039;s share drop by 16% to an overall 43%, and Godot&#039;s more than double to 37%, Illustrating a significant exodus of talent from the unity platform correlating with the release of the runtime fee.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}{{DEFAULTSORT:Unity game engine runtime fee}}&lt;br /&gt;
[[Category:Unity engine]]&lt;br /&gt;
[[Category:Software licensing]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:Unity_logo.svg&amp;diff=44989</id>
		<title>File:Unity logo.svg</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:Unity_logo.svg&amp;diff=44989"/>
		<updated>2026-03-19T17:57:51Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: added to the category &amp;quot;Logo&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
Unity&#039;s logo as a SVG, sourced from Wikimedia&lt;br /&gt;
==Licensing==&lt;br /&gt;
{{From Wikimedia}}&lt;br /&gt;
[[Category:Logo]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:Unity_logo.svg&amp;diff=44988</id>
		<title>File:Unity logo.svg</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:Unity_logo.svg&amp;diff=44988"/>
		<updated>2026-03-19T17:57:35Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: Unity&amp;#039;s logo as a SVG, sourced from Wikimedia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Unity&#039;s logo as a SVG, sourced from Wikimedia&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{From Wikimedia}}&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Duolingo&amp;diff=44987</id>
		<title>Duolingo</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Duolingo&amp;diff=44987"/>
		<updated>2026-03-19T17:49:26Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: red link naw bloo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CompanyCargo&lt;br /&gt;
|Founded=2011&lt;br /&gt;
|Industry=Education, Software&lt;br /&gt;
|Logo=Duolingo.svg&lt;br /&gt;
|Type=Public&lt;br /&gt;
|Website=https://duolingo.com&lt;br /&gt;
|Description=A language learning app with a mission to make learning &amp;quot;universally available&amp;quot;. In the 2020s, paywalled content and data breaches affected users.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Duolingo|Duolingo]]&#039;&#039;&#039; is a publicly owned, American language-learning website founded in 2011 by Luis von Ahn and Severin Hacker.&amp;lt;ref&amp;gt;{{Cite web|url=https://press.duolingo.com/#about|title=Our Mission|work=Duolingo Press Room|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250319203900/https://press.duolingo.com/#about|archive-date=2025-03-19|url-status=live}}&amp;lt;/ref&amp;gt; On July 28, 2021, the company began trading on the Nasdaq Global Select Market.&amp;lt;ref&amp;gt;{{Cite web|url=https://investors.duolingo.com/news-releases/news-release-details/duolingo-announces-pricing-initial-public-offering|title=Duolingo Announces Pricing of Initial Public Offering|date=2021-07-27|work=Duolingo Press Room|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250124122817/https://investors.duolingo.com/news-releases/news-release-details/duolingo-announces-pricing-initial-public-offering|archive-date=2025-01-24|url-status=live}}&amp;lt;/ref&amp;gt; As of Q3 2024, the app has over 37 million daily active users and 8.6 million paid subscribers, with a net income of $23.4 million.&amp;lt;ref&amp;gt;{{Cite web|url=https://investors.duolingo.com/financials|title=Financials|work=Duolingo Press Room|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250124101114/https://investors.duolingo.com/financials|archive-date=2025-01-24|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
====Freedom====&lt;br /&gt;
Users can delete their Duolingo account through the app settings and request their account data through the &amp;quot;[https://drive-thru.duolingo.com/ Duolingo Data Vault]&amp;quot;. Users can also allow or deny the collection of optional information through the settings, such as location and anonymous speech data.&lt;br /&gt;
&lt;br /&gt;
====Privacy====&lt;br /&gt;
According to the privacy policy, if a Duolingo Max user utilizes artificial-intelligence (AI) features, a copy of their text or audio data will be shared with vendors such as [[OpenAI]].&amp;lt;ref&amp;gt;{{Cite web|url=https://www.duolingo.com/privacy|title=Privacy Policy|work=Duolingo|date=2024-09-11|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250124094802/https://www.duolingo.com/privacy|archive-date=2025-01-24|url-status=live}}&amp;lt;/ref&amp;gt; This is also similar for non-AI features, as Duolingo &amp;quot;may also collect and analyze your speech to help [it] understand the effectiveness of [its] lessons and to improve the product&amp;quot;, though the data is anonymized. &lt;br /&gt;
&lt;br /&gt;
It is also mentioned that when completing a lesson, a video of a user&#039;s lesson &amp;quot;will be logged by a service called FullStory&amp;quot;. This service records usage patterns, device specs, and learning activity, and is only disabled by default for child users. Opting out requires going to FullStory&#039;s website.&lt;br /&gt;
&lt;br /&gt;
The policy states the app works with third-party advertising networks to [[Personalized Ads|personalize advertising]], such as with [[Google]], [[Meta]], [[OAuth]], and [[Unity Engine runtime fee|Unity]]. Personalized advertising can be disabled in the app&#039;s settings.&lt;br /&gt;
&lt;br /&gt;
The Exodus Privacy project lists as many as 13 tracking, advertising and analytics service libraries being present in the Android version of the app.&amp;lt;ref&amp;gt;{{Cite web|url=https://reports.exodus-privacy.eu.org/de/reports/com.duolingo/latest/|title=Report for com.duolingo 6.22.3|work=exodus|date=2025-03-25|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250326193207/https://reports.exodus-privacy.eu.org/de/reports/com.duolingo/latest/|archive-date=2025-03-26|url-status=live}}&amp;lt;/ref&amp;gt; The app does not work for more than about one lesson without internet access, hence turning off internet access is not an option to prevent data exfiltration. The [https://trackercontrol.org/ F-Droid version of Tracker Control] can help with blocking some of the traffic to these services without impacting the functionality of the app.&lt;br /&gt;
&lt;br /&gt;
====Business model====&lt;br /&gt;
Duolingo relies on in-app advertising and paid memberships for revenue. The company also sells merchandise on their website.&lt;br /&gt;
&lt;br /&gt;
====Market control====&lt;br /&gt;
Duolingo is the most popular language-learning application, having 60% market control as of 2025.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.businessofapps.com/data/language-learning-app-market/|title=Language Learning App Revenue and Usage Statistics (2025)|first=David|last=Curry|date=2025-02-27|work=Business of Apps|access-date=2025-03-15|archive-url=https://web.archive.org/web/20250112232036/https://www.businessofapps.com/data/language-learning-app-market/|archive-date=2025-01-12|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
&lt;br /&gt;
===Data breach (2023)===&lt;br /&gt;
In January 2023, the data of 2.6 million users were posted to an online hacking forum for $1,500.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.bleepingcomputer.com/news/security/scraped-data-of-26-million-duolingo-users-released-on-hacking-forum/|title=Scraped data of 2.6 million Duolingo users released on hacking forum|first=Lawrence|last=Abrams|work=Bleeping Computer|date=2023-08-22|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250309233352/https://www.bleepingcomputer.com/news/security/scraped-data-of-26-million-duolingo-users-released-on-hacking-forum/|archive-date=2025-03-09|url-status=live}}&amp;lt;/ref&amp;gt; The data were scraped from a vulnerable API, with email addresses, usernames, languages spoken, and real names being included.&amp;lt;ref&amp;gt;{{Cite web|url=https://haveibeenpwned.com/PwnedWebsites#Duolingo|title=Pwned websites|work=haveibeenpwned.com|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250309182649/https://haveibeenpwned.com/PwnedWebsites#Duolingo|archive-date=2025-03-09|url-status=live}}&amp;lt;/ref&amp;gt; A spokesperson for Duolingo stressed that &amp;quot;these records were obtained by data-scraping public profile information&amp;quot; and &amp;quot;no data breach or hack has occurred&amp;quot;.&amp;lt;ref&amp;gt;{{Cite web|url=https://therecord.media/duolingo-investigating-dark-web-post-offering-data-from-2-6-million-accounts|title=DuoLingo investigating dark web post offering data from 2.6 million accounts|first=Jonathan|last=Greig|date=2023-01-23|work=The Record.|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250307194542/https://therecord.media/duolingo-investigating-dark-web-post-offering-data-from-2-6-million-accounts|archive-date=2025-03-07|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Paywalled content (2023)===&lt;br /&gt;
On March 14, 2023, a new subscription service was released called &amp;quot;Duolingo Max&amp;quot;, that promised highly personalized language learning with [[ChatGPT]]-4 integration.&amp;lt;ref&amp;gt;{{Cite web|url=https://blog.duolingo.com/duolingo-max/|title=Duolingo Max Uses OpenAI&#039;s GPT-4 For New Learning Features|author=Duolingo Team|date=2023-03-14|work=Duolingo Blog|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250304001440/https://blog.duolingo.com/duolingo-max/|archive-date=2025-03-04|url-status=live}}&amp;lt;/ref&amp;gt; In September 2024, a new feature was added to the subscription that allowed users to interact with a character named Lily.&amp;lt;ref&amp;gt;{{Cite web|url=https://blog.duolingo.com/video-call/|title=Duolingo&#039;s Video Call Offers Realistic Conversation Practice|author=Duolingo Team|date=2024-09-24|access-date=2025-03-26|work=Duolingo Blog|archive-url=https://web.archive.org/web/20250306000114/https://blog.duolingo.com/video-call/|archive-date=2025-03-06|url-status=live}}&amp;lt;/ref&amp;gt; This subscription feature would show on the &amp;quot;learning path&amp;quot;&amp;lt;ref&amp;gt;{{Cite web|url=https://blog.duolingo.com/new-duolingo-home-screen-design/|title=The Science Behind Duolingo&#039;s Home Screen Redesign|first1=Holly|last1=Munson|first2=Anton|last2=Yu|first3=Ananya|last3=Rajgarhia|first4=Aj|last4=Noh|work=Duolingo Blog|date=2022-05-06|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250302080539/https://blog.duolingo.com/new-duolingo-home-screen-design/|archive-date=2025-03-02|url-status=live}}&amp;lt;/ref&amp;gt; for all users, regardless of their subscription status.&lt;br /&gt;
&lt;br /&gt;
On September 3, 2024, users alleged they could not make a lesson have &amp;quot;legendary&amp;quot; status unless they paid for the &amp;quot;Duolingo Max&amp;quot; subscription to access the video-call lessons.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.reddit.com/r/duolingo/comments/1f7wlul/how_am_i_supposed_to_legendary/|title=How am I supposed to legendary?|author=u/ChasingKilts|date=2024-09-03|work=Reddit|access-date=2025-03-27|archive-url=https://web.archive.org/web/20260222215616/https://old.reddit.com/r/duolingo/comments/1f7wlul/how_am_i_supposed_to_legendary/|archive-date=22 Feb 2026|url-status=live}}&amp;lt;/ref&amp;gt; At the time, the subscription was $30 per month and to get a legendary status for a lesson, each attempt would be 100 gems for free users&amp;lt;ref&amp;gt;{{Cite web|url=https://www.reddit.com/r/duolingo/comments/1f7wlul/comment/llbedvt/|title=Bluerious518 comments on How am I supposed to legendary?|author=u/Bluerious518|work=Reddit|date=2024-09-03|access-date=2025-03-27|archive-url=https://archive.ph/O5qvQ|archive-date=2025-01-23|url-status=live}}&amp;lt;/ref&amp;gt; (not including Super Duolingo users).&amp;lt;ref&amp;gt;{{Cite web|url=https://blog.duolingo.com/super-duolingo-launch/|title=Super Duolingo Is Duolingo&#039;s New Premium Product|first=Jay|last=Fanelli|work=Duolingo Blog|date=2022-06-08|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250124090707/https://blog.duolingo.com/super-duolingo-launch/|archive-date=2025-01-24|url-status=live}}&amp;lt;/ref&amp;gt; Some users were able to fix the behavior, though the &amp;quot;go to legendary&amp;quot; button would still not bring users to a skipped or new level.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.reddit.com/r/duolingo/comments/1f7wlul/how_am_i_supposed_to_legendary/m6uspad/|title=haa888 comments on How am I supposed to legendary?|author=u/haa888|work=Reddit|date=2025-01-13|access-date=2025-03-27|archive-url=https://archive.ph/Jzon1|archive-date=2025-01-23|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Implications====&lt;br /&gt;
According to Duolingo&#039;s mission statement, the goal of Duolingo is to make language learning &amp;quot;universally available.&amp;quot;&amp;lt;ref&amp;gt;{{Cite web|url=https://investors.duolingo.com/|title=Investor Relations|work=Duolingo Investors|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250123181839/https://investors.duolingo.com/|archive-date=2025-01-23|url-status=live}}&amp;lt;/ref&amp;gt; It states, &amp;quot;We created Duolingo so that everyone could have a chance. Free language education – no hidden fees, no premium content, just free.&amp;quot;&amp;lt;ref&amp;gt;{{Cite web|url=https://www.duolingo.com/info|title=About Us|work=Duolingo|access-date=2025-03-26|archive-url=https://web.archive.org/web/20250123075248/https://www.duolingo.com/info|archive-date=2025-01-23|url-status=live}}&amp;lt;/ref&amp;gt; It goes on to say, &amp;quot;We believe true equality is when spending more can&#039;t buy you a better education.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Pay-to-win pattern===&lt;br /&gt;
Recently, some of the timed learning games inside the app are impossible to complete in the time allowed, even for a native speaker of the language.{{Cite}} In order to win, the user needs to pay for a subscription to buy more time. This also means that the learning high scores can essentially be bought.&lt;br /&gt;
&lt;br /&gt;
===Abusing iPhone Dynamic Island Feature for advertising (2026)===&lt;br /&gt;
Ignoring Apple&#039;s app store guidelines, the company used the Dynamic Island feature, an area of the iOS screen reserved for notifying users of progress of background processes, to push a sales promotion with a countdown via its iPhone app.&amp;lt;ref&amp;gt;{{Cite web |last=Schwan |first=Ben |date=2026-01-05 |title=Duolingo is putting ads in Apple&#039;s Dynamic Island – even though it&#039;s not allowed |url=https://www.heise.de/en/news/Duolingo-is-putting-ads-in-Apple-s-Dynamic-Island-even-though-it-s-not-allowed-11128917.html |access-date=2026-01-05 |website=Heise Online |archive-url=http://web.archive.org/web/20260106005825/https://www.heise.de/en/news/Duolingo-is-putting-ads-in-Apple-s-Dynamic-Island-even-though-it-s-not-allowed-11128917.html |archive-date=6 Jan 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
*Learn to Read – Duolingo ABC (2021)&lt;br /&gt;
*Duolingo Math (2022)&amp;lt;ref name=&amp;quot;blog&amp;quot;&amp;gt;{{Cite web|url=https://blog.duolingo.com/new-subjects/|title=Duolingo is bringing language, math, and music under one roof!|date=2023-10-11|work=Duolingo Blog|access-date=2025-03-14|archive-url=https://web.archive.org/web/20250120233940/https://blog.duolingo.com/new-subjects/|archive-date=2025-01-20|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Duolingo Music (2023)&amp;lt;ref name=&amp;quot;blog&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Duolingo]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Mullvad&amp;diff=44984</id>
		<title>Mullvad</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Mullvad&amp;diff=44984"/>
		<updated>2026-03-19T15:54:35Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: slight refinements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CompanyCargo&lt;br /&gt;
|Industry=Virtual Private Network&lt;br /&gt;
|Website=https://mullvad.net/&lt;br /&gt;
|Logo=MullvadVPN logo.svg&lt;br /&gt;
|Founded=2009&lt;br /&gt;
|ParentCompany=Amagicom AB&lt;br /&gt;
|Type=Private&lt;br /&gt;
|Description=Mullvad VPN AB, or Mullvad, is a Swedish based company created in 2009 by Fredrik Strömberg and Daniel Berntsson. The company is a subsidiary of Amagicom AB, 100% owned by Strömberg and Berntsson. Mullvad initially launched their VPN service in 2009, but since 2021, expanded into developing their own encrypted Domain Name System (DNS) service, browser, and search engine.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Mullvad|Mullvad VPN AB}}&#039;&#039;&#039; is a Swedish based company created in 2009 by Fredrik Strömberg and Daniel Berntsson. The company is a subsidiary of Amagicom AB, 100% owned by Strömberg and Berntsson. Mullvad initially launched their {{Wplink|VPN service}} in 2009, but since 2021, expanded into developing their own encrypted {{Wplink|Domain Name System}} (DNS) service, and browser.&amp;lt;ref&amp;gt;{{Cite web |date=2025-08-15 |title=About |url=https://mullvad.net/en/about |url-status=live |archive-url=https://web.archive.org/web/20251007094539/https://mullvad.net/en/about |archive-date=2025-10-07 |access-date=2025-08-15 |website=mullvad.net}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
&lt;br /&gt;
===Freedom===&lt;br /&gt;
Mullvad states: &amp;quot;We value open source&amp;quot; and develops various open-source projects.&amp;lt;ref&amp;gt;{{Cite web |date=2025-08-15 |title=We Value Open Source |url=https://mullvad.net/en/open-source |url-status=live |archive-url=https://web.archive.org/web/20250923195822/https://mullvad.net/en/open-source |archive-date=2025-09-23 |access-date=2025-08-15 |website=mullvad.net}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=2025-08-15 |title=GitHub - Mullvad VPN |url=https://github.com/mullvad/ |access-date=2025-08-15 |website=Github.com |archive-url=http://web.archive.org/web/20260128161904/https://github.com/mullvad/ |archive-date=28 Jan 2026}}&amp;lt;/ref&amp;gt; The Mullvad VPN App for mobile and desktop is released under a {{wplink|GNU General Public License}} (GPL) 3.0 which grants irrevocable permission to use, modify, and redistribute under the same license.&amp;lt;ref&amp;gt;{{Cite web |date=2018-01-16 |title=GNU GENERAL PUBLIC LICENSE |url=https://github.com/mullvad/mullvadvpn-app?tab=GPL-3.0-1-ov-file |archive-url=https://web.archive.org/web/20251008085609/https://github.com/mullvad/mullvadvpn-app?tab=GPL-3.0-1-ov-file |archive-date=2025-10-08 |access-date=2025-08-15 |website=Github.com}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Mullvad requires you to sign up to the service to use, however does not require a name, email address, or other identifiable information. As of March 2026, it costs €5 for 1 month&#039;s credit.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |date=2025-02-19 |title=Terms of Service |url=https://mullvad.net/en/help/terms-service |url-status=live |archive-url=https://web.archive.org/web/20250924041957/https://mullvad.net/en/help/terms-service |archive-date=2025-09-24 |access-date=2025-08-15 |website=mullvad.net}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Mullvad states it will never log, modify, redirect, or inject data into a user&#039;s traffic. They also state they will never filter or block domains unless specifically requested by the owner of an Internet Protocol (IP) address, or if botnet addresses cause servers to be null routed by hosting providers.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite web |date=2025-08-15 |title=Why Mullvad VPN? |url=https://mullvad.net/en/why-mullvad-vpn |url-status=live |access-date=2025-08-15 |website=mullvad.net |archive-url=http://web.archive.org/web/20260223001400/https://mullvad.net/en/why-mullvad-vpn |archive-date=23 Feb 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Privacy===&lt;br /&gt;
Mullvad has a strict no-log policy on their services and undergo independent audits regularly to solidify these claims.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=2025-08-15 |title=The Mullvad Blog: Audits |url=https://mullvad.net/en/blog/tag/audits |access-date=2025-08-15 |website=mullvad.net |archive-url=http://web.archive.org/web/20251217231341/https://mullvad.net/en/blog/tag/audits |archive-date=17 Dec 2025}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mullvad does not ask for personal information when signing up for their services, instead they provide the user an account number as an alternative for usernames and passwords.&amp;lt;ref&amp;gt;{{Cite web |date=2025-05-23 |title=No-logging of user activity policy |url=https://mullvad.net/en/help/no-logging-data-policy |access-date=2025-08-15 |website=mullvad.net |archive-url=http://web.archive.org/web/20260105055109/https://mullvad.net/en/help/no-logging-data-policy |archive-date=5 Jan 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mullvad provides various methods of payment depending on the level of anonymity desired from the user, including cash, {{Wplink|Bitcoin|Bitcoin}}, Bitcoin Cash, Monero, bank wire, credit card, [[PayPal]], Swish, Eps transfer, Bancontact, iDEAL, and Przelewy24.&amp;lt;ref&amp;gt;{{Cite web |date= |title=Pricing |url=https://mullvad.net/en/pricing |url-status=live |access-date=2026-01-06 |website=Mullvad |archive-url=http://web.archive.org/web/20260127023336/https://mullvad.net/en/pricing |archive-date=27 Jan 2026}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Business Model===&lt;br /&gt;
Since its inception in 2009, Mullvad has had a fixed price of €5 per month. As of June of 2022, Mullvad removed subscriptions, defined as automatic recurring payments, as a way to increase user privacy by storing less data. As a result of their decision to remove subscriptions: only one-time payments are allowed.&amp;lt;ref&amp;gt;{{Cite web |date=2022-06-20 |title=We are removing the option to create new subscriptions |url=https://mullvad.net/en/blog/2022/6/20/were-removing-the-option-to-create-new-subscriptions |url-status=live |access-date=2025-08-15 |website=mullvad.net |archive-url=http://web.archive.org/web/20250727190718/https://mullvad.net/en/blog/2022/6/20/were-removing-the-option-to-create-new-subscriptions |archive-date=27 Jul 2025}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mullvad has a very serious policy rejecting paid reviews, influencer sponsorships, and shout-outs as a testament to their integrity. Instead, they purchase ads outdoors, on [[Google]], [[DuckDuckGo]], and the [[Apple App Store]]. &lt;br /&gt;
&lt;br /&gt;
They do not run ads on their service applications, website, or blog, and state that any endorsements they give, they are unpaid, and solely of their opinion.&amp;lt;ref&amp;gt;{{Cite web |date=2024-05-15 |title=Policy on reviews, advertising, influencers, and affiliates |url=https://mullvad.net/en/help/policy-reviews-advertising-and-affiliates |url-status=live |access-date=2025-08-15 |website=mullvad.net |archive-url=http://web.archive.org/web/20260222220926/https://mullvad.net/en/help/policy-reviews-advertising-and-affiliates |archive-date=22 Feb 2026}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Market Control===&lt;br /&gt;
According to a survey conducted by [https://www.security.org/ security.org], only 2% of the 323 VPN users questioned chose Mullvad VPN.&amp;lt;ref&amp;gt;{{Cite web |last=Cruz |first=Brett |date=2025-07-31 |title=VPN Use in 2025: Trends, Statistics, and Consumer Sentiment |url=https://www.security.org/resources/vpn-consumer-report-annual/ |url-status=live |access-date=2025-08-15 |website=security.org |archive-url=http://web.archive.org/web/20260219223328/https://www.security.org/resources/vpn-consumer-report-annual/ |archive-date=19 Feb 2026}}&amp;lt;/ref&amp;gt; The company sense sates that Mullvad VPN retains an estimated 0.03% market share in the industry,&amp;lt;ref&amp;gt;{{Cite web |date=2025-08-15 |title=Mullvad VPN Market Share |url=https://6sense.com/tech/virtual-private-network-vpn/mullvad-vpn-market-share |url-status=live |access-date=2025-08-15 |website=6sense.com |archive-url=http://web.archive.org/web/20241213053343/https://6sense.com/tech/virtual-private-network-vpn/mullvad-vpn-market-share |archive-date=13 Dec 2024}}&amp;lt;/ref&amp;gt; however their methodology for that conclusion is not clearly listed. &lt;br /&gt;
&lt;br /&gt;
Mullvad also provides the service backend for [[Mozilla]] [[Firefox|FireFox]]&#039;s VPN.&amp;lt;ref&amp;gt;{{Cite web |date=2024-09-04 |title=Mozilla Subscription Services {{!}} Terms of Service |url=https://www.mozilla.org/en-US/about/legal/terms/subscription-services/ |url-status=live |access-date=2025-08-15 |website=mozilla.org}} ([http://web.archive.org/web/20251228062252/https://www.mozilla.org/en-US/about/legal/terms/subscription-services/ Archived])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
Mullvad currently has five products packaged for readily available consumer use, including:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mullvad VPN&#039;&#039;&#039; - A no-log VPN service used to obfuscate your IP address and increase privacy.&lt;br /&gt;
*&#039;&#039;&#039;Mullvad Browser&#039;&#039;&#039; - A browser created in association with {{Wplink|The Tor Project|The Tor Project}}. Out-of-the-box, it includes technology to block third-party [[Web cookie|cookies]], tracking scripts, and browser fingerprints.&amp;lt;ref&amp;gt;{{Cite web |date=2025-08-15 |title=Free the internet. With the Mullvad Browser. |url=https://mullvad.net/en/browser |url-status=live |access-date=2025-08-15 |website=mullvad.net |archive-url=http://web.archive.org/web/20260222220947/https://mullvad.net/en/browser |archive-date=22 Feb 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Mullvad Browser Extension&#039;&#039;&#039; - A more integrated way to use Mullvad VPN inside of your preferred browser. Automatically included in the Mullvad Browser.&amp;lt;ref&amp;gt;{{Cite web |date=2025-06-13 |title=Mullvad Browser Extension |url=https://mullvad.net/en/help/mullvad-browser-extension |url-status=live |access-date=2025-08-15 |website=mullvad.net |archive-url=http://web.archive.org/web/20260222220924/https://mullvad.net/en/help/mullvad-browser-extension |archive-date=22 Feb 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Encrypted DNS&#039;&#039;&#039; - A DNS service to be used when not connected to a VPN and encrypt your DNS queries to prevent your network or {{Wplink|Internet service provider|Internet service provider}} (ISP) from snooping in on your searches.&amp;lt;ref&amp;gt;{{Cite web |date=2025-08-14 |title=DNS over HTTPS and DNS over TLS |url=https://mullvad.net/en/help/mullvad-browser-extension |url-status=live |access-date=2025-08-15 |website=mullvad.net |archive-url=http://web.archive.org/web/20260222220924/https://mullvad.net/en/help/mullvad-browser-extension |archive-date=22 Feb 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Mullvad Leta&#039;&#039;&#039; - A proxy for the Google Search API which are cached and shared amongst users to obfuscate users&#039; identity, cleared of third-party tracking links.&amp;lt;ref&amp;gt;{{Cite web |date=2023-06-20 |title=Introducing Mullvad Leta: a search engine used in the Mullvad Browser |url=https://mullvad.net/en/blog/introducing-mullvad-leta-a-search-engine-used-in-the-mullvad-browser |url-status=live |access-date=2025-08-15 |website=mullvad.net |archive-url=http://web.archive.org/web/20251220103637/https://mullvad.net/en/blog/introducing-mullvad-leta-a-search-engine-used-in-the-mullvad-browser |archive-date=20 Dec 2025}}&amp;lt;/ref&amp;gt; The service was discontinued on 27 November, 2025.&amp;lt;ref&amp;gt;{{Cite web |date=2025-11-06 |title=Shutting down our search proxy Leta |url=https://mullvad.net/en/blog/shutting-down-our-search-proxy-leta |url-status=live |access-date=2026-01-06 |website=Mullvad |archive-url=http://web.archive.org/web/20260216054530/https://mullvad.net/en/blog/shutting-down-our-search-proxy-leta |archive-date=16 Feb 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
[https://www.pcmag.com PCMag.com] awarded Mullvad with &amp;quot;Best of the Year - 2020&amp;quot; for &amp;quot;Editor&#039;s Choice for inexpensive VPNs.&amp;quot;&amp;lt;ref&amp;gt;{{Cite web |last=Stobing |first=Chris |date=2024-09-20 |title=Mullvad VPN Review |url=https://www.pcmag.com/reviews/mullvad-vpn# |access-date=2025-08-15 |website=pcmag.com |archive-url=http://web.archive.org/web/20251230171223/https://www.pcmag.com/reviews/mullvad-vpn |archive-date=30 Dec 2025}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A YouTuber and privacy advocate, Mental Outlaw, stated in a video &amp;quot;I just love Mullvad, so that is what I am going to use.&amp;quot;&amp;lt;ref&amp;gt;{{Cite web |date=2025-04-15 |title=How To Torrent Anonymously With Mullvad VPN |url=https://www.youtube.com/watch?v=Z9y29Wxo060 |access-date=2025-08-15 |website=youtube.com |archive-url=https://preservetube.com/watch?v=Z9y29Wxo060 |archive-date=23 Feb 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Freedom of the Press Foundation has recommended the use of Mullvad among a short list of other VPN services.&amp;lt;ref&amp;gt;{{Cite journal |last=Huerta |first=David |date=2018-06-29 |title=An in-depth guide to choosing a VPN |url=https://freedom.press/digisec/blog/choosing-a-vpn/ |journal=Freedom of the Press Foundation |archive-url=http://web.archive.org/web/20260220220844/https://freedom.press/digisec/blog/choosing-a-vpn/ |archive-date=20 Feb 2026}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;br /&gt;
[[Category:Cybersecurity companies]]&lt;br /&gt;
[[Category:Pro-consumer articles]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=User_talk:AnotherConsumerRightsPerson&amp;diff=42016</id>
		<title>User talk:AnotherConsumerRightsPerson</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=User_talk:AnotherConsumerRightsPerson&amp;diff=42016"/>
		<updated>2026-03-09T10:22:03Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: /* hey ACRP */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:AnotherConsumerRightsPerson/Transcluded thingy}}&lt;br /&gt;
&lt;br /&gt;
Hi! This is my user talk page. Just leave me a message and I’ll respond when I can. If you want a request for a moderator to do something, it is much better for you to go to the [[Project talk:Moderators&#039; noticeboard|Moderators&#039; noticeboard]], as it will be much quicker to get a response than here and I&#039;m very active there too.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 1.5em;&amp;quot;&amp;gt;&#039;&#039;&#039;If there is a message I haven&#039;t replied to in more than 5 days, then I&#039;m completely fine with you spam pinging me until I do reply.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Do you need a hand?==&lt;br /&gt;
&lt;br /&gt;
I just saw your edit notes lol, but not sure exactly what you&#039;re trying? If you need a hand I can try and help/find someone who&#039;s around. [[User:Keith|Keith]] ([[User talk:Keith|talk]]) 19:43, 5 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Lol thanks, I am trying to add userscripts and losing my mind trying. I am trying to upload from Wikipedia and into my common.js file which (on Wikipedia at least) automatically runs for you to do something, but it is completely failing. It probably isn’t possible and I am wasting my time to be honest. Thanks for asking! [[User:AnotherConsumerRightsPerson|&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;AnotherConsumerRightsPerson&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 20:03, 5 October 2025 (UTC)&lt;br /&gt;
::Have looked into it with some of the technical folks, and we currently have user Javascript disabled for security reasons. I&#039;ll have them take a look and get back to you! But just wanted to let you know it wasn&#039;t a &#039;you&#039; problem lol [[User:Keith|Keith]] ([[User talk:Keith|talk]]) 21:48, 5 October 2025 (UTC)&lt;br /&gt;
:::Ah okay! Time to use common.css (somehow??) [[User:AnotherConsumerRightsPerson|&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;AnotherConsumerRightsPerson&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 05:47, 6 October 2025 (UTC)&lt;br /&gt;
:::Thinking about it, I am quite happy that you chose to disable Javascript! I hate that thing anyway because it is not secure and looks like a pain to program in anyway. [[User:AnotherConsumerRightsPerson|&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;AnotherConsumerRightsPerson&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 05:48, 6 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Wiki help==&lt;br /&gt;
&lt;br /&gt;
Hi! I have a wiki on Miraheze that I created recently and was wondering if you&#039;re open to helping me out with some admin stuff? You seem to enjoy tinkering with CRW, so I was hoping we could work together for a bit on this new wiki. Is that something you&#039;d be interested in? [[User:Beanie Bo|Beanie Bo]] ([[User talk:Beanie Bo|talk]]) 17:57, 8 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sure! I actually have self-hosted mediawiki instances (on my own computer using something called XAMPP, you can’t look it up online) so I wouldn’t mind helping out! [[User:AnotherConsumerRightsPerson|&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;AnotherConsumerRightsPerson&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 19:25, 8 October 2025 (UTC)&lt;br /&gt;
:Also, how did you get the name ‘Beanie Bo’? I’ve been curious but never asked on your talk page. [[User:AnotherConsumerRightsPerson|&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;AnotherConsumerRightsPerson&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 19:26, 8 October 2025 (UTC)&lt;br /&gt;
::Nice! Can you email me via my user page and let me know your email so we can talk about it? The wiki is currently set to private but I&#039;ll open it so you can create a user account.&lt;br /&gt;
::As for my wiki name, well Beanie is just a throwaway that I use sometimes. It was a play on Mr. Bean lol, and the Bo part just randomly came to mind when I created this wiki account. I didn&#039;t expect to be so involved with CRW for this long but it turned out great! [[User:Beanie Bo|Beanie Bo]] ([[User talk:Beanie Bo|talk]]) 19:44, 8 October 2025 (UTC)&lt;br /&gt;
:::Sorry, I don’t use my main email for things like wikis, but I can attach a temporary email address if you want to talk via email. I used to use a temporary email address up until I thought it was an awful idea if I randomly got mail from it. Cool story on the name though! Did remind me of Mr. Bean. [[User:AnotherConsumerRightsPerson|&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;AnotherConsumerRightsPerson&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 19:49, 8 October 2025 (UTC)&lt;br /&gt;
::::It&#039;s all good. I&#039;ll just link it here. Apparently you can create account even when it&#039;s set to private...? I&#039;ll verify you once it shows up for me. Also, I can&#039;t do much at the moment since I&#039;m not at my desktop. The mobile theme is so broken lol.. maybe tomorrow we can discuss it more&lt;br /&gt;
[[User:Beanie Bo|Beanie Bo]] ([[User talk:Beanie Bo|talk]]) 20:04, 8 October 2025 (UTC)&lt;br /&gt;
:::::You cannot create an account, I couldn’t find the create account button there so I went to [[Special:CreateAccount]] where it said you needed to be a member to create it. There is a setting in MediaWiki where you can make others be able to request an account and you can accept it, though. That is probably what you saw. [[User:AnotherConsumerRightsPerson|&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;AnotherConsumerRightsPerson&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 20:22, 8 October 2025 (UTC)&lt;br /&gt;
::::::I made it public. Should be good now (I hope!) [[User:Beanie Bo|Beanie Bo]] ([[User talk:Beanie Bo|talk]]) 21:00, 8 October 2025 (UTC)&lt;br /&gt;
:::::::Yeah, it works - going to create an account now. [[User:AnotherConsumerRightsPerson|&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;AnotherConsumerRightsPerson&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 06:12, 9 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
==lmao what is going on with your commits==&lt;br /&gt;
&lt;br /&gt;
im looking at the wiki commit log feed and you seem to be having a lot of fun with commit names such as &amp;quot;huh&amp;quot; and &amp;quot;WHAAT&amp;quot;. very entertaining seeing you go. have a nice day :) [[User:Plankton|Plankton]] ([[User talk:Plankton|talk]]) 19:57, 19 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I love having fun in edit summaries lol. Especially as they generally aren’t seen (except when I go to [[Special:Random]] and go to page history). Glad someone enjoys them! [[User:AnotherConsumerRightsPerson|&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;AnotherConsumerRightsPerson&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 20:01, 19 October 2025 (UTC)&lt;br /&gt;
::Ive read through some of your stuff. You arent on discord so you dont know this, but on the wiki discord there is a channel that is just a big stream of commits with their summary. I love peeking through them and seeing what people are doing. [[User:Plankton|Plankton]] ([[User talk:Plankton|talk]]) 20:03, 19 October 2025 (UTC)&lt;br /&gt;
:::LOL what??? That is insane… Thanks for telling me that, that is so funny! [[User:AnotherConsumerRightsPerson|&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;AnotherConsumerRightsPerson&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 20:05, 19 October 2025 (UTC)&lt;br /&gt;
::::you can also go to [[Special:RecentChanges]] [[User:Plankton|Plankton]] ([[User talk:Plankton|talk]]) 20:08, 19 October 2025 (UTC)&lt;br /&gt;
:::::Yeah, I have recently taken up a habit of patrolling that, but I don’t think many others (if any others at all) do that, so an entire channel dedicated to discord is a much bigger step up. [[User:AnotherConsumerRightsPerson|&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;AnotherConsumerRightsPerson&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 20:09, 19 October 2025 (UTC)&lt;br /&gt;
::::::person after my own heart lol [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 16:06, 15 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==listen man you are awesome==&lt;br /&gt;
&lt;br /&gt;
i dont know how you find the time to contribute this much to the wiki but man you are awesome. keep it up. [[User:Plankton|Plankton]] ([[User talk:Plankton|talk]]) 03:58, 27 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thanks! &amp;lt;s&amp;gt;the answer is I have no life&amp;lt;/s&amp;gt; [[User:AnotherConsumerRightsPerson|&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;AnotherConsumerRightsPerson&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 06:05, 27 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Congratulations!==&lt;br /&gt;
&lt;br /&gt;
You won!!&lt;br /&gt;
&lt;br /&gt;
For the first year of the Wiki, you&#039;ve made more edits than anyone else! Louis doesn&#039;t count cause he cheated with bulk image import.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll be getting a proper awards/profile medal plugin in the next month or so, and you&#039;ll absolutely be getting a shiny gold one! [[User:Keith|Keith]] ([[User talk:Keith|talk]]) 17:34, 14 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Nice! Glad about a new plugin coming, the current one does try but it doesn&#039;t get perfect results! [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 18:40, 14 January 2026 (UTC)&lt;br /&gt;
::The moment I saw it said 1000 articles I knew I had to immediately [https://web.archive.org/web/20260114171716/https://consumerrights.wiki/w/Main_Page archive it]. [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 18:53, 14 January 2026 (UTC)&lt;br /&gt;
:::Nice! James was gutted last night because it was at 999, and then he created one, and then went to the front page, and saw that you had deleted two old ones so it went to 998! Looks like we&#039;re comfortably at/over 1000 now though. [[User:Keith|Keith]] ([[User talk:Keith|talk]]) 19:28, 14 January 2026 (UTC)&lt;br /&gt;
::::Oh no! Well, I had to do what I had to do... [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 19:31, 14 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==SINEXTITAN THERE ARE MILLIONS==&lt;br /&gt;
&lt;br /&gt;
wha? [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 16:02, 15 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:what feels like millions of files you marked for deletion. im trying to find a way to delete all of them at once right now [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 16:05, 15 January 2026 (UTC)&lt;br /&gt;
::lmao pick up the pace buddy cuz I ain&#039;t done 😎 [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 16:08, 15 January 2026 (UTC)&lt;br /&gt;
:::oh. [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 16:08, 15 January 2026 (UTC)&lt;br /&gt;
::::hey a question, getting a &amp;quot;Warning: A file by that name has been deleted or moved.&amp;quot;. do I ignore it? [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 16:20, 15 January 2026 (UTC)&lt;br /&gt;
:::::ignore, I&#039;ve gotten that before out of nowhere too [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 16:21, 15 January 2026 (UTC)&lt;br /&gt;
::::::yo dis what? [[File:Rainbow trout transparent.png]] [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 16:44, 15 January 2026 (UTC)&lt;br /&gt;
:::::::for a very stupid import of Wikipedia ({{wplink|Template:Trout|this was where I got it from}}), so I&#039;ll delete it now [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 16:45, 15 January 2026 (UTC)&lt;br /&gt;
::::::::lmao cool cool. I didn&#039;t even know of its existence. [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 16:47, 15 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==I&#039;m fookin gutted m8==&lt;br /&gt;
&lt;br /&gt;
hope you don&#039;t mind the prank lol [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 19:28, 24 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:no I don&#039;t lol [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 19:30, 24 January 2026 (UTC)&lt;br /&gt;
::also you spelt my name wrong in the deletion log. it&#039;s spelt S i n e x T i t a n. please keep that in mind for the &#039;&#039;next&#039;&#039; time [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 19:36, 24 January 2026 (UTC)&lt;br /&gt;
:::okay cinekschichun [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 19:37, 24 January 2026 (UTC)&lt;br /&gt;
::::&amp;gt;:( fine AnotherConsumerButtPerson [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 19:37, 24 January 2026 (UTC)&lt;br /&gt;
:::::hey so my shit disappeared from [[Special:ContributionScores]] lol [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 21:32, 24 January 2026 (UTC)&lt;br /&gt;
::::::wait what [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 06:59, 25 January 2026 (UTC)&lt;br /&gt;
:::::::welp sorry [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 06:59, 25 January 2026 (UTC)&lt;br /&gt;
::::::::nah it&#039;s cool lmao. kinda enjoying myself being a ghost lol. I get to haunt #1. besides, in the grand scheme of things what&#039;s sm stupid binary? I already knows in my heart I&#039;m #1, which&#039;s all that matters. &amp;lt;3 [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 07:29, 25 January 2026 (UTC)&lt;br /&gt;
:::::::::yay its fixed now! so much for haunting the leaderboards lmao [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 14:41, 25 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==disscussion in the disscussion :O==&lt;br /&gt;
&lt;br /&gt;
hey so I started [[Chat Control]] a while back and today I checked it after seeing Mullvad&#039;s latest post on the Fediverse. It&#039;s pretty much in the same state as I last left it. I only know abt Chat Control as much as I&#039;ve contributed and I currently don&#039;t have the time to further contribute. I couldn&#039;t figure out where to discuss this and didn&#039;t want to clog up [[Consumer Rights Wiki talk:Moderators&#039; noticeboard]], so I hope you don&#039;t mind. Is there a way we can further its development b4 the June deadline? The negotations have started recently so the lack of coverage could be excused, but I feel like this problem is one that mandates the wiki. People could link their reps this article for them to read and comprehend as to y this is a problem to be opposed. Alongside people that never heard of it, know little abt it or whatever their situation might be, can be further enlightened on the topic. [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 16:35, 26 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sure, I haven&#039;t seen Mullvad&#039;s post yet though. [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 17:02, 26 February 2026 (UTC)&lt;br /&gt;
::Can you provide a link to Mullvad&#039;s post? [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 06:33, 1 March 2026 (UTC)&lt;br /&gt;
:::[https://mastodon.online/@mullvadnet/116137711661598894 here] [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 16:04, 1 March 2026 (UTC)&lt;br /&gt;
::::I&#039;ve added a bit, more to come soon (if I don&#039;t forget). [[User:AnotherConsumerRightsPerson|&#039;&#039;&#039;&#039;&#039;AnotherConsumerRightsPerson&#039;&#039;&#039;&#039;&#039;]] ([[User talk:AnotherConsumerRightsPerson|talk]]) 16:25, 1 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hmmm==&lt;br /&gt;
&lt;br /&gt;
You might wanna add the scoring template on my user page so I can see the numbers man ...... is it true!??? [[User:Im8685|Im8685]] ([[User talk:Im8685|talk]]) 08:11, 9 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:*from [[User:Im8685|Im8685]] ([[User talk:Im8685|talk]]) 08:11, 9 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== hey ACRP ==&lt;br /&gt;
&lt;br /&gt;
did you know a valid anagram for ACRP is CRAP? can I call you CRAP? I will call you CRAP. nice work CRAP keep it up [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 10:22, 9 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Anthem&amp;diff=41832</id>
		<title>Anthem</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Anthem&amp;diff=41832"/>
		<updated>2026-03-08T17:58:21Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: /* Anthem Server Shutdown */ so cool bruh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StubNotice}}&lt;br /&gt;
{{ProductLineCargo&lt;br /&gt;
| ReleaseYear =2019 &lt;br /&gt;
| InProduction =No &lt;br /&gt;
| Website =https://www.ea.com/games/anthem &lt;br /&gt;
| Logo =Anthem logo.png &lt;br /&gt;
|Category=Video games|Company=EA}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;{{Wplink|Anthem (video game)|Anthem}}&#039;&#039;&#039;&#039;&#039; is an always-online multiplayer action role-playing video game developed by BioWare and published by [[Electronic Arts]] (EA). The game was released on February 22, 2019 on the PlayStation 4, Windows and Xbox One. On 12 January, 2026, the game&#039;s servers were shutdown,&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=Shepard |first=Kenneth |date=2026-01-13 |title=7 Years Later, BioWare&#039;s Anthem Is Dead But It&#039;ll Never Be Forgotten |url=https://kotaku.com/anthem-server-shutdown-final-hours-videos-clips-stream-2000659367 |url-status=live |access-date=2026-01-14 |website=Kotaku |archive-url=http://web.archive.org/web/20260114200220/https://kotaku.com/anthem-server-shutdown-final-hours-videos-clips-stream-2000659367 |archive-date=14 Jan 2026}}&amp;lt;/ref&amp;gt; following a prior announcement from 03 July, 2025.&amp;lt;ref name=&amp;quot;:022&amp;quot;&amp;gt;{{Cite web |date=2025-07-03 |title=Anthem Game Update |url=https://www.ea.com/games/anthem/news/anthem-game-update |url-status=live |archive-url=https://web.archive.org/web/20250704091220/https://www.ea.com/games/anthem/news/anthem-game-update |archive-date=2025-07-04 |access-date=2025-07-04 |website=EA}}&amp;lt;/ref&amp;gt; As the title is exclusively online-only, the closure of the servers renders the game unplayable, even offline.&amp;lt;ref name=&amp;quot;:022&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Consumer impact summary==&lt;br /&gt;
EA shutting down the game servers has led to consumers who&#039;ve spent money and time on the game to no longer have access to the product they rightfully paid for, even for offline use. As a result of said actions, many consumers feel disdain towards the brand, their current and future offerings or the industry as a whole. &lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
&lt;br /&gt;
===Server shutdowns (&#039;&#039;2026.01.12&#039;&#039;)===&lt;br /&gt;
{{Main|Anthem server shutdown}}&lt;br /&gt;
On 3 July, 2025, EA announced that the Anthem servers would be sunset on 12 January, 2026. Since the game was designed to require connection to the Anthem servers, the game would become unplayable following the shutdown of the servers. According to the terms of service that all consumers must agree to in order to play the game, this action by EA to revoke the purchase from the consumer is legal and permissible so long as 30 days notice was provided.&amp;lt;ref&amp;gt;{{Cite web |title=ELECTRONIC ARTS USER AGREEMENT |url=https://tos.ea.com/legalapp/WEBTERMS/US/en/PC/ |url-status=live |archive-url=http://web.archive.org/web/20260118092421/http://tos.ea.com/legalapp/WEBTERMS/US/en/PC/ |archive-date=18 Jan 2026|access-date=2025-08-16 |website=tos.ea.com}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 12 January, 2026, the servers were shut down to the dismay of many.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Further reading==&lt;br /&gt;
*[[Ubisoft#The Crew shutdown|The Crew shutdown]]&lt;br /&gt;
*[[Stop Killing Games]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;br /&gt;
[[Category:Electronic Arts]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Anthem&amp;diff=41831</id>
		<title>Anthem</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Anthem&amp;diff=41831"/>
		<updated>2026-03-08T17:57:23Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: how tf that&amp;#039;d end up there?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StubNotice}}&lt;br /&gt;
{{ProductLineCargo&lt;br /&gt;
| ReleaseYear =2019 &lt;br /&gt;
| InProduction =No &lt;br /&gt;
| Website =https://www.ea.com/games/anthem &lt;br /&gt;
| Logo =Anthem logo.png &lt;br /&gt;
|Category=Video games|Company=EA}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;{{Wplink|Anthem (video game)|Anthem}}&#039;&#039;&#039;&#039;&#039; is an always-online multiplayer action role-playing video game developed by BioWare and published by [[Electronic Arts]] (EA). The game was released on February 22, 2019 on the PlayStation 4, Windows and Xbox One. On 12 January, 2026, the game&#039;s servers were shutdown,&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=Shepard |first=Kenneth |date=2026-01-13 |title=7 Years Later, BioWare&#039;s Anthem Is Dead But It&#039;ll Never Be Forgotten |url=https://kotaku.com/anthem-server-shutdown-final-hours-videos-clips-stream-2000659367 |url-status=live |access-date=2026-01-14 |website=Kotaku |archive-url=http://web.archive.org/web/20260114200220/https://kotaku.com/anthem-server-shutdown-final-hours-videos-clips-stream-2000659367 |archive-date=14 Jan 2026}}&amp;lt;/ref&amp;gt; following a prior announcement from 03 July, 2025.&amp;lt;ref name=&amp;quot;:022&amp;quot;&amp;gt;{{Cite web |date=2025-07-03 |title=Anthem Game Update |url=https://www.ea.com/games/anthem/news/anthem-game-update |url-status=live |archive-url=https://web.archive.org/web/20250704091220/https://www.ea.com/games/anthem/news/anthem-game-update |archive-date=2025-07-04 |access-date=2025-07-04 |website=EA}}&amp;lt;/ref&amp;gt; As the title is exclusively online-only, the closure of the servers renders the game unplayable, even offline.&amp;lt;ref name=&amp;quot;:022&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Consumer impact summary==&lt;br /&gt;
EA shutting down the game servers has led to consumers who&#039;ve spent money and time on the game to no longer have access to the product they rightfully paid for, even for offline use. As a result of said actions, many consumers feel disdain towards the brand, their current and future offerings or the industry as a whole. &lt;br /&gt;
&lt;br /&gt;
==Anthem Server Shutdown==&lt;br /&gt;
&lt;br /&gt;
===Server shutdowns (&#039;&#039;2026.01.12&#039;&#039;)===&lt;br /&gt;
{{Main|Anthem server shutdown}}&lt;br /&gt;
On 3 July, 2025, EA announced that the Anthem servers would be sunset on 12 January, 2026. Since the game was designed to require connection to the Anthem servers, the game would become unplayable following the shutdown of the servers. According to the terms of service that all consumers must agree to in order to play the game, this action by EA to revoke the purchase from the consumer is legal and permissible so long as 30 days notice was provided.&amp;lt;ref&amp;gt;{{Cite web |title=ELECTRONIC ARTS USER AGREEMENT |url=https://tos.ea.com/legalapp/WEBTERMS/US/en/PC/ |url-status=live |archive-url=http://web.archive.org/web/20260118092421/http://tos.ea.com/legalapp/WEBTERMS/US/en/PC/ |archive-date=18 Jan 2026|access-date=2025-08-16 |website=tos.ea.com}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 12 January, 2026, the servers were shut down to the dismay of many.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Further reading==&lt;br /&gt;
*[[Ubisoft#The Crew shutdown|The Crew shutdown]]&lt;br /&gt;
*[[Stop Killing Games]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;br /&gt;
[[Category:Electronic Arts]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Anthem_server_shutdown&amp;diff=41829</id>
		<title>Anthem server shutdown</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Anthem_server_shutdown&amp;diff=41829"/>
		<updated>2026-03-08T17:56:16Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: stinky&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cleanup}}&lt;br /&gt;
{{IncidentCargo&lt;br /&gt;
|Company=Electronic Arts, BioWare&lt;br /&gt;
|StartDate=2025-07-03&lt;br /&gt;
|Status=Active&lt;br /&gt;
|Product=Anthem (game)&lt;br /&gt;
|ArticleType=Product&lt;br /&gt;
|Type=Service Termination&lt;br /&gt;
|Description=EA plans to shut down Anthem&#039;s always-online servers on January 12, 2026, rendering the game completely unplayable for all owners.&lt;br /&gt;
}}{{Incomplete|Issue 1=Missing responses section, both from EA (if any) and consumers|Issue 2=Fix the citations to follow standard formattting}}&lt;br /&gt;
On July 3, 2025, [[Electronic Arts]] (EA) and [[BioWare]] announced the &amp;quot;sunsetting&amp;quot;, or server shutdown, of their video game &#039;&#039;[[Anthem]],&#039;&#039; with January 12, 2026, set as the shutdown date.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;https://www.ea.com/games/anthem/news/anthem-game-update ([http://web.archive.org/web/20260111142943/https://www.ea.com/games/anthem/news/anthem-game-update Archived])&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite news |last=Hore |first=Jamie |date=Jul 3, 2025 |title=Anthem will soon die for good, as Bioware confirms a full server shut down |url=https://www.pcgamesn.com/anthem/servers-shutting-down-bioware |url-status=live |archive-url=http://web.archive.org/web/20250902201052/https://www.pcgamesn.com/anthem/servers-shutting-down-bioware |archive-date=2 Sep 2025|access-date=Jul 4, 2025 |work=Ars Technica}}&amp;lt;/ref&amp;gt; Premium in-game currency was taken off sale on the same day as the announcement,&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; and the game was removed from the [[EA Play]] and [[Xbox Game Pass Ultimate]] libraries on August 15, 2025.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;https://in.ign.com/bioware-edmonton-project/235520/news/ea-will-shut-down-anthem-in-january ([https://web.archive.org/web/20260215215952/https://www.ign.com/articles/ea-will-shut-down-anthem-in-january Archived])&amp;lt;/ref&amp;gt; &#039;&#039;[[Anthem]]&#039;&#039; is an &amp;quot;online-only title&amp;quot;, so the game will no longer be playable after sunset.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Post-Release Trajectory&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Anthem]]&#039;&#039; is an online multiplayer role-playing game (RPG) developed by [[BioWare]] and published by EA. The game was released on February 22, 2019,&amp;lt;ref&amp;gt;https://www.gamespot.com/articles/anthem-was-released-two-years-ago-a-quick-recap-of-its-history-and-what-could-come-next/1100-6487883/ ([http://web.archive.org/web/20251017225723/https://www.gamespot.com/articles/anthem-was-released-two-years-ago-a-quick-recap-of-its-history-and-what-could-come-next/1100-6487883/ Archived])&amp;lt;/ref&amp;gt; and had widely &amp;quot;lukewarm reviews&amp;quot;,&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; such as [https://in.ign.com/ IGN]&#039;s 6.5/10 and [https://gameinformer.com Game Informer]&#039;s 7/10.&amp;lt;ref&amp;gt;https://in.ign.com/bioware-edmonton-project ([http://web.archive.org/web/20260211115658/https://in.ign.com/bioware-edmonton-project Archived])&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;https://gameinformer.com/review/anthem/grinding-gears ([https://web.archive.org/web/20260215220106/https://gameinformer.com/review/anthem/grinding-gears Archived])&amp;lt;/ref&amp;gt; Due to this mixed reception, the game&#039;s sales failed to reach EA&#039;s March 2019 target of 5-6 million copies,&amp;lt;ref&amp;gt;https://www.gamedeveloper.com/game-platforms/-i-anthem-i-fell-short-of-ea-s-sales-expectations ([http://web.archive.org/web/20251018072532/https://www.gamedeveloper.com/game-platforms/-i-anthem-i-fell-short-of-ea-s-sales-expectations Archived])&amp;lt;/ref&amp;gt; only reaching the milestone in December 2023.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; Despite this, active development of the game continued, and a major update dubbed &amp;quot;Anthem 2.0&amp;quot; was announced to be in the works in October 2020.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; However, this update was cancelled and active development of the game was discontinued in February 2021 as [[BioWare]] shifted resources towards other projects.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Always-Online Functionality&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Anthem]]&#039;&#039; was designed to be played with up to three other people online,&amp;lt;ref&amp;gt;https://www.ea.com/games/anthem ([http://web.archive.org/web/20260111023948/https://www.ea.com/games/anthem Archived])&amp;lt;/ref&amp;gt; so the game has dedicated centralized servers to allow this. Apart from that, the servers are also responsible for all other game operations, which includes single-player missions.&amp;lt;ref&amp;gt;https://anthem.fandom.com/wiki/Anthem ([http://web.archive.org/web/20260115034448/https://anthem.fandom.com/wiki/Anthem Archived])&amp;lt;/ref&amp;gt; This means that the functioning of the entire video game is completely dependent upon the operational status of these centralized servers, and that an Internet connection will always be required to play &#039;&#039;[[Anthem]]&#039;&#039;, regardless of whether a person fully owns a copy of the game, be it physical or digital.&lt;br /&gt;
==Server shutdown==&lt;br /&gt;
The [[BioWare]] team posted an update on [https://www.ea.com/games/anthem &#039;&#039;Anthem&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;s website] on July 3, 2025, stating that the game will be sunset on January 12, 2026.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; In the FAQ section of the update, the team announced that the game would be removed from the [[EA Play]] library, which removes the game from the [[Xbox Game Pass Ultimate]] library by extension, on  &lt;br /&gt;
===EA&#039;s Terms of Service===&lt;br /&gt;
{{Ph-I-ComR}}&lt;br /&gt;
==Consumer response==&lt;br /&gt;
{{Ph-I-ConR}}&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Electronic Arts]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Electronic_Arts&amp;diff=41828</id>
		<title>Electronic Arts</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Electronic_Arts&amp;diff=41828"/>
		<updated>2026-03-08T17:51:32Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: /* Release of Command &amp;amp; Conquer source code (2025) */ specifying the exact license&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CompanyCargo&lt;br /&gt;
|Description=American video game developer and publisher.&lt;br /&gt;
|Founded=1982&lt;br /&gt;
|Industry=Video Games&lt;br /&gt;
|Logo=Electronic Arts.png&lt;br /&gt;
|ParentCompany=&lt;br /&gt;
|Type=Public&lt;br /&gt;
|Website=https://ea.com/&lt;br /&gt;
}}&lt;br /&gt;
[[wikipedia:Electronic_Arts|&#039;&#039;&#039;Electronic Arts&#039;&#039;&#039;]] (&#039;&#039;&#039;EA&#039;&#039;&#039;) is a former video-game developer and now publisher founded in 1982 by Trip Hawkins. It is well known for its simulator titles under the &#039;&#039;Sim&#039;&#039; series (&#039;&#039;The Sims,&#039;&#039; &#039;&#039;SimCity,&#039;&#039; &#039;&#039;MySims,&#039;&#039; etc.), titles published under its EA Sports division (&#039;&#039;Madden,&#039;&#039; &#039;&#039;FIFA,&#039;&#039; etc.), and its &#039;&#039;Battlefield&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
EA has received criticism for its reliance on microtransactions, its focus on [[downloadable content]] (DLC), and other business practices that both consumers and the media perceive as excessively unfavorable predatory and anti-consumer. &lt;br /&gt;
&lt;br /&gt;
==Consumer impact summary==&lt;br /&gt;
&lt;br /&gt;
*User freedom: limited; removed capability to play games on 32-bit systems via Origin, extensive abuse of DRM ([[SecuROM]], [[Denuvo]]), monopolization of game genres, orphaned content/game licenses, and more.&lt;br /&gt;
*User privacy: questionable; uses kernel-level anti-cheat in many games,&amp;lt;ref&amp;gt;{{Cite web |last=SEgopher |date=Sep 15, 2022 |title=The insanity of EA&#039;s anti-cheat system by a Kernel Dev |url=https://www.reddit.com/r/gaming/comments/xf1cwr/the_insanity_of_eas_anticheat_system_by_a_kernel/ |access-date=Jun 1, 2025 |website=[[Reddit]] |archive-url=http://web.archive.org/web/20250803140044/https://old.reddit.com/r/gaming/comments/xf1cwr/the_insanity_of_eas_anticheat_system_by_a_kernel/ |archive-date=3 Aug 2025}}&amp;lt;/ref&amp;gt; DRM abuse, considerations for advertisements in games.&amp;lt;ref&amp;gt;{{Cite news |last=Hollister |first=Sean |date=May 10, 2024 |title=EA is prototyping in-game ads even as we speak |url=https://www.theverge.com/2024/5/10/24153809/ea-in-game-ads-redux |access-date=Jun 1, 2025 |work=The Verge |archive-url=http://web.archive.org/web/20260124074306/https://www.theverge.com/2024/5/10/24153809/ea-in-game-ads-redux |archive-date=24 Jan 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Business model: Game sales, [[microtransactions]], DLC, [[Non-fungible tokens|NFTs]]&amp;lt;ref&amp;gt;{{Cite news |last=Colp |first=Tyler |date=Nov 3, 2021 |title=EA calls NFT and blockchain games &#039;the future of our industry&#039; |url=https://www.pcgamer.com/ea-calls-nft-and-blockchain-games-the-future-of-our-industry/ |access-date=Jun 1, 2025 |work=PC Gamer |archive-url=http://web.archive.org/web/20260116010512/https://www.pcgamer.com/ea-calls-nft-and-blockchain-games-the-future-of-our-industry/ |archive-date=16 Jan 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Market competition: Extensive; [[Nintendo]], [[Microsoft]]/[[Xbox]], [[Ubisoft]], [[Valve]]&lt;br /&gt;
&lt;br /&gt;
EA has [[EA releases source code of classic command and conquer titles|open-sourcing older Command &amp;amp; Conquer games]] in 2025. However, the company continues to have a history of little to no consumer rights.&lt;br /&gt;
&lt;br /&gt;
==Incidents&amp;lt;!--Page to reference: https://en.wikipedia.org/wiki/Criticism_of_Electronic_Arts  Extra note: Incidents will be split into 2 sections: Standard incidents: self-explanatory Anti-consumer practices: practices that are in fact anti-consumer.--&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===Origin shutdown===&lt;br /&gt;
On April 17, 2025, EA shut down the Origin client,&amp;lt;ref&amp;gt;{{Cite web |last=Nelson |first=Will |title=EA is ditching Origin, which means you could lose access to your games |url=https://www.pcgamesn.com/the-sims-4/ea-origin-shut-down |url-status=live |access-date=31 Mar 2025 |website=PCGamesN |archive-url=http://web.archive.org/web/20251121113702/https://www.pcgamesn.com/the-sims-4/ea-origin-shut-down |archive-date=21 Nov 2025}}&amp;lt;/ref&amp;gt; which was the last option for 32-bit hardware owners to run EA-published titles. While most consumers have switched to 64-bit hardware, the discontinued support for 32-bit hardware signifies that vintage enthusiasts, tech historians, and others users of 32-bit hardware are unable to either install or play the games they have purchased, unless they upgrade to 64-bit hardware. &lt;br /&gt;
&lt;br /&gt;
===Lootboxes===&lt;br /&gt;
{{Hatnote|See also: [[Microtransactions]]}}&lt;br /&gt;
&lt;br /&gt;
Multiple games published by EA in recent years have garnered significant controversy over what is essentially legal gambling. This is most commonly seen in EA sports titles and their &amp;quot;&#039;&#039;Ultimate Team&#039;&#039;&amp;quot; modes, which has players using in-game currency that can be purchased with real-world money to buy card packs, in order to potentially get high-value player cards. This monetization method, considered by many to be &amp;quot;predatory&amp;quot;, most notably introduced controversy within the modern release of &#039;&#039;Star Wars Battlefront 2&#039;&#039;, wherein the most powerful character in-game, Darth Vader, could only be obtained through this lootbox system.&amp;lt;ref&amp;gt;{{Cite web |last=Dingman |first=Hayden |date=10 Oct 2017 |title=How loot boxes are turning full-priced PC games into pay-to-win games of chance |url=https://www.pcworld.com/article/407482/loot-boxes-ruining-gaming.html |url-status=live |access-date=31 Mar 2025 |website=PCWorld |archive-url=http://web.archive.org/web/20260122024918/https://www.pcworld.com/article/407482/loot-boxes-ruining-gaming.html |archive-date=22 Jan 2026}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Purchese |first=Robert |date=10 Oct 2017 |title=Star Wars Battlefront 2 has a loot crate problem |url=https://www.eurogamer.net/star-wars-battlefront-2-has-a-loot-crate-problem |url-status=live |access-date=31 Mar 2025 |website=Robert Purchese |archive-url=http://web.archive.org/web/20251113073209/https://www.eurogamer.net/star-wars-battlefront-2-has-a-loot-crate-problem |archive-date=13 Nov 2025}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Fahey |first=Rob |date=13 Oct 2017 |title=Thinking outside the loot box |url=https://www.gamesindustry.biz/thinking-outside-the-loot-box |url-status=live |access-date=31 Mar 2025 |website=Games Industry |archive-url=http://web.archive.org/web/20260206121255/https://www.gamesindustry.biz/thinking-outside-the-loot-box |archive-date=6 Feb 2026}}&amp;lt;/ref&amp;gt; It was not until several weeks after the backlash that EA would tone down these lootboxes by changing loot pools.&amp;lt;ref&amp;gt;{{Cite web |last=Machkovech |first=Sam |date=1 Nov 2017 |title=Star Wars: Battlefront II changes its loot box plans… but is it enough? |url=https://arstechnica.com/gaming/2017/10/star-wars-battlefront-ii-changes-its-loot-box-plans-but-is-it-enough/ |url-status=live |access-date=31 Mar 2025 |website=ArsTechnica |archive-url=http://web.archive.org/web/20251113052311/https://arstechnica.com/gaming/2017/10/star-wars-battlefront-ii-changes-its-loot-box-plans-but-is-it-enough/ |archive-date=13 Nov 2025}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=O&#039;Connor |first=James |date=13 Oct 2017 |title=After beta controversy, DICE has better clarified the &#039;loot crate&#039; and progression systems in Star Wars Battlefront 2 |url=https://www.vg247.com/after-beta-controversy-dice-has-better-clarified-the-loot-crate-system-in-the-final-version-of-star-wars-battlefront-2 |url-status=live |access-date=31 Mar 2025 |website=VG247 |archive-url=http://web.archive.org/web/20250905064209/https://www.vg247.com/after-beta-controversy-dice-has-better-clarified-the-loot-crate-system-in-the-final-version-of-star-wars-battlefront-2 |archive-date=5 Sep 2025}}&amp;lt;/ref&amp;gt; Lootboxes remained within the title until &#039;&#039;[[Disney]]&#039;&#039; directly instructed EA to stop because of gambling concerns.&amp;lt;ref&amp;gt;{{Cite web |last=Needleman |first=Sarah E. |last2=Fritz |first2=Ben |date=17 Nov 2017 |title=Electronic Arts Pulls Microtransactions From ‘Star Wars Battlefront II’ After Fan Backlash |url=https://www.wsj.com/articles/electronic-arts-pulls-microtransactions-from-star-wars-battlefront-ii-after-fan-backlash-1510936871 |url-status=live |access-date=31 Mar 2025 |website=The Wall Street Journal |archive-url=http://web.archive.org/web/20251228182703/https://www.wsj.com/articles/electronic-arts-pulls-microtransactions-from-star-wars-battlefront-ii-after-fan-backlash-1510936871 |archive-date=28 Dec 2025}}&amp;lt;/ref&amp;gt; &amp;lt;!--Honestly deserving of an article considering the sheer insanity of EA here--&amp;gt;&amp;lt;!--Concept section:&lt;br /&gt;
At the moment, The Sims 4 holds EA&#039;s record for game with the most DLC for sale, with a total of $519.97 for expansion DLC being sold at $40 a pop, and a grand total of $1064.45 for all DLC. Purchase of these DLCs are necessitated since compared to the previous entry in the series, The Sims 3, there is a lower amount of content in TS4&#039;s base game.&lt;br /&gt;
&lt;br /&gt;
Sources:&lt;br /&gt;
https://www.pcgamesn.com/the-sims-4/sims-4-dlc-price&lt;br /&gt;
&lt;br /&gt;
https://snootysims.com/wiki/sims-4/sims-3-vs-sims-4-which-one-is-better/--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===DRM===&lt;br /&gt;
EA holds the record for most pirated game with the title &#039;&#039;[[Spore (game)|Spore]],&#039;&#039; which was directly because of EA&#039;s use of &#039;&#039;[[SecuROM]]&#039;&#039;, and was one of the earlier known titles to introduce always-online [[digital rights management]] (DRM).&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=Modern Vintage Gamer |date=25 Nov 2019 |title=SecuROM - The PC CD-ROM DRM that broke games {{!}} MVG |url=https://www.youtube.com/watch?v=u8ltfyqD3lM |url-status=live |access-date=31 Mar 2025 |website=[[YouTube]] |archive-url=https://preservetube.com/watch?v=u8ltfyqD3lM |archive-date=17 Feb 2026}}&amp;lt;/ref&amp;gt; Some releases of &#039;&#039;Mass Effect&#039;&#039; also used &#039;&#039;[[SecuROM]]&#039;&#039;, and would instill excessive limits, such as a three-install limit that both could not be refunded by uninstalling and could only be increased through customer-service calls, and a recurring-validation system that required that the game have its activation code run every 10 days.&amp;lt;ref&amp;gt;{{Cite web |last=Chalk |first=Andy |date=8 May 2008 |title=Mass Effect, Spore To Use Recurring Validation |url=https://www.escapistmagazine.com/Mass-Effect-Spore-To-Use-Recurring-Validation/ |url-status=live |access-date=31 Mar 2025 |website=The Escapist |archive-url=http://web.archive.org/web/20251202160156/https://www.escapistmagazine.com/mass-effect-spore-to-use-recurring-validation/ |archive-date=2 Dec 2025}}&amp;lt;/ref&amp;gt; While its use of SecuROM died off in the mid-2010s, the company merely switched to DRM that has been far worse for consumers, [[Denuvo]]. One significant EA title that has used this DRM is &#039;&#039;Star Wars: Jedi Survivor.x&#039;&#039; &amp;lt;!-- Need to add more examples later here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Spore&#039;&#039;===&lt;br /&gt;
{{Hatnote|Further reading: &#039;&#039;[[Spore (game)]]&#039;&#039;}}&amp;lt;!-- I believe there is far more controversy to document inside a dedicated article. I also recommend mentioning Darkspore and Spore Adventures, since both of these are directly affected by what EA does with Spore itself. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Spore&#039;&#039; retains a historical 1.7+ million pirated copies,&amp;lt;ref&amp;gt;{{Cite web |last=Molina |first=Andres |date=21 Jun 2024 |title=How many times was Spore pirated? |url=https://www.ncesc.com/gaming-pedia/how-many-times-was-spore-pirated/ |url-status=live |access-date=31 Mar 2025 |website=ncesc.com |archive-url=http://web.archive.org/web/20250414054642/https://www.ncesc.com/gaming-pedia/how-many-times-was-spore-pirated/ |archive-date=14 Apr 2025}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Van der Sar |first=Ernesto |date=13 Sep 2008 |title=Spore: Most Pirated Game Ever Thanks to DRM |url=https://torrentfreak.com/spore-most-pirated-game-ever-thanks-to-drm-080913/ |url-status=live |access-date=31 Mar 2025 |website=TorrentFreak |archive-url=http://web.archive.org/web/20260130152354/https://torrentfreak.com/spore-most-pirated-game-ever-thanks-to-drm-080913/ |archive-date=30 Jan 2026}}&amp;lt;/ref&amp;gt; directly related to EA&#039;s use of [[SecuROM]].&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; In more recent years, &#039;&#039;Spore&#039;&#039;&#039;s server access was locked down to EA accounts,&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=582350678 How to Connect to Spore Servers (Steam/GOG/EA App)] ([http://web.archive.org/web/20260109104720/https://steamcommunity.com/sharedfiles/filedetails/?id=582350678 Archived])&amp;lt;/ref&amp;gt; mostly because of free [[Steam]] key exploit. This has led to various problems for legitimate consumers who wanted to play the iconic game and its sibling &#039;&#039;Darkspore,&#039;&#039; since according to guides,&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; users could only have a singular install of the game on any device, were required to have an EA account using an alphanumeric password, and needed a CD key to redeem on the user&#039;s EA account. ([http://web.archive.org/web/20260109104720/https://steamcommunity.com/sharedfiles/filedetails/?id=582350678 Archived])&amp;lt;ref&amp;gt;[https://support.gog.com/hc/en-us/articles/115002333209-Spore-How-to-get-access-to-online-features?product=gog Spore - How to get access to online features] ([http://web.archive.org/web/20250802014736/https://support.gog.com/hc/en-us/articles/115002333209-Spore-How-to-get-access-to-online-features?product=gog Archived])&amp;lt;/ref&amp;gt; This has brought concern among the community, leading to community-developed tools to circumvent these server problems.&amp;lt;ref&amp;gt;[https://sporecommunity.com/ Spore Community Hub] ([http://web.archive.org/web/20260105100840/https://sporecommunity.com/ Archived])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===License exclusivity===&lt;br /&gt;
With various [[Intellectual property|intellectual properties]], from &#039;&#039;Star Wars&#039;&#039;&amp;lt;ref&amp;gt;{{Cite web |last=Dolen |first=Rob |date=15 Jan 2021 |title=EA No Longer Has Exclusive Rights to Star Wars, But Is It Too Late? |url=https://gamerant.com/ea-no-longer-star-wars-exclusive-publisher-lucasfilm-games-ubisoft-bethesda/ |url-status=live |access-date=31 Mar 2025 |website=Game Rant |archive-url=http://web.archive.org/web/20251024210316/https://gamerant.com/ea-no-longer-star-wars-exclusive-publisher-lucasfilm-games-ubisoft-bethesda/ |archive-date=24 Oct 2025}}&amp;lt;/ref&amp;gt; to the NFL, EA has created an artificial monopoly over large genres and major IP of the industry. Its exclusive licenses with various football organizations, such as the AFL and NFL, has resulted in an antitrust lawsuit against it.&amp;lt;ref&amp;gt;https://web.archive.org/web/20110510050257/http://www.aolcdn.com/tmz_documents/0611_nfl_ea_wm.pdf&amp;lt;/ref&amp;gt; This lawsuit ended in a $600K settlement, but did not resolve the primary problems caused by EA&#039;s exclusive deals.&amp;lt;ref&amp;gt;{{Cite web |last=Kuchera |first=Ben |date=13 Jun 2008 |title=Lawsuit flags EA for illegal procedure on football monopoly |url=https://arstechnica.com/gaming/2008/06/lawsuit-flags-ea-for-illegal-procedure-on-football-monopoly/ |url-status=live |access-date=31 Mar 2025 |website=ArsTechnica |archive-url=http://web.archive.org/web/20251227210233/https://arstechnica.com/gaming/2008/06/lawsuit-flags-ea-for-illegal-procedure-on-football-monopoly/ |archive-date=27 Dec 2025}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Kravets |first=David |date=28 Jun 2016 |title=EA punts, gives $600k to former football star in Madden NFL rights flap |url=https://arstechnica.com/tech-policy/2016/06/ea-punts-gives-600k-to-former-football-star-in-madden-nfl-rights-flap/ |url-status=live |access-date=31 Mar 2025 |website=ArsTechnica |archive-url=http://web.archive.org/web/20260208100019/https://arstechnica.com/tech-policy/2016/06/ea-punts-gives-600k-to-former-football-star-in-madden-nfl-rights-flap/ |archive-date=8 Feb 2026}}&amp;lt;/ref&amp;gt; NCAA players brought additional lawsuits against EA, alleging that it was not authorized to use their likeness in its games. These suits were also settled out of court.&amp;lt;ref&amp;gt;{{Cite web |last=Eder |first=Steve |date=26 Sep 2016 |title=E.A. Sports Settles Lawsuit With College Athletes |url=https://www.nytimes.com/2013/09/27/sports/ncaafootball/ea-sports-wont-make-college-video-game-in-2014.html?_r=0 |url-status=live |access-date=31 Mar 2025 |website=The New York Times |archive-url=http://web.archive.org/web/20251221151143/https://www.nytimes.com/2013/09/27/sports/ncaafootball/ea-sports-wont-make-college-video-game-in-2014.html?_r=0 |archive-date=21 Dec 2025}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://www.cbssports.com/collegefootball/writer/dennis-dodd/23859858/ea-sports-settles-likeness-suits-thousands-of-current-former-players-eligible-for-money ([http://web.archive.org/web/20160507131507/http://www.cbssports.com/collegefootball/writer/dennis-dodd/23859858/ea-sports-settles-likeness-suits-thousands-of-current-former-players-eligible-for-money Archived])&amp;lt;/ref&amp;gt;&amp;lt;!--Diminishing quality section here?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buyouts and closures===&lt;br /&gt;
In order for EA to hold its high position, it has been known to buy out its competition.&amp;lt;ref&amp;gt;{{Cite web |last=Stebbins |first=Samuel |last2=Comen |first2=Evan |last3=Sauter |first3=Michael B. |last4=Stockdale |first4=Charles |date=1 Feb 2018 |title=Bad reputation: America’s Top 20 most-hated companies |url=https://www.usatoday.com/story/money/business/2018/02/01/bad-reputation-americas-top-20-most-hated-companies/1058718001/ |url-status=deviated |archive-url=https://web.archive.org/web/20191230013406/https://www.usatoday.com/story/money/business/2018/02/01/bad-reputation-americas-top-20-most-hated-companies/1058718001/ |archive-date=30 Dec 2019 |access-date=31 Mar 2025 |website=Usa Today}}&amp;lt;/ref&amp;gt; Often, this has led to the detriment of the companies they buy out,&amp;lt;ref&amp;gt;{{Cite web |last=Hsu |first=Tiffany |date=4 Apr 2012 |title=Electronic Arts: ‘Worst company in America’? Consumerist says yes |url=https://www.latimes.com/business/la-xpm-2012-apr-04-la-fi-mo-electronic-arts-worst-company-consumerist-20120404-story.html |url-status=live |access-date=31 Mar 2025 |website=Los Angeles Times |archive-url=http://web.archive.org/web/20251227051302/https://www.latimes.com/business/la-xpm-2012-apr-04-la-fi-mo-electronic-arts-worst-company-consumerist-20120404-story.html |archive-date=27 Dec 2025}}&amp;lt;/ref&amp;gt; and by extension, the media which they release. A historical example, Westwood Studios, which pioneered the RTS genre with the &#039;&#039;Command &amp;amp; Conquer&#039;&#039; series, was shut down about five years after its purchase by EA, and its notable franchise was left abandoned years later, with entries either delisted or broken after GameSpy-based DRM were broken circa 2014.&amp;lt;ref&amp;gt;{{Cite web |last=Maiberg |first=Emanuel |date=8 Apr 2014 |title=Reddit compiles terrifying list of games affected by GameSpy shutdown |url=https://www.pcgamer.com/reddit-compiles-terrifying-list-of-games-affected-by-gamespy-shutdown/ |url-status=live |access-date=31 Mar 2025 |website=PCGamer |archive-url=http://web.archive.org/web/20251213064431/https://www.pcgamer.com/reddit-compiles-terrifying-list-of-games-affected-by-gamespy-shutdown/ |archive-date=13 Dec 2025}}&amp;lt;/ref&amp;gt; While its habit of buying and closing studios has thinned since 2008, it similarly closed Visceral Games, the developer of &#039;&#039;Dead Space,&#039;&#039; in 2017.&amp;lt;ref&amp;gt;{{Cite web |last=Fingas |first=Jon |date=18 Oct 2017 |title=EA shuts down the studio behind &#039;Dead Space&#039; |url=https://www.engadget.com/2017-10-17-ea-shuts-down-visceral-games.html |url-status=live |access-date=31 Mar 2025 |website=endgadget |archive-url=http://web.archive.org/web/20251003042709/https://www.engadget.com/2017-10-17-ea-shuts-down-visceral-games.html |archive-date=3 Oct 2025}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Switching to in-house kernel-level anti-cheat after purchase===&lt;br /&gt;
{{Main|EA moves to in-house kernel-level anti-cheat on PC after purchase}}&lt;br /&gt;
&lt;br /&gt;
EA has implemented a change to the anti-cheat of several games after release including: EA SPORTS WRC, Plants vs. Zombies Garden Warfare 2, Battlefield 2042, Battlefield V, and Battlefield 1. This change breaks the ability to play the game, even after purchase, on older [[Windows]] versions and alternative operating systems to Windows including Linux and SteamOS. EA refuses to give you a refund for these games.&lt;br /&gt;
&lt;br /&gt;
===Shutting down Anthem===&lt;br /&gt;
{{Main|Anthem server shutdown}}&lt;br /&gt;
On 3 July, 2025, EA announced that the Anthem servers would be sunset on 12 January, 2026. Since the game was designed to require connection to the Anthem servers, the game would become unplayable following the shutdown of the servers. According to the terms of service that all consumers must agree to in order to play the game, this action by EA to revoke the purchase from the consumer is legal and permissible so long as 30 days notice was provided.&amp;lt;ref&amp;gt;{{Cite web |title=ELECTRONIC ARTS USER AGREEMENT |url=https://tos.ea.com/legalapp/WEBTERMS/US/en/PC/ |url-status=live |archive-url=http://web.archive.org/web/20260118092421/http://tos.ea.com/legalapp/WEBTERMS/US/en/PC/ |archive-date=18 Jan 2026|access-date=2025-08-16 |website=tos.ea.com}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 12 January, 2026, the servers were shut down to the dismay of many.&amp;lt;ref name=&amp;quot;:03&amp;quot;&amp;gt;{{Cite web |last=Shepard |first=Kenneth |date=2026-01-13 |title=7 Years Later, BioWare&#039;s Anthem Is Dead But It&#039;ll Never Be Forgotten |url=https://kotaku.com/anthem-server-shutdown-final-hours-videos-clips-stream-2000659367 |url-status=live |access-date=2026-01-14 |website=Kotaku |archive-url=http://web.archive.org/web/20260114200220/https://kotaku.com/anthem-server-shutdown-final-hours-videos-clips-stream-2000659367 |archive-date=14 Jan 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battlefield 6===&lt;br /&gt;
{{Main|EA requires open beta players of battlefield 6 to change their motherboard bios settings}}&lt;br /&gt;
The open beta of Battlefield 6 imposes strict requirements on the computer hardware people use to play the game, which caused discontent among the player base.&lt;br /&gt;
&lt;br /&gt;
==Positive incidents==&lt;br /&gt;
&lt;br /&gt;
===Release of Command &amp;amp; Conquer source code (2025)===&lt;br /&gt;
{{Main|EA releases source code of classic command and conquer titles}}&lt;br /&gt;
In February 2025, EA worked with C&amp;amp;C community members to open source four Command &amp;amp; Conquer games under the GPLv3 license, in a move widely celebrated by the gaming community.&amp;lt;ref&amp;gt;{{Cite web |date=Feb 2025 |title=EA Open Sources Command and Conquer: Red Alert, along with other games |url=https://news.ycombinator.com/item?id=43197131 |url-status=live |access-date=31 Mar 2025 |website=HackerNews |archive-url=http://web.archive.org/web/20250708165349/https://news.ycombinator.com/item?id=43197131 |archive-date=8 Jul 2025}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Rudra |first=Sourav |date=28 Feb 2025 |title=Unbelievable! EA Open Sources 4 Command &amp;amp; Conquer Games |url=https://news.itsfoss.com/ea-open-source-cc-games/ |url-status=live |access-date=31 Mar 2025 |website=It&#039;s FOSS News |archive-url=http://web.archive.org/web/20250811112138/https://news.itsfoss.com/ea-open-source-cc-games/ |archive-date=11 Aug 2025}}&amp;lt;/ref&amp;gt; Despite this good measure, the only content available to consumers via these repositories is exclusively the code, and the only way to compile the source code continues to require ownership of a copy of Command &amp;amp; Conquer, meaning once users cannot purchase any Command &amp;amp; Conquer game, this source code repository is effectively useless.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Talk:Electronic_Arts&amp;diff=41827</id>
		<title>Talk:Electronic Arts</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Talk:Electronic_Arts&amp;diff=41827"/>
		<updated>2026-03-08T17:50:52Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: /* Help me understand this, C&amp;amp;C open source under Github */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Help me understand this, C&amp;amp;C open source under Github==&lt;br /&gt;
&lt;br /&gt;
If all of the C&amp;amp;C games are on steam and the EA app,  why is this true?  &lt;br /&gt;
&lt;br /&gt;
&amp;quot;meaning once users cannot purchase any Command &amp;amp; Conquer game, this source code repository is effectively useless.&amp;quot;   &lt;br /&gt;
&lt;br /&gt;
Are we pushing EA to release their IP on GOG? &lt;br /&gt;
&lt;br /&gt;
because they know,&lt;br /&gt;
&lt;br /&gt;
reference :https://www.reddit.com/r/commandandconquer/comments/1icqudy/go_and_vote_gog_has_shortlisted_cc_the_ultimate/&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Absolutely—GO AND VOTE!&lt;br /&gt;
&lt;br /&gt;
C&amp;amp;C: The Ultimate Collection is such an important title to many of us at GOG. We know just how awesome you all are and what can be achieved with the power of the gaming community :) You rock! Thanks for sharing our Dreamlist!&amp;quot; [[User:A Clippy|A Clippy]] ([[User talk:A Clippy|talk]]) 07:05, 8 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:who tf added that line? I just noticed it. the [[EA releases source code of classic command and conquer titles|Main]] article has no mention of &amp;quot;this source code repository is effectively useless&amp;quot; [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 17:44, 8 March 2026 (UTC)&lt;br /&gt;
::also &amp;quot;meaning once users cannot purchase any C&amp;amp;C game&amp;quot; does not mean pushing for a release on GOG. it is talking abt when EA will eventually pull the game from Steam or any other store front. tho I do not understand what &amp;quot;and the only way to compile the source code continues to require ownership of a copy of Command &amp;amp; Conquer&amp;quot; means. is this referring to the assets not being open sourced? in that case the language needs to be explicit, not ambigious and should reflect this on the [[EA releases source code of classic command and conquer titles|Main]] article. [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 17:50, 8 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Talk:Electronic_Arts&amp;diff=41825</id>
		<title>Talk:Electronic Arts</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Talk:Electronic_Arts&amp;diff=41825"/>
		<updated>2026-03-08T17:44:45Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: /* Help me understand this, C&amp;amp;C open source under Github */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Help me understand this, C&amp;amp;C open source under Github==&lt;br /&gt;
&lt;br /&gt;
If all of the C&amp;amp;C games are on steam and the EA app,  why is this true?  &lt;br /&gt;
&lt;br /&gt;
&amp;quot;meaning once users cannot purchase any Command &amp;amp; Conquer game, this source code repository is effectively useless.&amp;quot;   &lt;br /&gt;
&lt;br /&gt;
Are we pushing EA to release their IP on GOG? &lt;br /&gt;
&lt;br /&gt;
because they know,&lt;br /&gt;
&lt;br /&gt;
reference :https://www.reddit.com/r/commandandconquer/comments/1icqudy/go_and_vote_gog_has_shortlisted_cc_the_ultimate/&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Absolutely—GO AND VOTE!&lt;br /&gt;
&lt;br /&gt;
C&amp;amp;C: The Ultimate Collection is such an important title to many of us at GOG. We know just how awesome you all are and what can be achieved with the power of the gaming community :) You rock! Thanks for sharing our Dreamlist!&amp;quot; [[User:A Clippy|A Clippy]] ([[User talk:A Clippy|talk]]) 07:05, 8 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:who tf added that line? I just noticed it. the [[EA releases source code of classic command and conquer titles|Main]] article has no mention of &amp;quot;this source code repository is effectively useless&amp;quot; [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 17:44, 8 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Category:Arduino&amp;diff=41823</id>
		<title>Category:Arduino</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Category:Arduino&amp;diff=41823"/>
		<updated>2026-03-08T17:38:09Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: sigh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Qualcomm]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Qualcomm&amp;diff=41822</id>
		<title>Qualcomm</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Qualcomm&amp;diff=41822"/>
		<updated>2026-03-08T17:36:41Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: brand article now a brand article :o&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ToneWarning}}{{CompanyCargo&lt;br /&gt;
|Founded=1985-07&lt;br /&gt;
|Industry=Semiconductors, Computer hardware, Telecommunications&lt;br /&gt;
|Logo=Qualcomm_logo.svg&lt;br /&gt;
|Type=Public&lt;br /&gt;
|Website=https://www.qualcomm.com/&lt;br /&gt;
|Description=Qualcomm Incorporated is a major fabless semiconductor manufacturer, famous for its Snapdragon line of System-on-Chips (SoC) targeted towards mobile phones, tablets, laptops among other types of devices. It also manufactures other components of mobile devices and telecommunication hardware including cellular modems, WiFi/Bluetooth chips and power management ICs.&lt;br /&gt;
}}&lt;br /&gt;
[[wikipedia:Qualcomm|&#039;&#039;&#039;Qualcomm Incorporated&#039;&#039;&#039;]] is a major fabless semiconductor manufacturer, famous for its [[wikipedia:Qualcomm_Snapdragon|Snapdragon]] line of {{Wplink|system on a chip}} (SoC) targeted towards mobile phones, tablets, laptops among other types of devices. It also manufactures other components of mobile devices and telecommunication hardware including cellular modems, WiFi/Bluetooth chips and power management ICs.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;User Freedom:&#039;&#039;&#039; Known for implementing measures against software modifications in mobile devices utilizing their processors. Also Qualcomm’s purchase of Arduino modified the terms of the purchase after the purchase was made with the changed TOS.&lt;br /&gt;
*&#039;&#039;&#039;Market Control:&#039;&#039;&#039; Dominates in high-end mobile chips with indirect competition from [[Apple]] and [[Samsung]]. Higher competition with [[MediaTek]] in the medium to low-end mobile market, and with [[Intel]], [[Broadcom Inc.|Broadcom]] and [[MediaTek]] in WiFi/Bluetooth chips. Competes with [[Apple]], [[Intel]] and [[AMD]] in energy-efficient laptop processors.&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
===Restrictions on software modifications===&lt;br /&gt;
Qualcomm employs mechanisms in their Snapdragon SoCs that prevent users from running their own code or modifying firmware or operating system code on their devices. Such mechanisms include Secure Boot where each boot stage authorizes the next stage establishing a &amp;quot;chain of trust&amp;quot;. On power-on, the SoC executes the Primary Boot Loader (PBL), stored in immutable read-only memory (ROM) etched on the silicon die making it physically impossible to modify. PBL loads and authorizes the eXtended Boot Loader (XBL), which in turn loads and authorizes the next stage which can be another bootloader or the operating system, all of which are stored in rewritable flash memory. The SoC contains a set of one-time programmable (OTP) electronic fuses within the SoC, which store cryptographic signing keys along with other parameters such as enabling Secure Boot and debugging flags. The signing keys are generated by Qualcomm and the device OEM and are used by the various boot stages to verify images loaded from flash memory. The keys are not provided to the end user, preventing any modifications to the software images.&lt;br /&gt;
&lt;br /&gt;
A technical paper by Qualcomm&amp;lt;ref&amp;gt;[https://www.qualcomm.com/content/dam/qcomm-martech/dm-assets/documents/secure-boot-and-image-authentication.pdf Secure Boot and Image Authentication Technical Overview], &#039;&#039;Qualcomm Technologies Inc.&#039;&#039;, Retrieved 2025-10-08 ([http://web.archive.org/web/20260125214228/https://www.qualcomm.com/content/dam/qcomm-martech/dm-assets/documents/secure-boot-and-image-authentication.pdf Archived])&amp;lt;/ref&amp;gt; details the Secure Boot mechanism and clarifies the entities allowed to authorize software running on the end device:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The OTP eFuse configuration dictates the device custodian, who is commonly referred as the Original Equipment Manufacturer (OEM). The device OEM takes control of the device mutable software by loading a configuration file with their custom fuse values. The configuration file sets the fuses that enable secure boot and stores a cryptographic hash of the manufacturer public key certificate in the fuses reserved for it.&lt;br /&gt;
Moreover, the immutable hardware has the ability to include the OEM fuse configuration in platform key derivations along with hardware secrets provisioned into the chip by Qualcomm Technologies and the device OEM. Secure boot restricts all keys with these bindings to software signed by that OEM and to them alone. One of the guiding principles of Qualcomm Secure boot is that no software runs without an authorization from the OEM.&amp;lt;/blockquote&amp;gt;The device OEM is set as the &amp;quot;device custodian&amp;quot; which controls the software that may run on the device. Further text describes other entities that may have a hand in authorizing software:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Besides the OEM there are other parties that have some type of stake in the final product. For instance, independent software vendors, content providers, and certification bodies want to ensure that their requirements are met with the product. Those parties may find it easier to get their assurance from&lt;br /&gt;
a commonly used platform like the Qualcomm TEE, rather than inspect an individual OEM’s product. Hence, images that control assets linked to multiple stakeholders, or control shared resources on the SoC, are signed by both Qualcomm Technologies and the device manufacturer in a process known as double-signing. This is designed to ensure that any security-critical image can only be executed if it has been approved by Qualcomm Technologies and the device manufacturer.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Several entities are listed as being stakeholders in the final product, while no mention of the end user is made.&lt;br /&gt;
&lt;br /&gt;
===TOS change after acquistion of [[Arduino]]===&lt;br /&gt;
On October 2025, Qualcomm acquired Arduino for an undisclosed amount, Shortly after this acquisition, the Terms of Use and Privacy Policy for Arduino was modified in a way that harmed consumers.&lt;br /&gt;
&lt;br /&gt;
The following is an incomplete list of these changes:&lt;br /&gt;
&lt;br /&gt;
*Introduction of an irrevocable, perpetual license granted to [[Qualcomm]] over all user-uploaded content&lt;br /&gt;
&lt;br /&gt;
*Surveillance-style monitoring implemented for AI features&lt;br /&gt;
&lt;br /&gt;
*Patent infringement identification clause preventing users from identifying potential patent violations&lt;br /&gt;
&lt;br /&gt;
*Extended data retention of usernames for years after account deletion&lt;br /&gt;
&lt;br /&gt;
*Global data integration of all user data (including minors&#039; data) into Qualcomm&#039;s ecosystem&lt;br /&gt;
&lt;br /&gt;
== Products ==&lt;br /&gt;
{{Ph-C-P}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[AMD]]&lt;br /&gt;
*[[Intel]]&lt;br /&gt;
*[[Nvidia]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Nvidia&amp;diff=41821</id>
		<title>Nvidia</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Nvidia&amp;diff=41821"/>
		<updated>2026-03-08T17:35:05Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: small list of &amp;quot;competitors&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CompanyCargo&lt;br /&gt;
|Description=American semiconductor manufacturer known for graphics processing units and systems on chips.&lt;br /&gt;
|Founded=1993-04-05&lt;br /&gt;
|Industry=Semiconductors, Software&lt;br /&gt;
|Logo=Nvidia logo.svg&lt;br /&gt;
|ParentCompany=&lt;br /&gt;
|Type=Public&lt;br /&gt;
|Website=https://www.nvidia.com/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Nvidia|Nvidia Corporation}}&#039;&#039;&#039; is an American technology company that designs and sells computer components such as {{wplink|Graphics processing units|graphics processing units}} (GPUs) for both commercial and enterprise use. It was founded on 05 April, 1993, by current CEO (as of 2026) {{wplink|Jensen Huang|Jensen Huang}}, Chris Malachowsky, and Curtis Priem. The company is the largest providers of GPUs for both consumer and enterprise. &lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
As Nvidia&#039;s market share in consumer GPUs rose to &amp;gt;90%, hence becoming the market leader,&amp;lt;ref&amp;gt;{{Cite web |last=Peddie |first=Jon |date=2025-06-04 |title=Q1&#039;25 PC GPU shipments decreased by -12% from last quarter; quarter following seasonality but still down from historical average |url=https://www.jonpeddie.com/news/q125-pc-gpu-shipments-decreased-by-12-0-from-last-quarter-quarter-following-seasonality-but-still-down-from-historical-average/ |url-status=live |archive-url=https://web.archive.org/web/20250711094024/https://www.jonpeddie.com/news/q125-pc-gpu-shipments-decreased-by-12-0-from-last-quarter-quarter-following-seasonality-but-still-down-from-historical-average/ |archive-date=2025-07-11 |access-date=2025-07-11 |website=Jon Peddie Research}}&amp;lt;/ref&amp;gt; and their enterprise wing started outperforming the consumer wing, their perception of consumers waned alongside. This has lead to the prioritization of enterprise products while the consumer products become less appleaing. Nvidia on multiple accounts has employed deceptive practices such as to mislead the everyday buyer and even enthusiasts. This has led to many people developing a sour taste towards the brand and ultimately branding them as a [[monopoly]].&lt;br /&gt;
&lt;br /&gt;
Nvidia is notable for heavy proprietization and vendor-locking practices, manifesting in technologies such as the [[wikipedia:CUDA|CUDA]] compute platform, [[wikipedia:PhysX|PhysX]] physics simulation and [[wikipedia:Deep_Learning_Super_Sampling|DLSS]] upscaling, which are exclusively available on their devices.&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
===Forced Arbitration===&lt;br /&gt;
In Nvidia&#039;s terms of service regarding accessing their website, under &amp;quot;Informal Resolution&amp;quot; users are required to agree to resolve legal disputes with Nvidia by arbitration from Judicial Arbitration and Mediation Services (JAMS).&amp;lt;ref&amp;gt;{{Cite web |title=NVIDIA Legal Notices |url=https://www.nvidia.com/en-gb/about-nvidia/terms-of-service/ |access-date=2025-06-19 |website=NVIDIA |language=en-gb |archive-url=http://web.archive.org/web/20260221043438/https://www.nvidia.com/en-gb/about-nvidia/terms-of-service/ |archive-date=21 Feb 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Artificial Feature Segmentation of Consumer GPUs (&#039;&#039;2013 - Present&#039;&#039;)===&lt;br /&gt;
Nvidia&#039;s consumer GeForce and enterprise Quadro/Tesla product lines frequently share identical silicon, with features differentiated through firmware, driver configuration, or on-die security rather than hardware capability.&lt;br /&gt;
&lt;br /&gt;
On the Kepler-generation GK110 GPU, all variants of the chip contain 64 double precision (FP64) CUDA cores per SMX block, but on consumer cards such as the GTX 780 and GTX 780 Ti, Nvidia forced the FP64 units to run at one eighth of the GPU&#039;s clock rate, reducing effective FP64 throughput to 1/24 that of FP32.&amp;lt;ref&amp;gt;{{Cite web |last=Angelini |first=Chris |date=2013-02-19 |title=Compute Performance And Striking A Balance |url=https://www.tomshardware.com/reviews/geforce-gtx-titan-gk110-review,3438-3.html |url-status=live |access-date=2026-03-02 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt; The GeForce GTX Titan, also GK110, shipped with a control panel toggle that restored the full 1/3 FP64 rate, confirming the restriction was deliberate.&amp;lt;ref&amp;gt;{{Cite web |last=Angelini |first=Chris |date=2017-05-25 |title=Nvidia Titan Xp 12GB Review |url=https://www.tomshardware.com/reviews/nvidia-titan-xp,5066-14.html |url-status=live |access-date=2026-03-02 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt; The Tesla K40, built on the same die, delivered full FP64 at several times the consumer price.&lt;br /&gt;
&lt;br /&gt;
The GTX 680 and Quadro K5000 likewise shared the GK104 die,&amp;lt;ref&amp;gt;{{Cite web |last=Smith |first=Ryan |date=2012-08-07 |title=NVIDIA Announces Kepler-Based Quadro K5000 &amp;amp; Second-Generation Maximus |url=https://www.anandtech.com/show/6140/nvidia-announces-keplerbased-quadro-k5000-secondgeneration-maximus |url-status=live |access-date=2026-03-02 |website=AnandTech}}&amp;lt;/ref&amp;gt; and users could cross-flash a Quadro vBIOS onto a GeForce card or modify resistor straps on the PCB to change the PCI device ID, unlocking features such as 10-bit colour output and professional OpenGL optimisations.&amp;lt;ref&amp;gt;{{Cite web |date=2013-03 |title=Hacking NVidia Cards into their Professional Counterparts |url=https://www.eevblog.com/forum/general-computing/hacking-nvidia-cards-into-their-professional-counterparts/ |url-status=live |access-date=2026-03-02 |website=EEVblog Forum}}&amp;lt;/ref&amp;gt; With the GeForce 900 series in 2014, Nvidia introduced an on-die security processor codenamed Falcon that enforced vBIOS signature verification, preventing cards from booting with unauthorised firmware and ending the cross-flashing practice.&amp;lt;ref&amp;gt;{{Cite web |date=2023-08-21 |title=Nvidia vBIOS Modding Is Back After Signature Lock Broken |url=https://www.tomshardware.com/news/new-nvidia-bios-modding-tools |url-status=live |access-date=2026-03-02 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt; In August 2023, modders found that Nvidia&#039;s own NVFlash utility contained a built-in mismatch bypass and released two tools, OMGVflash and NVflashk, which re-enabled cross-flashing on cards up to the RTX 40 series.&amp;lt;ref&amp;gt;{{Cite web |date=2023-08-22 |title=NVIDIA BIOS Signature Lock breakthrough: New tools enable vBIOS modding and crossflash |url=https://www.igorslab.de/en/durchbruch-bei-nvidia-bios-signature-lock-neue-tools-ermoeglichen-vbios-modding-und-crossflash/ |url-status=live |access-date=2026-03-02 |website=igor&#039;sLAB}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvidia also restricts virtual GPU (vGPU) functionality to enterprise products through a driver-level PCI device ID check rather than any hardware limitation. The RTX 3090 and enterprise RTX A5500 are both built on the GA102 die with near-identical specifications, yet only the A5500 supports vGPU.&amp;lt;ref&amp;gt;{{Cite web |last=Lozano |first=Jorge |date=2025-08-10 |title=Nvidia locks datacenter features out of consumer GPUs |url=https://www.xda-developers.com/nvidia-locks-datacenter-features-out-of-consumer-gpus/ |url-status=live |access-date=2026-03-02 |website=XDA Developers}}&amp;lt;/ref&amp;gt; The vgpu_unlock project demonstrates this by intercepting driver calls and spoofing the device ID, enabling Maxwell and newer consumer GPUs to run vGPU without hardware modification.&amp;lt;ref&amp;gt;{{Cite web |last=DualCoder |title=vgpu_unlock: Unlock vGPU functionality for consumer grade GPUs |url=https://github.com/DualCoder/vgpu_unlock |url-status=live |access-date=2026-03-02 |website=GitHub}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stagnation of Consumer GPU Offerings===&lt;br /&gt;
Since assuming its dominant position at &amp;gt;90% of the consumer GPU market, Nvidia has been credibly accused of {{wplink|Shrinkflation|shrinkflation}} across its entire modern {{wplink|GeForce|GeForce}} product line by multiple renouned yet credible reviewers.&amp;lt;ref&amp;gt;{{Cite web |last=Burke |first=Steve |last2=Clayton |first2=Jeremy |last3=Makhnovets |first3=Vitalii |last4=Thang |first4=Jimmy |date=2025-04-08 |title=The Great NVIDIA Switcheroo {{!}} GPU Shrinkflation |url=https://gamersnexus.net/gpus/great-nvidia-switcheroo-gpu-shrinkflation |url-status=live |archive-url=https://web.archive.org/web/20250702064302/https://gamersnexus.net/gpus/great-nvidia-switcheroo-gpu-shrinkflation |archive-date=2025-07-02 |access-date=2025-07-02 |website=GamersNexus}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Nexus |first=Gamers |date=2025-06-26 |title=NVIDIA&#039;s Exploitation {{!}} Waste of Sand RTX &amp;quot;5050&amp;quot; for $250 |url=https://www.youtube.com/watch?v=caU0RG0mNHg |url-status=live |archive-url=https://web.archive.org/web/20250715180737/https://www.youtube.com/watch?v=caU0RG0mNHg |archive-date=2025-07-15 |access-date=2025-07-15 |website=YouTube}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Unboxed |first=Hardware |date=2025-07-10 |title=Real Stagnation: 6 Years Of GeForce RTX 60 Class GPUs |url=https://www.youtube.com/watch?v=lIftP0Ut2lU |url-status=live |archive-url=https://web.archive.org/web/20250715180805/https://www.youtube.com/watch?v=lIftP0Ut2lU |archive-date=2025-07-15 |access-date=2025-07-15 |website=YouTube}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===GeForce Partner Program (&#039;&#039;2018.03.01 - 2018.05.04&#039;&#039;)===&lt;br /&gt;
{{Main|{{wplink|GeForce Partner Program}}}}&lt;br /&gt;
On March 1, 2018, Nvidia in a blog post first announced the marketing program&amp;lt;ref&amp;gt;{{Cite web |last=Teeple |first=John |date=2018-03-01 |title=GeForce Partner Program Helps Gamers Know What They’re Buying |url=https://blogs.nvidia.com/blog/2018/03/01/geforce-partner-program/ |url-status=dead |archive-url=https://web.archive.org/web/20230710012207/https://blogs.nvidia.com/blog/2018/03/01/geforce-partner-program/ |archive-date=2023-07-10 |access-date=2023-07-10 |website=NVIDIA Blog}}&amp;lt;/ref&amp;gt; which aimed to provide partners with benefits such PR support, video game bundling and market development funds. Kyle Bennett from HardOCP spoke with seven companies off the record and they more or less had the same to say:&amp;lt;blockquote&amp;gt;&lt;br /&gt;
*The terms of the GPP agreement are potentially illegal&lt;br /&gt;
*The GPP will hurt consumer choices&lt;br /&gt;
*The GPP will hurt a partner&#039;s ability to do business with other companies like [[AMD]] and [[Intel]]&amp;lt;ref&amp;gt;{{Cite web |last=Scheisser |first=Tim |date=2018-03-12 |title=Nvidia gets anti-competitive with unsavory GeForce Partner Program |url=https://www.techspot.com/news/73661-nvidia-gets-anti-competitive-unsavory-geforce-partner-program.html |url-status=live |archive-url=https://web.archive.org/web/20250703105744/https://www.techspot.com/news/73661-nvidia-gets-anti-competitive-unsavory-geforce-partner-program.html |archive-date=2025-07-03 |website=TechSpot}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;Nvidia cancelled the program on May 4, 2018, citing &amp;quot;The rumors, conjecture and mistruths go far beyond its intent. Rather than battling misinformation, we have decided to cancel the program.&amp;quot; &amp;lt;ref&amp;gt;{{Cite web |last=Teeple |first=John |date=4 May 2018 |title=Pulling the Plug on GPP, Leaning into GeForce |url=https://blogs.nvidia.com/blog/2018/05/04/gpp/ |url-status=dead |archive-url=https://web.archive.org/web/20180504191609/https://blogs.nvidia.com/blog/2018/05/04/gpp/ |archive-date=4 May 2018 |access-date=15 Jun 2025 |website=Nvidia Blog}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Forrest |first=Derek  published |date=4 May 2018 |title=Nvidia Ends Notorious GeForce Partner Program |url=https://www.tomshardware.com/news/nvidia-ends-geforce-partner-program,37008.html |url-status=live |archive-url=https://web.archive.org/web/20250325085921/https://www.tomshardware.com/news/nvidia-ends-geforce-partner-program,37008.html |archive-date=25 Mar 2025 |access-date=15 Jun 2025 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===12VHPWR/12V-2x6 (H++) Connector Failures (&#039;&#039;2022 - Present&#039;&#039;)===&lt;br /&gt;
{{Main|PCIe power connector design linked to melting GPU cables}}&lt;br /&gt;
12VHPWR and its revision 12V-2x6 (H++) are modern [[wikipedia:PCI_Express|PCIe]] power connector standards published by the [[wikipedia:PCI-SIG|PCI-SIG]] that aim to deliver more power to PCIe devices such as GPUs but in a smaller foorprint than the older PCIe 6- and 8-pin connectors.{{Citation needed}} Since 12VHPWR&#039;s debut on [[wikipedia:Nvidia_RTX|Nvidia&#039;s RTX]] 40-series GPUs,&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite web |last=Burke |first=Steve |last2=Lathan |first2=Patrick |last3=Makhnovets |first3=Vitalii |last4=Coleman |first4=Andrew |last5=Thang |first5=Jimmy |date=2024-10-07 |title=12VHPWR is a Dumpster Fire {{!}} Investigation into Contradicting Specs &amp;amp; Corner Cutting |url=https://gamersnexus.net/gpus/12vhpwr-dumpster-fire-investigation-contradicting-specs-corner-cutting |url-status=live |archive-url=https://web.archive.org/web/20250715184806/https://gamersnexus.net/gpus/12vhpwr-dumpster-fire-investigation-contradicting-specs-corner-cutting |archive-date=2025-07-15 |access-date=2025-07-15 |website=GamersNexus}}&amp;lt;/ref&amp;gt; the connector&#039;s been infamous for its design flaws that make it quite prone to ignition.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Wallossek |first=Igor |date=2022-10-27 |title=The horror has a face - NVIDIA’s hot 12VHPWR adapter for the GeForce RTX 4090 with a built-in breaking point |url=https://www.igorslab.de/en/adapter-of-the-gray-analyzed-nvidias-brand-hot-12vhpwr-adapter-with-built-in-breakpoint/ |url-status=live |archive-url=https://web.archive.org/web/20250715181914/https://www.igorslab.de/en/adapter-of-the-gray-analyzed-nvidias-brand-hot-12vhpwr-adapter-with-built-in-breakpoint/ |archive-date=2025-07-15 |access-date=2025-07-15 |website=igor´sLAB}}&amp;lt;/ref&amp;gt; The minor revision 12V-2x6 aimed to mitigate these issues but ultimately succumbed to its predecessor&#039;s shortcomings.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; As of July 2025, there are still reports of the connectors catching on fire even when using accessories that advertise less risk of catching ablaze.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
===Data scraping without permission for AI training (&#039;&#039;2024 - Present&#039;&#039;)===&lt;br /&gt;
Nvidia is heavily involved in [[Artificial_intelligence/training|training AI]] models though plagiarism.&amp;lt;ref&amp;gt;{{Cite web |last=Cole |first=Samantha |date=5 Aug 2024 |title=Leaked Documents Show Nvidia Scraping ‘A Human Lifetime’ of Videos Per Day to Train AI |url=https://www.404media.co/nvidia-ai-scraping-foundational-model-cosmos-project/ |url-status=live |archive-url=https://web.archive.org/web/20250414032908/https://www.404media.co/nvidia-ai-scraping-foundational-model-cosmos-project/ |archive-date=14 Apr 2025 |access-date=15 Jun 2025 |website=404 Media}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Morales |first=Jowi |date=6 Aug 2024 |title=Nvidia accused of scraping ‘A Human Lifetime’ of videos per day to train AI |url=https://www.tomshardware.com/tech-industry/artificial-intelligence/nvidia-accused-of-scraping-a-human-lifetime-of-videos-per-day-to-train-ai |url-status=live |archive-url=https://web.archive.org/web/20250211081108/https://www.tomshardware.com/tech-industry/artificial-intelligence/nvidia-accused-of-scraping-a-human-lifetime-of-videos-per-day-to-train-ai |archive-date=11 Feb 2025 |access-date=15 Jun 2025 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt; In January 2026, a court filing revealed that Nvidia developers contacted Anna&#039;s Archive to evaluate the use of pirated content for training, which management gave [[wikipedia:Greenlight|green-light]] for despite legality concerns.&amp;lt;ref&amp;gt;{{Cite web |date=22 Jan 2026 |title=NVIDIA Contacted Anna’s Archive to Secure Access to Millions of Pirated Books |url=https://torrentfreak.com/nvidia-contacted-annas-archive-to-secure-access-to-millions-of-pirated-books/ |url-status=live |access-date=22 Jan 2026 |website=torrentfreak |archive-url=http://web.archive.org/web/20260222073221/https://torrentfreak.com/nvidia-contacted-annas-archive-to-secure-access-to-millions-of-pirated-books/ |archive-date=22 Feb 2026}}&amp;lt;/ref&amp;gt;&amp;lt;!-- Elaborate on the scale of the data collection, companies that also do this, and possibly how it ties into lobbying for no regulation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===RTX 50-series GPUs Missing ROPs (&#039;&#039;2025 - Present&#039;&#039;)===&lt;br /&gt;
Following the release of the RTX 50 series GPUs, several RTX 5090 and 5080 cards were noticed to be missing Raster Operation Units (ROPs), which are fundamental part for rendering and caused affected cards to suffer from lower performance.&lt;br /&gt;
&lt;br /&gt;
===Threatening Hardware Unboxed (&#039;&#039;2020.12.10&#039;&#039;)===&lt;br /&gt;
On 10 December, 2020, Hardware Unboxed, a pro consumer tech &amp;lt;!-- &amp;quot;pro-consumer&amp;quot; (advocate) or &amp;quot;professional&amp;quot;? --&amp;gt; [[YouTube]] channel, tweeted on [[Twitter]] (now [[X_Corp|X]]), &amp;quot;Nvidia have officially decided to ban us from receiving GeForce Founders Edition GPU review samples. Their reasoning is that we are focusing on rasterization instead of ray tracing. They have said they will revisit this &#039;should your editorial direction change.&#039; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
In emails that were disclosed by Walton from Nvidia Senior PR Manager Bryan Del Rizzo, Nvidia had said:&amp;lt;blockquote&amp;gt;...your GPU reviews and recommendations have continued to focus singularly on rasterization performance, and you have largely discounted all of the other technologies we offer gamers. It is very clear from your community commentary that you do not see things the same way that we, gamers, and the rest of the industry do.&amp;lt;/blockquote&amp;gt;On 12 December, 2020, as a result of immense consumer and prominent creator backlash, Nvidia reversed their stance. In an email, Nvidia apologized to Hardware Unboxed and on Twitter a second apology was issued by Nvidia&#039;s Del Rizzo that said &amp;quot;to withhold samples because I didn&#039;t agree with your commentary is simply inexcusable and crossed the line.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
On 14 December, 2020, Hardware Unboxed uploaded a video on YouTube explaining the controversy from their viewpoint.&lt;br /&gt;
&lt;br /&gt;
===Disingenious RTX 5070 marketing (&#039;&#039;2025.03.01 - Present&#039;&#039;)===&lt;br /&gt;
Nvidia on stage when introducing the RTX 5070 on stage, branded it as having the same performance as a RTX 4090 but for half the price.&amp;lt;ref&amp;gt;{{Cite web |last=Leadbetter |first=Richard |date=2025-01-13 |title=DF Weekly: can the new RTX 5070 really match RTX 4090 performance? |url=https://www.digitalfoundry.net/articles/digitalfoundry-2025-df-weekly-can-the-new-rtx-5070-really-match-rtx-4090-performance |url-status=live |access-date=2026-01-15 |website=Digital Foundry |archive-url=http://web.archive.org/web/20251221142730/https://www.digitalfoundry.net/articles/digitalfoundry-2025-df-weekly-can-the-new-rtx-5070-really-match-rtx-4090-performance |archive-date=21 Dec 2025}}&amp;lt;/ref&amp;gt; This disingenious marketing was disproven by multiple credible reviewers who showed that the 5070, even when using MFG 4x Frame Generation could not achieve parity with the 4090.&amp;lt;ref&amp;gt;{{Cite web |last=Burke |first=Steve |last2=Gaglione |first2=Mike |last3=Makhnovets |first3=Vitalii |last4=Phetdara |first4=Tim |last5=Thang |first5=Jimmy |date=2025-03-13 |title=NVIDIA is Selling Lies {{!}} RTX 5070 Founders Edition Review &amp;amp; Benchmarks |url=https://gamersnexus.net/gpus/nvidia-selling-lies-rtx-5070-founders-edition-review-benchmarks |url-status=live |access-date=2026-01-15 |website=GamersNexus}} ([http://web.archive.org/web/20251006224834/https://gamersnexus.net/gpus/nvidia-selling-lies-rtx-5070-founders-edition-review-benchmarks Archived])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===GeForce previews (&#039;&#039;2025.03.01 - Present&#039;&#039;)===&lt;br /&gt;
Starting 2025, Nvidia started the practice of pre allocating review units to select review media platforms for &amp;quot;preview&amp;quot;. Previews when compared to reviews are highly restricted on which benchmarks can be presented. Most often involving the presentation of [[wikipedia:Cherry_picking|cherry-picked]] and biased benchmarks towards the latest model of GPU. Hence previews end up touting the same message as Nvidia&#039;s marketing. This practise was first implemented with the RTX 5070. &amp;lt;ref&amp;gt;{{Cite web |last=James |first=Dave |date=2025-03-01 |title=Nvidia RTX 5070 hands-on preview: a sneak peek at my unreleased RTX Blackwell card hitting triple digit frame rates in Cyberpunk 2077 at 1440p and Avowed at 4K |url=https://www.pcgamer.com/hardware/graphics-cards/nvidia-rtx-5070-hands-on-preview-a-sneak-peek-at-the-unreleased-rtx-blackwell-card-hitting-triple-digit-frame-rates-in-cyberpunk-2077-at-1440p-and-avowed-at-4k/ |url-status=live |archive-url=https://web.archive.org/web/20250803093257/https://www.pcgamer.com/hardware/graphics-cards/nvidia-rtx-5070-hands-on-preview-a-sneak-peek-at-the-unreleased-rtx-blackwell-card-hitting-triple-digit-frame-rates-in-cyberpunk-2077-at-1440p-and-avowed-at-4k/ |archive-date=2025-08-03 |access-date=2025-08-03 |website=PC Gamer}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Guyton |first=Christian |date=2025-05-17 |title=I tested the RTX 5060 - is 8GB of VRAM really enough in 2025? |url=https://www.techradar.com/computing/gpu/i-tested-the-rtx-5060-is-8gb-of-vram-really-enough-in-2025 |url-status=live |archive-url=https://web.archive.org/web/20250803100453/https://www.techradar.com/computing/gpu/i-tested-the-rtx-5060-is-8gb-of-vram-really-enough-in-2025 |archive-date=2025-08-03 |access-date=2025-08-03 |website=TechRadar}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Hayton |first=Phil |date=2025-05-17 |title=I spent my first few hours with the RTX 5060 playing Doom: The Dark Ages, and it feels pretty slick for under $300 |url=https://www.gamesradar.com/hardware/desktop-pc/i-spent-my-first-few-hours-with-the-rtx-5060-playing-doom-the-dark-ages-and-it-feels-pretty-slick-for-under-usd300/ |url-status=live |archive-url=https://web.archive.org/web/20250803100549/https://www.gamesradar.com/hardware/desktop-pc/i-spent-my-first-few-hours-with-the-rtx-5060-playing-doom-the-dark-ages-and-it-feels-pretty-slick-for-under-usd300/ |archive-date=2025-08-03 |access-date=2025-08-03 |website=GamesRadar+}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=England |first=Jason |date=2025-05-17 |title=I played 5 games on the RTX 5060 — is this budget GPU actually enough? |url=https://www.tomsguide.com/gaming/pc-gaming/nvidia-geforce-rtx-5060-first-impressions |url-status=live |archive-url=https://web.archive.org/web/20250803100745/https://www.tomsguide.com/gaming/pc-gaming/nvidia-geforce-rtx-5060-first-impressions |archive-date=2025-08-03 |access-date=2025-08-03 |website=Tom&#039;s Guide}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Threatening Gamers Nexus (&#039;&#039;2025.05.18&#039;&#039;)===&lt;br /&gt;
{{Main|Nvidia threatens GamersNexus}}&lt;br /&gt;
On May 18, 2025, GamersNexus, a pro consumer tech publication and YouTube channel, uploaded a video to their YouTube channel exposing Nvidia&#039;s scheme of threatening them. Nvidia strongly suggested to GN that access to their engineers for future interviews would only be possible if GN underwent an editorial change according to Nvidia&#039;s specification. The company&#039;s ransom was for more postive and longer emphasis on their new MFG (Multi-frame Generation) technology in GN&#039;s future reviews of their GPUs.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=Nexus |first=Gamers |date=2025-05-18 |title=NVIDIA&#039;s Dirty Manipulation of Reviews |url=https://www.youtube.com/watch?v=AiekGcwaIho |url-status=live |archive-date=23 Feb 2026 |access-date=2025-07-11 |website=YouTube |archive-url=https://preservetube.com/watch?v=AiekGcwaIho }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Acquisition of stake in Intel (&#039;&#039;2025.12.29&#039;&#039;)===&lt;br /&gt;
{{Main|Nvidia buys stake in Intel}}&lt;br /&gt;
On 18 September, 2025, Nvidia and Intel jointly announced in a press release, Nvidia&#039;s $5,000,000,000 USD investment into Intel stock.&amp;lt;ref&amp;gt;{{Cite web |date=2025-09-18 |title=NVIDIA and Intel to Develop AI Infrastructure and Personal Computing Products |url=https://nvidianews.nvidia.com/news/nvidia-and-intel-to-develop-ai-infrastructure-and-personal-computing-products |url-status=live |archive-url=https://web.archive.org/20251105000000/https://nvidianews.nvidia.com/news/nvidia-and-intel-to-develop-ai-infrastructure-and-personal-computing-products |archive-date=2025-11-05 |access-date=2025-11-05 |website=NVIDIA Newsroom}}&amp;lt;/ref&amp;gt; Finalized on December 29, 2025, Nvidia purchased 214.8 million Intel shares at $23.28 per share.&amp;lt;ref&amp;gt;{{Cite news |last=Carroll |first=Shannon |date=Dec 29, 2025 |title=Nvidia’s $5 billion Intel bet just became official |url=https://qz.com/nvidia-intel-5-billion-deal-done-ai-partnership |url-status=live |archive-url=https://web.archive.org/web/20260102013658/https://qz.com/nvidia-intel-5-billion-deal-done-ai-partnership |archive-date=Jan 2, 2026 |access-date=Jan 7, 2026 |work=Quartz}}&amp;lt;/ref&amp;gt; Both Nvidia and Intel develop GPUs for consumer and enterprise applications, making them competitors. In both sectors Nvidia holds the highest market share, dwarfing both AMD and Intel by magnitudes. As a result many have developed concerns over the persistence of Intel&#039;s GPU offerings and have branded the investment as Nvidia&#039;s attempt at furthering their monopoly by investing in their competitor.&lt;br /&gt;
&lt;br /&gt;
The U.S. [[Federal Trade Commission]] (FTC) announced in a notice that U.S. antitrust agencies cleared the investment,&amp;lt;ref&amp;gt;{{Cite news |last=Bajwa |first=Arsheeya |date=2025-12-29 |editor-last=D&#039;Silva |editor-first=Anil |title=&amp;quot;Nvidia takes $5 billion stake in Intel under September agreement&amp;quot; |url=https://www.reuters.com/legal/transactional/nvidia-takes-5-billion-stake-intel-under-september-agreement-2025-12-29/ |url-status=live |access-date=2026-01-07 |work=Reuters}}&amp;lt;/ref&amp;gt; despite this being anti-consumer and making Nvidia a monopoly.&lt;br /&gt;
&lt;br /&gt;
===Partnership with [[Palantir]] (&#039;&#039;2025.10.28&#039;&#039;)===&lt;br /&gt;
During their GTC Washington keynote, Nvidia announced a strategic partnership with [[Palantir]].&amp;lt;ref&amp;gt;{{Cite web |date=2025-10-28 |title=Palantir and NVIDIA Team Up to Operationalize AI — Turning Enterprise Data Into Dynamic Decision Intelligence |url=https://nvidianews.nvidia.com/news/nvidia-palantir-ai-enterprise-data-intelligence |url-status=live |access-date=2026-01-19 |archive-url=http://web.archive.org/web/20260115055000/https://nvidianews.nvidia.com/news/nvidia-palantir-ai-enterprise-data-intelligence |archive-date=15 Jan 2026}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
&lt;br /&gt;
===GeForce:===&lt;br /&gt;
&lt;br /&gt;
====RTX 30 Series:====&lt;br /&gt;
&lt;br /&gt;
*[[RTX 3090]] (2020-09-24)&lt;br /&gt;
&lt;br /&gt;
====RTX 40 Series:====&lt;br /&gt;
&lt;br /&gt;
*[[RTX 4090]] (2022-10-22)&lt;br /&gt;
*[[RTX 4080]]&lt;br /&gt;
*[[RTX 4070]]&lt;br /&gt;
*[[RTX 4060]]&lt;br /&gt;
&lt;br /&gt;
====RTX 50 Series:====&lt;br /&gt;
&lt;br /&gt;
*[[RTX 5090]] (2025-01-30)&lt;br /&gt;
*[[RTX 5080]] (2025-01-30)&lt;br /&gt;
*[[RTX 5070]] (2025-03-05)&lt;br /&gt;
*[[RTX 5060]] (2025-05-19)&lt;br /&gt;
*[[RTX 5050]] (2025-07-01)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[AMD]]&lt;br /&gt;
*[[Intel]]&lt;br /&gt;
*[[Qualcomm]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=MSI_Motherboard_CMOS_Battery_Obsolescence&amp;diff=41799</id>
		<title>MSI Motherboard CMOS Battery Obsolescence</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=MSI_Motherboard_CMOS_Battery_Obsolescence&amp;diff=41799"/>
		<updated>2026-03-08T12:44:47Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: return to the incident layout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cleanup}}&lt;br /&gt;
{{IncidentCargo|Company=MSI|Status=Ongoing|Product=Motherboards|ArticleType=Incident|StartDate=2022}}&lt;br /&gt;
Recent [[MSI]] motherboards have moved on from easily accessible clip-mount holders for their CMOS batteries. Instead hiding the battery behind the {{Wplink|voltage regulator module}} (VRM) heatsink assembly,&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;[[:File:CSWiki MSIZ890Assembled Labeled.png]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[:File:CSWiki-MainboardBatteryMSI.png]]&amp;lt;/ref&amp;gt; and is affixed to the mainboard via a lead, and mounted with adhesives and shrink-wrap plastic.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=benjy124302a4 |date=2022-04-15 |title=MSI Pro B660M-A CMOS battery location? |url=https://forum-en.msi.com/index.php?threads/msi-pro-b660m-a-cmos-battery-location.374514/ |url-status=live |archive-url=https://web.archive.org/web/20260302095843/https://forum-en.msi.com/index.php?threads/msi-pro-b660m-a-cmos-battery-location.374514/ |archive-date=2026-03-02 |access-date=2026-03-02 |website=MSI Global English Forum}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite web |date=2023-11-29 |title=Where is the location of CMOS battery on this motherboard? |url=https://www.msi.com/faq/9918 |url-status=live |access-date=2026-03-02 |website=MSI Global}}&amp;lt;/ref&amp;gt; This substantially complicates servicing/repair of devices that are assembled using mainboards that have this layout. &lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
For more than 40 years CMOS batteries have been standard CR2032&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; batteries that are available, cheaply, at any store, and mounted in an accessible location. This new board design means testing the battery now necessitates a full device disassembly, and replacing it requires a specific replacement part, with a specific plug interface, or the type of equipment that only a professional repair shop would have. This pointlessly adds more consumer cost and increases the likelihood of an entirely functional devices being disposed of due to the failure of a simple standardized battery. &lt;br /&gt;
&lt;br /&gt;
==CMOS Battery Obsolescence &amp;amp; Misleading Language in User Manuals==&lt;br /&gt;
MSI Mainboard (2025-2026 Models, MEG &amp;amp; MPG Product lines) CMOS CR2032 batteries are no longer contained within a standard easily accessible clip-mount holder. Instead the CMOS battery is hidden beneath the VRM heatsink assembly, and is affixed to the mainboard via a lead, and mounted with adhesives and shrink-wrap plastic.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; Some of the lower-end tier models of MSI motherboard still have a clip-mount, but it is blocked by heatsinks (that are not part of the VRM assembly). All current models (2025-2026) of motherboard have a line of text in the user manual that states the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;● This product contains an irreplaceable battery.&amp;lt;/code&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |title=MEGZ890GODLIKE_English.pdf |url=https://download-2.msi.com/archive/mnu_exe/mb/MEGZ890GODLIKE_English.pdf#page=104 |url-status=live |archive-url=https://web.archive.org/web/20260302100807/https://download-2.msi.com/archive/mnu_exe/mb/MEGZ890GODLIKE_English.pdf#page=104 |archive-date=2026-03-02 |access-date=2026-03-02 |website=MSI Global}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[:File:CSWiki-MainboardBatteryMSI IrreplaceableBatt.png]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This statement is false. The battery is a standard CR2032 battery. It is not rechargeable, or unique, and is replaceable, with some extended [[MSI Motherboard CMOS Battery Obsolescence#Workarounds|effort]].&lt;br /&gt;
&lt;br /&gt;
Due to this misleading language in the manual and obfuscated location of the battery, it is a blatant attempt to lead consumers to believe that the mainboard is obsolete when the battery dies. Circumventing this requires service from an experienced technician, leading to more device turnover. CMOS battery removal has always simply required pressing a clearly marked tab and removing the old battery out of the standardized component clip slot on the face of the motherboard, and, if needed, putting a replacement one in its place. There is no reason to have changed this.&lt;br /&gt;
&lt;br /&gt;
In addition to inconvenience and obfuscation, there is the potential that the location of the battery near the high temperature heatsink may shorten the lifespan of the cell. The operating temperature of a CR2032 coin cell is typically -30°C to 85°C, it&#039;s recommended to consult the manufacturer should the temperature exceeds 70°C&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;{{Cite web |date=2024-07-01 |title=CR2032 CR Coin-type Lithium Battery |url=https://energy.panasonic.com/dam/master/pdf/en/datasheet/lithium/CR2032_Datasheet_EN_240701.pdf |url-status=live |archive-url=https://web.archive.org/web/20260302101209/https://energy.panasonic.com/dam/master/pdf/en/datasheet/lithium/CR2032_Datasheet_EN_240701.pdf |archive-date=2026-03-02 |access-date=2026-03-02 |website=Panasonic Energy}}&amp;lt;/ref&amp;gt;. VRMs typically run at higher temperatures typically around 80°C to 90°C, with safe operating temperature exceeding 100°C&amp;lt;ref&amp;gt;{{Cite web |last=u/jayyywhattt |date=2022-01-07 |title=Motherboard, vrm temperatures |url=https://old.reddit.com/r/overclocking/comments/ry9cdc/motherboard_vrm_temperatures/ |url-status=live |archive-url=https://web.archive.org/web/20260302101503/https://old.reddit.com/r/overclocking/comments/ry9cdc/motherboard_vrm_temperatures/ |archive-date=2026-03-02 |access-date=2026-03-02 |website=[[Reddit]]}}&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Consumer response ==&lt;br /&gt;
{{Ph-I-ConR}}&lt;br /&gt;
&lt;br /&gt;
==Workarounds==&lt;br /&gt;
If your CMOS battery dies and needs replacing, here are some steps to follow to replace your &#039;irreplaceable&#039; battery.&lt;br /&gt;
[[File:CSWiki-MainboardBatteryMSI.png|alt=CMOS Battery Location|397x397px|thumb|MSI Z890 Edge TI Wifi Mainboard with VRM heatsink removed and CMOS battery highlighted]]&lt;br /&gt;
*Obtain a new standard CR2032 battery.  Alternatively, replacement CR2032 for MSI Laptops that ship with the lead are available from third party vendors.  The connectors from these products appear to match the MSI mainboard plug&amp;lt;ref&amp;gt;{{Cite web |others=Archive didn&#039;t preserve the image, Use the Live Link if you need to see the picture. |title=MSI Laptop Cell Discussion Thread |url=https://forum-en.msi.com/index.php?threads/cmos-battery-replacement.391638/ |archive-url=https://web.archive.org/web/20260304092350/https://forum-en.msi.com/index.php?threads/cmos-battery-replacement.391638/ |archive-date=2026-03-04 |website=MSI Forums}}&amp;lt;/ref&amp;gt;, though this is unconfirmed.  If you have obtained one of these and the connector fits, you will not need a tack welder or shrink wrap in the steps below.&lt;br /&gt;
*Un-mount your mainboard from your computer case and look for several screws on the reverse side of the board opposing the VRM assembly&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt;.  Removing these allows you to remove the VRM heatsink.&lt;br /&gt;
*Be mindful of the exposed thermal pads, and keep them clean while performing this process.  Cover exposed pads with plastic wrap if your work environment is not clean.&lt;br /&gt;
*If your model contains an RGB lighting assembly on the VRM heatsink watch for the cable that is attached to the mainboard to enable this.  Carefully unplug that cable if present.&lt;br /&gt;
*Locate the CMOS battery and follow the leads.  The leads should be a pair of black and red wires leading to a miniature mainboard plug. Unplug the connector.&lt;br /&gt;
*If you are using a standard CR2032 replacement battery :&lt;br /&gt;
**Dismantle the wrapping on the battery unit itself and un-mount the leads from the battery surface by either force, desoldering, or clipping them.&lt;br /&gt;
**Solder each lead to a piece of nickle strip, and use a tack-welder to re-anchor each strip to the correct polarity battery surface.  Alternatively, simply wrap some electricians tape to re-anchor leads to the terminals, though be mindful, that tape adhesive will weaken over time, leading to possible loose connections.  Tack welding is strongly recommended.  Upon completing this assembly to your satisfaction, move on to the next step.&lt;br /&gt;
**Encase the new battery with electrical tape or heat shrink-wrap.&lt;br /&gt;
*Re-mount it near the original location. Standard double sided foam tape should function nicely for this. Hotglue also works.&lt;br /&gt;
*Replace the VRM heatsink, ensuring good contact across all thermal pads, and reconnecting the RGB lighting connector if it is present.&lt;br /&gt;
*Re-Anchor the screws on the opposing side of the PCB.&lt;br /&gt;
&lt;br /&gt;
Your CMOS battery has now been changed.  Reassemble the device, and test .&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
English Manual Page Links:&lt;br /&gt;
&lt;br /&gt;
MSI MEGX879E ACE MAX, Manual pg. 84 https://download-2.msi.com/archive/mnu_exe/mb/MEGX870EACEMAX_English.pdf&lt;br /&gt;
&lt;br /&gt;
MSI MEGZ890 UNIFY X, Manual pg. 89 https://download-2.msi.com/archive/mnu_exe/mb/MEGZ890UNIFY-X_English.pdf&lt;br /&gt;
&lt;br /&gt;
MSI MEGZ790 GODLIKE, Manual pg.81  https://download-2.msi.com/archive/mnu_exe/mb/MEGZ790GODLIKE_EN.pdf&lt;br /&gt;
&lt;br /&gt;
MSI MPGX879E CARBON MAX, Manual pg.79 https://download-2.msi.com/archive/mnu_exe/mb/MPGX870ECARBONMAXWIFI_English.pdf&lt;br /&gt;
&lt;br /&gt;
MSI MPGZ890 ACE, Manual pg.84 https://download-2.msi.com/archive/mnu_exe/mb/MEGZ890ACE_English.pdf&lt;br /&gt;
&lt;br /&gt;
MSI MAG X870E TOMAHAWK MAX WIFI PZ, Manual pg.79 https://download-2.msi.com/archive/mnu_exe/mb/MAGX870ETOMAHAWKMAXWIFIPZ_English.pdf&lt;br /&gt;
&lt;br /&gt;
[[Category:MSI]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Talk:MSI_Motherboard_CMOS_Battery_Obsolescence&amp;diff=41798</id>
		<title>Talk:MSI Motherboard CMOS Battery Obsolescence</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Talk:MSI_Motherboard_CMOS_Battery_Obsolescence&amp;diff=41798"/>
		<updated>2026-03-08T12:29:28Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: /* this is an incident */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==More Details==&lt;br /&gt;
&lt;br /&gt;
Please add a photo with VRM heatsink installed to show how hard (or easy) to remove it and access the CR2032. Compare it with &amp;quot;This product contains an irreplaceable battery&amp;quot; claim. [[User:Charlie 6|Charlie 6]] ([[User talk:Charlie 6|talk]]) 12:33, 26 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I appended an &amp;quot;Assembled&amp;quot; Photo in the references section when I wrote the article.  I&#039;m somewhat new to writing wiki&#039;s so I wasn&#039;t quite too sure where/ how to append such information.  But any included examples of a specific mainboard is also sort of missing the greater point, which is that the &#039;&#039;&#039;entire current product lineup&#039;&#039;&#039; from MSI has this hardware configuration.  It&#039;s not just the Z890 board, it&#039;s ALL of them. [[User:LizzyLamia|LizzyLamia]] ([[User talk:LizzyLamia|talk]]) 18:46, 27 February 2026 (UTC)&lt;br /&gt;
::I added the photo with caption, please check and proofread. [[User:Charlie 6|Charlie 6]] ([[User talk:Charlie 6|talk]]) 09:48, 2 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==If anyone else has a current MSI Mainboard and can assist with filling this wiki page out. Please do.==&lt;br /&gt;
&lt;br /&gt;
Each motherboard model seems to have a unique and specific &amp;quot;hiding location&amp;quot; for the CMOS battery.  All the manual entries list &amp;quot;This product contains an Irreplaceable Battery&amp;quot; but the exact obfuscation/location of the battery varies from model to model.  Most of the high end boards * MAG and MPG * seem to have it located underneath the VRM Heatsink.  Others seem to have it buried under heatsinks on other board locations.  I don&#039;t have the resources, nor patience to hunt down the battery placement board-by-board.  There are some models that contain this text in the manual that have overtly displayed CR2032 batteries in the product promotion images, like normal boards ought to.  I very much doubt anyone really cares enough to help out, but, on the off chance they do.  Thank you very much. [[User:LizzyLamia|LizzyLamia]] ([[User talk:LizzyLamia|talk]]) 19:50, 27 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I got a MSI mobo so I checked inside my case to see if its CMOS battery be hidden. Couldn&#039;t find it so did a model number search and on their site they had pictures. The CMOS battery is hidden on mine, but behind the GPU (lol). Granted its a 2023 board so not &amp;quot;current&amp;quot;. Product images could be a way we can identify which boards have obfuscated CMOS batts. [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 21:38, 27 February 2026 (UTC)&lt;br /&gt;
::actually my board&#039;s much older I just bought it on 2023. regardless I took a glance at their current selection and noticed a lot of them use cover plates that may or may not hide the CR2032. checking images is a manual process but checking manuals can be automated. under the &amp;quot;Overview of Components&amp;quot; section in the PDF they showcase a &amp;quot;battery&amp;quot; in a CR2032-like enclosure or just a circular battery icon. out of the first 6 boards from the [https://us.msi.com/Motherboards/Products#?tag=MAG-Series MAG series] half of them show the use of a battery. [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 21:57, 27 February 2026 (UTC)&lt;br /&gt;
:::Thank you for looking!    It seems to be only the higher end of their product line-up (MEG &amp;amp; MPG) has this new battery location, and only on their recently released boards.  Prior to the 2025/2026 release cycle they all had standard mounts in obscure places.  I have no issue with board designers hiding the battery out of view, behind the GPU or under a quick release NVME heat-sink, but not being able to even disconnect it for testing purposes without disassembling the whole top-side of the board makes the computer much more difficult to service.  The whole reason I even noticed this, was my new MSI Box has had some stability issues, and I went to pull the CMOS batt, just to do a clean hard reset and had that ...  &amp;quot;Wait... Where is it?&amp;quot;  , moment.  Which led to research, nagging my friend who owns a computer repair shop about it, etc etc. [[User:LizzyLamia|LizzyLamia]] ([[User talk:LizzyLamia|talk]]) 16:18, 1 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Notability discussion==&lt;br /&gt;
&lt;br /&gt;
This is obviously well put together article, and a relevant repairability issue, but I have concerns about its notability, since this seems to be original research by the author (see: https://consumerrights.wiki/w/Consumer_Rights_Wiki:Wiki_content_policies#Verifiability).&lt;br /&gt;
&lt;br /&gt;
At a minimum, we should at least have a citation pointing to some discussion of this issue online&lt;br /&gt;
&lt;br /&gt;
If there&#039;s no external sources for it, it might be something that&#039;s better hosted in userspace (i.e. /User:[Username]/[Pagename]). [[User:Keith|Keith]] ([[User talk:Keith|talk]]) 22:04, 1 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I found a discussion on MSI&#039;s Forum and a post on their FAQ addressing the CMOS battery. I will add these as citations [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 09:53, 2 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Workarounds==&lt;br /&gt;
&lt;br /&gt;
There are CMOS batteries with the cables and connector already soldered available for purchase on the market, welding or gluing on one&#039;s own is not worth the labor cost and can be dangerous due to risk of intermittent connection. Please edit the steps. The &amp;quot;Congratulations&amp;quot; seems to be AI generated [[User:Charlie 6|Charlie 6]] ([[User talk:Charlie 6|talk]]) 09:51, 2 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:considering to move it to a GUIDE: than outright deletion [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 15:24, 2 March 2026 (UTC)&lt;br /&gt;
:I&#039;m not an AI. Nor was one used.  I hate that we have to read subtext behind every line of text these days. [[User:LizzyLamia|LizzyLamia]] ([[User talk:LizzyLamia|talk]]) 23:47, 3 March 2026 (UTC)&lt;br /&gt;
::not just text but even pictures, videos and audios need to be scrutinized which is tragic but that&#039;s the state of the current world. regardless, as Keith mentioned, w/o relevant citations it felt like first party reporting. I have added citations from MSI&#039;s forums and their FAQ which justfies the article&#039;s existence. but the guide part is original research and I feel its more relevant to be a standalone GUIDE: article rather than a part of this one. as Charlie 6 mentioned, it may not be worth it to every1 or be outright dangerous. you could totally do maintenance on your car like replace its fluids and what not. but many people don&#039;t have the time, lack the knowledge or just couldn&#039;t be bothered. if it were me I&#039;d totally be down for an engine rebuild and if I had a CMOS issue like this I would consider following your guide. [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 12:14, 8 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== this is an incident ==&lt;br /&gt;
&lt;br /&gt;
@[[User:LizzyLamia|LizzyLamia]] if you check out [[Template:IncidentPreload]] that it is how incident articles should be. ofc they aren&#039;t always but we try to remain as close to it as we can. perhaps the lawsuit and MSI&#039;s response part could be excused as idt they care. but consumer response, the tl;dr and background sections need to stay. [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 12:29, 8 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Talk:MSI_Motherboard_CMOS_Battery_Obsolescence&amp;diff=41796</id>
		<title>Talk:MSI Motherboard CMOS Battery Obsolescence</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Talk:MSI_Motherboard_CMOS_Battery_Obsolescence&amp;diff=41796"/>
		<updated>2026-03-08T12:14:52Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: /* Workarounds */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==More Details==&lt;br /&gt;
&lt;br /&gt;
Please add a photo with VRM heatsink installed to show how hard (or easy) to remove it and access the CR2032. Compare it with &amp;quot;This product contains an irreplaceable battery&amp;quot; claim. [[User:Charlie 6|Charlie 6]] ([[User talk:Charlie 6|talk]]) 12:33, 26 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I appended an &amp;quot;Assembled&amp;quot; Photo in the references section when I wrote the article.  I&#039;m somewhat new to writing wiki&#039;s so I wasn&#039;t quite too sure where/ how to append such information.  But any included examples of a specific mainboard is also sort of missing the greater point, which is that the &#039;&#039;&#039;entire current product lineup&#039;&#039;&#039; from MSI has this hardware configuration.  It&#039;s not just the Z890 board, it&#039;s ALL of them. [[User:LizzyLamia|LizzyLamia]] ([[User talk:LizzyLamia|talk]]) 18:46, 27 February 2026 (UTC)&lt;br /&gt;
::I added the photo with caption, please check and proofread. [[User:Charlie 6|Charlie 6]] ([[User talk:Charlie 6|talk]]) 09:48, 2 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==If anyone else has a current MSI Mainboard and can assist with filling this wiki page out. Please do.==&lt;br /&gt;
&lt;br /&gt;
Each motherboard model seems to have a unique and specific &amp;quot;hiding location&amp;quot; for the CMOS battery.  All the manual entries list &amp;quot;This product contains an Irreplaceable Battery&amp;quot; but the exact obfuscation/location of the battery varies from model to model.  Most of the high end boards * MAG and MPG * seem to have it located underneath the VRM Heatsink.  Others seem to have it buried under heatsinks on other board locations.  I don&#039;t have the resources, nor patience to hunt down the battery placement board-by-board.  There are some models that contain this text in the manual that have overtly displayed CR2032 batteries in the product promotion images, like normal boards ought to.  I very much doubt anyone really cares enough to help out, but, on the off chance they do.  Thank you very much. [[User:LizzyLamia|LizzyLamia]] ([[User talk:LizzyLamia|talk]]) 19:50, 27 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I got a MSI mobo so I checked inside my case to see if its CMOS battery be hidden. Couldn&#039;t find it so did a model number search and on their site they had pictures. The CMOS battery is hidden on mine, but behind the GPU (lol). Granted its a 2023 board so not &amp;quot;current&amp;quot;. Product images could be a way we can identify which boards have obfuscated CMOS batts. [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 21:38, 27 February 2026 (UTC)&lt;br /&gt;
::actually my board&#039;s much older I just bought it on 2023. regardless I took a glance at their current selection and noticed a lot of them use cover plates that may or may not hide the CR2032. checking images is a manual process but checking manuals can be automated. under the &amp;quot;Overview of Components&amp;quot; section in the PDF they showcase a &amp;quot;battery&amp;quot; in a CR2032-like enclosure or just a circular battery icon. out of the first 6 boards from the [https://us.msi.com/Motherboards/Products#?tag=MAG-Series MAG series] half of them show the use of a battery. [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 21:57, 27 February 2026 (UTC)&lt;br /&gt;
:::Thank you for looking!    It seems to be only the higher end of their product line-up (MEG &amp;amp; MPG) has this new battery location, and only on their recently released boards.  Prior to the 2025/2026 release cycle they all had standard mounts in obscure places.  I have no issue with board designers hiding the battery out of view, behind the GPU or under a quick release NVME heat-sink, but not being able to even disconnect it for testing purposes without disassembling the whole top-side of the board makes the computer much more difficult to service.  The whole reason I even noticed this, was my new MSI Box has had some stability issues, and I went to pull the CMOS batt, just to do a clean hard reset and had that ...  &amp;quot;Wait... Where is it?&amp;quot;  , moment.  Which led to research, nagging my friend who owns a computer repair shop about it, etc etc. [[User:LizzyLamia|LizzyLamia]] ([[User talk:LizzyLamia|talk]]) 16:18, 1 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Notability discussion==&lt;br /&gt;
&lt;br /&gt;
This is obviously well put together article, and a relevant repairability issue, but I have concerns about its notability, since this seems to be original research by the author (see: https://consumerrights.wiki/w/Consumer_Rights_Wiki:Wiki_content_policies#Verifiability).&lt;br /&gt;
&lt;br /&gt;
At a minimum, we should at least have a citation pointing to some discussion of this issue online&lt;br /&gt;
&lt;br /&gt;
If there&#039;s no external sources for it, it might be something that&#039;s better hosted in userspace (i.e. /User:[Username]/[Pagename]). [[User:Keith|Keith]] ([[User talk:Keith|talk]]) 22:04, 1 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I found a discussion on MSI&#039;s Forum and a post on their FAQ addressing the CMOS battery. I will add these as citations [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 09:53, 2 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Workarounds==&lt;br /&gt;
&lt;br /&gt;
There are CMOS batteries with the cables and connector already soldered available for purchase on the market, welding or gluing on one&#039;s own is not worth the labor cost and can be dangerous due to risk of intermittent connection. Please edit the steps. The &amp;quot;Congratulations&amp;quot; seems to be AI generated [[User:Charlie 6|Charlie 6]] ([[User talk:Charlie 6|talk]]) 09:51, 2 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:considering to move it to a GUIDE: than outright deletion [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 15:24, 2 March 2026 (UTC)&lt;br /&gt;
:I&#039;m not an AI. Nor was one used.  I hate that we have to read subtext behind every line of text these days. [[User:LizzyLamia|LizzyLamia]] ([[User talk:LizzyLamia|talk]]) 23:47, 3 March 2026 (UTC)&lt;br /&gt;
::not just text but even pictures, videos and audios need to be scrutinized which is tragic but that&#039;s the state of the current world. regardless, as Keith mentioned, w/o relevant citations it felt like first party reporting. I have added citations from MSI&#039;s forums and their FAQ which justfies the article&#039;s existence. but the guide part is original research and I feel its more relevant to be a standalone GUIDE: article rather than a part of this one. as Charlie 6 mentioned, it may not be worth it to every1 or be outright dangerous. you could totally do maintenance on your car like replace its fluids and what not. but many people don&#039;t have the time, lack the knowledge or just couldn&#039;t be bothered. if it were me I&#039;d totally be down for an engine rebuild and if I had a CMOS issue like this I would consider following your guide. [[User:SinexTitan|SinexTitan]] ([[User talk:SinexTitan|talk]]) 12:14, 8 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Digital_Childhood_Alliance&amp;diff=41795</id>
		<title>Digital Childhood Alliance</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Digital_Childhood_Alliance&amp;diff=41795"/>
		<updated>2026-03-08T12:04:11Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Digital Childhood Alliance is a nonprofit 501(c)(4) organization that operates as a coalition of child safety advocacy groups.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite news |last=Lenney |first=Brian |date=Dec 7, 2025 |title=Opinion: The ‘child safety’ bill that’s actually protecting Meta |url=https://www.deseret.com/opinion/2025/12/07/child-safety-bill-backed-by-meta/}}&amp;lt;/ref&amp;gt; The coalition includes more than 50 child advocacy groups, including prominent conservative organizations such as the Institute for Family Studies, the National Center on Sexual Exploitation, and the Heritage Foundation.&amp;lt;ref&amp;gt;{{Cite news |last=Watson |first=Eric |date=February 28, 2025 |title=Over 50 conservative groups form Digital Childhood Alliance to push for child safety online |url=https://pixelkin.org/2025/02/28/over-50-conservative-groups-form-digital-childhood-alliance-to-push-for-child-safety-online/ |url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Funding and transparency==&lt;br /&gt;
The Digital Childhood Alliance has received funding from [[Meta]], according to reporting by multiple sources.&amp;lt;ref&amp;gt;{{Cite news |last=Birnbaum |first=Emily |date=July 25, 2025 |title=Meta Clashes With Apple, Google Over Child Age Check Legislation |url=https://www.insurancejournal.com/news/national/2025/07/25/833246.htm |url-status=live}}&amp;lt;/ref&amp;gt; Meta is also collaborating with the organization, which leads advocacy efforts for app store identity verification (a.k.a [[age verification]]) legislation.&lt;br /&gt;
&lt;br /&gt;
Casey Stefanski, the executive director of the Digital Childhood Alliance, testified before the  Louisiana State Senate that the organization receives funding from tech companies, including Meta, but initially declined to provide specifics about which companies fund the organization. Stefanski confirmed that she &amp;quot;didn&#039;t feel comfortable&amp;quot; answering direct questions about tech  company funding initially. When pressed for a yes-or-no answer about whether tech companies provide funding, she eventually confirmed they do but refused to name them. The organization is registered as a 501(c)(4) nonprofit, a classification that allows for political advocacy without requiring disclosure of donors.&amp;lt;ref&amp;gt;{{Cite news |date=May 29, 2025 |title=Senator presses Digital Childhood Alliance on tech industry ties |url=https://www.thecentersquare.com/louisiana/article_e97200f8-13d0-4b1f-90a9-e9a7093d329f.html}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==App Store Accountability Act advocacy==&lt;br /&gt;
The Digital Childhood Alliance is a coalition of conservative groups leading efforts to pass app  store age verification legislation. The organization&#039;s primary legislative focus is the App Store Accountability Act, which would require age verification at the point of app store access. The organization&#039;s official materials state that the App Store Accountability Act &amp;quot;has garnered support from leading child safety organizations, including the National Center on Sexual Exploitation and the Institute for Family Studies, as well as major tech companies like Meta.&amp;quot;&amp;lt;ref&amp;gt;{{Cite web |last=Digital Childhood Alliance. |first= |title=App Store Accountability Act FAQ. |url=https://www.digitalchildhoodalliance.org/faq/}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Regulatory complaints==&lt;br /&gt;
The alliance has filed complaints with the [[Federal Trade Commission]] against [[Apple]] and [[Google]] regarding app store practices.&amp;lt;ref&amp;gt;{{Cite news |last=Kaminski |first=Anna |date=March 5, 2026 |title=Tech companies vie for influence over Kansas app store age verification legislation |url=https://kansasreflector.com/2026/03/05/tech-companies-vie-for-influence-over-kansas-app-store-age-verification-legislation/ |url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Public scrutiny==&lt;br /&gt;
In December 2025, investigative reporting exposed the Meta funding relationship that Stefanski had declined to disclose publicly during legislative testimony.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; Critics have argued that the funding arrangement creates a conflict of interest, as the organization advocates for policies that benefit Meta while preventing accountability for Meta&#039;s own platform practices regarding minors.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
==External Links==&lt;br /&gt;
• Digital Childhood Alliance official website - [https://www.digitalchildhoodalliance.org/]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Category:KFC&amp;diff=40690</id>
		<title>Category:KFC</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Category:KFC&amp;diff=40690"/>
		<updated>2026-03-03T16:45:39Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: Kentucky in this bitch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Yum! Brands]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Elgato_forces_Stream_Deck_users_to_sign_up&amp;diff=40687</id>
		<title>Elgato forces Stream Deck users to sign up</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Elgato_forces_Stream_Deck_users_to_sign_up&amp;diff=40687"/>
		<updated>2026-03-03T15:32:10Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: oopsie the trilogy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StubNotice}}&lt;br /&gt;
{{IncidentCargo&lt;br /&gt;
|Company=Elgato&lt;br /&gt;
|StartDate=2023-10-24&lt;br /&gt;
|EndDate=&lt;br /&gt;
|Status=&lt;br /&gt;
|ProductLine=&lt;br /&gt;
|Product=Stream Deck&lt;br /&gt;
|ArticleType=&lt;br /&gt;
|Type=Cloud&lt;br /&gt;
|Description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Wplink|Elgato}} has removed the option to download or update plugins from their marketplace for their product, Stream Deck, without an Elgato account. Following this change, Stream Deck users must have an account to add content to their device this way.&amp;lt;ref&amp;gt;{{Cite web |last=Leigh |first=Caleb |date=2023-10-24 |title=Stream Deck and Marketplace - Your Questions Answered |url=https://marketplace.elgato.com/learn/announcements/stream-deck-marketplace-questions-answered |url-status=live |archive-url=https://web.archive.org/web/20260302170414/https://marketplace.elgato.com/learn/announcements/stream-deck-marketplace-questions-answered |archive-date=2026-03-02 |access-date=2026-03-02 |website=Elgato Marketplace}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=u/darthmarth37 |date=2023-11-03 |title=Updating plugins on Stream Deck 6.4 without an account |url=https://reddit.com/comments/17mqcda |url-status=live |archive-url=https://web.archive.org/web/20260302170844/https://reddit.com/comments/17mqcda |archive-date=2026-03-02 |access-date=2026-03-02 |website=Reddit}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Background==&lt;br /&gt;
{{Placeholder box|Information about the product/service history to provide the necessary context surrounding the incident}}&lt;br /&gt;
Until Stream Deck software version 6.4, the user could install any plugin without an account. Following the 6.4 update, the plugin installation process changed. Requiring the user to signup for an Elgato account to access the Elgato Marketplace to download or update plugins. The company provides instructions for that on their support site.&amp;lt;ref&amp;gt;{{Cite web |title=Elgato Stream Deck — Download and use Plugins |url=https://help.elgato.com/hc/en-us/articles/33589587352337 |url-status=live |archive-url=https://web.archive.org/web/20260302172006/https://help.elgato.com/hc/en-us/articles/33589587352337 |archive-date=2026-03-02 |access-date=2026-03-02 |website=Elgato}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
==[Incident]==&lt;br /&gt;
===Elgato&#039;s response===&lt;br /&gt;
{{Placeholder box|If applicable, add the proposed solution to the issues by the company.}}&lt;br /&gt;
&lt;br /&gt;
They allow for plugin side-load. It&#039;s inconvenient and sometimes impossible to do. In order to do so, developer has to release plugin via different channel than marketplace, e.g. GitHub.&lt;br /&gt;
==Lawsuit==&lt;br /&gt;
{{Placeholder box|If applicable, add any information regarding litigation around the incident here.&lt;br /&gt;
&lt;br /&gt;
===Claims===&lt;br /&gt;
Main claims of the suit.&lt;br /&gt;
&lt;br /&gt;
===Rebuttal===&lt;br /&gt;
The response of the company or counterclaims.&lt;br /&gt;
&lt;br /&gt;
===Outcome===&lt;br /&gt;
The outcome of the suit, if any.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Consumer response==&lt;br /&gt;
{{Placeholder box|Summary and key issues of prevailing sentiment from the consumers and commentators that can be documented via articles, emails to support, reviews and forum posts.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Elgato]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=MSI&amp;diff=40680</id>
		<title>MSI</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=MSI&amp;diff=40680"/>
		<updated>2026-03-03T15:27:04Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: another oopsie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CompanyCargo&lt;br /&gt;
| Founded = 1984-08-04&lt;br /&gt;
| Industry = Computer hardware&lt;br /&gt;
| Logo = MSI logo.svg&lt;br /&gt;
| Type = Public&lt;br /&gt;
| Website = https://www.msi.com/&lt;br /&gt;
| Description = Micro-Star International Co., Ltd. or MSI is a Taiwanese technology company that designs, develops and provides computer hardware, related products and services. It was founded 04 August, 1984.&lt;br /&gt;
| CompanyAlias = Micro-Star International&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Micro-Star International|Micro-Star International Co., Ltd.}}&#039;&#039;&#039; or &#039;&#039;&#039;MSI&#039;&#039;&#039; is a Taiwanese technology company that designs, develops and provides computer hardware, related products and services. It was founded 04 August, 1984.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
{{Ph-C-CIS}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
===Motherboard CMOS Battery Obsolescence (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
{{Main|MSI Motherboard CMOS Battery Obsolescence}}&lt;br /&gt;
Recent &#039;&#039;&#039;MSI&#039;&#039;&#039; motherboards have moved on from easily accessible clip-mount holders for their CMOS batteries. Instead hiding the battery behind the {{Wplink|voltage regulator module}} (VRM) heatsink assembly, and is affixed to the mainboard via a lead, and mounted with adhesives and shrink-wrap plastic.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=benjy124302a4 |date=2022-04-15 |title=MSI Pro B660M-A CMOS battery location? |url=https://forum-en.msi.com/index.php?threads/msi-pro-b660m-a-cmos-battery-location.374514/ |url-status=live |archive-url=https://web.archive.org/web/20260302095843/https://forum-en.msi.com/index.php?threads/msi-pro-b660m-a-cmos-battery-location.374514/ |archive-date=2026-03-02 |access-date=2026-03-02 |website=MSI Global English Forum}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite web |date=2023-11-29 |title=Where is the location of CMOS battery on this motherboard? |url=https://www.msi.com/faq/9918 |url-status=live |access-date=2026-03-02 |website=MSI Global}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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===Example incident two (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
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==Products==&lt;br /&gt;
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==See also==&lt;br /&gt;
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==References==&lt;br /&gt;
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[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=MSI_Motherboard_CMOS_Battery_Obsolescence&amp;diff=40679</id>
		<title>MSI Motherboard CMOS Battery Obsolescence</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=MSI_Motherboard_CMOS_Battery_Obsolescence&amp;diff=40679"/>
		<updated>2026-03-03T15:26:06Z</updated>

		<summary type="html">&lt;p&gt;SinexTitan: oops&lt;/p&gt;
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&lt;div&gt;{{Cleanup}}&lt;br /&gt;
{{IncidentCargo|Company=MSI|Status=Ongoing|Product=Motherboards|ArticleType=Incident|StartDate=2022}}&lt;br /&gt;
Recent [[MSI]] motherboards have moved on from easily accessible clip-mount holders for their CMOS batteries. Instead hiding the battery behind the {{Wplink|voltage regulator module}} (VRM) heatsink assembly, and is affixed to the mainboard via a lead, and mounted with adhesives and shrink-wrap plastic.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=benjy124302a4 |date=2022-04-15 |title=MSI Pro B660M-A CMOS battery location? |url=https://forum-en.msi.com/index.php?threads/msi-pro-b660m-a-cmos-battery-location.374514/ |url-status=live |archive-url=https://web.archive.org/web/20260302095843/https://forum-en.msi.com/index.php?threads/msi-pro-b660m-a-cmos-battery-location.374514/ |archive-date=2026-03-02 |access-date=2026-03-02 |website=MSI Global English Forum}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite web |date=2023-11-29 |title=Where is the location of CMOS battery on this motherboard? |url=https://www.msi.com/faq/9918 |url-status=live |access-date=2026-03-02 |website=MSI Global}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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==Background==&lt;br /&gt;
{{Ph-I-B}}&lt;br /&gt;
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==MSI Motherboard CMOS Battery Obsolescence==&lt;br /&gt;
MSI Mainboard CMOS CR2032 batteries are no longer contained within a standard easily accessible clip-mount holder.  Instead the CMOS battery is hidden beneath the VRM heatsink assembly, and is affixed to the mainboard via a lead, and mounted with adhesives and shrink-wrap plastic.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; Some of the lower-end tier models of MSI motherboard still have a clip-mount, but it is blocked by heatsinks (that are not part of the VRM assembly). All current models (2025-2026) of  motherboard have a line of text in the user manual that states the following:&lt;br /&gt;
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&amp;lt;code&amp;gt;● This product contains an irreplaceable battery.&amp;lt;/code&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |title=MEGZ890GODLIKE_English.pdf |url=https://download-2.msi.com/archive/mnu_exe/mb/MEGZ890GODLIKE_English.pdf#page=104 |url-status=live |archive-url=https://web.archive.org/web/20260302100807/https://download-2.msi.com/archive/mnu_exe/mb/MEGZ890GODLIKE_English.pdf#page=104 |archive-date=2026-03-02 |access-date=2026-03-02 |website=MSI Global}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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This is False.  The battery is a standard CR2032 battery.  It is not  rechargeable, or unique, and is replaceable, with some extended effort.&lt;br /&gt;
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While the battery remains a standard CR2032 coin battery, and the mounting mechanism is not completely inaccessible, due to this misleading language in the manual and obfuscated location of the battery, it is a blatant attempt to make the mainboard obsolete when the battery dies.  Replacement requires service from an experienced technician, leading to more device turnover.  For 40 years of mainboard design, replacing a CMOS battery has required locating the battery on the face of the mainboard, pressing a clearly marked tab and removing the old battery out of the standardized component clip slot, and putting a replacement one in its place.  There is no reason to have changed this.&lt;br /&gt;
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The operating temperature of a CR coin cell is typically -30°C to 85°C, it&#039;s recommended to consult the manufacturer should the temperature exceeds 70°C&amp;lt;ref&amp;gt;{{Cite web |date=2024-07-01 |title=CR2032 CR Coin-type Lithium Battery |url=https://energy.panasonic.com/dam/master/pdf/en/datasheet/lithium/CR2032_Datasheet_EN_240701.pdf |url-status=live |archive-url=https://web.archive.org/web/20260302101209/https://energy.panasonic.com/dam/master/pdf/en/datasheet/lithium/CR2032_Datasheet_EN_240701.pdf |archive-date=2026-03-02 |access-date=2026-03-02 |website=Panasonic Energy}}&amp;lt;/ref&amp;gt;. VRMs typically run at higher temperatures typically around 80°C to 90°C, with safe operating temperature exceeding 100°C&amp;lt;ref&amp;gt;{{Cite web |last=u/jayyywhattt |date=2022-01-07 |title=Motherboard, vrm temperatures |url=https://old.reddit.com/r/overclocking/comments/ry9cdc/motherboard_vrm_temperatures/ |url-status=live |archive-url=https://web.archive.org/web/20260302101503/https://old.reddit.com/r/overclocking/comments/ry9cdc/motherboard_vrm_temperatures/ |archive-date=2026-03-02 |access-date=2026-03-02 |website=[[Reddit]]}}&amp;lt;/ref&amp;gt;. Mounting the CMOS battery at or very close to the VRM heatsink can reduce the battery life.&lt;br /&gt;
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===MSI&#039;s response===&lt;br /&gt;
{{Ph-I-ComR}}&lt;br /&gt;
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==Lawsuit==&lt;br /&gt;
{{Ph-I-L}}&lt;br /&gt;
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==Consumer response==&lt;br /&gt;
{{Ph-I-ConR}}&lt;br /&gt;
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==Workarounds==&lt;br /&gt;
If your CMOS battery dies and needs replacing, here are some steps to follow to replace your &#039;irreplaceable&#039; battery.&lt;br /&gt;
[[File:CSWiki-MainboardBatteryMSI.png|alt=CMOS Battery Location|397x397px|thumb|MSI Z890 Edge TI Wifi Mainboard with VRM heatsink removed and CMOS battery highlighted]]&lt;br /&gt;
*Obtain a new standard CR2032 battery.&lt;br /&gt;
*Un-mount your mainboard from your computer case and look for several screws on the reverse side of the board opposing the VRM assembly.  Removing these allows you to remove the VRM heatsink.&lt;br /&gt;
*Be mindful of the exposed thermal pads, and keep them clean while performing this process.  Cover exposed pads with plastic wrap if your work environment is not clean.&lt;br /&gt;
*If your model contains an RGB lighting assembly on the VRM heatsink watch for the cable that is attached to the mainboard to enable this.  Carefully unplug that cable if present.&lt;br /&gt;
*Locate the CMOS battery and unplug the leads.  The leads should be a pair of black and red wires leading to a miniature mainboard plug. Unplug the connector.&lt;br /&gt;
*Dismantle the wrapping on the battery unit itself and un-mount the leads from the battery surface by either force, desoldering, or clipping them.&lt;br /&gt;
*Solder each lead to a piece of nickle strip, and use a tackwelder to re-anchor each strip to the correct polarity battery surface.  Alternatively, simply wrap some electricians tape to re-anchor leads to the terminals, though be mindful, that tape adhesive will weaken over time, leading to possible loose connections.  Tack welding is preferable.  Upon completing this assembly to your satisfaction, move on to the next step.&lt;br /&gt;
*Encase the new battery with electrical tape and re-mount it near the original location. Standard double sided foam tape should function nicely for this. Hotglue also works.&lt;br /&gt;
*Replace the VRM heatsink, ensuring good contact across all thermal pads, and reconnecting the RGB lighting connector if it is present.&lt;br /&gt;
*Re-Anchor the screws on the opposing side of the PCB.&lt;br /&gt;
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Congratulations!  Your CMOS battery has now been changed.&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
https://consumerrights.wiki/w/File:CSWiki-MainboardBatteryMSI_IrreplaceableBatt.png&lt;br /&gt;
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https://consumerrights.wiki/w/File:CSWiki_MSIZ890Assembled.jpg&lt;br /&gt;
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https://consumerrights.wiki/w/File:CSWiki-MainboardBatteryMSI.png&lt;br /&gt;
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MSI MEGX879E ACE MAX, Manual pg. 84 https://download-2.msi.com/archive/mnu_exe/mb/MEGX870EACEMAX_English.pdf&lt;br /&gt;
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MSI MEGZ890 UNIFY X, Manual pg. 89 https://download-2.msi.com/archive/mnu_exe/mb/MEGZ890UNIFY-X_English.pdf&lt;br /&gt;
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MSI MEGZ790 GODLIKE, Manual pg.81  https://download-2.msi.com/archive/mnu_exe/mb/MEGZ790GODLIKE_EN.pdf&lt;br /&gt;
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MSI MPGX879E CARBON MAX, Manual pg.79 https://download-2.msi.com/archive/mnu_exe/mb/MPGX870ECARBONMAXWIFI_English.pdf&lt;br /&gt;
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MSI MPGZ890 ACE, Manual pg.84 https://download-2.msi.com/archive/mnu_exe/mb/MEGZ890ACE_English.pdf&lt;br /&gt;
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MSI MAG X870E TOMAHAWK MAX WIFI PZ, Manual pg.79 https://download-2.msi.com/archive/mnu_exe/mb/MAGX870ETOMAHAWKMAXWIFIPZ_English.pdf&lt;br /&gt;
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[[Category:MSI]]&lt;/div&gt;</summary>
		<author><name>SinexTitan</name></author>
	</entry>
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