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		<id>https://mirror.consumerrights.wiki/index.php?title=Samsung&amp;diff=26973</id>
		<title>Samsung</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Samsung&amp;diff=26973"/>
		<updated>2025-10-12T22:48:10Z</updated>

		<summary type="html">&lt;p&gt;YALE70: /* Discontinuation of support for Gear smartwatches */ Fixed an error specifying the cutoff date for all watches was in 2024. It actually depends on the model of watch.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxCompany&lt;br /&gt;
| Name = Samsung Group&lt;br /&gt;
| Type = Private&lt;br /&gt;
| Founded = 1938&lt;br /&gt;
| Industry = Conglomerate&lt;br /&gt;
| Official Website = https://samsung.com/&lt;br /&gt;
| Logo = Samsung Black icon.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Samsung Group}}&#039;&#039;&#039; is a international conglomerate founded in 1938. Their product portfolio ranges from consumer electronics to heavy equipment. The company is best known to consumers for their electronics such as televisions and mobile phones, as well as their home appliances such as refrigerators and washing machines.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
&lt;br /&gt;
====Repairability====&lt;br /&gt;
Concerns have been raised about Samsung&#039;s business practices regarding serviceability, which have been criticized by trade organizations such as iFixit, and Repair.org&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=Head |first=Scott |date=23 May 2024 |title=We’re Ending Our Samsung Collaboration |url=https://it.ifixit.com/News/96162/were-ending-our-samsung-collaboration |url-status=live |access-date=29 Jun 2025 |website=iFixit}}&amp;lt;/ref&amp;gt; as well as industry professionals such as Jesse Cruz the owner of VCC Board Repairs,&amp;lt;ref&amp;gt;{{Cite web |title=VCC Board Repairs - Jesse Cruz |url=https://www.youtube.com/@VCCBoardRepairs |url-status=live |website=[[YouTube]]}}&amp;lt;/ref&amp;gt; and former technicians from Samsung&#039;s Independent Genuine Service Program, including ADRDaniel owner of Advanced Device Repair.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite web |last=Rossmann |first=Louis |date=26 Jun 2023 |title=Samsung authorized repair is a clown show; why good technicians reject authorization |url=https://www.youtube.com/watch?v=1ITmGXHSmL0&amp;amp;t=53s |url-status=live |website=[[YouTube]]}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;{{Cite web |title=Daniel Advanced Device Repair |url=https://www.youtube.com/@ADRdaniel |website=[[YouTube]]}}&amp;lt;/ref&amp;gt;[[File:Alternate model numbers 2.png|Alternate model numbers on samsungparts.com self service parts store.&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;{{Cite web |title=Samsung Gh82-33385a S24 Ultra Lcd No Frame |url=https://samsungparts.com/products/gh82-33385a |website=samsungparts.com}}&amp;lt;/ref&amp;gt;|thumb|363x363px]]&lt;br /&gt;
*The majority of Samsung Phones have components glued in place, making disassembly and reassembly difficult.&amp;lt;ref&amp;gt;{{Cite web |last=Purdy |first=Kevin |date=24 Sep 2020 |title=What You Should Know Before You Fix: Samsung Phones |url=https://it.ifixit.com/News/44164/what-you-should-know-before-you-fix-samsung-phones |url-status=live |access-date=29 Jun 2025 |website=iFixit}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Hughes |first=Matthew |date=12 Mar 2021 |title=There was hope Samsung had turned a corner in repairability, but the Galaxy S21 Ultra is a step backwards |url=https://www.theregister.com/2021/03/12/ifixit_samsung_galaxy_s21_ultra/ |access-date=29 Jun 2025 |website=The Register}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Samsung has imposed strict conditions on Authorized repair vendors, such as requiring technicians to fully dismantle devices,&amp;lt;ref&amp;gt;{{Cite web |last=Koebler |first=Jason |date=23 May 2024 |title=Samsung Requires Independent Repair Shops to Share Customer Data, Snitch on People Who Use Aftermarket Parts, Leaked Contract Shows |url=https://www.404media.co/samsung-requires-independent-repair-shops-to-share-customer-data-snitch-on-people-who-use-aftermarket-parts-leaked-contract-shows/ |access-date=29 Jun 2025 |website=404media.co}}&amp;lt;/ref&amp;gt; and submit handwritten letters if they encounter non-genuine parts during repairs.&amp;lt;ref&amp;gt;{{Cite web |last=Hollister |first=Sean |date=23 May 2024 |title=The Samsung right-to-repair story just got worse |url=https://www.theverge.com/samsung/2024/5/23/24163372/samsung-repair-snitch-aftermarket-parts |url-status=live |access-date=29 Jun 2025 |website=The Verge}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Genuine self-repair smartphone displays available through Samsung&#039;s self-service parts store&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt; are two times more expensive (Samsung Genuine Part: $370.95&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt; Mobilesentrix: $182.02&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;{{Cite web |title=OLED Assembly Without Frame Compatible For Samsung Galaxy S24 Ultra 5G (Service Pack) (All Colors) |url=https://www.mobilesentrix.com/oled-assembly-without-frame-compatible-for-samsung-galaxy-s24-ultra-service-pack-all-colors |website=mobilesentrix.com}}&amp;lt;/ref&amp;gt;&#039;&#039;&#039;)  than identical, new parts from third parties such as Mobilesentrix, who have &#039;&#039;&#039;allegedly&#039;&#039;&#039; purchased from Samsung&#039;s own manufacturing or service partners having 95% of the global market share of OLED display manufacturing.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;{{Cite web |last=Purdy |first=Kevin |date=8 May 2019 |title=Why Samsung and iPhone X Screens Are Too Expensive to Fix |url=https://it.ifixit.com/News/16303/samsung-iphone-x-oled-screens-too-expensive |access-date=29 Jun 2025 |website=iFixit}}&amp;lt;/ref&amp;gt; &amp;quot;These &#039;service packs&#039; from Mobilesentrix are without a doubt new OEM Samsung displays,&amp;quot; according to a former Samsung authorized technician.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; &amp;quot;With no viable aftermarket parts and few refurbished screens to compete with, alongside control of the pricing and supply, Samsung has few reasons to make replacements affordable for phones it and its shareholders want people to keep buying new.&amp;quot;&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
**Samsung&#039;s self-service repair part selection for their flagship models (such as the Galaxy S24 Ultra, for example) [[:File:No product photos.png|provide no photos]], detailed descriptions or distinction between tools&amp;lt;ref&amp;gt;{{Cite web |title=Samsung Gh82-33544a A/S Repair Kit-Oled(Comm),Sm-S |url=https://samsungparts.com/products/gh82-33544a |website=samsungparts.com}}&amp;lt;/ref&amp;gt; for these models services or parts&amp;lt;ref&amp;gt;{{Cite web |title=Samsung Gh59-15734a Con To Con Fpcb-Frc_S928u;Sm-S |url=https://samsungparts.com/products/gh59-15734a |website=samsungparts.com}}&amp;lt;/ref&amp;gt; for said model.    &lt;br /&gt;
***Samsung&#039;s genuine-parts store lists exactly 100 sub models of Galaxy S24, using their alternate, longer, and more confusing model numbers in their part-compatibility charts. These numbers specify carrier, region, sub-region, and color distinctions, which are unnecessary for buyers of self-service parts.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt; An equally comprehensive list of all models (in the table below) from all regions lists only nine distinct models with their legible 7-digit part numbers.&amp;lt;ref&amp;gt;{{Cite web |title=Samsung Galaxy S24 Ultra |url=https://www.gsmarena.com/samsung_galaxy_s24_ultra-12771.php |website=gsmarena.com}}&amp;lt;/ref&amp;gt; for the display replacement in question the part is universal to all sub models.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|SM-S928B, SM-S928B/DS, SM-S928U, SM-S928U1, SM-S928W, SM-S928N, SM-S9280, SM-S928E, SM-S928E/DS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bootloader unlocking====&lt;br /&gt;
[[Bootloader unlocking|Unlocking the bootloader]] of an Android device allows tech-savvy users to install a custom [https://www.pcmag.com/encyclopedia/term/android-rom Android ROM], which replaces the whole system of the device.&amp;lt;ref&amp;gt;{{Cite web |date=9 Aug 2025 |title=Custom firmware |url=https://en.wikipedia.org/wiki/Custom_firmware#Android |access-date=17 Aug 2025 |website=Wikipedia |publisher=Wikipedia contributors}}&amp;lt;/ref&amp;gt;&amp;lt;sup&amp;gt;← {{Wplink|Wikipedia:Verifiability#Wikipedia_and_sources_that_mirror_or_use_it|[Wikipedia reference!]}}&amp;lt;/sup&amp;gt; Many Samsung mobile devices outside the US and Canada can have their bootloader unlocked by various means, but this feature comes with many restrictions:&amp;lt;ref&amp;gt;https://www.reddit.com/r/androidroot/comments/1g2xhd9/unlock_bootloader_for_newer_samsung_devices_in/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*When the bootloader is unlocked, Samsung devices have their KNOX fuse tripped, which voids the warranty and restricts access to apps such as: [https://www.samsungknox.com/en/solutions/personal-apps/secure-folder Secure Folder], [https://www.samsung.com/us/apps/samsung-wallet/ Samsung Wallet], [https://www.samsung.com/us/support/owners/app/samsung-pass Samsung Pass] and [https://www.samsung.com/us/apps/samsung-health/ Samsung Health]. These restrictions apply even after re-locking the bootloader, meaning that gaining control over your own device requires you to give away some of the functionality you paid for and possibly hurting its after-market value.&amp;lt;ref&amp;gt;{{Cite web |date=7 Mar 2025 |title=Trusted Computing Platform |url=https://docs.samsungknox.com/admin/fundamentals/whitepaper/samsung-knox-mobile-security/security-principles/trusted-computing-platform/ |access-date=29 Jun 2025 |website=Samsung Knox Documentation}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In some instances, Samsung has sold devices capable of bootloader unlocking, but further restricted it with an update. This happened with the Galaxy Tab A 2019 (SM-T290), which had an update to its bootloader that restricted both the ability to flash new firmware and to downgrade to an older, working firmware,&amp;lt;ref&amp;gt;{{Cite web |title=Install LineageOS on Samsung Galaxy Tab A 8.0 (2019) |url=https://wiki.lineageos.org/devices/gtowifi/install/#special-requirements |access-date=29 Jun 2025 |website=LineageOS Wiki}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.reddit.com/r/LineageOS/comments/119nz5t/bootloader_version_not_compatible_with/jabng43/?context=3&amp;lt;/ref&amp;gt; therefore restricting users to the sluggish One UI which runs notoriously bad on this device.&amp;lt;ref&amp;gt;{{Cite web |date=23 Nov 2022 |title=Why is my device so slow |url=https://it.ifixit.com/Risposte/Visualizza/756811/Why+is+my+device+so+slow |url-status=live |access-date=29 Jun 2025 |website=iFixit}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.reddit.com/r/techsupport/comments/17v87gh/how_can_i_speed_up_samsung_galaxy_tab_a_2019/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Devices that have shipped with OneUI 8 stable (which includes the Samsung Galaxy Z Fold 7) or that will be updated to OneUI 8 stable already had or will have their bootloader unlocking mechanisms removed, even if the device was purchased outside of the US and Canada. This makes it impossible to downgrade or flash a new OS.&amp;lt;ref&amp;gt;{{Cite web |date=2025-07-26 |title=Bootloader unlocking option removed from One UI 8.0 |url=https://xdaforums.com/t/bootloader-unlocking-option-removed-from-one-ui-8-0.4751904/ |url-status=live |website=XDA developers}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&amp;lt;!-- add a link to an internal article about Google Play services custom roms/ rooting / unlocking bootloaders&lt;br /&gt;
 ref &lt;br /&gt;
https://www.androidpolice.com/how-google-nerfed-custom-roms-and-rooting/  --&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Category: Home appliances&#039;&#039;&#039;&lt;br /&gt;
*According to iFixit&#039;s documentation of Samsung repair, schematic diagrams and service parts were cited in their survey, in collaboration with PIRG&amp;lt;ref&amp;gt;{{Cite web |title=Right to Repair |url=https://pirg.org/campaigns/right-to-repair/ |access-date=29 Jun 2025 |website=pirg.org}}&amp;lt;/ref&amp;gt; and Repair.org,&amp;lt;ref&amp;gt;{{Cite web |title=Restricting Access to Parts, Tools, and Documentation |url=https://www.repair.org/restricting-access |access-date=29 Jun 2025 |website=repair.org}}&amp;lt;/ref&amp;gt; of professional repair technicians as &amp;quot;difficult to find service documentation&amp;quot;&amp;lt;ref name=&amp;quot;:6&amp;quot;&amp;gt;New article from ifixit&lt;br /&gt;
&lt;br /&gt;
https://www.ifixit.com/News/71693/appliance-repair-pros-struggle-to-find-lg-and-samsung-documentation&lt;br /&gt;
&lt;br /&gt;
The investigation by US PIRG, iFixit and Repair.org https://www.regulations.gov/comment/FTC-2022-0061-0033&lt;br /&gt;
&lt;br /&gt;
Which is sourced from the below letter to the united states FTC&lt;br /&gt;
&lt;br /&gt;
https://valkyrie.cdn.ifixit.com/media/2023/01/30193712/Repair-Coalition-Letter-for-FTC-Energy-Guide-Ruling-ANPR-R611004.pdf&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Repair.org  surveyed repair professionals who were able to acquire service manuals from manufactures including Samsung: &amp;quot;Even when they get access to those manuals, technicians sometimes don’t find the information they need. Repair manuals are often lacking fault codes and schematic diagrams needed to complete repairs.&amp;quot;&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Roberts |first=Paul |date=8 Feb 2023 |title=Appliance Repair Pros Struggle to Find LG and Samsung Documentation |url=https://it.ifixit.com/News/71693/appliance-repair-pros-struggle-to-find-lg-and-samsung-documentation |access-date=29 Jun 2025 |website=iFixit}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:Samsung|Samsung category]].&lt;br /&gt;
&lt;br /&gt;
===Samsung self-repair program restrictions===&lt;br /&gt;
{{Main|Samsung self-repair program restrictions}}&lt;br /&gt;
&lt;br /&gt;
The [[terms of use]] provided to independent repair shop in exchange for parts has intrusive clauses regarding customer data and reporting of third-party components, which suggests forced disassembly when those components are used. The pricing structure of Samsung&#039;s self-repair program frequently makes repairs economically impractical. The high costs of official replacement parts, coupled with forced bundling of components, mean that purchasing a single replacement part is often more expensive than buying a working used device. Additionally, Samsung&#039;s repair program imposes severe limitations on independent repair shops, effectively preventing them from providing cost-effective, high-quality repair options.&lt;br /&gt;
&lt;br /&gt;
===Samsung sued over S22 performance throttling===&lt;br /&gt;
{{Main|Samsung sued over S22 performance throttle}}&lt;br /&gt;
&lt;br /&gt;
In 2022, with the launch of their S22 line, it was discovered that Samsung&#039;s phones were {{Wplink|Computer cooling|thermal throttling}} while performing regular tasks. This was due to Samsung&#039;s Gaming Operation Service (GOS) software causing the phone to perform worse than expected across 10,000 different games.&amp;lt;ref&amp;gt;{{Cite web |last=Simons |first=Hadlee |date=9 Mar 2022 |title=Samsung answers questions about throttling in Galaxy S22 and other flagships |url=https://www.androidauthority.com/samsung-gos-faq-3130847/ |url-status=live |archive-url=https://archive.is/qS6pQ |archive-date=21 Aug 2025 |access-date=21 Aug 2025 |website=Android Authority}}&amp;lt;/ref&amp;gt; Citizens of South Korea filed a class-action lawsuit against Samsung on the basis of these claims and the court ultimately ruled in favor of Samsung.&amp;lt;ref&amp;gt;{{Cite web |date=12 Jun 2025 |title=&#039;Controversy over performance&#039; Galaxy S22 joint lawsuit, first trial Samsung Electronics wins (total) |url=https://www.yna.co.kr/view/AKR20250612056051004?section=search |url-status=live |archive-url=https://archive.ph/okN3n |archive-date=21 Aug 2025 |access-date=21 Aug 2025 |website=Yonhap News}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Discontinuation of support for Gear smartwatches===&lt;br /&gt;
Samsung [[Discontinuation bricking|completely removed support]] for it&#039;s Tizen-based Gear smartwatches in more recent Galaxy smartphones, completely preventing users of these devices (such as the Gear S, Gear S3, and Gear Sport) from connecting to these newer phones. Users of these smartwatches were notified of this change from a pop-up message in the Galaxy Wearable app.&amp;lt;ref&amp;gt;https://www.reddit.com/r/GearS3/comments/18dgzhg/seems_like_all_gear_s3_models_will_not_be/&amp;lt;/ref&amp;gt; In addition, Samsung [[Storefront shutdown|terminated Galaxy Store support]] for these devices, suspending sales of paid content on September 30th, 2024, downloads of free content on June 25th, 2025 and lastly; any downloads of all owned content on September 30th, 2025. Per Samsung&#039;s ToS, no refunds for paid content were to be issued.&amp;lt;ref&amp;gt;https://seller.samsungapps.com/notice/getNoticeDetail.as?csNoticeID=0000009034&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Despite Samsung&#039;s dubious claim that &amp;quot;quality&amp;quot; was the reason for pulling support for Gear smartwatches on newer devices, several users found the inability for the watches to connect is merely a software-level restriction that can be circumvented by installing an older version of the Galaxy Wearable app and installing additional plugins if necessary.&amp;lt;ref&amp;gt;https://xdaforums.com/t/guide-get-the-gear-s-working-with-new-galaxy-phones.4701475/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.reddit.com/r/GearS3/comments/1ae2x2c/anyone_gotten_this_to_work_on_s24/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
*[[Samsung Curved Monitors]]&lt;br /&gt;
*[[Samsung SmartCam]]&lt;br /&gt;
*[[Samsung TV&#039;s]]&lt;br /&gt;
*[[Samsung Smartphones]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Samsung]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Samsung&amp;diff=26958</id>
		<title>Samsung</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Samsung&amp;diff=26958"/>
		<updated>2025-10-12T17:09:08Z</updated>

		<summary type="html">&lt;p&gt;YALE70: /* Incidents */ Added a section for the discontinuation bricking of Gear smartwatches&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxCompany&lt;br /&gt;
| Name = Samsung Group&lt;br /&gt;
| Type = Private&lt;br /&gt;
| Founded = 1938&lt;br /&gt;
| Industry = Conglomerate&lt;br /&gt;
| Official Website = https://samsung.com/&lt;br /&gt;
| Logo = Samsung Black icon.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Samsung Group}}&#039;&#039;&#039; is a international conglomerate founded in 1938. Their product portfolio ranges from consumer electronics to heavy equipment. The company is best known to consumers for their electronics such as televisions and mobile phones, as well as their home appliances such as refrigerators and washing machines.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
&lt;br /&gt;
====Repairability====&lt;br /&gt;
Concerns have been raised about Samsung&#039;s business practices regarding serviceability, which have been criticized by trade organizations such as iFixit, and Repair.org&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=Head |first=Scott |date=23 May 2024 |title=We’re Ending Our Samsung Collaboration |url=https://it.ifixit.com/News/96162/were-ending-our-samsung-collaboration |url-status=live |access-date=29 Jun 2025 |website=iFixit}}&amp;lt;/ref&amp;gt; as well as industry professionals such as Jesse Cruz the owner of VCC Board Repairs,&amp;lt;ref&amp;gt;{{Cite web |title=VCC Board Repairs - Jesse Cruz |url=https://www.youtube.com/@VCCBoardRepairs |url-status=live |website=[[YouTube]]}}&amp;lt;/ref&amp;gt; and former technicians from Samsung&#039;s Independent Genuine Service Program, including ADRDaniel owner of Advanced Device Repair.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite web |last=Rossmann |first=Louis |date=26 Jun 2023 |title=Samsung authorized repair is a clown show; why good technicians reject authorization |url=https://www.youtube.com/watch?v=1ITmGXHSmL0&amp;amp;t=53s |url-status=live |website=[[YouTube]]}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;{{Cite web |title=Daniel Advanced Device Repair |url=https://www.youtube.com/@ADRdaniel |website=[[YouTube]]}}&amp;lt;/ref&amp;gt;[[File:Alternate model numbers 2.png|Alternate model numbers on samsungparts.com self service parts store.&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;{{Cite web |title=Samsung Gh82-33385a S24 Ultra Lcd No Frame |url=https://samsungparts.com/products/gh82-33385a |website=samsungparts.com}}&amp;lt;/ref&amp;gt;|thumb|363x363px]]&lt;br /&gt;
*The majority of Samsung Phones have components glued in place, making disassembly and reassembly difficult.&amp;lt;ref&amp;gt;{{Cite web |last=Purdy |first=Kevin |date=24 Sep 2020 |title=What You Should Know Before You Fix: Samsung Phones |url=https://it.ifixit.com/News/44164/what-you-should-know-before-you-fix-samsung-phones |url-status=live |access-date=29 Jun 2025 |website=iFixit}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Hughes |first=Matthew |date=12 Mar 2021 |title=There was hope Samsung had turned a corner in repairability, but the Galaxy S21 Ultra is a step backwards |url=https://www.theregister.com/2021/03/12/ifixit_samsung_galaxy_s21_ultra/ |access-date=29 Jun 2025 |website=The Register}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Samsung has imposed strict conditions on Authorized repair vendors, such as requiring technicians to fully dismantle devices,&amp;lt;ref&amp;gt;{{Cite web |last=Koebler |first=Jason |date=23 May 2024 |title=Samsung Requires Independent Repair Shops to Share Customer Data, Snitch on People Who Use Aftermarket Parts, Leaked Contract Shows |url=https://www.404media.co/samsung-requires-independent-repair-shops-to-share-customer-data-snitch-on-people-who-use-aftermarket-parts-leaked-contract-shows/ |access-date=29 Jun 2025 |website=404media.co}}&amp;lt;/ref&amp;gt; and submit handwritten letters if they encounter non-genuine parts during repairs.&amp;lt;ref&amp;gt;{{Cite web |last=Hollister |first=Sean |date=23 May 2024 |title=The Samsung right-to-repair story just got worse |url=https://www.theverge.com/samsung/2024/5/23/24163372/samsung-repair-snitch-aftermarket-parts |url-status=live |access-date=29 Jun 2025 |website=The Verge}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Genuine self-repair smartphone displays available through Samsung&#039;s self-service parts store&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt; are two times more expensive (Samsung Genuine Part: $370.95&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt; Mobilesentrix: $182.02&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;{{Cite web |title=OLED Assembly Without Frame Compatible For Samsung Galaxy S24 Ultra 5G (Service Pack) (All Colors) |url=https://www.mobilesentrix.com/oled-assembly-without-frame-compatible-for-samsung-galaxy-s24-ultra-service-pack-all-colors |website=mobilesentrix.com}}&amp;lt;/ref&amp;gt;&#039;&#039;&#039;)  than identical, new parts from third parties such as Mobilesentrix, who have &#039;&#039;&#039;allegedly&#039;&#039;&#039; purchased from Samsung&#039;s own manufacturing or service partners having 95% of the global market share of OLED display manufacturing.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;{{Cite web |last=Purdy |first=Kevin |date=8 May 2019 |title=Why Samsung and iPhone X Screens Are Too Expensive to Fix |url=https://it.ifixit.com/News/16303/samsung-iphone-x-oled-screens-too-expensive |access-date=29 Jun 2025 |website=iFixit}}&amp;lt;/ref&amp;gt; &amp;quot;These &#039;service packs&#039; from Mobilesentrix are without a doubt new OEM Samsung displays,&amp;quot; according to a former Samsung authorized technician.&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; &amp;quot;With no viable aftermarket parts and few refurbished screens to compete with, alongside control of the pricing and supply, Samsung has few reasons to make replacements affordable for phones it and its shareholders want people to keep buying new.&amp;quot;&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
**Samsung&#039;s self-service repair part selection for their flagship models (such as the Galaxy S24 Ultra, for example) [[:File:No product photos.png|provide no photos]], detailed descriptions or distinction between tools&amp;lt;ref&amp;gt;{{Cite web |title=Samsung Gh82-33544a A/S Repair Kit-Oled(Comm),Sm-S |url=https://samsungparts.com/products/gh82-33544a |website=samsungparts.com}}&amp;lt;/ref&amp;gt; for these models services or parts&amp;lt;ref&amp;gt;{{Cite web |title=Samsung Gh59-15734a Con To Con Fpcb-Frc_S928u;Sm-S |url=https://samsungparts.com/products/gh59-15734a |website=samsungparts.com}}&amp;lt;/ref&amp;gt; for said model.    &lt;br /&gt;
***Samsung&#039;s genuine-parts store lists exactly 100 sub models of Galaxy S24, using their alternate, longer, and more confusing model numbers in their part-compatibility charts. These numbers specify carrier, region, sub-region, and color distinctions, which are unnecessary for buyers of self-service parts.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt; An equally comprehensive list of all models (in the table below) from all regions lists only nine distinct models with their legible 7-digit part numbers.&amp;lt;ref&amp;gt;{{Cite web |title=Samsung Galaxy S24 Ultra |url=https://www.gsmarena.com/samsung_galaxy_s24_ultra-12771.php |website=gsmarena.com}}&amp;lt;/ref&amp;gt; for the display replacement in question the part is universal to all sub models.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|SM-S928B, SM-S928B/DS, SM-S928U, SM-S928U1, SM-S928W, SM-S928N, SM-S9280, SM-S928E, SM-S928E/DS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bootloader unlocking====&lt;br /&gt;
[[Bootloader unlocking|Unlocking the bootloader]] of an Android device allows tech-savvy users to install a custom [https://www.pcmag.com/encyclopedia/term/android-rom Android ROM], which replaces the whole system of the device.&amp;lt;ref&amp;gt;{{Cite web |date=9 Aug 2025 |title=Custom firmware |url=https://en.wikipedia.org/wiki/Custom_firmware#Android |access-date=17 Aug 2025 |website=Wikipedia |publisher=Wikipedia contributors}}&amp;lt;/ref&amp;gt;&amp;lt;sup&amp;gt;← {{Wplink|Wikipedia:Verifiability#Wikipedia_and_sources_that_mirror_or_use_it|[Wikipedia reference!]}}&amp;lt;/sup&amp;gt; Many Samsung mobile devices outside the US and Canada can have their bootloader unlocked by various means, but this feature comes with many restrictions:&amp;lt;ref&amp;gt;https://www.reddit.com/r/androidroot/comments/1g2xhd9/unlock_bootloader_for_newer_samsung_devices_in/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*When the bootloader is unlocked, Samsung devices have their KNOX fuse tripped, which voids the warranty and restricts access to apps such as: [https://www.samsungknox.com/en/solutions/personal-apps/secure-folder Secure Folder], [https://www.samsung.com/us/apps/samsung-wallet/ Samsung Wallet], [https://www.samsung.com/us/support/owners/app/samsung-pass Samsung Pass] and [https://www.samsung.com/us/apps/samsung-health/ Samsung Health]. These restrictions apply even after re-locking the bootloader, meaning that gaining control over your own device requires you to give away some of the functionality you paid for and possibly hurting its after-market value.&amp;lt;ref&amp;gt;{{Cite web |date=7 Mar 2025 |title=Trusted Computing Platform |url=https://docs.samsungknox.com/admin/fundamentals/whitepaper/samsung-knox-mobile-security/security-principles/trusted-computing-platform/ |access-date=29 Jun 2025 |website=Samsung Knox Documentation}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In some instances, Samsung has sold devices capable of bootloader unlocking, but further restricted it with an update. This happened with the Galaxy Tab A 2019 (SM-T290), which had an update to its bootloader that restricted both the ability to flash new firmware and to downgrade to an older, working firmware,&amp;lt;ref&amp;gt;{{Cite web |title=Install LineageOS on Samsung Galaxy Tab A 8.0 (2019) |url=https://wiki.lineageos.org/devices/gtowifi/install/#special-requirements |access-date=29 Jun 2025 |website=LineageOS Wiki}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.reddit.com/r/LineageOS/comments/119nz5t/bootloader_version_not_compatible_with/jabng43/?context=3&amp;lt;/ref&amp;gt; therefore restricting users to the sluggish One UI which runs notoriously bad on this device.&amp;lt;ref&amp;gt;{{Cite web |date=23 Nov 2022 |title=Why is my device so slow |url=https://it.ifixit.com/Risposte/Visualizza/756811/Why+is+my+device+so+slow |url-status=live |access-date=29 Jun 2025 |website=iFixit}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.reddit.com/r/techsupport/comments/17v87gh/how_can_i_speed_up_samsung_galaxy_tab_a_2019/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Devices that have shipped with OneUI 8 stable (which includes the Samsung Galaxy Z Fold 7) or that will be updated to OneUI 8 stable already had or will have their bootloader unlocking mechanisms removed, even if the device was purchased outside of the US and Canada. This makes it impossible to downgrade or flash a new OS.&amp;lt;ref&amp;gt;{{Cite web |date=2025-07-26 |title=Bootloader unlocking option removed from One UI 8.0 |url=https://xdaforums.com/t/bootloader-unlocking-option-removed-from-one-ui-8-0.4751904/ |url-status=live |website=XDA developers}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&amp;lt;!-- add a link to an internal article about Google Play services custom roms/ rooting / unlocking bootloaders&lt;br /&gt;
 ref &lt;br /&gt;
https://www.androidpolice.com/how-google-nerfed-custom-roms-and-rooting/  --&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Category: Home appliances&#039;&#039;&#039;&lt;br /&gt;
*According to iFixit&#039;s documentation of Samsung repair, schematic diagrams and service parts were cited in their survey, in collaboration with PIRG&amp;lt;ref&amp;gt;{{Cite web |title=Right to Repair |url=https://pirg.org/campaigns/right-to-repair/ |access-date=29 Jun 2025 |website=pirg.org}}&amp;lt;/ref&amp;gt; and Repair.org,&amp;lt;ref&amp;gt;{{Cite web |title=Restricting Access to Parts, Tools, and Documentation |url=https://www.repair.org/restricting-access |access-date=29 Jun 2025 |website=repair.org}}&amp;lt;/ref&amp;gt; of professional repair technicians as &amp;quot;difficult to find service documentation&amp;quot;&amp;lt;ref name=&amp;quot;:6&amp;quot;&amp;gt;New article from ifixit&lt;br /&gt;
&lt;br /&gt;
https://www.ifixit.com/News/71693/appliance-repair-pros-struggle-to-find-lg-and-samsung-documentation&lt;br /&gt;
&lt;br /&gt;
The investigation by US PIRG, iFixit and Repair.org https://www.regulations.gov/comment/FTC-2022-0061-0033&lt;br /&gt;
&lt;br /&gt;
Which is sourced from the below letter to the united states FTC&lt;br /&gt;
&lt;br /&gt;
https://valkyrie.cdn.ifixit.com/media/2023/01/30193712/Repair-Coalition-Letter-for-FTC-Energy-Guide-Ruling-ANPR-R611004.pdf&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Repair.org  surveyed repair professionals who were able to acquire service manuals from manufactures including Samsung: &amp;quot;Even when they get access to those manuals, technicians sometimes don’t find the information they need. Repair manuals are often lacking fault codes and schematic diagrams needed to complete repairs.&amp;quot;&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Roberts |first=Paul |date=8 Feb 2023 |title=Appliance Repair Pros Struggle to Find LG and Samsung Documentation |url=https://it.ifixit.com/News/71693/appliance-repair-pros-struggle-to-find-lg-and-samsung-documentation |access-date=29 Jun 2025 |website=iFixit}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:Samsung|Samsung category]].&lt;br /&gt;
&lt;br /&gt;
===Samsung self-repair program restrictions===&lt;br /&gt;
{{Main|Samsung self-repair program restrictions}}&lt;br /&gt;
&lt;br /&gt;
The [[terms of use]] provided to independent repair shop in exchange for parts has intrusive clauses regarding customer data and reporting of third-party components, which suggests forced disassembly when those components are used. The pricing structure of Samsung&#039;s self-repair program frequently makes repairs economically impractical. The high costs of official replacement parts, coupled with forced bundling of components, mean that purchasing a single replacement part is often more expensive than buying a working used device. Additionally, Samsung&#039;s repair program imposes severe limitations on independent repair shops, effectively preventing them from providing cost-effective, high-quality repair options.&lt;br /&gt;
&lt;br /&gt;
===Samsung sued over S22 performance throttling===&lt;br /&gt;
{{Main|Samsung sued over S22 performance throttle}}&lt;br /&gt;
&lt;br /&gt;
In 2022, with the launch of their S22 line, it was discovered that Samsung&#039;s phones were {{Wplink|Computer cooling|thermal throttling}} while performing regular tasks. This was due to Samsung&#039;s Gaming Operation Service (GOS) software causing the phone to perform worse than expected across 10,000 different games.&amp;lt;ref&amp;gt;{{Cite web |last=Simons |first=Hadlee |date=9 Mar 2022 |title=Samsung answers questions about throttling in Galaxy S22 and other flagships |url=https://www.androidauthority.com/samsung-gos-faq-3130847/ |url-status=live |archive-url=https://archive.is/qS6pQ |archive-date=21 Aug 2025 |access-date=21 Aug 2025 |website=Android Authority}}&amp;lt;/ref&amp;gt; Citizens of South Korea filed a class-action lawsuit against Samsung on the basis of these claims and the court ultimately ruled in favor of Samsung.&amp;lt;ref&amp;gt;{{Cite web |date=12 Jun 2025 |title=&#039;Controversy over performance&#039; Galaxy S22 joint lawsuit, first trial Samsung Electronics wins (total) |url=https://www.yna.co.kr/view/AKR20250612056051004?section=search |url-status=live |archive-url=https://archive.ph/okN3n |archive-date=21 Aug 2025 |access-date=21 Aug 2025 |website=Yonhap News}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Discontinuation of support for Gear smartwatches ===&lt;br /&gt;
Samsung [[Discontinuation bricking|completely removed support]] for it&#039;s Tizen-based Gear smartwatches in Galaxy smartphones released after 2024, completely preventing users of these devices (such as the Gear S, Gear S3, and Gear Sport) from connecting to these phones. Users of these smartwatches were notified of this change from a pop-up message in the Galaxy Wearable app.&amp;lt;ref&amp;gt;https://www.reddit.com/r/GearS3/comments/18dgzhg/seems_like_all_gear_s3_models_will_not_be/&amp;lt;/ref&amp;gt; In addition, Samsung [[Storefront shutdown|terminated Galaxy Store support]] for these devices, suspending sales of paid content on September 30th, 2024, downloads of free content on June 25th, 2025 and lastly; any downloads of all owned content on September 30th, 2025. Per Samsung&#039;s ToS, no refunds for paid content were to be issued.&amp;lt;ref&amp;gt;https://seller.samsungapps.com/notice/getNoticeDetail.as?csNoticeID=0000009034&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Despite Samsung&#039;s dubious claim that &amp;quot;quality&amp;quot; was the reason for pulling support for Gear smartwatches on newer devices, several users found the inability for the watches to connect is merely a software-level restriction that can be circumvented by installing an older version of the Galaxy Wearable app and installing additional plugins if necessary.&amp;lt;ref&amp;gt;https://xdaforums.com/t/guide-get-the-gear-s-working-with-new-galaxy-phones.4701475/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.reddit.com/r/GearS3/comments/1ae2x2c/anyone_gotten_this_to_work_on_s24/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
*[[Samsung Curved Monitors]]&lt;br /&gt;
*[[Samsung SmartCam]]&lt;br /&gt;
*[[Samsung TV&#039;s]]&lt;br /&gt;
*[[Samsung Smartphones]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Samsung]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Enshittification&amp;diff=15624</id>
		<title>Enshittification</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Enshittification&amp;diff=15624"/>
		<updated>2025-06-20T06:37:30Z</updated>

		<summary type="html">&lt;p&gt;YALE70: /* Why it is a problem */ Fleshed this section out more. This is all basically anecdote I wrote at 11:30PM, so it definitely needs work. I removed the &amp;quot;adversarial business relationships&amp;quot; section because I feel like it&amp;#039;s a better fit under &amp;quot;switching barriers&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enshittification&#039;&#039;&#039;, also known as &#039;&#039;&#039;crapification&#039;&#039;&#039; and &#039;&#039;&#039;platform decay&#039;&#039;&#039; is a pattern in which two-sided online products and services decline in quality over time. Initially, companies create high-quality offerings to attract users, then they degrade those offerings to better serve business customers, and finally degrade their services to users and business customers to maximize profits for shareholders.&lt;br /&gt;
&lt;br /&gt;
The term was first coined by tech blogger Corey Doctorow in November 2022 and has since gained widespread recognition.&lt;br /&gt;
&lt;br /&gt;
==How it works==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;It is a seemingly inevitable consequence arising from the combination of the ease of changing how a platform allocates value, combined with the nature of a &amp;quot;two-sided market,&amp;quot; where a platform sits between buyers and sellers, hold each hostage to the other, raking off an ever-larger share of the value that passes between them.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Corey Doctorow, &#039;&#039;Wired,&#039;&#039; 2023&amp;lt;/blockquote&amp;gt;Enshittification at it&#039;s core is a three-stage process. &lt;br /&gt;
&lt;br /&gt;
=== Stage 1 - Incentivizing Mass Adoption ===&lt;br /&gt;
Companies offer their product or service to users with great incentive to try and build an established userbase. It is usually during the early stage of the company is the most focused on providing a positive user-experience and listening to feedback.&lt;br /&gt;
&lt;br /&gt;
For example, [[Uber]] was initially well-recieved for offering competitive prices for transportation, leading to a large userbase adopting the platform. &lt;br /&gt;
&lt;br /&gt;
=== Stage 2 - Catering to Business Clients ===&lt;br /&gt;
Once a stable userbase is locked in, companies begin offer access to the userbase to business customers with great incentive. This stage is usually when the user-experience begins to decline as the company is now more focused on catering to partners such as suppliers and advertisers.&lt;br /&gt;
&lt;br /&gt;
For example, in 2023, Reddit removed free access to their API nearing the time of its IPO.&amp;lt;ref name=&amp;quot;TheVergeAnnouncement&amp;quot;&amp;gt;{{Cite web |last=Shakir |first=Umar |date=April 18, 2023 |title=Reddit&#039;s upcoming API changes will make AI companies pony up |url=https://www.theverge.com/2023/4/18/23688463/reddit-developer-api-terms-change-monetization-ai |url-status=live |archive-url=https://web.archive.org/web/20230614020642/https://www.theverge.com/2023/4/18/23688463/reddit-developer-api-terms-change-monetization-ai |archive-date=June 14, 2023 |access-date=June 17, 2023 |work=[[The Verge]]}}&amp;lt;/ref&amp;gt; Then, in 2024, Reddit struck a $60M deal with Google to give access to its user-generated content for AI training data.&amp;lt;ref&amp;gt;{{Cite news |last=Tong |first=Anna |last2=Wang |first2=Echo |last3=Coulter |first3=Martin |last4=Tong |first4=Anna |last5=Wang |first5=Echo |date=2024-02-22 |title=Exclusive: Reddit in AI content licensing deal with Google |url=https://www.reuters.com/technology/reddit-ai-content-licensing-deal-with-google-sources-say-2024-02-22/ |access-date=2025-06-20 |work=Reuters |language=en}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Stage 3 - Quality Degradation for Shareholders ===&lt;br /&gt;
When both users and business partners are locked in, the company shifts it&#039;s surpluses to the shareholders. It no longer has any incentive to grow or maintain quality for either of it&#039;s customer bases and relentlessly seeks profit at any rate for the shareholders. Companies at this stage also tend to have such a large market presence that switching barriers naturally (or intentionally) fall into place for those trying to leave for alternatives.&lt;br /&gt;
&lt;br /&gt;
An ongoing example is YouTube&#039;s crackdown on users using ad-blockers.&amp;lt;ref&amp;gt;{{Cite web |title=YouTube intensifies crackdown on ad blockers {{!}} AdGuard |url=https://adguard.com/en/blog/youtube-new-banner-adblockers-violate-tos.html |access-date=2025-06-20 |website=AdGuard Blog |language=en}}&amp;lt;/ref&amp;gt; While such a crackdown might reduce ad-blocker usage and increase short-term shareholder returns, it degrades the experience for users and reduces the quality of impressions for advertisers. Over 30% of the world&#039;s population uses YouTube, with a ~98% market share in online video media.&amp;lt;ref&amp;gt;{{Cite web |title=YouTube - Market Share, Competitor Insights in Media Players And Streaming Platforms |url=https://www.6sense.com/tech/media-players-and-streaming-platforms/youtube-market-share |access-date=2025-06-20 |website=6sense}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |title=23 Essential YouTube Statistics You Need to Know in 2025 |url=https://thesocialshepherd.com/blog/youtube-statistics |access-date=2025-06-20 |website=The Social Shepherd |language=en}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Why it is a problem==&lt;br /&gt;
&lt;br /&gt;
===Erosion of user experiences===&lt;br /&gt;
It can cause frustration among customers, for example Netflix has started locking down movies behind expensive plans, so customers are frustrated into subscribing to a more expensive plan. &lt;br /&gt;
&lt;br /&gt;
Enshittification can also lead to [[wikipedia:Feature creep|feature creep]] - especially when new features of a product are intended to further lock in users and increase revenue. This creep can lead to an overall reduction in performance due to bloat and increase complexity, reducing a product&#039;s usability. A prime example of feature creep caused in large part by late-stage enshittification is Microsoft Windows.&lt;br /&gt;
&lt;br /&gt;
===Switching barriers===&lt;br /&gt;
Enshittified platforms that act as intermediaries can act as both a monopoly on services and a monopsony on customers, as high switching barriers prevent either from leaving even when better alternatives technically exist. These barriers can be intentionally put in place - such as restricting the user&#039;s ability to transfer data or communicate between platforms - or unintentional, such as a platform&#039;s userbase being so large that it naturally makes it near impossible for users or partners to find equivalent engagement on an alternative platform.&lt;br /&gt;
&lt;br /&gt;
An example of this would be a longtime eBay seller hoping to leave the site for an alternative with lower fees (possibly Mercari or Etsy). They might first encounter issues migrating all of their listings over to the new platform; a process which could be tedious. Their feedback history will certainly not carry over to the new platform so buyers are initially less likely to view them as trustworthy, potentially impacting sales. Lastly, the alternative platform likely has a vastly smaller userbase than eBay so despite all the possible benefits - the seller is less likely to be successful on the new platform than they are on eBay.&lt;br /&gt;
&lt;br /&gt;
Such switching barriers can create an adversarial relationship between platform users or business partners and the company they&#039;re dependent on. The users or partners cannot be successful without access to the wide reach of the platform - but it leaves them wholly dependent on a company that no longer has their best interests in mind.&lt;br /&gt;
&lt;br /&gt;
===Platform death===&lt;br /&gt;
A potential end-scenario for enshittified platforms is death, usually caused by a large enough exodus of users and business partners, and a general loss of trust. A platform may not truly &amp;quot;die&amp;quot; per-say, but it&#039;s completely lost the identity that made it successful in the first place - and might not ever regain it. An ongoing example is [[X Corp|Twitter]] post-Elon Musk&#039;s takeover. Under it&#039;s new ownership and branding, the platform drove away swathes of it&#039;s userbase and advertisers to alternative platforms (such as Bluesky) after it&#039;s policy shifts proved widely unpopular.&lt;br /&gt;
&lt;br /&gt;
However, the death of an enshittified platform is not an entirely positive end result. It uproots a long established userbase and can greatly disrupt their activities. There is also the chance that alternative platforms lack feature parity with the old platform or that it might not even be able to support the massive influx of new users - at least for some amount of time. At worst, data loss could be involved meaning years worth of information - if not archived beforehand - could potentially be lost if a platform shuts down in some capacity.&lt;br /&gt;
&lt;br /&gt;
==Possible solutions==&lt;br /&gt;
&lt;br /&gt;
===End-to-end principal===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Right of exit===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Public backlash===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Alternative platforms===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===E-commerce===&lt;br /&gt;
In Doctorow&#039;s original post, he discussed the practices of Amazon. The online retailer initially drew in users with products sold below cost and free shipping. Once its userbase was well established, more sellers began to sell their products through Amazon. Finally, Amazon began to add fees to increase profits. In 2023, over 45% of the sale price of items went to Amazon in the form of various fees. Amazon also allows sellers the ability to push their listing higher in search results via it&#039;s paid Sponsored Products program. Doctorow described advertisement within Amazon as a payola scheme in which sellers bid against one another for search-ranking preference, and said that the first five pages of a search for &amp;quot;cat beds&amp;quot; were half advertisements&lt;br /&gt;
&lt;br /&gt;
eBay is another e-commerce site that followed a similar trajectory, initially offering low fees and a robust buying/selling protection system. Once it&#039;s userbase of largely secondhand buyers and sellers was solidified, eBay raised seller fees and began incentivizing large volume sellers - often actual businesses - with lower selling fees should they subscribe to eBay Store. eBay sellers are also no longer able to leave negative feedback for buyers, greatly reducing the ability of sellers to avoid bad actors. Since then, eBay has introduced promoted listings that are effectively analogous to Amazon&#039;s paid sponsored listing system. eBay has also encouraged sellers to use AI generated descriptions that often misrepresent the condition of items being sold, along with opting all of it&#039;s users into in-house AI training [[Ebay AI opt in by default|by default]] as of it&#039;s April 21, 2025 privacy policy revision.&lt;br /&gt;
&lt;br /&gt;
===Media streaming platforms===&lt;br /&gt;
The enshittification of Netflix is similarly reflected in other streaming platforms such as YouTube TV and Amazon Prime Video, where prices have increased despite a decline (or at least no perceivable improvement) in overall service quality.&lt;br /&gt;
&lt;br /&gt;
===Search engines===&lt;br /&gt;
Google...&lt;br /&gt;
&lt;br /&gt;
===Social media===&lt;br /&gt;
Facebook...&lt;br /&gt;
&lt;br /&gt;
Instagram...&lt;br /&gt;
&lt;br /&gt;
Twitter/X...&lt;br /&gt;
&lt;br /&gt;
TikTok...&lt;br /&gt;
&lt;br /&gt;
YouTube...&lt;br /&gt;
&lt;br /&gt;
===Software===&lt;br /&gt;
Adobe...&lt;br /&gt;
&lt;br /&gt;
Windows...&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
Unity...&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Common terms]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Enshittification&amp;diff=15610</id>
		<title>Enshittification</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Enshittification&amp;diff=15610"/>
		<updated>2025-06-19T16:20:59Z</updated>

		<summary type="html">&lt;p&gt;YALE70: /* Why it is a problem */ Added a placeholder section for switching barriers as a problem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enshittification&#039;&#039;&#039;, also known as &#039;&#039;&#039;crapification&#039;&#039;&#039; and &#039;&#039;&#039;platform decay&#039;&#039;&#039; is a pattern in which two-sided online products and services decline in quality over time. Initially, companies create high-quality offerings to attract users, then they degrade those offerings to better serve business customers, and finally degrade their services to users and business customers to maximize profits for shareholders.&lt;br /&gt;
&lt;br /&gt;
The term was first coined by tech blogger Corey Doctorow in November 2022 and has since gained widespread recognition.&lt;br /&gt;
&lt;br /&gt;
==How it works==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;It is a seemingly inevitable consequence arising from the combination of the ease of changing how a platform allocates value, combined with the nature of a &amp;quot;two-sided market,&amp;quot; where a platform sits between buyers and sellers, hold each hostage to the other, raking off an ever-larger share of the value that passes between them.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Corey Doctorow, &#039;&#039;Wired,&#039;&#039; 2023&amp;lt;/blockquote&amp;gt;Enshittification at it&#039;s core is a three-stage process.&lt;br /&gt;
&lt;br /&gt;
#Companies offer their product or service to users with great incentive to try and build an established userbase. It is usually during this stage the company is the most focused on providing a positive user-experience and listening to feedback.&lt;br /&gt;
#Once a stable userbase is locked in, companies offer access to the userbase to business customers with great incentive. This stage is usually when the user-experience begins to decline as the company is now more focused on catering to partners such as suppliers and advertisers.&lt;br /&gt;
#When both users and business partners are locked in, the company shifts it&#039;s surpluses to the shareholders. It no longer has any incentive to grow or maintain  quality for either of it&#039;s customer bases and relentlessly seeks profit at any rate for the shareholders. Companies at this stage also tend to have such a large market presence that switching barriers naturally (or intentionally) fall into place for those trying to leave for alternatives.&lt;br /&gt;
&lt;br /&gt;
==Why it is a problem==&lt;br /&gt;
&lt;br /&gt;
===Erosion of user experiences===&lt;br /&gt;
It can cause frustration among customers, for example Netflix has started locking down movies behind expensive plans, so customers are frustrated into subscribing to a more expensive plan. &lt;br /&gt;
&lt;br /&gt;
===Adversarial business relationships===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
=== Switching barriers ===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Platform death===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Possible solutions==&lt;br /&gt;
&lt;br /&gt;
===End-to-end principal===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Right of exit===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Public backlash===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Alternative platforms===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===E-commerce===&lt;br /&gt;
In Doctorow&#039;s original post, he discussed the practices of Amazon. The online retailer initially drew in users with products sold below cost and free shipping. Once its userbase was well established, more sellers began to sell their products through Amazon. Finally, Amazon began to add fees to increase profits. In 2023, over 45% of the sale price of items went to Amazon in the form of various fees. Amazon also allows sellers the ability to push their listing higher in search results via it&#039;s paid Sponsored Products program. Doctorow described advertisement within Amazon as a payola scheme in which sellers bid against one another for search-ranking preference, and said that the first five pages of a search for &amp;quot;cat beds&amp;quot; were half advertisements&lt;br /&gt;
&lt;br /&gt;
eBay is another e-commerce site that followed a similar trajectory, initially offering low fees and a robust buying/selling protection system. Once it&#039;s userbase of largely secondhand buyers and sellers was solidified, eBay raised seller fees and began incentivizing large volume sellers - often actual businesses - with lower selling fees should they subscribe to eBay Store. eBay sellers are also no longer able to leave negative feedback for buyers, greatly reducing the ability of sellers to avoid bad actors. Since then, eBay has introduced promoted listings that are effectively analogous to Amazon&#039;s paid sponsored listing system. eBay has also encouraged sellers to use AI generated descriptions that often misrepresent the condition of items being sold, along with opting all of it&#039;s users into in-house AI training [[Ebay AI opt in by default|by default]] as of it&#039;s April 21, 2025 privacy policy revision.&lt;br /&gt;
&lt;br /&gt;
===Media streaming platforms===&lt;br /&gt;
The enshittification of Netflix is similarly reflected in other streaming platforms such as YouTube TV and Amazon Prime Video, where prices have increased despite a decline (or at least no perceivable improvement) in overall service quality.&lt;br /&gt;
&lt;br /&gt;
===Search engines===&lt;br /&gt;
Google...&lt;br /&gt;
&lt;br /&gt;
===Social media===&lt;br /&gt;
Facebook...&lt;br /&gt;
&lt;br /&gt;
Twitter/X...&lt;br /&gt;
&lt;br /&gt;
TikTok...&lt;br /&gt;
&lt;br /&gt;
===Software===&lt;br /&gt;
Windows&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
Unity...&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Common terms]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=User:YALE70&amp;diff=15586</id>
		<title>User:YALE70</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=User:YALE70&amp;diff=15586"/>
		<updated>2025-06-18T19:35:24Z</updated>

		<summary type="html">&lt;p&gt;YALE70: Created page with &amp;quot;Engineer, blogger. Habitual tinkerer and junk hoarder. God-awful artist and even worse musician.  I abhor the direction modern tech is going in and hope to do my part to teach people how to navigate an increasingly consumer-hostile world.  Website: https://hackjobblog.blogspot.com  ==Key articles I&amp;#039;ve worked on:&amp;lt;!-- Does anyone know how to make it automatically sort by date? --&amp;gt;== {| class=&amp;quot;wikitable sortable&amp;quot; !Article Name !Comments |- |MakerBot |Created and wrote t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Engineer, blogger. Habitual tinkerer and junk hoarder. God-awful artist and even worse musician.&lt;br /&gt;
&lt;br /&gt;
I abhor the direction modern tech is going in and hope to do my part to teach people how to navigate an increasingly consumer-hostile world.&lt;br /&gt;
&lt;br /&gt;
Website: https://hackjobblog.blogspot.com&lt;br /&gt;
&lt;br /&gt;
==Key articles I&#039;ve worked on:&amp;lt;!-- Does anyone know how to make it automatically sort by date? --&amp;gt;==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Article Name&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|[[MakerBot]]&lt;br /&gt;
|Created and wrote the majority of the page before I had an account (130.45.111.234)&lt;br /&gt;
|-&lt;br /&gt;
|[[NZXT Flex]]&lt;br /&gt;
|Created page before I had an an account (130.45.111.234)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bambu Lab Authorization Control System]]&lt;br /&gt;
|Added comparison to MakerBot (130.45.111.234)&lt;br /&gt;
|-&lt;br /&gt;
|[[HP Ink Cartridge ID Chip Swap Guide]]&lt;br /&gt;
|Created guide&lt;br /&gt;
|-&lt;br /&gt;
|[[Fear of missing out]]&lt;br /&gt;
|Created page, added to list of [[dark patterns]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Greenwashing]]&lt;br /&gt;
|Created page&lt;br /&gt;
|-&lt;br /&gt;
|[[Nvidia]]&lt;br /&gt;
|Added some notable issues&lt;br /&gt;
|-&lt;br /&gt;
|[[Enshittification]]&lt;br /&gt;
|Created and framed out most of the page&lt;br /&gt;
|}&lt;br /&gt;
Last updated: June 18, 2025&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Enshittification&amp;diff=15585</id>
		<title>Enshittification</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Enshittification&amp;diff=15585"/>
		<updated>2025-06-18T18:47:29Z</updated>

		<summary type="html">&lt;p&gt;YALE70: Created page. Most of it is placeholders with a lot of info copied over from Wikipedia. Need to work on content and citations.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enshittification&#039;&#039;&#039;, also known as &#039;&#039;&#039;crapification&#039;&#039;&#039; and &#039;&#039;&#039;platform decay&#039;&#039;&#039; is a pattern in which two-sided online products and services decline in quality over time. Initially, companies create high-quality offerings to attract users, then they degrade those offerings to better serve business customers, and finally degrade their services to users and business customers to maximize profits for shareholders.&lt;br /&gt;
&lt;br /&gt;
The term was first coined by tech blogger Corey Doctorow in November 2022 and has since gained widespread recognition.&lt;br /&gt;
&lt;br /&gt;
==How it works==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;It is a seemingly inevitable consequence arising from the combination of the ease of changing how a platform allocates value, combined with the nature of a &amp;quot;two-sided market,&amp;quot; where a platform sits between buyers and sellers, hold each hostage to the other, raking off an ever-larger share of the value that passes between them.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Corey Doctorow, &#039;&#039;Wired,&#039;&#039; 2023&amp;lt;/blockquote&amp;gt;Enshittification at it&#039;s core is a three-stage process.&lt;br /&gt;
&lt;br /&gt;
# Companies offer their product or service to users with great incentive to try and build an established userbase. It is usually during this stage the company is the most focused on providing a positive user-experience and listening to feedback.&lt;br /&gt;
# Once a stable userbase is locked in, companies offer access to the userbase to business customers with great incentive. This stage is usually when the user-experience begins to decline as the company is now more focused on catering to partners such as suppliers and advertisers.&lt;br /&gt;
# When both users and business partners are locked in, the company shifts it&#039;s surpluses to the shareholders. It no longer has any incentive to grow or maintain  quality for either of it&#039;s customer bases and relentlessly seeks profit at any rate for the shareholders. Companies at this stage also tend to have such a large market presence that switching barriers naturally (or intentionally) fall into place for those trying to leave for alternatives.&lt;br /&gt;
&lt;br /&gt;
==Why it is a problem==&lt;br /&gt;
&lt;br /&gt;
=== Erosion of user experiences ===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
=== Adversarial business relationships ===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
=== Platform death ===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
== Possible solutions ==&lt;br /&gt;
&lt;br /&gt;
=== End-to-end principal ===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
=== Right of exit ===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
=== Public backlash ===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
=== Alternative platforms ===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
=== E-commerce ===&lt;br /&gt;
In Doctorow&#039;s original post, he discussed the practices of Amazon. The online retailer initially drew in users with products sold below cost and free shipping. Once its userbase was well established, more sellers began to sell their products through Amazon. Finally, Amazon began to add fees to increase profits. In 2023, over 45% of the sale price of items went to Amazon in the form of various fees. Amazon also allows sellers the ability to push their listing higher in search results via it&#039;s paid Sponsored Products program. Doctorow described advertisement within Amazon as a payola scheme in which sellers bid against one another for search-ranking preference, and said that the first five pages of a search for &amp;quot;cat beds&amp;quot; were half advertisements&lt;br /&gt;
&lt;br /&gt;
eBay is another e-commerce site that followed a similar trajectory, initially offering low fees and a robust buying/selling protection system. Once it&#039;s userbase of largely secondhand buyers and sellers was solidified, eBay raised seller fees and began incentivizing large volume sellers - often actual businesses - with lower selling fees should they subscribe to eBay Store. eBay sellers are also no longer able to leave negative feedback for buyers, greatly reducing the ability of sellers to avoid bad actors. Since then, eBay has introduced promoted listings that are effectively analogous to Amazon&#039;s paid sponsored listing system. eBay has also encouraged sellers to use AI generated descriptions that often misrepresent the condition of items being sold, along with opting all of it&#039;s users into in-house AI training [[Ebay AI opt in by default|by default]] as of it&#039;s April 21, 2025 privacy policy revision.&lt;br /&gt;
&lt;br /&gt;
=== Media streaming platforms ===&lt;br /&gt;
The enshittification of Netflix is similarly reflected in other streaming platforms such as YouTube TV and Amazon Prime Video, where prices have increased despite a decline (or at least no perceivable improvement) in overall service quality.&lt;br /&gt;
&lt;br /&gt;
=== Search engines ===&lt;br /&gt;
Google...&lt;br /&gt;
&lt;br /&gt;
=== Social media ===&lt;br /&gt;
Facebook...&lt;br /&gt;
&lt;br /&gt;
Twitter/X...&lt;br /&gt;
&lt;br /&gt;
TikTok...&lt;br /&gt;
&lt;br /&gt;
=== Software ===&lt;br /&gt;
Windows&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
Unity...&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Common terms]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Nvidia&amp;diff=15506</id>
		<title>Nvidia</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Nvidia&amp;diff=15506"/>
		<updated>2025-06-17T23:38:35Z</updated>

		<summary type="html">&lt;p&gt;YALE70: /* Incidents */ added missing ROPs section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{InfoboxCompany&lt;br /&gt;
| Name = Nvidia Corporation&lt;br /&gt;
| Type =Public&lt;br /&gt;
| Founded =1993&lt;br /&gt;
| Industry =Semiconductors&lt;br /&gt;
| Official Website =https://www.nvidia.com/&lt;br /&gt;
| Logo =Nvidia logo.svg&lt;br /&gt;
|short_description={{{short_description}}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Nvidia|Nvidia Corporation}}&#039;&#039;&#039; is an American technology company that designs and sells [https://wikipedia.org/wiki/Graphics_processing_unit graphics processing units] (GPUs) for both commercial and enterprise use. It was founded on April 5, 1993, by current CEO (as of 2025) Jensen Huang, Chris Malachowsky, and Curtis Priem. The company is the largest providers of GPUs for both consumer and enterprise.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
Nvidia&#039;s perception of consumers waned as the enterprise wing of the company started financially outperforming the consumer wing. This has lead to the prioritization of enterprise products while the consumer products become less appealing. Nvidia on multiple accounts has employed deceptive practices such as to mislead the everyday buyer.{{Placeholder box|Overview of concerns that arise from the company&#039;s conduct regarding (if applicable):&lt;br /&gt;
* User freedom&lt;br /&gt;
* User privacy&lt;br /&gt;
* Business model&lt;br /&gt;
* Market control}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
{{Placeholder box|Add one-paragraph summaries of incidents below in sub-sections, which link to each incident&#039;s main article while linking to the main article and including a short summary. It is acceptable to create an incident summary before the main page for an incident has been created. To link to the page use the &amp;quot;Hatnote&amp;quot; or &amp;quot;Main&amp;quot; templates.&lt;br /&gt;
&lt;br /&gt;
If the company has numerous incidents then format them in a table (see [[Amazon]] for an example). }}&lt;br /&gt;
&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
===Stagnation of Consumer GPU Offerings (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
Since assuming it&#039;s dominant position at the top of the consumer GPU market, Nvidia has been credibly accused of [[shrinkflation]] across it&#039;s entire product lineup.&amp;lt;ref&amp;gt;https://youtu.be/2tJpe3Dk7Ko?si=zP7STlfrJI0lmoAJ&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===12VHPWR Connector Failures (2022 - Present)===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
=== RTX 50-series GPUs Missing ROPs (2025 - Present) ===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Threatening Hardware Unboxed (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
{{Main|link to the main article}}&lt;br /&gt;
Short summary of the incident (could be the same as the summary preceding the article).&lt;br /&gt;
&lt;br /&gt;
===Data scraping without permission for AI training (2024)===&lt;br /&gt;
&amp;lt;ref&amp;gt;{{Cite web |last=Cole |first=Samantha |date=5 Aug 2024 |title=Leaked Documents Show Nvidia Scraping ‘A Human Lifetime’ of Videos Per Day to Train AI |url=https://www.404media.co/nvidia-ai-scraping-foundational-model-cosmos-project/ |url-status=live |archive-url=https://web.archive.org/web/20250414032908/https://www.404media.co/nvidia-ai-scraping-foundational-model-cosmos-project/ |archive-date=14 Apr 2025 |access-date=15 Jun 2025 |website=404 Media}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Morales |first=Jowi |date=6 Aug 2024 |title=Nvidia accused of scraping ‘A Human Lifetime’ of videos per day to train AI |url=https://www.tomshardware.com/tech-industry/artificial-intelligence/nvidia-accused-of-scraping-a-human-lifetime-of-videos-per-day-to-train-ai |url-status=live |archive-url=https://web.archive.org/web/20250211081108/https://www.tomshardware.com/tech-industry/artificial-intelligence/nvidia-accused-of-scraping-a-human-lifetime-of-videos-per-day-to-train-ai |archive-date=11 Feb 2025 |access-date=15 Jun 2025 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt;&amp;lt;!-- Elaborate on the scale of the data collection, companies that also do this, and possibly how it ties into lobbying for no regulation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===GeForce previews (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
&lt;br /&gt;
===GeForce Partner Program (up to 2018)===&lt;br /&gt;
{{Main|{{wplink|GeForce Partner Program}}}}&lt;br /&gt;
The program ended in 2018.&amp;lt;ref&amp;gt;{{Cite web |last=Teeple |first=John |date=4 May 2018 |title=Pulling the Plug on GPP, Leaning into GeForce |url=https://blogs.nvidia.com/blog/2018/05/04/gpp/ |url-status=dead |archive-url=https://web.archive.org/web/20180504191609/https://blogs.nvidia.com/blog/2018/05/04/gpp/ |archive-date=4 May 2018 |access-date=15 Jun 2025 |website=Nvidia Blog}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Forrest |first=Derek  published |date=4 May 2018 |title=Nvidia Ends Notorious GeForce Partner Program |url=https://www.tomshardware.com/news/nvidia-ends-geforce-partner-program,37008.html |url-status=live |archive-url=https://web.archive.org/web/20250325085921/https://www.tomshardware.com/news/nvidia-ends-geforce-partner-program,37008.html |archive-date=25 Mar 2025 |access-date=15 Jun 2025 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt;&amp;lt;!-- Elaborate on why it was discontinued, and what the controversy was about --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Threatening Gamers Nexus (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
{{Placeholder box|This is a list of the company&#039;s product lines &#039;&#039;&#039;with articles on this wiki&#039;&#039;&#039;.&lt;br /&gt;
* [[Example product line one]] (release date): Short summary of the product&#039;s incidents.&lt;br /&gt;
* [[Example product line two]] (release date):}}&lt;br /&gt;
&lt;br /&gt;
*[[RTX 5070]] (2025-03-05)&lt;br /&gt;
*[[RTX 5060]] (2025-05-19)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Placeholder box|Link to relevant theme articles or companies with similar incidents.}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Nvidia&amp;diff=15500</id>
		<title>Nvidia</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Nvidia&amp;diff=15500"/>
		<updated>2025-06-17T18:05:30Z</updated>

		<summary type="html">&lt;p&gt;YALE70: /* Stagnation of Consumer GPU Offerings (2022  - Present) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{InfoboxCompany&lt;br /&gt;
| Name = Nvidia Corporation&lt;br /&gt;
| Type =Public&lt;br /&gt;
| Founded =1993&lt;br /&gt;
| Industry =Semiconductors&lt;br /&gt;
| Official Website =https://www.nvidia.com/&lt;br /&gt;
| Logo =Nvidia logo.svg&lt;br /&gt;
|short_description={{{short_description}}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Nvidia|Nvidia Corporation}}&#039;&#039;&#039; is an American technology company that designs and sells [https://wikipedia.org/wiki/Graphics_processing_unit graphics processing units] (GPUs) for both commercial and enterprise use. It was founded on April 5, 1993, by current CEO (as of 2025) Jensen Huang, Chris Malachowsky, and Curtis Priem. The company is the largest providers of GPUs for both consumer and enterprise.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
Nvidia&#039;s perception of consumers waned as the enterprise wing of the company started financially outperforming the consumer wing. This has lead to the prioritization of enterprise products while the consumer products become less appealing. Nvidia on multiple accounts has employed deceptive practices such as to mislead the everyday buyer.{{Placeholder box|Overview of concerns that arise from the company&#039;s conduct regarding (if applicable):&lt;br /&gt;
* User freedom&lt;br /&gt;
* User privacy&lt;br /&gt;
* Business model&lt;br /&gt;
* Market control}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
{{Placeholder box|Add one-paragraph summaries of incidents below in sub-sections, which link to each incident&#039;s main article while linking to the main article and including a short summary. It is acceptable to create an incident summary before the main page for an incident has been created. To link to the page use the &amp;quot;Hatnote&amp;quot; or &amp;quot;Main&amp;quot; templates.&lt;br /&gt;
&lt;br /&gt;
If the company has numerous incidents then format them in a table (see [[Amazon]] for an example). }}&lt;br /&gt;
&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
===Stagnation of Consumer GPU Offerings (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
Since assuming it&#039;s dominant position at the top of the consumer GPU market, Nvidia has been credibly accused of [[shrinkflation]] across it&#039;s entire product lineup.&amp;lt;ref&amp;gt;https://youtu.be/2tJpe3Dk7Ko?si=zP7STlfrJI0lmoAJ&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===12VHPWR Connector Failures (2022  - Present)===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Threatening Hardware Unboxed (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
{{Main|link to the main article}}&lt;br /&gt;
Short summary of the incident (could be the same as the summary preceding the article).&lt;br /&gt;
&lt;br /&gt;
===Data scraping without permission for AI training (2024)===&lt;br /&gt;
&amp;lt;ref&amp;gt;{{Cite web |last=Cole |first=Samantha |date=5 Aug 2024 |title=Leaked Documents Show Nvidia Scraping ‘A Human Lifetime’ of Videos Per Day to Train AI |url=https://www.404media.co/nvidia-ai-scraping-foundational-model-cosmos-project/ |url-status=live |archive-url=https://web.archive.org/web/20250414032908/https://www.404media.co/nvidia-ai-scraping-foundational-model-cosmos-project/ |archive-date=14 Apr 2025 |access-date=15 Jun 2025 |website=404 Media}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Morales |first=Jowi |date=6 Aug 2024 |title=Nvidia accused of scraping ‘A Human Lifetime’ of videos per day to train AI |url=https://www.tomshardware.com/tech-industry/artificial-intelligence/nvidia-accused-of-scraping-a-human-lifetime-of-videos-per-day-to-train-ai |url-status=live |archive-url=https://web.archive.org/web/20250211081108/https://www.tomshardware.com/tech-industry/artificial-intelligence/nvidia-accused-of-scraping-a-human-lifetime-of-videos-per-day-to-train-ai |archive-date=11 Feb 2025 |access-date=15 Jun 2025 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt;&amp;lt;!-- Elaborate on the scale of the data collection, companies that also do this, and possibly how it ties into lobbying for no regulation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===GeForce previews (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
&lt;br /&gt;
===GeForce Partner Program (up to 2018)===&lt;br /&gt;
{{Main|{{wplink|GeForce Partner Program}}}}&lt;br /&gt;
The program ended in 2018.&amp;lt;ref&amp;gt;{{Cite web |last=Teeple |first=John |date=4 May 2018 |title=Pulling the Plug on GPP, Leaning into GeForce |url=https://blogs.nvidia.com/blog/2018/05/04/gpp/ |url-status=dead |archive-url=https://web.archive.org/web/20180504191609/https://blogs.nvidia.com/blog/2018/05/04/gpp/ |archive-date=4 May 2018 |access-date=15 Jun 2025 |website=Nvidia Blog}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Forrest |first=Derek  published |date=4 May 2018 |title=Nvidia Ends Notorious GeForce Partner Program |url=https://www.tomshardware.com/news/nvidia-ends-geforce-partner-program,37008.html |url-status=live |archive-url=https://web.archive.org/web/20250325085921/https://www.tomshardware.com/news/nvidia-ends-geforce-partner-program,37008.html |archive-date=25 Mar 2025 |access-date=15 Jun 2025 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt;&amp;lt;!-- Elaborate on why it was discontinued, and what the controversy was about --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Threatening Gamers Nexus (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
{{Placeholder box|This is a list of the company&#039;s product lines &#039;&#039;&#039;with articles on this wiki&#039;&#039;&#039;.&lt;br /&gt;
* [[Example product line one]] (release date): Short summary of the product&#039;s incidents.&lt;br /&gt;
* [[Example product line two]] (release date):}}&lt;br /&gt;
&lt;br /&gt;
*[[RTX 5070]] (2025-03-05)&lt;br /&gt;
*[[RTX 5060]] (2025-05-19)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Placeholder box|Link to relevant theme articles or companies with similar incidents.}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Nvidia&amp;diff=15499</id>
		<title>Nvidia</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Nvidia&amp;diff=15499"/>
		<updated>2025-06-17T18:04:49Z</updated>

		<summary type="html">&lt;p&gt;YALE70: /* Incidents */  Added a section on stagnation and shrinkflation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{InfoboxCompany&lt;br /&gt;
| Name = Nvidia Corporation&lt;br /&gt;
| Type =Public&lt;br /&gt;
| Founded =1993&lt;br /&gt;
| Industry =Semiconductors&lt;br /&gt;
| Official Website =https://www.nvidia.com/&lt;br /&gt;
| Logo =Nvidia logo.svg&lt;br /&gt;
|short_description={{{short_description}}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Nvidia|Nvidia Corporation}}&#039;&#039;&#039; is an American technology company that designs and sells [https://wikipedia.org/wiki/Graphics_processing_unit graphics processing units] (GPUs) for both commercial and enterprise use. It was founded on April 5, 1993, by current CEO (as of 2025) Jensen Huang, Chris Malachowsky, and Curtis Priem. The company is the largest providers of GPUs for both consumer and enterprise.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
Nvidia&#039;s perception of consumers waned as the enterprise wing of the company started financially outperforming the consumer wing. This has lead to the prioritization of enterprise products while the consumer products become less appealing. Nvidia on multiple accounts has employed deceptive practices such as to mislead the everyday buyer.{{Placeholder box|Overview of concerns that arise from the company&#039;s conduct regarding (if applicable):&lt;br /&gt;
* User freedom&lt;br /&gt;
* User privacy&lt;br /&gt;
* Business model&lt;br /&gt;
* Market control}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
{{Placeholder box|Add one-paragraph summaries of incidents below in sub-sections, which link to each incident&#039;s main article while linking to the main article and including a short summary. It is acceptable to create an incident summary before the main page for an incident has been created. To link to the page use the &amp;quot;Hatnote&amp;quot; or &amp;quot;Main&amp;quot; templates.&lt;br /&gt;
&lt;br /&gt;
If the company has numerous incidents then format them in a table (see [[Amazon]] for an example). }}&lt;br /&gt;
&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
===Stagnation of Consumer GPU Offerings (2022  - Present)===&lt;br /&gt;
Since assuming it&#039;s dominant position at the top of the consumer GPU market, Nvidia has been credibly accused of [[shrinkflation]] across it&#039;s entire product lineup.&amp;lt;ref&amp;gt;https://youtu.be/2tJpe3Dk7Ko?si=zP7STlfrJI0lmoAJ&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===12VHPWR Connector Failures (2022  - Present)===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Threatening Hardware Unboxed (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
{{Main|link to the main article}}&lt;br /&gt;
Short summary of the incident (could be the same as the summary preceding the article).&lt;br /&gt;
&lt;br /&gt;
===Data scraping without permission for AI training (2024)===&lt;br /&gt;
&amp;lt;ref&amp;gt;{{Cite web |last=Cole |first=Samantha |date=5 Aug 2024 |title=Leaked Documents Show Nvidia Scraping ‘A Human Lifetime’ of Videos Per Day to Train AI |url=https://www.404media.co/nvidia-ai-scraping-foundational-model-cosmos-project/ |url-status=live |archive-url=https://web.archive.org/web/20250414032908/https://www.404media.co/nvidia-ai-scraping-foundational-model-cosmos-project/ |archive-date=14 Apr 2025 |access-date=15 Jun 2025 |website=404 Media}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Morales |first=Jowi |date=6 Aug 2024 |title=Nvidia accused of scraping ‘A Human Lifetime’ of videos per day to train AI |url=https://www.tomshardware.com/tech-industry/artificial-intelligence/nvidia-accused-of-scraping-a-human-lifetime-of-videos-per-day-to-train-ai |url-status=live |archive-url=https://web.archive.org/web/20250211081108/https://www.tomshardware.com/tech-industry/artificial-intelligence/nvidia-accused-of-scraping-a-human-lifetime-of-videos-per-day-to-train-ai |archive-date=11 Feb 2025 |access-date=15 Jun 2025 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt;&amp;lt;!-- Elaborate on the scale of the data collection, companies that also do this, and possibly how it ties into lobbying for no regulation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===GeForce previews (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
&lt;br /&gt;
===GeForce Partner Program (up to 2018)===&lt;br /&gt;
{{Main|{{wplink|GeForce Partner Program}}}}&lt;br /&gt;
The program ended in 2018.&amp;lt;ref&amp;gt;{{Cite web |last=Teeple |first=John |date=4 May 2018 |title=Pulling the Plug on GPP, Leaning into GeForce |url=https://blogs.nvidia.com/blog/2018/05/04/gpp/ |url-status=dead |archive-url=https://web.archive.org/web/20180504191609/https://blogs.nvidia.com/blog/2018/05/04/gpp/ |archive-date=4 May 2018 |access-date=15 Jun 2025 |website=Nvidia Blog}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Forrest |first=Derek  published |date=4 May 2018 |title=Nvidia Ends Notorious GeForce Partner Program |url=https://www.tomshardware.com/news/nvidia-ends-geforce-partner-program,37008.html |url-status=live |archive-url=https://web.archive.org/web/20250325085921/https://www.tomshardware.com/news/nvidia-ends-geforce-partner-program,37008.html |archive-date=25 Mar 2025 |access-date=15 Jun 2025 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt;&amp;lt;!-- Elaborate on why it was discontinued, and what the controversy was about --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Threatening Gamers Nexus (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
{{Placeholder box|This is a list of the company&#039;s product lines &#039;&#039;&#039;with articles on this wiki&#039;&#039;&#039;.&lt;br /&gt;
* [[Example product line one]] (release date): Short summary of the product&#039;s incidents.&lt;br /&gt;
* [[Example product line two]] (release date):}}&lt;br /&gt;
&lt;br /&gt;
*[[RTX 5070]] (2025-03-05)&lt;br /&gt;
*[[RTX 5060]] (2025-05-19)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Placeholder box|Link to relevant theme articles or companies with similar incidents.}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Nvidia&amp;diff=15498</id>
		<title>Nvidia</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Nvidia&amp;diff=15498"/>
		<updated>2025-06-17T17:35:35Z</updated>

		<summary type="html">&lt;p&gt;YALE70: /* 12VHWPWR Connector Failures (2022  - Present) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{InfoboxCompany&lt;br /&gt;
| Name = Nvidia Corporation&lt;br /&gt;
| Type =Public&lt;br /&gt;
| Founded =1993&lt;br /&gt;
| Industry =Semiconductors&lt;br /&gt;
| Official Website =https://www.nvidia.com/&lt;br /&gt;
| Logo =Nvidia logo.svg&lt;br /&gt;
|short_description={{{short_description}}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Nvidia|Nvidia Corporation}}&#039;&#039;&#039; is an American technology company that designs and sells [https://wikipedia.org/wiki/Graphics_processing_unit graphics processing units] (GPUs) for both commercial and enterprise use. It was founded on April 5, 1993, by current CEO (as of 2025) Jensen Huang, Chris Malachowsky, and Curtis Priem. The company is the largest providers of GPUs for both consumer and enterprise.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
Nvidia&#039;s perception of consumers waned as the enterprise wing of the company started financially outperforming the consumer wing. This has lead to the prioritization of enterprise products while the consumer products become less appealing. Nvidia on multiple accounts has employed deceptive practices such as to mislead the everyday buyer.{{Placeholder box|Overview of concerns that arise from the company&#039;s conduct regarding (if applicable):&lt;br /&gt;
* User freedom&lt;br /&gt;
* User privacy&lt;br /&gt;
* Business model&lt;br /&gt;
* Market control}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
{{Placeholder box|Add one-paragraph summaries of incidents below in sub-sections, which link to each incident&#039;s main article while linking to the main article and including a short summary. It is acceptable to create an incident summary before the main page for an incident has been created. To link to the page use the &amp;quot;Hatnote&amp;quot; or &amp;quot;Main&amp;quot; templates.&lt;br /&gt;
&lt;br /&gt;
If the company has numerous incidents then format them in a table (see [[Amazon]] for an example). }}&lt;br /&gt;
&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
===12VHPWR Connector Failures (2022  - Present)===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Threatening Hardware Unboxed (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
{{Main|link to the main article}}&lt;br /&gt;
Short summary of the incident (could be the same as the summary preceding the article).&lt;br /&gt;
&lt;br /&gt;
===Data scraping without permission for AI training (2024)===&lt;br /&gt;
&amp;lt;ref&amp;gt;{{Cite web |last=Cole |first=Samantha |date=5 Aug 2024 |title=Leaked Documents Show Nvidia Scraping ‘A Human Lifetime’ of Videos Per Day to Train AI |url=https://www.404media.co/nvidia-ai-scraping-foundational-model-cosmos-project/ |url-status=live |archive-url=https://web.archive.org/web/20250414032908/https://www.404media.co/nvidia-ai-scraping-foundational-model-cosmos-project/ |archive-date=14 Apr 2025 |access-date=15 Jun 2025 |website=404 Media}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Morales |first=Jowi |date=6 Aug 2024 |title=Nvidia accused of scraping ‘A Human Lifetime’ of videos per day to train AI |url=https://www.tomshardware.com/tech-industry/artificial-intelligence/nvidia-accused-of-scraping-a-human-lifetime-of-videos-per-day-to-train-ai |url-status=live |archive-url=https://web.archive.org/web/20250211081108/https://www.tomshardware.com/tech-industry/artificial-intelligence/nvidia-accused-of-scraping-a-human-lifetime-of-videos-per-day-to-train-ai |archive-date=11 Feb 2025 |access-date=15 Jun 2025 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt;&amp;lt;!-- Elaborate on the scale of the data collection, companies that also do this, and possibly how it ties into lobbying for no regulation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===GeForce previews (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
&lt;br /&gt;
===GeForce Partner Program (up to 2018)===&lt;br /&gt;
{{Main|{{wplink|GeForce Partner Program}}}}&lt;br /&gt;
The program ended in 2018.&amp;lt;ref&amp;gt;{{Cite web |last=Teeple |first=John |date=4 May 2018 |title=Pulling the Plug on GPP, Leaning into GeForce |url=https://blogs.nvidia.com/blog/2018/05/04/gpp/ |url-status=dead |archive-url=https://web.archive.org/web/20180504191609/https://blogs.nvidia.com/blog/2018/05/04/gpp/ |archive-date=4 May 2018 |access-date=15 Jun 2025 |website=Nvidia Blog}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Forrest |first=Derek  published |date=4 May 2018 |title=Nvidia Ends Notorious GeForce Partner Program |url=https://www.tomshardware.com/news/nvidia-ends-geforce-partner-program,37008.html |url-status=live |archive-url=https://web.archive.org/web/20250325085921/https://www.tomshardware.com/news/nvidia-ends-geforce-partner-program,37008.html |archive-date=25 Mar 2025 |access-date=15 Jun 2025 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt;&amp;lt;!-- Elaborate on why it was discontinued, and what the controversy was about --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Threatening Gamers Nexus (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
{{Placeholder box|This is a list of the company&#039;s product lines &#039;&#039;&#039;with articles on this wiki&#039;&#039;&#039;.&lt;br /&gt;
* [[Example product line one]] (release date): Short summary of the product&#039;s incidents.&lt;br /&gt;
* [[Example product line two]] (release date):}}&lt;br /&gt;
&lt;br /&gt;
*[[RTX 5070]] (2025-03-05)&lt;br /&gt;
*[[RTX 5060]] (2025-05-19)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Placeholder box|Link to relevant theme articles or companies with similar incidents.}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Nvidia&amp;diff=15497</id>
		<title>Nvidia</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Nvidia&amp;diff=15497"/>
		<updated>2025-06-17T17:35:12Z</updated>

		<summary type="html">&lt;p&gt;YALE70: /* Incidents */  Added a placeholder section for 12VHPWR.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{InfoboxCompany&lt;br /&gt;
| Name = Nvidia Corporation&lt;br /&gt;
| Type =Public&lt;br /&gt;
| Founded =1993&lt;br /&gt;
| Industry =Semiconductors&lt;br /&gt;
| Official Website =https://www.nvidia.com/&lt;br /&gt;
| Logo =Nvidia logo.svg&lt;br /&gt;
|short_description={{{short_description}}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{Wplink|Nvidia|Nvidia Corporation}}&#039;&#039;&#039; is an American technology company that designs and sells [https://wikipedia.org/wiki/Graphics_processing_unit graphics processing units] (GPUs) for both commercial and enterprise use. It was founded on April 5, 1993, by current CEO (as of 2025) Jensen Huang, Chris Malachowsky, and Curtis Priem. The company is the largest providers of GPUs for both consumer and enterprise.&lt;br /&gt;
&lt;br /&gt;
==Consumer-impact summary==&lt;br /&gt;
Nvidia&#039;s perception of consumers waned as the enterprise wing of the company started financially outperforming the consumer wing. This has lead to the prioritization of enterprise products while the consumer products become less appealing. Nvidia on multiple accounts has employed deceptive practices such as to mislead the everyday buyer.{{Placeholder box|Overview of concerns that arise from the company&#039;s conduct regarding (if applicable):&lt;br /&gt;
* User freedom&lt;br /&gt;
* User privacy&lt;br /&gt;
* Business model&lt;br /&gt;
* Market control}}&lt;br /&gt;
&lt;br /&gt;
==Incidents==&lt;br /&gt;
{{Placeholder box|Add one-paragraph summaries of incidents below in sub-sections, which link to each incident&#039;s main article while linking to the main article and including a short summary. It is acceptable to create an incident summary before the main page for an incident has been created. To link to the page use the &amp;quot;Hatnote&amp;quot; or &amp;quot;Main&amp;quot; templates.&lt;br /&gt;
&lt;br /&gt;
If the company has numerous incidents then format them in a table (see [[Amazon]] for an example). }}&lt;br /&gt;
&lt;br /&gt;
This is a list of all consumer-protection incidents this company is involved in. Any incidents not mentioned here can be found in the [[:Category:{{FULLPAGENAME}}|{{PAGENAME}} category]].&lt;br /&gt;
&lt;br /&gt;
=== 12VHWPWR Connector Failures (2022  - Present) ===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
===Threatening Hardware Unboxed (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
{{Main|link to the main article}}&lt;br /&gt;
Short summary of the incident (could be the same as the summary preceding the article).&lt;br /&gt;
&lt;br /&gt;
===Data scraping without permission for AI training (2024)===&lt;br /&gt;
&amp;lt;ref&amp;gt;{{Cite web |last=Cole |first=Samantha |date=5 Aug 2024 |title=Leaked Documents Show Nvidia Scraping ‘A Human Lifetime’ of Videos Per Day to Train AI |url=https://www.404media.co/nvidia-ai-scraping-foundational-model-cosmos-project/ |url-status=live |archive-url=https://web.archive.org/web/20250414032908/https://www.404media.co/nvidia-ai-scraping-foundational-model-cosmos-project/ |archive-date=14 Apr 2025 |access-date=15 Jun 2025 |website=404 Media}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Morales |first=Jowi |date=6 Aug 2024 |title=Nvidia accused of scraping ‘A Human Lifetime’ of videos per day to train AI |url=https://www.tomshardware.com/tech-industry/artificial-intelligence/nvidia-accused-of-scraping-a-human-lifetime-of-videos-per-day-to-train-ai |url-status=live |archive-url=https://web.archive.org/web/20250211081108/https://www.tomshardware.com/tech-industry/artificial-intelligence/nvidia-accused-of-scraping-a-human-lifetime-of-videos-per-day-to-train-ai |archive-date=11 Feb 2025 |access-date=15 Jun 2025 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt;&amp;lt;!-- Elaborate on the scale of the data collection, companies that also do this, and possibly how it ties into lobbying for no regulation --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===GeForce previews (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
&lt;br /&gt;
===GeForce Partner Program (up to 2018)===&lt;br /&gt;
{{Main|{{wplink|GeForce Partner Program}}}}&lt;br /&gt;
The program ended in 2018.&amp;lt;ref&amp;gt;{{Cite web |last=Teeple |first=John |date=4 May 2018 |title=Pulling the Plug on GPP, Leaning into GeForce |url=https://blogs.nvidia.com/blog/2018/05/04/gpp/ |url-status=dead |archive-url=https://web.archive.org/web/20180504191609/https://blogs.nvidia.com/blog/2018/05/04/gpp/ |archive-date=4 May 2018 |access-date=15 Jun 2025 |website=Nvidia Blog}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Forrest |first=Derek  published |date=4 May 2018 |title=Nvidia Ends Notorious GeForce Partner Program |url=https://www.tomshardware.com/news/nvidia-ends-geforce-partner-program,37008.html |url-status=live |archive-url=https://web.archive.org/web/20250325085921/https://www.tomshardware.com/news/nvidia-ends-geforce-partner-program,37008.html |archive-date=25 Mar 2025 |access-date=15 Jun 2025 |website=Tom&#039;s Hardware}}&amp;lt;/ref&amp;gt;&amp;lt;!-- Elaborate on why it was discontinued, and what the controversy was about --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Threatening Gamers Nexus (&#039;&#039;date&#039;&#039;)===&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
{{Placeholder box|This is a list of the company&#039;s product lines &#039;&#039;&#039;with articles on this wiki&#039;&#039;&#039;.&lt;br /&gt;
* [[Example product line one]] (release date): Short summary of the product&#039;s incidents.&lt;br /&gt;
* [[Example product line two]] (release date):}}&lt;br /&gt;
&lt;br /&gt;
*[[RTX 5070]] (2025-03-05)&lt;br /&gt;
*[[RTX 5060]] (2025-05-19)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Placeholder box|Link to relevant theme articles or companies with similar incidents.}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=EA_releases_source_code_of_classic_command_and_conquer_titles&amp;diff=11606</id>
		<title>EA releases source code of classic command and conquer titles</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=EA_releases_source_code_of_classic_command_and_conquer_titles&amp;diff=11606"/>
		<updated>2025-03-12T04:10:48Z</updated>

		<summary type="html">&lt;p&gt;YALE70: Restructured some text. Clarified that every game up to Generals is now open source - except TS/RA2. The games following Generals only received workshop support and did not have their source code released. Also noted the possibility that EA is deliberately withholding TS/RA2 source code.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In February 2025, EA made an announcement that the source code of older titles from the &#039;&#039;Command &amp;amp; Conquer&#039;&#039; video game franchise were recovered, and made public under the GPLv3 license.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite web |last=Vessella |first=Jim |date=27 Feb 2025 |title=C&amp;amp;C Steam Workshop Support &amp;amp; Source Code |url=https://www.reddit.com/r/commandandconquer/comments/1izmpmb/cc_steam_workshop_support_source_code/ |access-date=9 Mar 2025 |via=Reddit}}&amp;lt;/ref&amp;gt; To help the community further, the Steam Workshop has also been integrated into these titles to add additional community content.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
The project to recover the source code was led by Luke Feenan, a strong advocate for video game preservation.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |last=Aguilar |first=Jorge A. |date=28 Feb 2025 |title=EA Just Made These Command &amp;amp; Conquer Games Open-Source |url=https://www.howtogeek.com/ea-releases-source-code-command-conquer-games/ |url-status=live |archive-url=https://web.archive.org/web/20250306193913/https://www.howtogeek.com/ea-releases-source-code-command-conquer-games/ |archive-date=6 Mar 2025 |access-date=9 Mar 2025 |website=How-To Geek}}&amp;lt;/ref&amp;gt; Many of these titles already had a strong community around them that were actively working on the games, keeping the games alive. As for the licensing, for example C&amp;amp;C Generals Zero Hour has been released under the GPLv3 with their own trademark terms.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite web |last=Bryant |first=Gardiner |date=28 Feb 2025 |title=BREAKING: EA releases C&amp;amp;C source code under GPL3! |url=https://subscribeto.me/w/aLtcjJ5dvN6C4ukxp77Hhs |access-date=9 Mar 2025 |website= |via=PeerTube}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Consumer response==&lt;br /&gt;
&lt;br /&gt;
The community reacted enthusiastically to the announcement, some even describing it as a monumental step forward.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; Having access to the source code of the games themselves also benefits the modding community. Every entry up to Generals and Zero Hour is now open-source - except the titles Tiberian Sun and Red Alert 2. This has led to speculation that either the source code of these titles has been lost, or EA is deliberately withholding the source code in anticipation of a remastered release for both titles.&amp;lt;ref&amp;gt;{{Cite web |last=Sims |first=Daniel |date=28 Feb 2025 |title=EA releases Command &amp;amp; Conquer source code, boosting modding capabilities |url=https://www.techspot.com/news/106959-ea-releases-command-conquer-source-code-boosting-modding.html |url-status=live |archive-url=https://web.archive.org/web/20250228153345/https://www.techspot.com/news/106959-ea-releases-command-conquer-source-code-boosting-modding.html |archive-date=28 Feb 2025 |access-date=9 Mar 2025 |website=TechSpot}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=27 Feb 2025 |title=EA Open Sources Command and Conquer: Red Alert, along with other games |url=https://news.ycombinator.com/item?id=43197131 |access-date=9 Mar 2025 |via=Y Combinator}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite web |date=27 Feb 2025 |title=Weird how Tiberian Sun and Red Alert 2 are missing from the new source code release &amp;amp; Steam Workshop support *speculation intensifies* |url=https://www.reddit.com/r/commandandconquer/comments/1izoa7i/weird_how_tiberian_sun_and_red_alert_2_are/ |access-date=9 Mar 2025 |via=Reddit}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Electronic Arts]]&lt;br /&gt;
[[Category:Command and Conquer]]&lt;br /&gt;
[[Category:Positive incidents]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Greenwashing&amp;diff=7753</id>
		<title>Greenwashing</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Greenwashing&amp;diff=7753"/>
		<updated>2025-02-03T05:29:55Z</updated>

		<summary type="html">&lt;p&gt;YALE70: Created page with &amp;quot;{{StubNotice}}  &amp;#039;&amp;#039;&amp;#039;Greenwashing&amp;#039;&amp;#039;&amp;#039; is a form of advertising or marketing that deceptively uses social and environmental PR in order to persuade the public that a company&amp;#039;s products, goals, or policies are environmentally friendly. Companies that intentionally adopt greenwashing strategies often do so to distance themselves from their environmental lapses or those of their suppliers.  Category:Common terms&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StubNotice}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Greenwashing|Greenwashing]]&#039;&#039;&#039; is a form of advertising or marketing that deceptively uses social and environmental PR in order to persuade the public that a company&#039;s products, goals, or policies are environmentally friendly. Companies that intentionally adopt greenwashing strategies often do so to distance themselves from their environmental lapses or those of their suppliers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Common terms]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=HP_Instant_Ink&amp;diff=4536</id>
		<title>HP Instant Ink</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=HP_Instant_Ink&amp;diff=4536"/>
		<updated>2025-01-23T00:23:59Z</updated>

		<summary type="html">&lt;p&gt;YALE70: Added link to user created guide on how to bypass cartridge DRM by swapping chips&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoboxProductLine&lt;br /&gt;
| Title = HP Instant Ink&lt;br /&gt;
| Release Year = 2013&lt;br /&gt;
| Product Type = Subscription Service&lt;br /&gt;
| In Production = Yes&lt;br /&gt;
| Official Website = [https://instantink.hpconnected.com HP Instant Ink]&lt;br /&gt;
| Logo = Hp-ii-logo.webp&lt;br /&gt;
}}HP Instant Ink is a subscription service launched by [[HP Inc.]] for their printers in late 2013. &amp;lt;ref&amp;gt;[https://web.archive.org/web/20220503181925/https://www.therecycler.com/posts/hp-launches-new-instant-ink-programme/ HP launches new Instant Ink programme The Recycler via Internet Archive]&amp;lt;/ref&amp;gt; Consumers with compatible printers can choose from five different plans based on their usage volume and receive a set amount of ink each month to cover that usage. The monthly price includes the relevant ink or toner, delivery, and recycling of used cartridges.&lt;br /&gt;
&lt;br /&gt;
In 2024, HP began offering paper as part of the monthly plans, for an additional fee. This was rolled out to countries including the U.S., the UK, metropolitan France, and Germany. &amp;lt;ref&amp;gt;[https://instantink.hpconnected.com/us/en/l/v2/paper HP paper Add-on Service]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also in 2024, a new [[HP All-In Plan]], a printer lease program, was announced. This program includes a printer that limits the number of pages you can print, effectively removing the ability to use other cartridges. &amp;lt;ref&amp;gt;[https://www.hp.com/us-en/all-in-plan/printers.html HP All In Plan]&amp;lt;/ref&amp;gt; The program offers three different printers, each with various printing plans based on the number of pages to be printed, at different prices.&lt;br /&gt;
==== Pricing ====&lt;br /&gt;
As of January 2025, the pricing for each tier of the service for customers in the US was as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex;justify-content: space-around;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |HP Instant Ink&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
!Light&lt;br /&gt;
!Occasional&lt;br /&gt;
!Moderate&lt;br /&gt;
!Frequent&lt;br /&gt;
!Business&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Pages / Month&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|100&lt;br /&gt;
|300&lt;br /&gt;
|700&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;$US / Month&#039;&#039;&#039;&lt;br /&gt;
|1.49&lt;br /&gt;
|4.99&lt;br /&gt;
|6.99&lt;br /&gt;
|13.99&lt;br /&gt;
|27.99&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Paper Plan&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;+$US / Month&#039;&#039;&#039;&lt;br /&gt;
|0.79&lt;br /&gt;
|1.99&lt;br /&gt;
|3.49&lt;br /&gt;
|5.99&lt;br /&gt;
|10.99&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Total&#039;&#039;&#039;&lt;br /&gt;
|2.28&lt;br /&gt;
|6.98&lt;br /&gt;
|10.48&lt;br /&gt;
|19.98&lt;br /&gt;
|38.97&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cost Savings ===&lt;br /&gt;
HP claims that &amp;quot;most customers save on ink and many save up to 50% compared to buying traditional ink cartridges.&amp;quot; &amp;lt;ref&amp;gt;[https://www.hp.com/us-en/printers/instant-ink/faq.html#faq HP Instant Ink FAQ.]&amp;lt;/ref&amp;gt; The cost savings are based on the monthly subscription cost of the 700 page/month &amp;quot;Business&amp;quot; plan of the program, and the results are compared to the cost per page to print ISO/IEC 24711 pages on A4 paper in color.&lt;br /&gt;
&lt;br /&gt;
The printers used in the study that led to these findings in the 2022 and 2023 reports &amp;lt;ref&amp;gt;[https://keypointintelligence.com/HPInstantInk Keypoint Intelligence Study]&amp;lt;/ref&amp;gt; were all HP branded, and the ink or toner was OEM (i.e. not using third-party inks), as HP notes in their FAQ sections. Comparisons were not made with the XL cartridges, which are cheaper per unit of ink.&lt;br /&gt;
&lt;br /&gt;
=== Cancellation or Alteration of Plans ===&lt;br /&gt;
&lt;br /&gt;
HP Instant Ink can be canceled at any time according to the terms of the service &amp;lt;ref&amp;gt;[https://instantink.hpconnected.com/us/en/terms HP Instant Ink Terms]&amp;lt;/ref&amp;gt; with billing stopping at the end of the month. Upon cancellation, all outstanding debts are collected.&lt;br /&gt;
&lt;br /&gt;
The HP All-in program can be canceled for free if done within 30 days of enrolling, and the printer is returned within 10 days of cancellation. However, if the subscription has been maintained for longer than 30 days and less than 24 months, there are additional fees to cancel (as per the FAQ on Jan 13).&lt;br /&gt;
&lt;br /&gt;
At the time of writing, the Basic printer starts at $6.99 per month ($83.88 per year), and cancellation after 30 days but before 12 months will cost $120 in fees. Before 24 months, it would cost $60 in fees. That is 143% and 71% of the per-year cost of this plan, respectively.&lt;br /&gt;
=== Lawsuit ===&lt;br /&gt;
&lt;br /&gt;
On July 6, 2021, a [[class action|class action lawsuit]] was filed against HP. &amp;lt;ref&amp;gt;[https://www.classaction.org/media/barnert-v-hp-inc.pdf Barnert v HP Inc.] Case File via classaction.org&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The main allegations made in the suit were:&lt;br /&gt;
&lt;br /&gt;
* HP will block you from using cartridges or ink purchased outside of the program, a fact they do not disclose.&lt;br /&gt;
* Cartridges and toners are not always sent on time.&lt;br /&gt;
* Sometimes cartridges are faulty on arrival.&lt;br /&gt;
* Prepaid return mailers are not always supplied.&lt;br /&gt;
* Upon cancellation, you cannot use the remainder of your ink.&lt;br /&gt;
&lt;br /&gt;
In February 2023, HP settled the complaints, and the parties have filed for dismissal. &amp;lt;ref&amp;gt;[https://www.therecycler.com/posts/hp-settles-instant-ink-complaint/ HP settles Instant Ink Complaint]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== HP+ ===&lt;br /&gt;
HP+ is a free 6 months trial of HP Instant Ink that comes with a new printer. It is optional, but it is extremely easy for a user to activate HP+ during installation.&amp;lt;ref&amp;gt;https://www.pcmag.com/how-to/hp-instant-ink-vs-hp-plus-vs-hp-smart-which-ink-program-saves-you-the-most&amp;lt;/ref&amp;gt; After activating HP+, the printer is permanently flashed with updated firmware, which causes the printer to only accept genuine HP-branded consumables.&amp;lt;ref&amp;gt;https://www-dodrukarki-pl.translate.goog/blog/dlaczego-drukarki-z-serii-hp-nie-obsluguja-zamiennikow?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=pl&amp;amp;_x_tr_pto=wapp&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All HP printer models ending with an &amp;quot;&#039;&#039;&#039;e&#039;&#039;&#039;&amp;quot; (for example &#039;&#039;HP OfficeJet 8035&#039;&#039;&#039;e&#039;&#039;&#039;&#039;&#039;) support activating HP+.&amp;lt;ref&amp;gt;https://support.shopperplus.com/en/support/solutions/articles/9000227500-hp-printers-models-ending-with-the-letter-e-does-not-recognize-compatible-cartridges&amp;lt;/ref&amp;gt; This has the potential to devalue used HP printers in this class, as the previous owner of the printer may have activated HP+, rendering the printer incompatible with cheaper non-OEM replacement ink cartridges/toner.&lt;br /&gt;
&lt;br /&gt;
=== Swapping ID chips between incompatible cartridges ===&lt;br /&gt;
It is possible on some HP cartridge models and their respective printers to replace the DRM chip of an incompatible cartridge with one from a compatible OEM cartridge. This possible because many HP cartridge models share the exact same physical dimensions despite the difference in name. This also allows for the use of less-expensive third-party cartridges or refillable cartridges in printers that may not have had them available for purchase otherwise.&lt;br /&gt;
&lt;br /&gt;
[[HP Ink Cartridge ID Chip Swap Guide|Read the full guide here.]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Products]]&lt;br /&gt;
[[Category:Lawsuits]]&lt;br /&gt;
[[Category:Subscription-based services]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=GUIDE:_HP_Ink_Cartridge_ID_Chip_Swap&amp;diff=4535</id>
		<title>GUIDE: HP Ink Cartridge ID Chip Swap</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=GUIDE:_HP_Ink_Cartridge_ID_Chip_Swap&amp;diff=4535"/>
		<updated>2025-01-23T00:02:49Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuideNotice}}&lt;br /&gt;
&lt;br /&gt;
This article contains a guide on how to remove ID chips from OEM HP inkjet printer cartridges and install them on dimensionally identical cartridges of different model numbers, or third-party and refillable cartridges. This allows them to be installed in otherwise incompatible printers. &lt;br /&gt;
&lt;br /&gt;
The guides here do not cover all HP cartridge models, so if there&#039;s a working method for another family of cartridges, please add it here.&lt;br /&gt;
&lt;br /&gt;
=564, 902, 920, and 935 cartridges=&lt;br /&gt;
[[File:20250120 145958.jpg|thumb|290x290px|HP 902 ID chip.]]&lt;br /&gt;
HP 564, 902, 920, 935 cartridges and their XL variants are all the exact same physical size, however they sport different ID chips that prevents them from being used outside a specific set of printers, despite being able to fit in an &amp;quot;incorrect&amp;quot; model.&lt;br /&gt;
&lt;br /&gt;
The chips used in the OEM cartridges are designed to break when pried up from the outside. Because of this, it is necessary to cut around the chip so it can be safely removed by gently bending away the underlying plastic, and not the chip itself.&lt;br /&gt;
&lt;br /&gt;
===Required Materials and Tools===&lt;br /&gt;
&lt;br /&gt;
In order to perform this hack, you need spent OEM or third-party compatible cartridges specific to your printer model. These can be sample cartridges, standard cartridges, XL cartridges, or any mix of the three - they just have to work in your printer and match the color of your replacements. If you do not have any on hand, you can generally buy empty cartridges off eBay.&lt;br /&gt;
&lt;br /&gt;
As for tools, you&#039;re going to want a hobby knife (or anything with a small tip that can be used for gentle prying), a rotary tool with a cutting disc, and thin double sided tape (or some other weak temporary adhesive). Gloves and eye protection are strongly recommended.&lt;br /&gt;
&lt;br /&gt;
In this example I am going to be using a yellow 902 XL cartridge as my donor and a yellow third party 564 XL cartridge as my recipient. Note how both cartridges are dimensionally identical, despite the difference in name.&lt;br /&gt;
[[File:Cartcompare.jpg|thumb|660x660px|OEM HP 902 XL vs Third-party 564 XL|none]]&lt;br /&gt;
===Step 1===&lt;br /&gt;
Flip your doner cartridge over and using the rotary tool, start cutting off the bottom section the cartridge around chip as shown. You may have some residual ink come out so I&#039;d advise wearing gloves for this. &lt;br /&gt;
[[File:Cartcut.jpg|none|thumb|660x660px]]&lt;br /&gt;
&lt;br /&gt;
===Step 2===&lt;br /&gt;
Once you get the piece out, try to gently bend the plastic underneath the chip in order to separate it. If you can&#039;t bend it, use the rotary tool to whittle away a little more plastic under the chip before trying again.&lt;br /&gt;
&lt;br /&gt;
If done properly, the plastic should bend away from the chip. You can use your hobby knife to help free up the adhesive, but &#039;&#039;&#039;absolutely do not try prying on the chip itself&#039;&#039;&#039; - it will break. &lt;br /&gt;
&lt;br /&gt;
If the chip still has the little black bead on it&#039;s underside intact, it was extracted successfully.&lt;br /&gt;
[[File:Chipremoval.jpg|none|thumb|660x660px]]&lt;br /&gt;
&lt;br /&gt;
===Step 3===&lt;br /&gt;
Now to prepare the recipient cartridge. Depending on what you bought, it may or may not have a chip already pre-installed on it. My third-party 564 XL cartridge already has an incompatible chip on it, so I just pried it out with my hobby knife.&lt;br /&gt;
[[File:20250122 172430.jpg|none|thumb|330x330px]]&lt;br /&gt;
&lt;br /&gt;
===Step 4===&lt;br /&gt;
Take a small amount of double sided tape (or your adhesive of choice) and stick the doner chip in the proper position on the recipient cartridge. Make sure it is oriented correctly, and not sticking out from the surface an unreasonable amount.&lt;br /&gt;
[[File:Chipinstalled.jpg|none|thumb|330x330px]]&lt;br /&gt;
&lt;br /&gt;
===Step 5===&lt;br /&gt;
Pop it into your printer and check the fit. If it seats fine and the printer properly recognizes the cartridge(s), go ahead and print a test page. If that works, you&#039;re done!&lt;br /&gt;
&lt;br /&gt;
The modified cartridges will always show up as empty in the printer&#039;s ink level page, but they will still work. When you do run out of ink (and you didn&#039;t use refillable replacements), just pop the ID chip out of the cartridge and stick it on another one.&lt;br /&gt;
&lt;br /&gt;
Now your printer is unshackled from HP&#039;s ink cartridge scam. Enjoy!&lt;br /&gt;
[[File:Cartloaded.jpg|none|thumb|660x660px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:HP Inc.]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:564_XL_cartridge_loaded_on_HP_902_printer.jpg&amp;diff=4533</id>
		<title>File:564 XL cartridge loaded on HP 902 printer.jpg</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:564_XL_cartridge_loaded_on_HP_902_printer.jpg&amp;diff=4533"/>
		<updated>2025-01-23T00:00:30Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;564 carts loaded in 902 printer&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:HP_902_chip_install_on_564_XL.jpg&amp;diff=4532</id>
		<title>File:HP 902 chip install on 564 XL.jpg</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:HP_902_chip_install_on_564_XL.jpg&amp;diff=4532"/>
		<updated>2025-01-22T23:59:40Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;902 chip installed on 564&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:564_XL_cartridge_chip_removal.jpg&amp;diff=4531</id>
		<title>File:564 XL cartridge chip removal.jpg</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:564_XL_cartridge_chip_removal.jpg&amp;diff=4531"/>
		<updated>2025-01-22T23:58:39Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;removing the chip from 564 cartridge&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:HP_902_chip_removal.jpg&amp;diff=4529</id>
		<title>File:HP 902 chip removal.jpg</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:HP_902_chip_removal.jpg&amp;diff=4529"/>
		<updated>2025-01-22T23:57:42Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;removing the hp 902 chip&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:HP_902_cartridge_cut.jpg&amp;diff=4527</id>
		<title>File:HP 902 cartridge cut.jpg</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:HP_902_cartridge_cut.jpg&amp;diff=4527"/>
		<updated>2025-01-22T23:52:16Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Where to cut an HP 902 cartridge&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Fear_of_missing_out&amp;diff=4526</id>
		<title>Fear of missing out</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Fear_of_missing_out&amp;diff=4526"/>
		<updated>2025-01-22T23:43:59Z</updated>

		<summary type="html">&lt;p&gt;YALE70: Added a link to the Wikipedia page for FOMO.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[wikipedia:Fear of missing out|&#039;&#039;&#039;Fear of missing out (FOMO)&#039;&#039;&#039;]] is a psychological phenomenon where a person feels like they are missing out on something that could improve or make life more enjoyable for themselves.&amp;lt;ref&amp;gt;https://www.bostonmagazine.com/news/2014/07/29/fomo-history/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As it relates to negative business practices, FOMO refers to the use of time limited availability to instill a (sometimes false) sense of urgency in users, causing them to devote more time and/or money in order to acquire a product, service, or digital item.&lt;br /&gt;
&lt;br /&gt;
By exploiting this feeling in consumers, companies can:&lt;br /&gt;
&lt;br /&gt;
#profit off users believing they won&#039;t be able to get the goods or service at a later date.&lt;br /&gt;
#in the case of digital goods; pad usage metrics by forcing users to spend more time using a product to unlock a certain item or feature.&lt;br /&gt;
#profit by preying on users&#039; impatience, should they elect not to devote the time needed to unlock the item or feature without spending money.&lt;br /&gt;
&lt;br /&gt;
==Notable Examples==&lt;br /&gt;
&lt;br /&gt;
===Battle Passes===&lt;br /&gt;
The implementation of [[wikipedia:Battle pass|battle pass]] and seasonal mechanics have become an increasingly common occurrence in video games, particularly multiplayer focused titles. The concept gained popularity as a more attractive alternative to [[wikipedia:Loot box|loot boxes]], games as a service, and traditional paid-DLC. Battle passes gained widespread industry use after the wildly successful implementation of the concept in &#039;&#039;Fortnite Battle Royale&#039;&#039; by [[Epic Games]] in 2018 &amp;lt;ref&amp;gt;https://www.vg247.com/fortnite-battle-royale-gets-dota-2-style-battle-pass-loads-of-new-items&amp;lt;/ref&amp;gt;. Since then, games such as &#039;&#039;Call of Duty&#039;&#039;, &#039;&#039;Diablo IV&#039;&#039;, and &#039;&#039;Fallout 76&#039;&#039; have implemented battle passes and seasons with some variations.&lt;br /&gt;
&lt;br /&gt;
Battle passes are usually either free with limitations, or paid for through microtransactions. Typically, the free pass may have a very limited number of tiers or offer fewer or less-desirable rewards, but will track a user&#039;s progression through the paid-for battle pass, allowing them to buy that battle pass at any time within the allotted season to collect the rewards. A battle pass is typically structured into multiple tiers. By earning enough experience to complete a tier, the user gains the rewards offered at that tier and can then start on the next tier. More desirable rewards are provided at higher tiers, which offer a way for users to show off these unique customization options to other users as a status symbol. Experience is gained through normal gameplay, and often through in-game challenges, while some games offer a way to accelerate progression through a battle pass by using additional microtransactions. At the end of the season - which can typically last for a month or more; the battle pass is replaced by a new one, and the previous rewards become unobtainable. This is true for both free and paid-for battle passes. &amp;lt;ref&amp;gt;https://www.pcgamer.com/battle-passes-are-replacing-loot-boxes-but-theyre-not-necessarily-a-better-deal/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While battle passes are more transparent about their rewards than loot boxes, they force users to invest a substantial amount of time into a game in order reach rewards they might want within the allotted timeframe of a season. This can play into a user&#039;s impatience and fear of missing out, and might cause them to spend additional money on microtransactions to advance the battle pass without grinding.&lt;br /&gt;
&lt;br /&gt;
It is worth noting that not all games have battle passes that expire at the end of a season. For example, both free and paid-for battle passes in &#039;&#039;Halo Infinite&#039;&#039; are always available to users even after their respective seasons have ended, though it is still necessary to grind through tiers in order to unlock all the rewards. &amp;lt;ref&amp;gt;https://support.halowaypoint.com/hc/en-us/articles/4408373413268-Halo-Infinite-Battle-Pass-Free-to-Play-FAQ&amp;lt;/ref&amp;gt; &amp;lt;!-- Hey, we should mention how the free tier battle passes always have little to no good loot. Halo Infinite especially has had a long track record of generic &amp;quot;grey&amp;quot; armor colors for its battle passes.  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Timed releases ===&lt;br /&gt;
While its historical usage is rooted more into the costly endeavor to show films in theaters, timed releases in the modern day exist in a far more harmful capacity for consumers as distribution is capable of being offered digitally. A significant example of this usage was with Super Mario 3D All Stars, which had a roughly 6 month window between mid-September 2020 through late March 2021 to purchase the game&amp;lt;ref&amp;gt;https://en-americas-support.nintendo.com/app/answers/detail/a_id/54896/~/why-was-super-mario-3d-all-stars-only-available-for-a-limited-time%3F&amp;lt;/ref&amp;gt; before it was permanently delisted and physical copies not being manufactured.&amp;lt;ref&amp;gt;https://www.businessinsider.com/guides/tech/super-mario-3d-all-stars-preorder-price-release-date&amp;lt;/ref&amp;gt; This cornered consumers, as this was the only way to purchase 3 games that were out of print for several years. &amp;lt;!-- To be further filled in later --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Common terms]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=FOMO&amp;diff=4518</id>
		<title>FOMO</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=FOMO&amp;diff=4518"/>
		<updated>2025-01-22T22:37:12Z</updated>

		<summary type="html">&lt;p&gt;YALE70: Redirected page to Fear of Missing Out&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fear of Missing Out]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Fear_of_missing_out&amp;diff=4517</id>
		<title>Fear of missing out</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Fear_of_missing_out&amp;diff=4517"/>
		<updated>2025-01-22T22:34:42Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fear of missing out (FOMO)&#039;&#039;&#039; is a psychological phenomenon where a person feels like they are missing out on something that could improve or make life more enjoyable for themselves.&amp;lt;ref&amp;gt;https://www.bostonmagazine.com/news/2014/07/29/fomo-history/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As it relates to negative business practices, FOMO refers to the use of time limited availability to instill a (sometimes false) sense of urgency in users, causing them to devote more time and/or money in order to acquire a product, service, or digital item.&lt;br /&gt;
&lt;br /&gt;
By exploiting this feeling in consumers, companies can:&lt;br /&gt;
&lt;br /&gt;
#profit off users believing they won&#039;t be able to get the goods or service at a later date.&lt;br /&gt;
#in the case of digital goods; pad usage metrics by forcing users to spend more time using a product to unlock a certain item or feature.&lt;br /&gt;
#profit by preying on users&#039; impatience, should they elect not to devote the time needed to unlock the item or feature without spending money.&lt;br /&gt;
&lt;br /&gt;
==Notable Examples==&lt;br /&gt;
&lt;br /&gt;
===Battle Passes===&lt;br /&gt;
The implementation of [[wikipedia:Battle pass|battle pass]] and seasonal mechanics have become an increasingly common occurrence in video games, particularly multiplayer focused titles. The concept gained popularity as a more attractive alternative to [[wikipedia:Loot box|loot boxes]], games as a service, and traditional paid-DLC. Battle passes gained widespread industry use after the wildly successful implementation of the concept in &#039;&#039;Fortnite Battle Royale&#039;&#039; by [[Epic Games]] in 2018 &amp;lt;ref&amp;gt;https://www.vg247.com/fortnite-battle-royale-gets-dota-2-style-battle-pass-loads-of-new-items&amp;lt;/ref&amp;gt;. Since then, games such as &#039;&#039;Call of Duty&#039;&#039;, &#039;&#039;Diablo IV&#039;&#039;, and &#039;&#039;Fallout 76&#039;&#039; have implemented battle passes and seasons with some variations.&lt;br /&gt;
&lt;br /&gt;
Battle passes are usually either free with limitations, or paid for through microtransactions. Typically, the free pass may have a very limited number of tiers or offer fewer or less-desirable rewards, but will track a user&#039;s progression through the paid-for battle pass, allowing them to buy that battle pass at any time within the allotted season to collect the rewards. A battle pass is typically structured into multiple tiers. By earning enough experience to complete a tier, the user gains the rewards offered at that tier and can then start on the next tier. More desirable rewards are provided at higher tiers, which offer a way for users to show off these unique customization options to other users as a status symbol. Experience is gained through normal gameplay, and often through in-game challenges, while some games offer a way to accelerate progression through a battle pass by using additional microtransactions. At the end of the season - which can typically last for a month or more; the battle pass is replaced by a new one, and the previous rewards become unobtainable. This is true for both free and paid-for battle passes. &amp;lt;ref&amp;gt;https://www.pcgamer.com/battle-passes-are-replacing-loot-boxes-but-theyre-not-necessarily-a-better-deal/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While battle passes are more transparent about their rewards than loot boxes, they force users to invest a substantial amount of time into a game in order reach rewards they might want within the allotted timeframe of a season. This can play into a user&#039;s impatience and fear of missing out, and might cause them to spend additional money on microtransactions to advance the battle pass without grinding.&lt;br /&gt;
&lt;br /&gt;
It is worth noting that not all games have battle passes that expire at the end of a season. For example, both free and paid-for battle passes in &#039;&#039;Halo Infinite&#039;&#039; are always available to users even after their respective seasons have ended, though it is still necessary to grind through tiers in order to unlock all the rewards. &amp;lt;ref&amp;gt;https://support.halowaypoint.com/hc/en-us/articles/4408373413268-Halo-Infinite-Battle-Pass-Free-to-Play-FAQ&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Common terms]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Fear_of_missing_out&amp;diff=4515</id>
		<title>Fear of missing out</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Fear_of_missing_out&amp;diff=4515"/>
		<updated>2025-01-22T22:31:29Z</updated>

		<summary type="html">&lt;p&gt;YALE70: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Fear of missing out (FOMO)&amp;#039;&amp;#039;&amp;#039; is a psychological phenomenon where a person feels like they are missing out on something that could improve or make life more enjoyable for themselves.&amp;lt;ref&amp;gt;https://www.bostonmagazine.com/news/2014/07/29/fomo-history/&amp;lt;/ref&amp;gt;  As it relates to negative business practices, FOMO refers to the use of time limited availability to instill a (sometimes false) sense of urgency in users, causing them to devote more time and/or money in order to acq...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fear of missing out (FOMO)&#039;&#039;&#039; is a psychological phenomenon where a person feels like they are missing out on something that could improve or make life more enjoyable for themselves.&amp;lt;ref&amp;gt;https://www.bostonmagazine.com/news/2014/07/29/fomo-history/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As it relates to negative business practices, FOMO refers to the use of time limited availability to instill a (sometimes false) sense of urgency in users, causing them to devote more time and/or money in order to acquire a product, service, or digital item.&lt;br /&gt;
&lt;br /&gt;
By exploiting this feeling in consumers, companies can:&lt;br /&gt;
&lt;br /&gt;
# profit off users believing they won&#039;t be able to get the goods or service at a later date.&lt;br /&gt;
# in the case of digital goods; pad usage metrics by forcing users to spend more time using a product to unlock a certain item or feature.&lt;br /&gt;
# profit by preying on users&#039; impatience, should they elect not to devote the time needed to unlock the item or feature without spending money.&lt;br /&gt;
&lt;br /&gt;
== Notable Examples ==&lt;br /&gt;
&lt;br /&gt;
=== Battle Passes ===&lt;br /&gt;
The implementation of [[wikipedia:Battle pass|battle pass]] and seasonal mechanics have become an increasingly common occurrence in video games, particularly multiplayer focused titles. The concept gained popularity as a more attractive alternative to [[wikipedia:Loot box|loot boxes]], games as a service, and traditional paid-DLC. Battle passes gained widespread industry use after the wildly successful implementation of the concept in &#039;&#039;Fortnite Battle Royale&#039;&#039; by [[Epic Games]] in 2018 &amp;lt;ref&amp;gt;https://www.vg247.com/fortnite-battle-royale-gets-dota-2-style-battle-pass-loads-of-new-items&amp;lt;/ref&amp;gt;. Since then, games such as &#039;&#039;Call of Duty&#039;&#039;, &#039;&#039;Diablo IV&#039;&#039;, and &#039;&#039;Fallout 76&#039;&#039; have implemented battle passes and seasons with some variations.&lt;br /&gt;
&lt;br /&gt;
Battle passes are usually either free with limitations, or paid for through microtransactions. Typically, the free pass may have a very limited number of tiers or offer fewer or less-desirable rewards, but will track a user&#039;s progression through the paid-for battle pass, allowing them to buy that battle pass at any time within the allotted season to collect the rewards. A battle pass is typically structured into multiple tiers. By earning enough experience to complete a tier, the user gains the rewards offered at that tier and can then start on the next tier. More desirable rewards are provided at higher tiers, which offer a way for users to show off these unique customization options to other users as a status symbol. Experience is gained through normal gameplay, and often through in-game challenges, while some games offer a way to accelerate progression through a battle pass by using additional microtransactions. At the end of the season - which can typically last for a month or more; the battle pass is replaced by a new one, and the previous rewards become unobtainable. This is true for both free and paid-for battle passes. &amp;lt;ref&amp;gt;https://www.pcgamer.com/battle-passes-are-replacing-loot-boxes-but-theyre-not-necessarily-a-better-deal/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While battle passes are more transparent about their rewards than loot boxes, they force users to invest a substantial amount of time into a game in order reach rewards they might want within the allotted timeframe of a season. This can play into a user&#039;s impatience and fear of missing out, and might cause them to spend additional money on microtransactions to advance the battle pass without grinding.&lt;br /&gt;
&lt;br /&gt;
It is worth noting that not all games have battle passes that expire at the end of a season. For example, both free and paid-for battle passes in &#039;&#039;&#039;Halo Infinite&#039;&#039;&#039; are always available to users even after their respective seasons have ended, though it is still necessary to grind through tiers in order to unlock all the rewards. &amp;lt;ref&amp;gt;https://support.halowaypoint.com/hc/en-us/articles/4408373413268-Halo-Infinite-Battle-Pass-Free-to-Play-FAQ&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
[[Category:Common terms]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Dark_pattern&amp;diff=4481</id>
		<title>Dark pattern</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Dark_pattern&amp;diff=4481"/>
		<updated>2025-01-22T20:45:06Z</updated>

		<summary type="html">&lt;p&gt;YALE70: /* Types and Examples of Dark Patterns */ Added Fear of Missing Out (FOMO)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dark patterns&#039;&#039;&#039; refers to deceptive design practices used in websites, applications, or digital interfaces to manipulate users into making decisions that benefit the organization implementing them, often at the expense of the user’s best interests. Coined by User Experience (UX) specialist Harry Brignull in 2010, the term has since become a critical focus in consumer advocacy, as these practices undermine transparency and user autonomy.&lt;br /&gt;
&lt;br /&gt;
===Types and Examples of Dark Patterns===&lt;br /&gt;
Dark patterns can be found across multiple industries and platforms. While some examples overlap or share common tactics, all rely on manipulation and deception to achieve their goals. Listed below are the most notable types:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[EULA Roofie]]&#039;&#039;&#039;: Critical [[End-User License Agreements]] (EULAs) are hidden or presented only after purchase, making it difficult for users to review terms before committing. These agreements may be located inside packaging, under a lid, or displayed upon initial activation, limiting informed consent. This tactic overlaps with &amp;quot;forced continuity&amp;quot; and &amp;quot;roach motel&amp;quot; practices.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Forced Continuity&#039;&#039;&#039;: Users are charged for a subscription or service after a free trial without adequate warning or an easy cancellation option.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Roach Motel&#039;&#039;&#039;: Users can easily sign up for a service or subscription but will find it extremely difficult to cancel.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hidden Costs&#039;&#039;&#039;: Additional charges are revealed only at the final stages of a transaction, after users have already invested significant time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sneak Into Basket&#039;&#039;&#039;: Items or services are automatically added to a shopping cart without explicit consent.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Confirmshaming&#039;&#039;&#039;: Users are guilt-tripped into taking a particular action by framing alternative options unfavorably (e.g., &amp;quot;No, I don’t want to save money&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Privacy Zuckering&#039;&#039;&#039;: Tricking users into sharing more personal information than intended, often through misleading privacy settings or pre-checked consent boxes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Disguised Ads&#039;&#039;&#039;: Ads are designed to look like native content or legitimate interface elements, tricking users into clicking.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Trick Questions&#039;&#039;&#039;: Questions are confusingly or misleadingly phrasing to elicit unintended responses from users.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Fear of Missing Out]] (FOMO)&#039;&#039;&#039;: The use of time limited availability to instill a sense of urgency in users, causing them to devote more time and/or money in order to acquire a product, service, or digital item. This tactic overlaps with &amp;quot;misleading scarcity message&amp;quot; practices.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Misleading Scarcity Messages&#039;&#039;&#039;: Phrases like &amp;quot;Only 3 left in stock!&amp;quot; or &amp;quot;Offer expires in 10 minutes&amp;quot; are displayed to create a false sense of urgency, even when the product is widely available.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Friend Spam&#039;&#039;&#039;: Users are encouraged to share personal information about their friends or contacts, which is then used for unsolicited marketing.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Default-Settings Exploitation&#039;&#039;&#039;: Options that benefit the company are pre-selected, such as extensive data sharing or auto-renewal of subscriptions.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Obstruction&#039;&#039;&#039;: Simple tasks are made unnecessarily complicated, such as requiring users to navigate multiple steps to cancel a subscription or delete an account.&lt;br /&gt;
&lt;br /&gt;
===Why Dark Patterns Are Problematic===&lt;br /&gt;
Dark patterns are more than just unethical design choices. They have real-world consequences for consumers and society. Key concerns include:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Erosion of Trust&#039;&#039;&#039;: Users lose confidence in platforms that manipulate their choices, undermining long-term loyalty.&lt;br /&gt;
*&#039;&#039;&#039;Financial Loss&#039;&#039;&#039;: Consumers often incur unexpected charges or fees, because of deceptive practices.&lt;br /&gt;
*&#039;&#039;&#039;Privacy Violations&#039;&#039;&#039;: Trickery in consent-gathering leads to the misuse or overcollection of personal data.&lt;br /&gt;
*&#039;&#039;&#039;Exploitation of Vulnerability&#039;&#039;&#039;: Vulnerable populations are disproportionately affected, such as children or those with limited digital literacy.&lt;br /&gt;
&lt;br /&gt;
===Regulatory Efforts===&lt;br /&gt;
Governments and consumer-protection organizations are increasingly scrutinizing dark patterns. Key developments include:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[California Privacy Rights Act]] (CPRA)&#039;&#039;&#039;: Prohibits the use of deceptive designs to obtain consent for data collection.&lt;br /&gt;
*&#039;&#039;&#039;[[EU General Data Protection Regulation]] (GDPR)&#039;&#039;&#039;: Mandates that consent be informed and freely given, effectively targeting privacy zuckering.&lt;br /&gt;
*&#039;&#039;&#039;[[Federal Trade Commission]] (FTC)&#039;&#039;&#039;: In the U.S., the FTC has taken action against companies employing dark patterns, including fines and enforcement actions.&lt;br /&gt;
&lt;br /&gt;
===Combating Dark Patterns===&lt;br /&gt;
Consumers and designers can take steps to identify and combat dark patterns by:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Raising Awareness&#039;&#039;&#039;: Educating users about common dark patterns helps them make informed decisions.&lt;br /&gt;
*&#039;&#039;&#039;Transparent Design Principles&#039;&#039;&#039;: Advocating for ethical design practices that prioritize user autonomy and clarity.&lt;br /&gt;
*&#039;&#039;&#039;Policy Advocacy&#039;&#039;&#039;: Supporting stronger regulatory frameworks to hold organizations accountable for deceptive practices.&lt;br /&gt;
*&#039;&#039;&#039;Third-Party Tools&#039;&#039;&#039;: Using browser extensions and tools designed to block or highlight manipulative elements.&lt;br /&gt;
&lt;br /&gt;
===Conclusion===&lt;br /&gt;
Dark patterns undermine the principles of fair commerce and user empowerment, exploiting human psychology for profit. As awareness grows, collaboration among consumers, designers, and regulators will be essential to curb their prevalence and ensure digital spaces remain transparent and trustworthy.&lt;br /&gt;
&lt;br /&gt;
[[Category:Common terms]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=MakerBot&amp;diff=4466</id>
		<title>MakerBot</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=MakerBot&amp;diff=4466"/>
		<updated>2025-01-22T19:48:09Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StubNotice}}{{clear}}{{InfoboxCompany&lt;br /&gt;
| Name = MakerBot&lt;br /&gt;
| Type = Subsidiary&lt;br /&gt;
| Founded = 2009&lt;br /&gt;
| Industry = Technology&lt;br /&gt;
| Official Website = https://www.makerbot.com&lt;br /&gt;
| Logo = MakerBot_Logo.png&lt;br /&gt;
&lt;br /&gt;
}}&#039;&#039;&#039;[[wikipedia:MakerBot|MakerBot Industries, LLC]]&#039;&#039;&#039; was an American technology company specializing in the design and manufacture of 3D printing peripherals and accessories. Originally on offshoot of the [[wikipedia:RepRap|RepRap]] project, MakerBot initially produced open-source kit printers and operated the public project repository: Thingiverse - which MakerBot&#039;s founders created in 2008. In 2012 with the launch of it&#039;s Replicator 2 3D printer, MakerBot fully pivoted to closed-source consumer and enterprise machines. It was acquired by [[Stratasys]] in June 2013. &amp;lt;ref&amp;gt;https://www.forbes.com/sites/kellyclay/2013/06/19/3d-printing-company-makerbot-acquired-in-604-million-deal/#4f6d94091ef8&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MakerBot was at one point, the market leader in desktop FDM 3D printers, but it&#039;s market dominance was steadily eroded by an explosion in popularity of less-expensive, open-source competitors. &amp;lt;ref&amp;gt;https://web.archive.org/web/20171027020235/https://fortune.com/2015/11/27/why-makerbot-and-3d-systems-are-losing-the-desktop-3d-market/&amp;lt;/ref&amp;gt; It&#039;s closed-source machines and business practices proved to be unpopular with the largely DIY-focused maker community. Starting in 2015, MakerBot began to focus more on the enterprise and education markets, ultimately abandoning the consumer market by 2017. It had also laid off hundreds of employees during this span. &amp;lt;ref&amp;gt;https://www.vice.com/en/article/makerbot-just-laid-off-20-percent-of-its-staff/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://web.archive.org/web/20170702132043/https://fortune.com/2017/02/15/makerbot-3d-printing-layoffs/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 31, 2022, Stratasys finalized a merger between MakerBot and it&#039;s long-time market competitor Ultimaker. &amp;lt;ref&amp;gt;https://investors.stratasys.com/news-events/press-releases/detail/793/stratasys-completes-merger-of-makerbot-with-ultimaker&amp;lt;/ref&amp;gt; The merged company is known as Ultimaker, with the MakerBot branding only retained for it&#039;s Sketch line of education-focused 3D printers.&lt;br /&gt;
&lt;br /&gt;
== Controversies ==&amp;lt;!-- add a preamble here --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Controversy&lt;br /&gt;
!Year&lt;br /&gt;
!Background Info&lt;br /&gt;
!Aftermath&lt;br /&gt;
!Related Article&lt;br /&gt;
!Related Video(s)&lt;br /&gt;
|-&lt;br /&gt;
|Switch to Closed-Source&lt;br /&gt;
|2012&lt;br /&gt;
|MakerBot abandoned it&#039;s original open-source business practices in favor of developing closed-source machines with proprietary components and software.&lt;br /&gt;
|The move is unpopular with consumers, and MakerBot begins to lose it&#039;s market share to less-expensive open-source 3D printers over the course of the decade.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thingiverse Terms of Use&lt;br /&gt;
|2012&lt;br /&gt;
|MakerBot updated the Thingiverse terms of use, appearing to assert ownership over anything uploaded to the site despite users being able to dictate their own usage terms under Creative Commons.&amp;lt;ref&amp;gt;https://hackaday.com/2012/09/20/makerbot-occupy-thingiverse-and-the-reality-of-selling-open-hardware/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Ongoing, even after the absorption of MakerBot by Ultimaker in 2022.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Accusations of IP Theft&lt;br /&gt;
|2014&lt;br /&gt;
|MakerBot was accused of stealing and patenting user-uploaded designs from it&#039;s public design repository; Thingiverse.&amp;lt;ref&amp;gt;https://web.archive.org/web/20160501050442/http://3dprintingindustry.com/2014/05/28/makerbot-become-takerbot/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|MakerBot denied wrongdoing and showed it&#039;s patents were filed before the contested designs were shared, but the accusation highlighted ongoing concerns with Thingiverse&#039;s terms of use. &amp;lt;ref&amp;gt;https://techcrunch.com/2014/05/28/makerbot-responds-to-critics-who-claim-it-is-stealing-community-ip/&amp;lt;/ref&amp;gt; &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Smart Extruder Unreliability&lt;br /&gt;
|2015&lt;br /&gt;
|Makerbot was hit with a class-action lawsuit, claiming the Smart Extruder for it&#039;s 5th-generation printers was deliberately engineered to fail in order to boost sales for replacement components.&amp;lt;ref&amp;gt;https://makezine.com/article/digital-fabrication/3d-printing-workshop/makerbot-faces-class-action-lawsuit-over-faulty-extruders/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|The suit was thrown out - the court deciding that MakerBot did not mislead customers. &amp;lt;ref&amp;gt;https://3dprintingindustry.com/news/class-action-makerbot-dismissed-85388/&amp;lt;/ref&amp;gt; MakerBot would later release a more reliable, albeit more expensive &amp;quot;Smart Extruder +&amp;quot;. &amp;lt;ref&amp;gt;https://www.theverge.com/2016/1/4/10677740/new-makerbot-smart-extruder-plus-3d-printer-ces-2016&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References: ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&amp;lt;references group=&amp;quot;Video References&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:3D printer companies]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=MakerBot&amp;diff=4465</id>
		<title>MakerBot</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=MakerBot&amp;diff=4465"/>
		<updated>2025-01-22T19:47:04Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StubNotice}}{{clear}}{{InfoboxCompany&lt;br /&gt;
| Name = MakerBot&lt;br /&gt;
| Type = Subsidiary&lt;br /&gt;
| Founded = 2009&lt;br /&gt;
| Industry = Technology&lt;br /&gt;
| Official Website = https://www.makerbot.com&lt;br /&gt;
| Logo = MakerBot_Logo.png&lt;br /&gt;
&lt;br /&gt;
}}&#039;&#039;&#039;[[wikipedia:MakerBot|MakerBot Industries, LLC]]&#039;&#039;&#039; was an American technology company specializing in the design and manufacture of 3D printing peripherals and accessories. Originally on offshoot of the [[wikipedia:RepRap|RepRap]] project, MakerBot initially produced open-source kit printers and operated the public project repository: Thingiverse - which MakerBot&#039;s founders created in 2008. In 2012 with the launch of it&#039;s Replicator 2 3D printer, MakerBot fully pivoted to closed-source consumer and enterprise machines. It was acquired by [[Stratasys]] in June 2013. &amp;lt;ref&amp;gt;https://www.forbes.com/sites/kellyclay/2013/06/19/3d-printing-company-makerbot-acquired-in-604-million-deal/#4f6d94091ef8&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MakerBot was at one point, the market leader in desktop FDM 3D printers, but it&#039;s market dominance was steadily eroded by an explosion in popularity of less-expensive, open-source competitors. &amp;lt;ref&amp;gt;https://web.archive.org/web/20171027020235/https://fortune.com/2015/11/27/why-makerbot-and-3d-systems-are-losing-the-desktop-3d-market/&amp;lt;/ref&amp;gt; It&#039;s closed-source machines and business practices proved to be unpopular with the largely DIY-focused maker community. Starting in 2015, MakerBot began to focus more on the enterprise and education markets, ultimately abandoning the consumer market by 2017. It had also laid off hundreds of employees during this span. &amp;lt;ref&amp;gt;https://www.vice.com/en/article/makerbot-just-laid-off-20-percent-of-its-staff/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://web.archive.org/web/20170702132043/https://fortune.com/2017/02/15/makerbot-3d-printing-layoffs/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On August 31, 2022, Stratasys finalized a merger between MakerBot and it&#039;s long-time market competitor Ultimaker. &amp;lt;ref&amp;gt;https://investors.stratasys.com/news-events/press-releases/detail/793/stratasys-completes-merger-of-makerbot-with-ultimaker&amp;lt;/ref&amp;gt; The merged company is known as Ultimaker, with the MakerBot branding only retained for it&#039;s Sketch line of education-focused 3D printers.&lt;br /&gt;
&lt;br /&gt;
== Controversies ==&amp;lt;!-- add a preamble here --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Controversy&lt;br /&gt;
!Year&lt;br /&gt;
!Background Info&lt;br /&gt;
!Aftermath&lt;br /&gt;
!Related Article&lt;br /&gt;
!Related Video(s)&lt;br /&gt;
|-&lt;br /&gt;
|Switch to Closed-Source&lt;br /&gt;
|2012&lt;br /&gt;
|MakerBot abandoned it&#039;s original open-source business practices in favor of developing closed-source machines with proprietary components and software.&lt;br /&gt;
|The move is unpopular with consumers, and MakerBot begins to lose it&#039;s market share to less-expensive open-source 3D printers over the course of the decade.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thingiverse Terms of Use&lt;br /&gt;
|2012&lt;br /&gt;
|MakerBot updated the Thingiverse terms of use, appearing to assert ownership over anything uploaded to the site despite users being able to dictate their own usage terms under Creative Commons.&amp;lt;ref&amp;gt;https://hackaday.com/2012/09/20/makerbot-occupy-thingiverse-and-the-reality-of-selling-open-hardware/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Ongoing, even after the absorption of MakerBot by Ultimaker in 2022.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Accusations of IP Theft&lt;br /&gt;
|2014&lt;br /&gt;
|MakerBot was accused of stealing and patenting user-uploaded designs from it&#039;s public design repository; Thingiverse.&amp;lt;ref&amp;gt;https://web.archive.org/web/20160501050442/http://3dprintingindustry.com/2014/05/28/makerbot-become-takerbot/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|MakerBot denied wrongdoing and showed it&#039;s patents were filed before the contested designs were shared, but the accusation highlighted ongoing concerns with Thingiverse&#039;s terms of use. &amp;lt;ref&amp;gt;https://techcrunch.com/2014/05/28/makerbot-responds-to-critics-who-claim-it-is-stealing-community-ip/&amp;lt;/ref&amp;gt; &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Smart Extruder Unreliability&lt;br /&gt;
|2015&lt;br /&gt;
|Makerbot was hit with a class-action lawsuit, claiming the Smart Extruder for it&#039;s 5th-generation printers was deliberately engineered to fail in order to boost sales for replacement components.&amp;lt;ref&amp;gt;https://makezine.com/article/digital-fabrication/3d-printing-workshop/makerbot-faces-class-action-lawsuit-over-faulty-extruders/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|The suit was thrown out - the court deciding that MakerBot did not mislead customers. &amp;lt;ref&amp;gt;https://3dprintingindustry.com/news/class-action-makerbot-dismissed-85388/&amp;lt;/ref&amp;gt; MakerBot would later release a more reliable, albeit more expensive &amp;quot;Smart Extruder +&amp;quot;. &amp;lt;ref&amp;gt;https://www.theverge.com/2016/1/4/10677740/new-makerbot-smart-extruder-plus-3d-printer-ces-2016&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References: ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&amp;lt;references group=&amp;quot;Video References&amp;quot; /&amp;gt;&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:MakerBot_Logo.png&amp;diff=4464</id>
		<title>File:MakerBot Logo.png</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:MakerBot_Logo.png&amp;diff=4464"/>
		<updated>2025-01-22T19:46:37Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;makerbot&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=Sony&amp;diff=3956</id>
		<title>Sony</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=Sony&amp;diff=3956"/>
		<updated>2025-01-21T17:15:48Z</updated>

		<summary type="html">&lt;p&gt;YALE70: /* Controversies */  added 2021 PS Store shutdown&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StubNotice}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{InfoboxCompany&lt;br /&gt;
| Name = SONY&lt;br /&gt;
| Type = Public&lt;br /&gt;
| Founded = 1946&lt;br /&gt;
| Industry = Conglomerate&lt;br /&gt;
| Official Website = https://sony.com/&lt;br /&gt;
| Logo = Sony.svg&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Sony|Sony Group Corporation]]&#039;&#039;&#039; is a Japanese Zaibatsu (or mega corporation) headquartered in Minato, Tokyo, Japan.&amp;lt;ref&amp;gt;&amp;quot;[https://www.sony.com/en/SonyInfo/CorporateInfo/Data/Map/ Access &amp;amp; Map] {{Webarchive|url=https://web.archive.org/web/20210416150015/https://www.sony.com/en/SonyInfo/CorporateInfo/Data/Map/|date=2021-04-16}}.&amp;quot; Sony Global. Retrieved 2 April 2021. &amp;quot;1–7–1 Konan Minato-ku, Tokyo 108-0075, Japan&amp;quot; – [https://web.archive.org/web/20120227050438/http://www.sony.net/SonyInfo/CorporateInfo/Data/Map/map_head_office.pdf Map] – [https://www.sony.jp/CorporateCruise/SMOJ-info/Profile.html Address in Japanese] {{Webarchive|url=https://web.archive.org/web/20230926182046/https://www.sony.jp/CorporateCruise/SMOJ-info/Profile.html|date=2023-09-26}}: &amp;quot;〒108-0075 東京都港区港南1–7–1&amp;quot;&amp;lt;/ref&amp;gt; The Sony Group owns Sony Corporation, Sony Semiconductor Solutions, Sony Entertainment (including Sony Pictures and Sony Music Group), Sony Interactive Entertainment, Sony Financial Group, among others.&lt;br /&gt;
&lt;br /&gt;
Sony was established in 1946 as Tokyo Tsushin Kogyo by Masaru Ibuka and Akio Morita. The young company distinguished itself in the consumer electronics market with transistor radios, home video tape recorders, portable audio players called the Walkman, and compact disk players. In 1988, Sony acquired CBS Records. Later, in 1989 it acquired Columbia Pictures. The company also introduced the home video game console [[PlayStation (console)|PlayStation]] in 1994.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Different products with systemic problems&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
# [[Sony&#039;s WF-1000XM4 earbuds]]&lt;br /&gt;
# [[Sony x900h television]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Controversies ==&lt;br /&gt;
&amp;lt;!-- add a preamble here --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Controversy&lt;br /&gt;
!Year&lt;br /&gt;
!Background Info&lt;br /&gt;
!Aftermath&lt;br /&gt;
!Related Article&lt;br /&gt;
!Related Video(s)&lt;br /&gt;
|-&lt;br /&gt;
|PlayStation Store Shutdown&lt;br /&gt;
|2021&lt;br /&gt;
|Sony intended to shut down the PlayStation Store on it&#039;s PS3, PS Vita, and PSP consoles, despite many of the content offerings not being available on newer consoles.&lt;br /&gt;
|Sony walked back the decision for the PS3 and PS Vita, citing the negative response from customers.&amp;lt;ref&amp;gt;https://blog.playstation.com/2021/04/19/playstation-store-on-ps3-and-ps-vita-will-continue-operations/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Removal of Discovery titles&lt;br /&gt;
|2023&lt;br /&gt;
|Sony intended to remove customers&#039; access to &amp;quot;purchased&amp;quot; Discovery Channel content at the end of their licensing agreements.&lt;br /&gt;
|Sony reversed the decision, allowing customers to continue accessing the content. &amp;lt;ref&amp;gt;https://www.playstation.com/en-us/legal/psvideocontent/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref group=&amp;quot;Video References&amp;quot;&amp;gt;https://www.youtube.com/watch?v=6bpzyz5kf_A&amp;lt;/ref&amp;gt; &amp;lt;ref group=&amp;quot;Video References&amp;quot;&amp;gt;https://www.youtube.com/watch?v=krXH8jXefqE&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Helldivers 2 PSN Account Requirement&lt;br /&gt;
|2024&lt;br /&gt;
|Sony added a PSN account requirement for Helldivers 2 after the game had become popular, including in countries where you can&#039;t create a PSN account.&lt;br /&gt;
|The requirement was removed &amp;lt;ref&amp;gt;https://store.steampowered.com/news/app/553850/view/4196868529806518741&amp;lt;/ref&amp;gt; , however the game was removed from sale in countries without PSN. &amp;lt;ref&amp;gt;https://www.gamesradar.com/games/third-person-shooter/helldivers-2-gets-delisted-in-more-countries-without-psn-access-blindsided-devs-call-for-it-to-be-available-worldwide/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;ref group=&amp;quot;Video References&amp;quot;&amp;gt;https://www.youtube.com/watch?v=I2VA0eum6w4&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== References: ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&amp;lt;references group=&amp;quot;Video References&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Companies]]&lt;br /&gt;
[[Category:Sony]]&lt;br /&gt;
[[Category:Consumer Products Companies]]&lt;br /&gt;
[[Category:Articles in need of additional work]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=GUIDE:_HP_Ink_Cartridge_ID_Chip_Swap&amp;diff=3698</id>
		<title>GUIDE: HP Ink Cartridge ID Chip Swap</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=GUIDE:_HP_Ink_Cartridge_ID_Chip_Swap&amp;diff=3698"/>
		<updated>2025-01-21T02:52:45Z</updated>

		<summary type="html">&lt;p&gt;YALE70: YALE70 moved page HP ink cartridge ID chip swap guide to HP Ink Cartridge ID Chip Swap Guide: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuideNotice}}&lt;br /&gt;
&lt;br /&gt;
This article contains a guide on how to remove ID chips from OEM HP inkjet printer cartridges and install them on dimensionally identical cartridges of different model numbers, or third-party and refillable cartridges. The guides here do not cover all HP cartridge models, so if there&#039;s a working method for another family of cartridges, please add it here.&lt;br /&gt;
&lt;br /&gt;
=564, 902, 920, and 935 cartridges=&lt;br /&gt;
[[File:20250120 145958.jpg|thumb|290x290px|HP 902 ID chip.]]&lt;br /&gt;
HP 564, 902, 920, 935 cartridges and their XL variants are all the exact same physical size, however they sport different ID chips that prevents them from being used outside a specific set of printers, despite being able to fit in an &amp;quot;incorrect&amp;quot; model.&lt;br /&gt;
&lt;br /&gt;
The chips used in the OEM cartridges are designed to break when pried up from the outside. Because of this, it is necessary to cut around the chip so it can be safely removed by gently bending away the underlying plastic, and not the chip itself.&lt;br /&gt;
&lt;br /&gt;
===Required Materials and Tools===&lt;br /&gt;
&lt;br /&gt;
In order to perform this hack, you need spent OEM or third-party compatible cartridges specific to your printer model. These can be sample cartridges, standard cartridges, XL cartridges, or any mix of the three - they just have to work in your printer and match the color of your replacements. If you do not have any on hand, you can generally buy empty cartridges off eBay.&lt;br /&gt;
&lt;br /&gt;
As for tools, you&#039;re going to want a hobby knife (or anything with a small tip that can be used for gentle prying), a rotary tool with a cutting disc, and thin double sided tape (or some other weak temporary adhesive). Gloves and eye protection are strongly recommended.&lt;br /&gt;
&lt;br /&gt;
In this example I am going to be using a yellow 902 XL cartridge as my donor and a yellow third party 564 XL cartridge as my recipient. Note how both cartridges are dimensionally identical, despite the difference in name.&lt;br /&gt;
[[File:Cartcompare.jpg|thumb|663x663px|OEM HP 902 XL vs Third-party 564 XL|none]]&#039;&#039;&#039;TODO: Add images&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Step 1===&lt;br /&gt;
Flip your doner cartridge over and using the rotary tool, start cutting off the bottom section the cartridge around chip as shown. You may have some residual ink come out so I&#039;d advise wearing gloves for this. &lt;br /&gt;
&lt;br /&gt;
===Step 2===&lt;br /&gt;
Once you get the piece out, try to gently bend the plastic underneath the chip in order to separate it. If you can&#039;t bend it, use the rotary tool to whittle away a little more plastic under the chip before trying again.&lt;br /&gt;
&lt;br /&gt;
If done properly, the plastic should bend away from the chip, allowing you enough room to free it from the adhesive using your hobby knife. If the chip still has the little black bead on it&#039;s underside intact, it was extracted successfully.&lt;br /&gt;
&lt;br /&gt;
===Step 3===&lt;br /&gt;
Now to prepare the recipient cartridge. Depending on what you bought, it may or may not have a chip already pre-installed on it. My third-party 564 XL cartridge already has an incompatible chip on it, so I just pried it out with my hobby knife.&lt;br /&gt;
&lt;br /&gt;
===Step 4===&lt;br /&gt;
Take a small amount of double sided tape (or your adhesive of choice) and stick the doner chip in the proper position on the recipient cartridge. Make sure it is oriented correctly, and not sticking out from the surface an unreasonable amount.&lt;br /&gt;
&lt;br /&gt;
===Step 5===&lt;br /&gt;
Pop it into your printer and check the fit. If it seats fine and the printer properly recognizes the cartridge(s), go ahead and print a test page. If that works, you&#039;re done!&lt;br /&gt;
&lt;br /&gt;
The modified cartridges will always show up as empty in the printer&#039;s ink level page, but they will still work. When you do run out of ink (and you didn&#039;t use refillable replacements), just pop the ID chip out of the cartridge and stick it on another one.&lt;br /&gt;
&lt;br /&gt;
Now your printer is unshackled from HP&#039;s ink cartridge scam. Enjoy!&lt;br /&gt;
&lt;br /&gt;
[[Category:HP Inc.]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=GUIDE:_HP_Ink_Cartridge_ID_Chip_Swap&amp;diff=3642</id>
		<title>GUIDE: HP Ink Cartridge ID Chip Swap</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=GUIDE:_HP_Ink_Cartridge_ID_Chip_Swap&amp;diff=3642"/>
		<updated>2025-01-20T22:01:07Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuideNotice}}&lt;br /&gt;
&lt;br /&gt;
This article contains a guide on how to remove ID chips from OEM HP inkjet printer cartridges and install them on dimensionally identical cartridges of different model numbers, or third-party and refillable cartridges. The guides here do not cover all HP cartridge models, so if there&#039;s a working method for another family of cartridges, please add it here.&lt;br /&gt;
&lt;br /&gt;
=564, 902, 920, and 935 cartridges=&lt;br /&gt;
[[File:20250120 145958.jpg|thumb|290x290px|HP 902 ID chip.]]&lt;br /&gt;
HP 564, 902, 920, 935 cartridges and their XL variants are all the exact same physical size, however they sport different ID chips that prevents them from being used outside a specific set of printers, despite being able to fit in an &amp;quot;incorrect&amp;quot; model.&lt;br /&gt;
&lt;br /&gt;
The chips used in the OEM cartridges are designed to break when pried up from the outside. Because of this, it is necessary to cut around the chip so it can be safely removed by gently bending away the underlying plastic, and not the chip itself.&lt;br /&gt;
&lt;br /&gt;
===Required Materials and Tools===&lt;br /&gt;
&lt;br /&gt;
In order to perform this hack, you need spent OEM or third-party compatible cartridges specific to your printer model. These can be sample cartridges, standard cartridges, XL cartridges, or any mix of the three - they just have to work in your printer and match the color of your replacements. If you do not have any on hand, you can generally buy empty cartridges off eBay.&lt;br /&gt;
&lt;br /&gt;
As for tools, you&#039;re going to want a hobby knife (or anything with a small tip that can be used for gentle prying), a rotary tool with a cutting disc, and thin double sided tape (or some other weak temporary adhesive). Gloves and eye protection are strongly recommended.&lt;br /&gt;
&lt;br /&gt;
In this example I am going to be using a yellow 902 XL cartridge as my donor and a yellow third party 564 XL cartridge as my recipient. Note how both cartridges are dimensionally identical, despite the difference in name.&lt;br /&gt;
[[File:Cartcompare.jpg|thumb|663x663px|OEM HP 902 XL vs Third-party 564 XL|none]]&#039;&#039;&#039;TODO: Add images&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Step 1===&lt;br /&gt;
Flip your doner cartridge over and using the rotary tool, start cutting off the bottom section the cartridge around chip as shown. You may have some residual ink come out so I&#039;d advise wearing gloves for this. &lt;br /&gt;
&lt;br /&gt;
===Step 2===&lt;br /&gt;
Once you get the piece out, try to gently bend the plastic underneath the chip in order to separate it. If you can&#039;t bend it, use the rotary tool to whittle away a little more plastic under the chip before trying again.&lt;br /&gt;
&lt;br /&gt;
If done properly, the plastic should bend away from the chip, allowing you enough room to free it from the adhesive using your hobby knife. If the chip still has the little black bead on it&#039;s underside intact, it was extracted successfully.&lt;br /&gt;
&lt;br /&gt;
===Step 3===&lt;br /&gt;
Now to prepare the recipient cartridge. Depending on what you bought, it may or may not have a chip already pre-installed on it. My third-party 564 XL cartridge already has an incompatible chip on it, so I just pried it out with my hobby knife.&lt;br /&gt;
&lt;br /&gt;
===Step 4===&lt;br /&gt;
Take a small amount of double sided tape (or your adhesive of choice) and stick the doner chip in the proper position on the recipient cartridge. Make sure it is oriented correctly, and not sticking out from the surface an unreasonable amount.&lt;br /&gt;
&lt;br /&gt;
===Step 5===&lt;br /&gt;
Pop it into your printer and check the fit. If it seats fine and the printer properly recognizes the cartridge(s), go ahead and print a test page. If that works, you&#039;re done!&lt;br /&gt;
&lt;br /&gt;
The modified cartridges will always show up as empty in the printer&#039;s ink level page, but they will still work. When you do run out of ink (and you didn&#039;t use refillable replacements), just pop the ID chip out of the cartridge and stick it on another one.&lt;br /&gt;
&lt;br /&gt;
Now your printer is unshackled from HP&#039;s ink cartridge scam. Enjoy!&lt;br /&gt;
&lt;br /&gt;
[[Category:HP Inc.]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=GUIDE:_HP_Ink_Cartridge_ID_Chip_Swap&amp;diff=3641</id>
		<title>GUIDE: HP Ink Cartridge ID Chip Swap</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=GUIDE:_HP_Ink_Cartridge_ID_Chip_Swap&amp;diff=3641"/>
		<updated>2025-01-20T21:58:56Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuideNotice}}&lt;br /&gt;
&lt;br /&gt;
This article contains a guide on how to remove ID chips from OEM HP inkjet printer cartridges and install them on dimensionally identical cartridges of different model numbers, or third-party and refillable cartridges. The guides here do not cover all HP cartridge models, so if there&#039;s a working method for another family of cartridges, please add it here.&lt;br /&gt;
&lt;br /&gt;
=564, 902, 920, and 935 cartridges=&lt;br /&gt;
[[File:20250120 145958.jpg|thumb|290x290px|HP 902 ID chip.]]&lt;br /&gt;
HP 564, 902, 920, 935 cartridges and their XL variants are all the exact same physical size, however they sport different ID chips that prevents them from being used outside a specific set of printers, despite being able to fit in an &amp;quot;incorrect&amp;quot; model.&lt;br /&gt;
&lt;br /&gt;
The chips used in the OEM cartridges are designed to break when pried up from the outside. Because of this, it is necessary to cut around the chip so it can be safely removed by gently bending away the underlying plastic, and not the chip itself.&lt;br /&gt;
&lt;br /&gt;
===Required Materials and Tools===&lt;br /&gt;
&lt;br /&gt;
In order to perform this hack, you need spent OEM or third-party compatible cartridges specific to your printer model. These can be sample cartridges, standard cartridges, XL cartridges, or any mix of the three - they just have to work in your printer and match the color of your replacements. If you do not have any on hand, you can generally buy empty cartridges off eBay.&lt;br /&gt;
&lt;br /&gt;
As for tools, you&#039;re going to want a hobby knife (or anything with a small tip that can be used for gentle prying), a rotary tool with a cutting disc, and thin double sided tape (or some other weak temporary adhesive). Gloves and eye protection are strongly recommended.&lt;br /&gt;
&lt;br /&gt;
In this example I am going to be using a yellow 902 XL cartridge as my donor and a yellow third party 564 XL cartridge as my recipient. Note how both cartridges are dimensionally identical, despite the difference in name.&lt;br /&gt;
[[File:Cartcompare.jpg|left|thumb|663x663px|OEM HP 902 XL vs Third-party 564 XL]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TODO: Add images&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Step 1===&lt;br /&gt;
Flip your doner cartridge over and using the rotary tool, start cutting off the bottom section the cartridge around chip as shown. You may have some residual ink come out so I&#039;d advise wearing gloves for this. &lt;br /&gt;
&lt;br /&gt;
===Step 2===&lt;br /&gt;
Once you get the piece out, try to gently bend the plastic underneath the chip in order to separate it. If you can&#039;t bend it, use the rotary tool to whittle away a little more plastic under the chip before trying again.&lt;br /&gt;
&lt;br /&gt;
If done properly, the plastic should bend away from the chip, allowing you enough room to free it from the adhesive using your hobby knife. If the chip still has the little black bead on it&#039;s underside intact, it was extracted successfully.&lt;br /&gt;
&lt;br /&gt;
===Step 3===&lt;br /&gt;
Now to prepare the recipient cartridge. Depending on what you bought, it may or may not have a chip already pre-installed on it. My third-party 564 XL cartridge already has an incompatible chip on it, so I just pried it out with my hobby knife.&lt;br /&gt;
&lt;br /&gt;
===Step 4===&lt;br /&gt;
Take a small amount of double sided tape (or your adhesive of choice) and stick the doner chip in the proper position on the recipient cartridge. Make sure it is oriented correctly, and not sticking out from the surface an unreasonable amount.&lt;br /&gt;
&lt;br /&gt;
===Step 5===&lt;br /&gt;
Pop it into your printer and check the fit. If it seats fine and the printer properly recognizes the cartridge(s), go ahead and print a test page. If that works, you&#039;re done!&lt;br /&gt;
&lt;br /&gt;
The modified cartridges will always show up as empty in the printer&#039;s ink level page, but they will still work. When you do run out of ink (and you didn&#039;t use refillable replacements), just pop the ID chip out of the cartridge and stick it on another one.&lt;br /&gt;
&lt;br /&gt;
Now your printer is unshackled from HP&#039;s ink cartridge scam. Enjoy!&lt;br /&gt;
&lt;br /&gt;
[[Category:HP Inc.]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:HP_902_ID_chip.jpg&amp;diff=3640</id>
		<title>File:HP 902 ID chip.jpg</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:HP_902_ID_chip.jpg&amp;diff=3640"/>
		<updated>2025-01-20T21:57:23Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hp chip&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:HP_cartridge_compare.jpg&amp;diff=3639</id>
		<title>File:HP cartridge compare.jpg</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:HP_cartridge_compare.jpg&amp;diff=3639"/>
		<updated>2025-01-20T21:55:08Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;902xl vs 564xl&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:HP_ink_cartridge_2.jpg&amp;diff=3638</id>
		<title>File:HP ink cartridge 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:HP_ink_cartridge_2.jpg&amp;diff=3638"/>
		<updated>2025-01-20T21:51:53Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hp cartridges 2&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=File:HP_ink_cartridge_1.jpg&amp;diff=3637</id>
		<title>File:HP ink cartridge 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=File:HP_ink_cartridge_1.jpg&amp;diff=3637"/>
		<updated>2025-01-20T21:49:49Z</updated>

		<summary type="html">&lt;p&gt;YALE70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hp cartridges 1&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
	<entry>
		<id>https://mirror.consumerrights.wiki/index.php?title=GUIDE:_HP_Ink_Cartridge_ID_Chip_Swap&amp;diff=3636</id>
		<title>GUIDE: HP Ink Cartridge ID Chip Swap</title>
		<link rel="alternate" type="text/html" href="https://mirror.consumerrights.wiki/index.php?title=GUIDE:_HP_Ink_Cartridge_ID_Chip_Swap&amp;diff=3636"/>
		<updated>2025-01-20T21:47:48Z</updated>

		<summary type="html">&lt;p&gt;YALE70: Created page with &amp;quot;{{GuideNotice}}  This article contains a guide on how to remove ID chips from OEM HP inkjet printer cartridges and install them on supposedly incorrect, or third-party and refillable cartridges. The guides here do not cover all HP cartridge models, so if there&amp;#039;s a working method for another family of cartridges, please add it here.  =564, 902, 920, and 935 cartridges=  HP 564, 902, 920, 935 cartridges and their XL variants are all the exact same physical size, however th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuideNotice}}&lt;br /&gt;
&lt;br /&gt;
This article contains a guide on how to remove ID chips from OEM HP inkjet printer cartridges and install them on supposedly incorrect, or third-party and refillable cartridges. The guides here do not cover all HP cartridge models, so if there&#039;s a working method for another family of cartridges, please add it here.&lt;br /&gt;
&lt;br /&gt;
=564, 902, 920, and 935 cartridges=&lt;br /&gt;
&lt;br /&gt;
HP 564, 902, 920, 935 cartridges and their XL variants are all the exact same physical size, however they sport different ID chips that prevents them from being used outside a specific set of printers, despite being able to fit in an &amp;quot;incorrect&amp;quot; model.&lt;br /&gt;
&lt;br /&gt;
The chips used in the OEM cartridges are designed to break when pried up from the outside. Because of this, it is necessary to cut around the chip so it can be safely removed by gently bending away the underlying plastic, and not the chip itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TODO: Add images&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Required Materials and Tools===&lt;br /&gt;
&lt;br /&gt;
In order to perform this hack, you need spent OEM or third-party compatible cartridges specific to your printer model. These can be sample cartridges, standard cartridges, XL cartridges, or any mix of the three - they just have to work in your printer and match the color of your replacements. If you do not have any on hand, you can generally buy empty cartridges off eBay.&lt;br /&gt;
&lt;br /&gt;
As for tools, you&#039;re going to want a hobby knife (or anything with a small tip that can be used for gentle prying), a rotary tool with a cutting disc, and thin double sided tape (or some other weak temporary adhesive). Gloves and eye protection are strongly recommended.&lt;br /&gt;
&lt;br /&gt;
In this example I am going to be using a yellow 902 XL cartridge as my donor and a yellow third party 564 XL cartridge as my recipient. Note how both cartridges are dimensionally identical, despite the difference in name.&lt;br /&gt;
&lt;br /&gt;
===Step 1===&lt;br /&gt;
Flip your doner cartridge over and using the rotary tool, start cutting off the bottom section the cartridge around chip as shown. You may have some residual ink come out so I&#039;d advise wearing gloves for this. &lt;br /&gt;
&lt;br /&gt;
===Step 2===&lt;br /&gt;
Once you get the piece out, try to gently bend the plastic underneath the chip in order to separate it. If you can&#039;t bend it, use the rotary tool to whittle away a little more plastic under the chip before trying again.&lt;br /&gt;
&lt;br /&gt;
If done properly, the plastic should bend away from the chip, allowing you enough room to free it from the adhesive using your hobby knife. If the chip still has the little black bead on it&#039;s underside intact, it was extracted successfully.&lt;br /&gt;
&lt;br /&gt;
===Step 3===&lt;br /&gt;
Now to prepare the recipient cartridge. Depending on what you bought, it may or may not have a chip already pre-installed on it. My third-party 564 XL cartridge already has an incompatible chip on it, so I just pried it out with my hobby knife.&lt;br /&gt;
&lt;br /&gt;
===Step 4===&lt;br /&gt;
Take a small amount of double sided tape (or your adhesive of choice) and stick the doner chip in the proper position on the recipient cartridge. Make sure it is oriented correctly, and not sticking out from the surface an unreasonable amount.&lt;br /&gt;
&lt;br /&gt;
===Step 5===&lt;br /&gt;
Pop it into your printer and check the fit. If it seats fine and the printer properly recognizes the cartridge(s), go ahead and print a test page. If that works, you&#039;re done!&lt;br /&gt;
&lt;br /&gt;
The modified cartridges will always show up as empty in the printer&#039;s ink level page, but they will still work. When you do run out of ink (and you didn&#039;t use refillable replacements), just pop the ID chip out of the cartridge and stick it on another one.&lt;br /&gt;
&lt;br /&gt;
Now your printer is unshackled from HP&#039;s ink cartridge scam. Enjoy!&lt;br /&gt;
&lt;br /&gt;
[[Category:HP Inc.]]&lt;/div&gt;</summary>
		<author><name>YALE70</name></author>
	</entry>
</feed>