Unity Engine runtime fee: Difference between revisions
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{{StubNotice}} | {{StubNotice}} | ||
{{IncidentCargo | {{IncidentCargo | ||
|Company=Unity | |Company=Unity | ||
|StartDate=2023-09-12 | |StartDate=2023-09-12 | ||
|EndDate= | |EndDate= | ||
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|Description=Rent-seeking | |Description=Rent-seeking | ||
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On 12 September 2023, [[Unity]] implemented sweeping changes to the pricing model for its Unity Engine that would affect all developers using it, forcing them to either adopt Unity's per-download fee or de-list their games. | |||
==Background== | ==Background== | ||
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==Consumer response== | ==Consumer response== | ||
The yearly GMTK Game jam released a series of statistics on engine usage within the jam, both in 2023<ref>{{Cite web |last=Brown |first=Mark |date=2023-07-18 |title=game engines that people used to make 6835 game jam games |url=https:// | The yearly GMTK Game jam released a series of statistics on engine usage within the jam, both in 2023<ref>{{Cite web |last=Brown |first=Mark |date=2023-07-18 |title=game engines that people used to make 6835 game jam games |url=https://nitter.us.catsarch.com/gamemakerstk/status/1681376508688883713 |url-status=live |archive-url=https://web.archive.org/web/20260321165148/https://nitter.us.catsarch.com/gamemakerstk/status/1681376508688883713 |archive-date=21 Mar 2026 |access-date=2025-06-16 |website=Twitter}}</ref> before the runtime fee announcement and in 2024<ref>{{Cite web |last=Brown |first=Mark |date=2024-08-21 |title=game engines that people used to make 7,711 game jam games |url=https://nitter.us.catsarch.com/gamemakerstk/status/1826184926393491689 |url-status=live |archive-url=https://megalodon.jp/2026-0322-0154-40/https://nitter.us.catsarch.com:443/gamemakerstk/status/1826184926393491689 |archive-date=21 Mar 2026 |access-date=2025-06-16 |website=Twitter}}</ref> afterwards. The 2023 results showed 59% of jam entries were made in the unity engine, while the next largest engine, Godot, (a free & open source competitor to unity), took a 19% share. The 2024 results see unity's share drop by 16% to an overall 43%, and Godot's more than double to 37%, Illustrating a significant exodus of talent from the unity platform correlating with the release of the runtime fee. | ||
==References== | ==References== | ||
{{reflist}}{{DEFAULTSORT:Unity game engine runtime fee}} | {{reflist}}{{DEFAULTSORT:Unity game engine runtime fee}} | ||
[[Category:Unity | [[Category:Unity]] | ||
[[Category:Software licensing]] | [[Category:Software licensing]] | ||