Enshittification: Difference between revisions
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==How it works== | ==How it works== | ||
The platform decay practice is done | The platform decay practice is done on three stages. Initially, the companies create high-quality products or services offerings, usually by offering users a product or service at a low price (or sometimes for free). This works as an easy way to attract users and consumers and undercut the competition. Later, the offerings and the platform quality declines, usually with subtle changes, to enworse users' experience for doing a transition to prioritize business customer profits. At the end they decline the quality for both regular and business consumers, this to prioritize shareholder profits. | ||
Enshittification is also a common practice amongst large corporations that provide a product or service that is a monopoly. When there's no significant competence, the enshittification may last longer as users couldn't leave the platform because they're used to it or are unable to find similar alternatives that can fit their needs. | Enshittification is also a common practice amongst large corporations that provide a product or service that is a monopoly. When there's no significant competence, the enshittification may last longer as users couldn't leave the platform because they're used to it or are unable to find similar alternatives that can fit their needs. | ||
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*Modifications of [[terms of service]] or [[terms of use]] to include anti-consumer practices. | *Modifications of [[terms of service]] or [[terms of use]] to include anti-consumer practices. | ||
*[[Advertising overload]]. | *[[Advertising overload]] to prioritize advertiser profits and encourage users to pay to disable (or limit) visible ads. | ||
*[[Pay-walling]] or limiting functions or features, usually ones that used to be free at first. This can also end into [[monetization overload]]. In some cases, a function or feature might be completely removed. | *[[Pay-walling]] or limiting functions or features, usually ones that used to be free at first. This can also end into [[monetization overload]]. In some cases, a function or feature might be completely removed. | ||
*Integration of [[Bloatware]]. | |||
*Price gouging or [[surge pricing]]. | *Price gouging or [[surge pricing]]. | ||
*In physical products, usage of lower-quality or durability materials to manufacture the products, | *In physical products, usage of lower-quality or durability materials to manufacture the products in order to minimize costs. In some cases, this practice is alongside with [[planned obsolescence]]. | ||
*In software, | *In software, low-quality updates and features, with some cases involving in the usage of [[AI slop]]. | ||
*Provider companies ignoring user feedback that involves in reverting or removing features that reduce partnership or shareholder profitting. | *Provider companies ignoring user feedback that involves in reverting or removing features that reduce partnership or shareholder profitting. | ||
*Difficulties or inabilities to remove a paying method or to cancel a subscription. | |||
==Examples== | ==Examples== | ||