Nintendo: Difference between revisions
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==='''Patented gameplay mechanics (2025)'''=== | ==='''Patented gameplay mechanics (2025)'''=== | ||
In September 2025 Nintendo and The Pokémon Company were granted U.S. patent [https://archive.org/details/12403397/page/n1/mode/2up US 12,403,397 B2] | In September 2025, Nintendo and The Pokémon Company were granted U.S. patent [https://archive.org/details/12403397/page/n1/mode/2up US 12,403,397 B2], which covered a method of summoning a secondary character and instantly initiating a “fast mode” battle when an enemy occupies the location. While seemingly narrow, critics warn the wording is broad enough to overlap with common mechanics in MMORPGs, action RPGs, and other real-time combat games. Observers argue that enforcing such a patent could stifle creativity, complicate development of similar features in future titles, and even create legal uncertainty for existing games that already use comparable encounter or companion-summoning systems.<ref>{{Cite web |date=2025-09-10 |title=Patent No.: US 12,403,397 B2 |url=https://archive.org/details/12403397/page/n1/mode/2up}}</ref> | ||
==Products<!-- Please keep this section reserved for products which are expected to be relevant to the wiki, and at least try to organize products chronologically. -->== | ==Products<!-- Please keep this section reserved for products which are expected to be relevant to the wiki, and at least try to organize products chronologically. -->== | ||